{"id":7192,"date":"2016-06-14T21:42:03","date_gmt":"2016-06-14T19:42:03","guid":{"rendered":"http:\/\/psionic-storm.com\/?p=7192"},"modified":"2016-06-14T21:42:03","modified_gmt":"2016-06-14T19:42:03","slug":"patch-notes-medivh","status":"publish","type":"post","link":"https:\/\/psionic-storm.com\/en\/patch-notes-medivh\/","title":{"rendered":"Patch notes : Medivh"},"content":{"rendered":"<p><a href=\"https:\/\/psionic-storm.com\/patch-note-leternel-conflit\/patch-notes\/\" rel=\"attachment wp-att-1557\"><img loading=\"lazy\" decoding=\"async\" width=\"896\" height=\"498\" class=\"aligncenter size-large wp-image-1557\" src=\"https:\/\/psionic-storm.com\/wp-content\/uploads\/2015\/06\/patch-notes-896x498.jpg\" alt=\"Psionic Storm Patch Notes\" srcset=\"https:\/\/psionic-storm.com\/wp-content\/uploads\/2015\/06\/patch-notes-896x498.jpg 896w, https:\/\/psionic-storm.com\/wp-content\/uploads\/2015\/06\/patch-notes-600x333.jpg 600w, https:\/\/psionic-storm.com\/wp-content\/uploads\/2015\/06\/patch-notes-768x427.jpg 768w, https:\/\/psionic-storm.com\/wp-content\/uploads\/2015\/06\/patch-notes.jpg 900w\" sizes=\"(max-width: 896px) 100vw, 896px\" \/><\/a><\/p>\n<p>Le moment de lancer la premi\u00e8re saison de Heroes of the Storm est enfin arriv\u00e9 ! D\u00e8s demain matin, vous pourrez profiter pleinement de tous les changements apport\u00e9s au mode partie class\u00e9e. En attendant, nous vous proposons de d\u00e9couvrir (ou de re-d\u00e9couvrir) le patch notes qui marque entre autre l&#8217;arriv\u00e9e de Medivh. Il n&#8217;y a que tr\u00e8s peu de changements par rapport <a href=\"https:\/\/psionic-storm.com\/patch-notes-ptr-medivh\/\">\u00e0 celui du PTR<\/a> : augmentation des performances du jeu, r\u00e9duction du co\u00fbt en mana des capacit\u00e9s de base et h\u00e9ro\u00efque de Tyra\u00ebl&#8230;<\/p>\n<p>L&#8217;article sera mis \u00e0 jour d\u00e8s que la version Fran\u00e7aise sera disponible :<\/p>\n<div class=\"blizzard\">\n<h6>Heroes of the Storm Patch Notes \u2014 June 14, 2016<\/h6>\n<p><img decoding=\"async\" class=\"article-container__article-banner aligncenter\" src=\"http:\/\/bnetcmsus-a.akamaihd.net\/cms\/blog_header\/s9\/S905U982A5MG1441231839760.jpg\" alt=\"\" \/><\/p>\n<div class=\"blockquote\"><\/div>\n<p>We just released a new patch for Heroes of the Storm, which brings a new Hero, User Interface improvements, Ranked Revamp, a new Unranked Draft mode, and much more. Check out the patch notes below.<\/p>\n<p><img decoding=\"async\" class=\"aligncenter\" src=\"https:\/\/bnetcmsus-a.akamaihd.net\/cms\/content_folder_media\/19RBT3IUQUYB1403137112368.png\" alt=\"\" \/><\/p>\n<div class=\"hero-animated-preview\"><img decoding=\"async\" class=\"aligncenter\" src=\"https:\/\/bnetcmsus-a.akamaihd.net\/cms\/content_folder_media\/ut\/UTWJ5SCGZB831464196435196.jpg\" alt=\"HOS_xEC_LOGO_500x350.png\" data-id=\"17602942\" \/><\/div>\n<p><a name=\"Return\"><\/a><\/p>\n<div class=\"spotlight-toc\">\n<h3 class=\"toc-header-text\">JUMP TO SECTION:<\/h3>\n<ul class=\"toc-list\">\n<li>New Hero<\/li>\n<li>System Changes<\/li>\n<li>Shop<\/li>\n<li>User Interface<\/li>\n<li>Heroes<\/li>\n<li>Bug Fixes<\/li>\n<\/ul>\n<\/div>\n<p><img decoding=\"async\" class=\"aligncenter\" src=\"https:\/\/bnetcmsus-a.akamaihd.net\/cms\/content_folder_media\/19RBT3IUQUYB1403137112368.png\" alt=\"\" \/><\/p>\n<p><a name=\"New_Hero\"><\/a><\/p>\n<h3>NEW HERO: MEDIVH<\/h3>\n<p><strong>Medivh, The Last Guardian,<\/strong> has been added to Heroes of the Storm and is now available for play! Read on for a brief overview of his Abilities.<\/p>\n<p><strong>Trait (Z)<\/strong><\/p>\n<ul>\n<li><strong>Raven Form<\/strong>\n<ul>\n<li>Instead of Mounting, Medivh can transform into a raven, increasing Movement Speed by 15%. While transformed, you can see and fly over all terrain, and are immune to all effects. Casting an Ability immediately transforms you out of Raven Form.