{"id":27702,"date":"2024-10-15T20:35:49","date_gmt":"2024-10-15T18:35:49","guid":{"rendered":"https:\/\/psionic-storm.com\/fr\/?p=27702"},"modified":"2024-10-15T20:35:49","modified_gmt":"2024-10-15T18:35:49","slug":"patch-notes-mise-a-jour-du-14-octobre-2024","status":"publish","type":"post","link":"https:\/\/psionic-storm.com\/de\/patch-notes-mise-a-jour-du-14-octobre-2024\/","title":{"rendered":"Patch Notes : mise \u00e0 jour du 14 Octobre 2024"},"content":{"rendered":"<p><img loading=\"lazy\" decoding=\"async\" width=\"900\" height=\"500\" src=\"https:\/\/psionic-storm.com\/wp-content\/uploads\/2015\/06\/patch-notes.jpg\" alt=\"\" class=\"aligncenter size-full wp-image-1557\" srcset=\"https:\/\/psionic-storm.com\/wp-content\/uploads\/2015\/06\/patch-notes.jpg 900w, https:\/\/psionic-storm.com\/wp-content\/uploads\/2015\/06\/patch-notes-600x333.jpg 600w, https:\/\/psionic-storm.com\/wp-content\/uploads\/2015\/06\/patch-notes-896x498.jpg 896w, https:\/\/psionic-storm.com\/wp-content\/uploads\/2015\/06\/patch-notes-768x427.jpg 768w\" sizes=\"(max-width: 900px) 100vw, 900px\" \/><br \/>\n<strong>Blizzard <\/strong>a d\u00e9ploy\u00e9 un patch d&#8217;\u00e9quilibrage sur les serveurs de jeu.<br \/>\nLes modifications majeures sont des nerfs pour <a href='\/heroes\/valla' class='js-popover' data-toggle='popover' data-trigger='hover' title=\"\" data-content=\"&lt;img src=&#039;\/wp-content\/themes\/psionicstorm\/img\/heroes\/avatars\/valla.jpg&#039; class=&#039;popover-hero-avatar&#039; alt=&#039;Valla&#039;&gt;&lt;div class=&#039;popover-hero-main&#039;&gt;&lt;h3 class=&#039;popover-hero-name&#039;&gt;&lt;div class=&#039;category-icons&#039;&gt;Valla &lt;i class=&#039;icon-ranged-assassin&#039;&gt;&lt;\/i&gt;&lt;i class=&#039;icon-diablo&#039;Diablo&#039;&gt;&lt;\/i&gt;&lt;\/div&gt;&lt;\/h3&gt;&lt;div class=&#039;popover-hero-title&#039;&gt;D\u00e4monenj\u00e4gerin&lt;\/div&gt;&lt;\/div&gt;\">Valla<\/a>, <a href='\/heroes\/mephisto' class='js-popover' data-toggle='popover' data-trigger='hover' title=\"\" data-content=\"&lt;img src=&#039;\/wp-content\/themes\/psionicstorm\/img\/heroes\/avatars\/mephisto.jpg&#039; class=&#039;popover-hero-avatar&#039; alt=&#039;Mephisto&#039;&gt;&lt;div class=&#039;popover-hero-main&#039;&gt;&lt;h3 class=&#039;popover-hero-name&#039;&gt;&lt;div class=&#039;category-icons&#039;&gt;Mephisto &lt;i class=&#039;icon-ranged-assassin&#039;&gt;&lt;\/i&gt;&lt;i class=&#039;icon-diablo&#039;Diablo&#039;&gt;&lt;\/i&gt;&lt;\/div&gt;&lt;\/h3&gt;&lt;div class=&#039;popover-hero-title&#039;&gt;Herr des Hasses&lt;\/div&gt;&lt;\/div&gt;\">Mephisto<\/a>, <a href='\/heroes\/hanzo' class='js-popover' data-toggle='popover' data-trigger='hover' title=\"\" data-content=\"&lt;img src=&#039;\/wp-content\/themes\/psionicstorm\/img\/heroes\/avatars\/hanzo.jpg&#039; class=&#039;popover-hero-avatar&#039; alt=&#039;Hanzo&#039;&gt;&lt;div class=&#039;popover-hero-main&#039;&gt;&lt;h3 class=&#039;popover-hero-name&#039;&gt;&lt;div class=&#039;category-icons&#039;&gt;Hanzo &lt;i class=&#039;icon-ranged-assassin&#039;&gt;&lt;\/i&gt;&lt;i class=&#039;icon-overwatch&#039;Overwatch&#039;&gt;&lt;\/i&gt;&lt;\/div&gt;&lt;\/h3&gt;&lt;div class=&#039;popover-hero-title&#039;&gt;Meisterassassine&lt;\/div&gt;&lt;\/div&gt;\">Hanzo<\/a> et des buffs pour <a href='\/heroes\/thrall' class='js-popover' data-toggle='popover' data-trigger='hover' title=\"\" data-content=\"&lt;img src=&#039;\/wp-content\/themes\/psionicstorm\/img\/heroes\/avatars\/thrall.jpg&#039; class=&#039;popover-hero-avatar&#039; alt=&#039;Thrall&#039;&gt;&lt;div class=&#039;popover-hero-main&#039;&gt;&lt;h3 class=&#039;popover-hero-name&#039;&gt;&lt;div class=&#039;category-icons&#039;&gt;Thrall &lt;i class=&#039;icon-bruiser&#039;&gt;&lt;\/i&gt;&lt;i class=&#039;icon-warcraft&#039;Warcraft&#039;&gt;&lt;\/i&gt;&lt;\/div&gt;&lt;\/h3&gt;&lt;div class=&#039;popover-hero-title&#039;&gt;Kriegsh\u00e4uptling der Horde&lt;\/div&gt;&lt;\/div&gt;\">Thrall<\/a>, <a