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><strong>Basic Abilities<\/strong><\/p>\n<ul>\n<li><strong>Arcane Rift (Q)<\/strong>\n<ul>\n<li>Launch a rift that damages all enemies in its path. If an enemy Hero is hit, Arcane Rift\u2019s cooldown is reduced by 5 seconds and 30 Mana is refunded.<\/li>\n<\/ul>\n<\/li>\n<li><strong>Force of Will (W)<\/strong>\n<ul>\n<li>Protect an allied Hero from all damage for 1.5 seconds.<\/li>\n<\/ul>\n<\/li>\n<li><strong>Portal (E)<\/strong>\n<ul>\n<li>Create a set of portals between you and the target location, allowing allies to teleport between them. Portals last 6 seconds.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><strong>Heroic Abilities<\/strong><\/p>\n<ul>\n<li><strong>Poly Bomb (R)<\/strong>\n<ul>\n<li>Polymorph an enemy Hero, suppressing their attacks and Silencing them for 2 seconds. On expiration, Poly Bomb spreads to other nearby enemy Heroes.<\/li>\n<\/ul>\n<\/li>\n<li><strong>Ley Line Seal (R)<\/strong>\n<ul>\n<li>After 0.5 seconds, unleash a wave of energy that imprisons enemy Heroes in Stasis for 3 seconds.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p>&nbsp;<\/p>\n<p><img decoding=\"async\" class=\"aligncenter\" src=\"https:\/\/bnetcmsus-a.akamaihd.net\/cms\/content_folder_media\/19RBT3IUQUYB1403137112368.png\" alt=\"\" \/><\/p>\n<h3>GENERAL<\/h3>\n<p><span style=\"color: #3399ff;\"><b>Ranked Season One<\/b><\/span><\/p>\n<ul>\n<li>Season One of ranked play has begun, and Preseason has ended.<\/li>\n<li>Preseason Ranked Rewards have been awarded to qualifying players.\n<ul>\n<li>You can find out more Ranked Rewards in this <a href=\"http:\/\/us.battle.net\/heroes\/en\/blog\/20111014\/ranked-play-revamp-5-6-2016\">blog post.<\/a><\/li>\n<\/ul>\n<\/li>\n<li>You can find more details on the Ranked Play Revamp coming with Season One in the User Interface section below.<\/li>\n<\/ul>\n<div><\/div>\n<p><strong>Training Mode<\/strong><\/p>\n<ul>\n<li>AFK Detection has been added to Training Mode games.<\/li>\n<\/ul>\n<p><strong>Veteran Introduction<\/strong><\/p>\n<ul>\n<li>A new Veteran-level Tutorial has been introduced to the game.\n<ul>\n<li>The new Veteran tutorial can be accessed through the \u201cChallenges\u201d button in the options menu, or by selecting \u201cVeteran\u201d when first entering the game on a new account.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p>&nbsp;<\/p>\n<p><img decoding=\"async\" class=\"aligncenter\" src=\"https:\/\/bnetcmsus-a.akamaihd.net\/cms\/content_folder_media\/19RBT3IUQUYB1403137112368.png\" alt=\"\" \/><\/p>\n<p><a name=\"System_Changes\"><\/a><\/p>\n<h3 class=\"quote-text\">SYSTEM CHANGES<\/h3>\n<p><strong>Matchmaking<\/strong><\/p>\n<p><strong>Uncertainty Boost<\/strong><\/p>\n<ul>\n<li>Players will receive a boost to their uncertainty rating during Season One placement matches.\n<ul>\n<li>Uncertainty represents how confident our system is in knowing that you belong at your current rank or rating. Boosting uncertainty will allow for significant adjustments to be made to MMR during these placement matches.<\/li>\n<li>Find out more about uncertainty in this <a href=\"http:\/\/us.battle.net\/heroes\/en\/blog\/20131413\/unranked-draft-mode-and-more-6-1-2016\">blog post.<\/a><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><strong>MMR Normalization<\/strong><\/p>\n<ul>\n<li>MMRs have been normalized to bring in outliers on both the high and low end of the MMR spectrum.<\/li>\n<li>This change should result in faster queue times in all games modes for players at either end of the spectrum without sacrificing match quality.<\/li>\n<li>Find out more about MMR normalization in this <a href=\"http:\/\/us.battle.net\/heroes\/en\/blog\/20131413\/unranked-draft-mode-and-more-6-1-2016\">blog post.<\/a><\/li>\n<\/ul>\n<p><strong>MMR Seeding<\/strong><\/p>\n<ul>\n<li>Players entering Hero League for the first time in Season One will have their Quick Match MMR used as a guideline to determine their initial matchmaking.\n<ul>\n<li>Future seasons will use Unranked Draft Mode MMR to seed into Hero League matchmaking.<\/li>\n<li>Team League incorporates a similar system, using a portion of each players Hero League MMR to find an average before matching them appropriately.<\/li>\n<\/ul>\n<\/li>\n<li>Players entering Unranked Draft Mode for the first time will also use their Quick Match MMR as a guideline to determine initial matchmaking.<\/li>\n<\/ul>\n<p><span style=\"color: #3399ff;\"><b>Performance<\/b><\/span><\/p>\n<ul>\n<li>Significant improvements have been made to the stability of the framerate in all game modes.<\/li>\n<li>Improvements have been made to game performance in Versus A.I. games.<\/li>\n<\/ul>\n<p><img decoding=\"async\" class=\"aligncenter\" src=\"https:\/\/bnetcmsus-a.akamaihd.net\/cms\/content_folder_media\/19RBT3IUQUYB1403137112368.png\" alt=\"\" \/><\/p>\n<p><a name=\"Shop\"><\/a><\/p>\n<h3 class=\"quote-text\">SHOP<\/h3>\n<p><strong>Bundles<\/strong><\/p>\n<ul>\n<li><strong>New Bundles <\/strong>have been added!\n<ul>\n<li>Knight Owl Medivh Bundle \u2013 Available until June 28, 2016.<\/li>\n<li>Multiverse Bundle \u2013 Available until June 28, 2016.<\/li>\n<li>Ultimate Multiverse Bundle \u2013 Available until June 28, 2016.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><span style=\"color: #0099ff;\"><b>Mounts<\/b><\/span><\/p>\n<ul>\n<li><strong>Returning Mounts<\/strong>\n<ul>\n<li>Cyberwolf<\/li>\n<\/ul>\n<\/li>\n<li><strong>Mount Removals<\/strong>\n<ul>\n<li>Billie the Kid<\/li>\n<li>Ringmaster\u2019s Pride<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><strong>New Hero<\/strong><\/p>\n<ul>\n<li><strong>Medivh<\/strong> has been added to the in-game Shop.<\/li>\n<\/ul>\n<p><strong>Skins<\/strong><\/p>\n<ul>\n<li>Master Medivh<\/li>\n<li>Knight Owl Medivh<\/li>\n<\/ul>\n<p><strong>Price Reductions<\/strong><\/p>\n<ul>\n<li><b>Lunara&#8217;s <\/b>prices have been reduced to $8.49 USD and 7,000 Gold.<\/li>\n<\/ul>\n<p>&nbsp;<\/p>\n<p><img decoding=\"async\" class=\"aligncenter\" src=\"https:\/\/bnetcmsus-a.akamaihd.net\/cms\/content_folder_media\/19RBT3IUQUYB1403137112368.png\" alt=\"\" \/><\/p>\n<p><a name=\"User_Interface\"><\/a><\/p>\n<h3>USER INTERFACE<\/h3>\n<p><strong>General<\/strong><\/p>\n<ul>\n<li>A clock has been added to the Home Screen.<\/li>\n<\/ul>\n<p><span style=\"color: #0099ff;\"><b>New Play Mode: Unranked Draft<\/b><\/span><\/p>\n<ul>\n<li>Unranked Draft is a new game mode that will feature a pick and ban system identical to Hero League.<\/li>\n<li>There will be no party size restrictions in this new game mode.<\/li>\n<li>Unranked Draft Mode will have its own unique MMR (Matchmaking Rating).\n<ul>\n<li>Initial Unranked Draft MMR will be seeded from current Quick Match MMR. Find out more about this in the MMR Seeding section under System Changes.<\/li>\n<\/ul>\n<\/li>\n<li>You can find more information on Unranked Draft in this <a href=\"http:\/\/us.battle.net\/heroes\/en\/blog\/20131413\/unranked-draft-mode-and-more-6-1-2016\">blog post.<\/a><\/li>\n<\/ul>\n<p><span style=\"color: #0099ff;\"><b>Ranked Play Revamped<\/b><\/span><\/p>\n<ul>\n<li>The ranking system in Heroes of the Storm has received a massive upgrade, and is now divided into League Tiers and Divisions, rather than 50 Ranks.<\/li>\n<li>There are seven League Tiers in total: Bronze, Silver, Gold, Platinum, Diamond, Master, and Grand Master. Progress through each League Tier can be tracked as follows:\n<ul>\n<li><strong>Bronze \u2013 Diamond:<\/strong> Players are split into one of five Divisions within a League Tier. Earn Ranked Points by winning games to progress from Division 5 to 1 in each of these League Tiers.