href='\/heroes\/cassia' class='js-popover' data-toggle='popover' data-trigger='hover' title=\"\" data-content=\"&lt;img src=&#039;\/wp-content\/themes\/psionicstorm\/img\/heroes\/avatars\/cassia.jpg&#039; class=&#039;popover-hero-avatar&#039; alt=&#039;Cassia&#039;&gt;&lt;div class=&#039;popover-hero-main&#039;&gt;&lt;h3 class=&#039;popover-hero-name&#039;&gt;&lt;div class=&#039;category-icons&#039;&gt;Cassia &lt;i class=&#039;icon-ranged-assassin&#039;&gt;&lt;\/i&gt;&lt;i class=&#039;icon-diablo&#039;Diablo&#039;&gt;&lt;\/i&gt;&lt;\/div&gt;&lt;\/h3&gt;&lt;div class=&#039;popover-hero-title&#039;&gt;Kriegsmatrone der Amazonen&lt;\/div&gt;&lt;\/div&gt;\">Cassia<\/a>, <a href='\/heroes\/chen' class='js-popover' data-toggle='popover' data-trigger='hover' title=\"\" data-content=\"&lt;img src=&#039;\/wp-content\/themes\/psionicstorm\/img\/heroes\/avatars\/chen.jpg&#039; class=&#039;popover-hero-avatar&#039; alt=&#039;Chen&#039;&gt;&lt;div class=&#039;popover-hero-main&#039;&gt;&lt;h3 class=&#039;popover-hero-name&#039;&gt;&lt;div class=&#039;category-icons&#039;&gt;Chen &lt;i class=&#039;icon-bruiser&#039;&gt;&lt;\/i&gt;&lt;i class=&#039;icon-warcraft&#039;Warcraft&#039;&gt;&lt;\/i&gt;&lt;\/div&gt;&lt;\/h3&gt;&lt;div class=&#039;popover-hero-title&#039;&gt;Legend\u00e4rer Braumeister&lt;\/div&gt;&lt;\/div&gt;\">Chen<\/a>. Des modifications affectent <a href='\/heroes\/blaze' class='js-popover' data-toggle='popover' data-trigger='hover' title=\"\" data-content=\"&lt;img src=&#039;\/wp-content\/themes\/psionicstorm\/img\/heroes\/avatars\/blaze.jpg&#039; class=&#039;popover-hero-avatar&#039; alt=&#039;Blaze&#039;&gt;&lt;div class=&#039;popover-hero-main&#039;&gt;&lt;h3 class=&#039;popover-hero-name&#039;&gt;&lt;div class=&#039;category-icons&#039;&gt;Blaze &lt;i class=&#039;icon-tank&#039;&gt;&lt;\/i&gt;&lt;i class=&#039;icon-starcraft&#039;Starcraft&#039;&gt;&lt;\/i&gt;&lt;\/div&gt;&lt;\/h3&gt;&lt;div class=&#039;popover-hero-title&#039;&gt;Erfahrener Feuerfresser&lt;\/div&gt;&lt;\/div&gt;\">Blaze<\/a> dans les deux sens. De nombreux correctifs sont \u00e9galement de la partie ainsi que des changements pour le mode ARAM.<\/p>\n<p>Voici le contenu du patch notes, disponible seulement en anglais :<\/p>\n<div class=\"blizzard\">\n<h6>Heroes of the Storm Live Patch Notes &#8211; October 14, 2024 <a class=\"source\" href=\"https:\/\/news.blizzard.com\/en-us\/heroes-of-the-storm\/24145596\/heroes-of-the-storm-live-patch-notes-october-14-2024\">[Blizzard]<\/a><\/h6>\n<article data-id=\"24145596\" data-title=\"Heroes of the Storm Live Patch Notes - October 14, 2024\" data-slug=\"heroes-of-the-storm-live-patch-notes-october-14-2024\" data-community=\"heroes-of-the-storm\" class=\"ArticleDetail\">\n<div class=\"ArticleDetail-heading\">\n<div class=\"ArticleDetail-headingImageBlock\">\n<div class=\"Image\"><img decoding=\"async\" src=\"\/\/bnetcmsus-a.akamaihd.net\/cms\/blog_header\/g8\/G8NAM4UMWQ0D1620254978629.png\" alt=\"Heroes of the Storm Live Patch Notes - October 14, 2024\" class=\"Image-image\"><\/img><\/div>\n<\/div>\n<\/div>\n<div class=\"ResponsiveBlogs\">\n<div data=\"blog-body\" class=\"ArticleDetail-content\">\n<p>Our next Heroes of the Storm patch is live! Read on for more information.<\/p>\n<p><strong style=\"color: rgb(255, 140, 0);\">NOTE: Orange text indicates a change between PTR and Live notes.<\/strong><\/p>\n<hr>\n<\/hr>\n<p><a name=\"return\"><\/a><\/p>\n<h2>Quick Navigation:<\/h2>\n<ul>\n<li><strong><a href=\"#General\">General<\/a><\/strong><\/li>\n<li><strong><a href=\"#Balance\">Balance Update<\/a><\/strong><\/li>\n<li><strong><a href=\"#Bugs\">Bug Fixes<\/a><\/strong><\/li>\n<\/ul>\n<hr>\n<\/hr>\n<p><a name=\"General\"><\/a><\/p>\n<h2><strong>General<\/strong><\/h2>\n<ul>\n<li>Updated Homescreen and Startup Music.<\/li>\n<li><strong style=\"color: rgb(255, 140, 0);\">Updated Shop Bundles and Items.<\/strong><\/li>\n<\/ul>\n<p><a href=\"#return\">Return to Top<\/a><\/p>\n<hr>\n<\/hr>\n<p><a name=\"Balance\"><\/a><\/p>\n<h2><strong>Balance Updates<\/strong><\/h2>\n<h3><strong>ARAM<\/strong><\/h3>\n<ul>\n<li><strong>Same Hero Mode<\/strong>\n<ul>\n<li>Same Hero mode now enables Health &amp; Mana regeneration at base, reduced from 8% per second to 3.2% per second.<\/li>\n<li>Same Hero mode now enables the Hearthstone ability without the burst heal after completion.<\/li>\n<li><strong style=\"color: rgb(255, 140, 0);\">Reduced the chance of encountering Same Hero Mode from 2% to .5%.<\/strong><\/li>\n<li><strong style=\"color: rgb(255, 140, 0);\">Sgt. Hammer has been added to Same Hero mode.<\/strong><\/li>\n<li><strong style=\"color: rgb(255, 140, 0);\">The following Heroes have been removed from Same Hero Mode: Alarak, Artanis, Butcher, Cassia, Falstad, Genji, Greymane, Gul&#8217;dan, Hogger, Illidan, Imperius, Junkrat, Kael&#8217;thas, Kel&#8217;Thuzad, Kerrigan, Li-Ming, Lunara, Maiev, Mephisto, Orphea, Raynor, Thrall, Tracer, Tychus, Whitemane, Zarya, Zeratul, Zul&#8217;jin.<\/strong><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<h3><strong>Heroes<\/strong><\/h3>\n<h4>Blaze<\/h4>\n<p><strong style=\"color: rgb(153, 0, 255); \">Base<\/strong><\/p>\n<ul>\n<li>Basic Attack damage increased from 55 to 60.<\/li>\n<li><strong style=\"color:#0099ff;\">Flame Stream [Q]<\/strong>\n<ul>\n<li>No longer able to deal additional damage to Structures.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><strong style=\"color: rgb(153, 0, 255); \">Talents<\/strong><\/p>\n<ul>\n<li><strong>Level 1<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Adrenaline Stimpack<\/strong>\n<ul>\n<li>Passive attack speed bonus reduced from 25% to 20%.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Level 4<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Incinerator Gauntlets<\/strong>\n<ul>\n<li>Bonus damage reduced from 50% to 40%.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Level 7<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Nanomachine Coating<\/strong>\n<ul>\n<li>Attack Speed reduction reduced from 50% to 35%.<\/li>\n<li>Duration increased from 3 seconds to 4 seconds.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#0099ff;\">Suppressive Fire<\/strong>\n<ul>\n<li>Reduced Spell Power reduction from 25% to 20% and from 50% to 40%.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Level 10<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Bunker Drop<\/strong>\n<ul>\n<li>Cooldown increased from 70 to 80.<\/li>\n<li>Flamethrower damage reduced from 170 to 150.<\/li>\n<li>Mana cost increased from 70 to 80.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Level 13<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Collision Course<\/strong>\n<ul>\n<li>Damage reduced from 275 to 260.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<h4>Cassia<\/h4>\n<p><strong style=\"color: rgb(153, 0, 255); \">Base<\/strong><\/p>\n<ul>\n<li>Basic Attack damage increased from 122 to 125.<\/li>\n<\/ul>\n<p><strong style=\"color: rgb(153, 0, 255); \">Talents<\/strong><\/p>\n<ul>\n<li><strong>Level 1<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Impale<\/strong>\n<ul>\n<li>Bonus Damage increased from 50% to 70%.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#0099ff;\">Thunderstroke<\/strong>\n<ul>\n<li>Bonus Damage increased from 15 to 20.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Level 20<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Infinite Lightning<\/strong>\n<ul>\n<li>Cooldown reduction reduced from 5 seconds to 4 seconds.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<h4>Chen<\/h4>\n<p><strong style=\"color: rgb(153, 0, 255); \">Talents<\/strong><\/p>\n<ul>\n<li><strong>Level 1<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Eye of the Tiger<\/strong>\n<ul>\n<li>Bonus Damage increased from 40% to 50%.<\/li>\n<li>Leech amount increased from 40% to 60%.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Level 4<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Accumulating Flame<\/strong>\n<ul>\n<li>Bonus Damage increased from 20% to 30%.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Level 7<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Gift of the Ox<\/strong>\n<ul>\n<li>Bonus duration increased from 1.5 seconds to 2 seconds.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Level 13<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">A Touch of Honey<\/strong>\n<ul>\n<li>Slow bonus increased from 20% to 30%.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#0099ff;\">Ring of Fire<\/strong>\n<ul>\n<li>Damage increased from 55 to 60.<\/li>\n<li>Duration increased from 5 seconds to 6 seconds.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Level 20<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Untapped Potential<\/strong>\n<ul>\n<li>Bonus Armor duration increased from 3 seconds to 5 seconds.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<h4>Hanzo<\/h4>\n<p><strong style=\"color: rgb(153, 0, 255); \">Talents<\/strong><\/p>\n<ul>\n<li><strong>Level 16<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Giant Slayer<\/strong>\n<ul>\n<li>Damage reduced from 2% of maximum Health to 1.6% of maximum Health.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<h4>Mephisto<\/h4>\n<p><strong style=\"color: rgb(153, 0, 255); \">Talents<\/strong><\/p>\n<ul>\n<li><strong>Level 4<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Spite<\/strong>\n<ul>\n<li>Bonus duration reduced from 150% to 100%.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Level 16<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Lightning Reaction<\/strong>\n<ul>\n<li>Damage reduced from 138 to 120.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<h4>Thrall<\/h4>\n<p><strong style=\"color: rgb(153, 0, 255); \">Base<\/strong><\/p>\n<ul>\n<li>Health increased from 1896 to 1946.<\/li>\n<li>Health Regeneration increased from 3.9492 to 4.0546.<\/li>\n<li><strong style=\"color:#0099ff;\">Frostwolf Resilience [Trait]<\/strong>\n<ul>\n<li>Healing increased from 223 to 240.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#0099ff;\">Chain Lightning [Q]<\/strong>\n<ul>\n<li>Bounce damage increased from 81 to 85.<\/li>\n<li>Damage increased from 162 to 170.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#0099ff;\">Feral Spirit [W]<\/strong>\n<ul>\n<li>Cooldown reduced from 12 seconds to 10 seconds.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><strong style=\"color: rgb(153, 0, 255); \">Talents<\/strong><\/p>\n<ul>\n<li><strong>Level 13<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Spirit Shield<\/strong>\n<ul>\n<li>Increased Spell Armor from 50 to 70.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<h4>Valla<\/h4>\n<p><strong style=\"color: rgb(153, 0, 255); \">Base<\/strong><\/p>\n<ul>\n<li><strong style=\"color:#0099ff;\">Hatred [Trait]<\/strong>\n<ul>\n<li>Duration reduced from 6 seconds to 5 seconds.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><strong style=\"color: rgb(153, 0, 255); \">Talents<\/strong><\/p>\n<ul>\n<li><strong>Level 10<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Strafe<\/strong>\n<ul>\n<li>Damage per bolt increased from 60 to 70.<\/li>\n<li>Mana cost reduced from 80 to 60.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Level 16<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Manticore<\/strong>\n<ul>\n<li>Reduced bonus damage from 5% of maximum Health to 4% of maximum Health.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#0099ff;\">Punishment<\/strong>\n<ul>\n<li>Reduced the Mana cost of Multishot by 20.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><a href=\"#return\">Return to Top<\/a><\/p>\n<hr>\n<\/hr>\n<p><a name=\"Bugs\"><\/a><\/p>\n<h2><strong>Bug Fixes<\/strong><\/h2>\n<h3><strong>Heroes<\/strong><\/h3>\n<ul>\n<li><strong style=\"color: rgb(255, 140, 0);\">Abathur <\/strong>\n<ul>\n<li><strong style=\"color: rgb(255, 140, 0);\">Level 20 <\/strong>\n<ul>\n<li><strong style=\"color: rgb(255, 140, 0);\">Hivemind <\/strong>\n<ul>\n<li><strong style=\"color: rgb(255, 140, 0);\">Fixed an issue that caused Hivemind to grant more Shielding than intended when combined with Networked Carapace.<\/strong><\/li>\n<\/ul>\n<p>\t\t\t<strong style=\"color: rgb(255, 140, 0);\"> <\/strong><\/li>\n<\/ul>\n<p>\t\t<strong style=\"color: rgb(255, 140, 0);\"> <\/strong><\/li>\n<\/ul>\n<p>\t<strong style=\"color: rgb(255, 140, 0);\"> <\/strong><\/li>\n<li><strong style=\"color:#9900ff;\">Alarak<\/strong>\n<ul>\n<li><strong>Base<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Sadism [Trait]<\/strong>\n<ul>\n<li>Fixed an issue that caused Sadism&#8217;s bonus to not apply to Lightning Surge&#8217;s healing when the primary target is not a Hero.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color: rgb(255, 140, 0);\">Butcher <\/strong>\n<ul>\n<li><strong style=\"color: rgb(255, 140, 0);\">Level 1 <\/strong>\n<ul>\n<li><strong style=\"color: rgb(255, 140, 0);\">Invigoration <\/strong>\n<ul>\n<li><strong style=\"color: rgb(255, 140, 0);\">Fixed an issue that caused Invigoration to not activate if Hamstring killed its only Hero target.<\/strong><\/li>\n<\/ul>\n<p>\t\t\t<strong style=\"color: rgb(255, 140, 0);\"> <\/strong><\/li>\n<\/ul>\n<p>\t\t<strong style=\"color: rgb(255, 140, 0);\"> <\/strong><\/li>\n<\/ul>\n<p>\t<strong style=\"color: rgb(255, 140, 0);\"> <\/strong><\/li>\n<li><strong style=\"color:#9900ff;\">Cassia<\/strong>\n<ul>\n<li><strong>Level 13<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">War Matron<\/strong>\n<ul>\n<li>Added floating text for the amount of damage prevented by War Matron.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#9900ff;\">Cho&#8217;Gall<\/strong>\n<ul>\n<li><strong>Level 1<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Keep Moving!<\/strong>\n<ul>\n<li>Now also modifies Cho&#8217;s run animation while Shove&#8217;s movement speed bonus is active.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color: rgb(255, 140, 0);\">Level 20 <\/strong>\n<ul>\n<li><strong style=\"color: rgb(255, 140, 0);\">The Will of Gall <\/strong>\n<ul>\n<li><strong style=\"color: rgb(255, 140, 0);\">Fixed an issue that caused The Will of Gall to not increase Gall&#8217;s damage.<\/strong><\/li>\n<\/ul>\n<p>\t\t\t<strong style=\"color: rgb(255, 140, 0);\"> <\/strong><\/li>\n<\/ul>\n<p>\t\t<strong style=\"color: rgb(255, 140, 0);\"> <\/strong><\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#9900ff;\">Chromie<\/strong>\n<ul>\n<li><strong>Level 10<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Temporal Loop<\/strong>\n<ul>\n<li>No longer ignores vision limitations when queued.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#9900ff;\">Diablo<\/strong>\n<ul>\n<li><strong>Base<\/strong>\n<ul>\n<li><strong style=\"color: rgb(255, 140, 0);\">Fixed an issue that prevented Diablo&#8217;s attacks from consuming charges of Dodge and Upstage.<\/strong><\/li>\n<li><strong style=\"color: rgb(255, 140, 0);\">Shadow Charge [Q] <\/strong>\n<ul>\n<li><strong style=\"color: rgb(255, 140, 0);\">Fixed an issue that caused Shadow Charge to attach the target to Diablo if another Diablo is affecting them with Overpower.<\/strong><\/li>\n<\/ul>\n<p>\t\t\t<strong style=\"color: rgb(255, 140, 0);\"> <\/strong><\/li>\n<li><strong style=\"color:#0099ff;\">Overpower [E]<\/strong>\n<ul>\n<li>Fixed an issue that caused Overpower to activate Stukov&#8217;s Superstrain twice.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#9900ff;\">E.T.C.<\/strong>\n<ul>\n<li><strong>Level 1<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Prog Rock<\/strong>\n<ul>\n<li>Fixed an issue that could prevent allies from being affected by Prog Rock&#8217;s area heal.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#9900ff;\">Garrosh<\/strong>\n<ul>\n<li><strong>Base<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Into the Fray [1]<\/strong>\n<ul>\n<li>No longer displays the duration of its Unstoppable.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color: rgb(255, 140, 0);\">Bloodthirst [W] <\/strong>\n<ul>\n<li><strong style=\"color: rgb(255, 140, 0);\">No longer ignores vision limitations when queued.<\/strong><\/li>\n<\/ul>\n<p>\t\t\t<strong style=\"color: rgb(255, 140, 0);\"> <\/strong><\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color: rgb(255, 140, 0);\">Level 1 <\/strong>\n<ul>\n<li><strong style=\"color: rgb(255, 140, 0);\">Body Check <\/strong>\n<ul>\n<li><strong style=\"color: rgb(255, 140, 0);\">No longer ignores vision limitations when queued.<\/strong><\/li>\n<\/ul>\n<p>\t\t\t<strong style=\"color: rgb(255, 140, 0);\"> <\/strong><\/li>\n<\/ul>\n<p>\t\t<strong style=\"color: rgb(255, 140, 0);\"> <\/strong><\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#9900ff;\">Guldan<\/strong>\n<ul>\n<li><strong>Base<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Drain Life [W]<\/strong>\n<ul>\n<li>No longer ignores vision limitations when queued.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#9900ff;\">Imperius<\/strong>\n<ul>\n<li><strong>Base<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Celestial Charge [Q]<\/strong>\n<ul>\n<li>Fixed an issue that caused Celestial Charge to activate Stukov&#8217;s Superstrain twice.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#9900ff;\">Junkrat<\/strong>\n<ul>\n<li><strong>Level 10<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">RIP-Tire<\/strong>\n<ul>\n<li>Fixed an issue that caused RIP-Tire to not display correctly when cast.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#9900ff;\">Kel&#8217;Thuzad<\/strong>\n<ul>\n<li><strong style=\"color: rgb(255, 140, 0);\">Base <\/strong>\n<ul>\n<li><strong style=\"color: rgb(255, 140, 0);\">Death and Decay [Q] <\/strong>\n<ul>\n<li><strong style=\"color: rgb(255, 140, 0);\">Fixed an issue that caused Death and Decay&#8217;s cast effect to be visible in Fog of War and animate while Kel&#8217;Thuzad is Stopped.<\/strong><\/li>\n<\/ul>\n<p>\t\t\t<strong style=\"color: rgb(255, 140, 0);\"> <\/strong><\/li>\n<\/ul>\n<\/li>\n<li><strong>Level 10<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Frost Blast<\/strong>\n<ul>\n<li>No longer ignores vision limitations when queued.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#9900ff;\">Kharazim<\/strong>\n<ul>\n<li><strong>Level 4<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Earth Ally<\/strong>\n<ul>\n<li>Updated Earth Ally to have the remaining Physical Armor duration match the remaining duration of Earth Ally.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color: rgb(255, 140, 0);\">Level 20 <\/strong>\n<ul>\n<li><strong style=\"color: rgb(255, 140, 0);\">Peaceful Repose <\/strong>\n<ul>\n<li><strong style=\"color: rgb(255, 140, 0);\">Fixed an issue that caused Peaceful Repose to activate even when Divine Palm heals the target.<\/strong><\/li>\n<\/ul>\n<p>\t\t\t<strong style=\"color: rgb(255, 140, 0);\"> <\/strong><\/li>\n<\/ul>\n<p>\t\t<strong style=\"color: rgb(255, 140, 0);\"> <\/strong><\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#9900ff;\">Li Li<\/strong>\n<ul>\n<li><strong>Level 1<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Free Drinks<\/strong>\n<ul>\n<li>Floating text updated to show as a crit.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#9900ff;\">Medivh<\/strong>\n<ul>\n<li><strong>Base<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Portal [E]<\/strong>\n<ul>\n<li>Fixed an issue that allowed Medivh to instantly mount after using a Portal to leave the Hall of Storms.<\/li>\n<li>Fixed an issue that caused Medivh&#8217;s Portal to not feature a channel bar or apply visual effects while being channeled.<\/li>\n<li>Portal teleportation now happens instantly after completing the channel instead of briefly after completing the channel.<\/li>\n<li>Using Medivh&#8217;s Portal no longer clears the command queue.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Level 4<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Raven Familiar<\/strong>\n<ul>\n<li>Damage is now dealt by the Portal user instead of Medivh.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#9900ff;\">Nazeebo<\/strong>\n<ul>\n<li><strong>Level 10<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Ravenous Spirit<\/strong>\n<ul>\n<li>Fixed an issue that caused Ravenous Spirit to be cancelled if another Nazeebo cancelled their Ravenous Spirit.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#9900ff;\">Probius<\/strong>\n<ul>\n<li><strong>Level 16<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Quantum Entanglement<\/strong>\n<ul>\n<li>Fixed an issue that caused Quantum Entanglement to not apply if the Warp Rift is detonated as soon as it activates.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#9900ff;\">Raynor<\/strong>\n<ul>\n<li><strong style=\"color: rgb(255, 140, 0);\">Base <\/strong>\n<ul>\n<li><strong style=\"color: rgb(255, 140, 0);\">Inspire [W] <\/strong>\n<ul>\n<li><strong style=\"color: rgb(255, 140, 0);\">Added a duration indicator to the Abilities button.<\/strong><\/li>\n<\/ul>\n<p>\t\t\t<strong style=\"color: rgb(255, 140, 0);\"> <\/strong><\/li>\n<\/ul>\n<p>\t\t<strong style=\"color: rgb(255, 140, 0);\"> <\/strong><\/li>\n<li><strong>Level 10<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Raynor&#8217;s Raider<\/strong>\n<ul>\n<li>Fixed an issue that caused Raynor&#8217;s Raider Banshee to receive healing when activating the Tunnel on Towers of Doom and the Sewer Waygate on Warhead Junction.<\/li>\n<li><strong style=\"color: rgb(255, 140, 0);\">Fixed an issue that caused Raynor&#8217;s Banshee to not be launched by Stitches Hook.<\/strong><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Level 20<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Execute Orders<\/strong>\n<ul>\n<li>Fixed an issue that caused Execute Orders Yamato Cannon to fire at targets outside its radius.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#9900ff;\">Rehgar<\/strong>\n<ul>\n<li><strong>Base<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Lightning Shield [W]<\/strong>\n<ul>\n<li>Fixed an issue that caused Rehgar to not be healed by the damage dealt by Lightning Shield when he gains spell leech.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color: rgb(255, 140, 0);\">Ghost Wolf [Z] <\/strong>\n<ul>\n<li><strong style=\"color: rgb(255, 140, 0);\">Fixed an issue that caused Rehgar&#8217;s Ghost Wolf Lunge visuals to be visible in Fog of War.<\/strong><\/li>\n<\/ul>\n<p>\t\t\t<strong style=\"color: rgb(255, 140, 0);\"> <\/strong><\/li>\n<\/ul>\n<\/li>\n<li><strong>Level 4<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Electric Charge<\/strong>\n<ul>\n<li>Fixed an issue that caused Electric Charge to increase the bearer&#8217;s Self Healing score.<\/li>\n<li>Updated to heal the bearer for its amount as a singular combined effect.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#9900ff;\">Rexxar<\/strong>\n<ul>\n<li>Fixed an issue that caused Misha to receive healing when activating the Tunnel on Towers of Doom and the Sewer Waygate on Warhead Junction.<\/li>\n<li><strong style=\"color: rgb(255, 140, 0);\">Fixed an issue that prevented Rexxar&#8217;s melee attacks from consuming charges of Dodge and Upstage.<\/strong><\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#9900ff;\">Stukov<\/strong>\n<ul>\n<li><strong>Level 16<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Superstrain<\/strong>\n<ul>\n<li>Fixed an issue that caused Superstrain to not display FX when activating.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color: rgb(255, 140, 0);\">Tassadar <\/strong>\n<ul>\n<li><strong style=\"color: rgb(255, 140, 0);\">Level 7 <\/strong>\n<ul>\n<li><strong style=\"color: rgb(255, 140, 0);\">Arc Discharge <\/strong>\n<ul>\n<li><strong style=\"color: rgb(255, 140, 0);\">Fixed an issue that caused Arc Discharge cooldown to not progress while resonance beam is fully charged.<\/strong><\/li>\n<li><strong style=\"color: rgb(255, 140, 0);\">Fixed an issue that caused Arc Discharge to trigger during cooldown.<\/strong><\/li>\n<li><strong style=\"color: rgb(255, 140, 0);\">Fixed an issue that caused Arc Discharge to not activate correctly.<\/strong><\/li>\n<\/ul>\n<p>\t\t\t<strong style=\"color: rgb(255, 140, 0);\"> <\/strong><\/li>\n<\/ul>\n<p>\t\t<strong style=\"color: rgb(255, 140, 0);\"> <\/strong><\/li>\n<\/ul>\n<p>\t<strong style=\"color: rgb(255, 140, 0);\"> <\/strong><\/li>\n<li><strong style=\"color:#9900ff;\">Tracer<\/strong>\n<ul>\n<li><strong>Level 4<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Is That a Health Pack?!<\/strong>\n<ul>\n<li>Fixed an issue that caused Is That a Health Pack?! to increase Tracer&#8217;s Healing Score when activating.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color: rgb(255, 140, 0);\">Tyrael <\/strong>\n<ul>\n<li><strong style=\"color: rgb(255, 140, 0);\">Level 13 <\/strong>\n<ul>\n<li><strong style=\"color: rgb(255, 140, 0);\">Law and Order <\/strong>\n<ul>\n<li><strong style=\"color: rgb(255, 140, 0);\">Fixed an issue that caused Law and Order&#8217;s damage bonus to not be applied.<\/strong><\/li>\n<\/ul>\n<p>\t\t\t<strong style=\"color: rgb(255, 140, 0);\"> <\/strong><\/li>\n<\/ul>\n<p>\t\t<strong style=\"color: rgb(255, 140, 0);\"> <\/strong><\/li>\n<\/ul>\n<p>\t<strong style=\"color: rgb(255, 140, 0);\"> <\/strong><\/li>\n<\/ul>\n<p><a href=\"#return\">Return to Top<\/a><\/p>\n<hr>\n<\/hr>\n<p style=\"text-align: center;\"><span style=\"font-size:14px;\"><strong><a href=\"https:\/\/us.forums.blizzard.com\/en\/heroes\/\" target=\"_blank\" rel=\"noopener\">Click here to discuss this post with other players in the official Heroes of the Storm forums<\/a>.<\/strong><\/span><\/p>\n<p style=\"text-align: center;\"><strong><img decoding=\"async\" alt=\"\" class=\"no-border; no-shadow\" src=\"https:\/\/bnetcmsus-a.akamaihd.net\/cms\/content_folder_media\/g6\/G6G0N80EOC941426801305139.png\"><\/img><\/strong><\/p>\n<\/div>\n<\/div>\n<div class=\"space-adaptive-medium\"><\/div>\n<\/article>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>\n<strong>Blizzard <\/strong>a d\u00e9ploy\u00e9 un patch d&#8217;\u00e9quilibrage sur les serveurs de jeu.<br \/>\nLes modifications majeures sont des nerfs pour Valla, Mephisto, Hanzo et des buffs pour Thrall, Cassia, Chen. Des modifications affectent Blaze dans les deux sens. De nombreux correctifs sont \u00e9galement de la partie ainsi que des changements pour le mode ARAM.<\/p>\n<p>Voici le contenu du patch notes, disponible seulement en anglais :<\/p>\n<h6>Heroes of the Storm Live Patch Notes &#8211;<\/h6>\n<p> <a class=\"more-link\" href=\"https:\/\/psionic-storm.com\/de\/patch-notes-mise-a-jour-du-14-octobre-2024\/\">Lies mehr&nbsp;&raquo;<\/a><\/p>\n","protected":false},"author":67,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[3,944],"tags":[],"class_list":["post-27702","post","type-post","status-publish","format-standard","hentry","category-news","category-patch"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v26.9 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Patch Notes : mise \u00e0 jour du 14 Octobre 2024 - (English) Psionic Storm - Heroes of the Storm overwhelming!<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/psionic-storm.com\/de\/patch-notes-mise-a-jour-du-14-octobre-2024\/\" \/>\n<meta property=\"og:locale\" content=\"de_DE\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Patch Notes : mise \u00e0 jour du 14 Octobre 2024 - (English) Psionic Storm - Heroes of the Storm overwhelming!\" \/>\n<meta property=\"og:description\" content=\"Blizzard a d\u00e9ploy\u00e9 un patch d&#8217;\u00e9quilibrage sur les serveurs de jeu. 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