<\/li>\n<li><strong>Master:<\/strong> Instead of Divisions, Master League displays the total number of Ranked Points earned, so that players can more easily track progress against others in Master League.<\/li>\n<li><strong>Grand Master:<\/strong> Only the top 500 players in each region will achieve Grand Master status. Grand Master League Badges will display that player\u2019s rank within the top 500 for that region.<\/li>\n<\/ul>\n<\/li>\n<li>Play 10 Placement Matches in Hero or Team League to receive a League and Division Placement.\n<ul>\n<li>For Example: Depending on a player\u2019s performance during placement matches, they may be placed into Gold 3. By consistently winning games this player can then be promoted through the Divisions within their League Tier, up to Gold 1. Winning enough games will present the player with a Promotion Match, which offers the chance to be promoted into Platinum 5.<\/li>\n<li>On the other hand, consistently losing games will result in demotion through the Divisions, down to Gold 5. If the player loses enough games, they will similarly be presented with a Demotion Match. By winning this match, the player will retain their standing in Gold 5. By losing, they will be demoted to Silver 1.<\/li>\n<\/ul>\n<\/li>\n<li>You can find more information on the Ranked Play Revamp in this <a href=\"http:\/\/us.battle.net\/heroes\/en\/blog\/20111014\/ranked-play-revamp-5-6-2016\">blog post.<\/a><\/li>\n<\/ul>\n<p>&nbsp;<\/p>\n<p><img decoding=\"async\" class=\"aligncenter\" src=\"https:\/\/bnetcmsus-a.akamaihd.net\/cms\/content_folder_media\/19RBT3IUQUYB1403137112368.png\" alt=\"\" \/><\/p>\n<p><a name=\"Heroes\"><\/a><a name=\"Hero_Return\"><\/a><\/p>\n<h3 class=\"quote-text\">HEROES<\/h3>\n<h4><a name=\"Tyrael\"><\/a>TYRAEL<\/h4>\n<p><img decoding=\"async\" src=\"https:\/\/bnetcmsus-a.akamaihd.net\/cms\/content_folder_media\/MUSK7R1KG1O11417483335506.png\" alt=\"\" \/><\/p>\n<p><strong>Basic Abilities<\/strong><\/p>\n<p><strong>El&#8217;Druin&#8217;s Might (Q)<\/strong><\/p>\n<ul>\n<li><strong><\/strong>Mana cost reduced from 55 to 50<\/li>\n<\/ul>\n<p><strong>Righteousness (W)<\/strong><\/p>\n<ul>\n<li>Mana cost reduced from 65 to 60<\/li>\n<\/ul>\n<p><strong>Smite (E)<\/strong><\/p>\n<ul>\n<li>Mana cost reduced from 50 to 45<\/li>\n<\/ul>\n<p><strong>Judgment (R)<\/strong><\/p>\n<ul>\n<li>Mana cost reduced from 100 to 80<\/li>\n<\/ul>\n<p>&nbsp;<\/p>\n<p><img decoding=\"async\" class=\"aligncenter\" src=\"https:\/\/bnetcmsus-a.akamaihd.net\/cms\/content_folder_media\/19RBT3IUQUYB1403137112368.png\" alt=\"\" \/><\/p>\n<p><a name=\"Bug_Fixes\"><\/a><\/p>\n<h3>BUG FIXES<\/h3>\n<p><strong>General<\/strong><\/p>\n<ul>\n<li>Fixed an issue causing several Quest talents to not play their sound effects and exclamation popups when progress was made.<\/li>\n<li>Fixed an issue causing game crashes while using some overlay programs.<\/li>\n<\/ul>\n<p><span style=\"color: #0099ff;\"><b>Sound<\/b><\/span><\/p>\n<ul>\n<li>Tracer: Basic Attack sounds will no longer play during Polymorph effects.<\/li>\n<li>Fixed an issue that caused Heroes to not play unique VO when healed.<\/li>\n<li>Fixed an issue that caused specific Basic Attack and ability sound effects to play much louder than intended.<\/li>\n<\/ul>\n<p><strong>Battlegrounds<\/strong><\/p>\n<ul>\n<li>Towers of Doom: Players should no longer encounter a significant FPS drop when the first round of Bell Towers fire.<\/li>\n<li>Garden of Terror: The Garden Terror&#8217;s basic attack splash will now correctly deal bonus damage to structures affected by Overgrowth.<\/li>\n<li>Tomb of the Spider Queen: Fixed an issue that caused Webweavers to spawn at the friendly Core if enemy minions were present.<\/li>\n<\/ul>\n<p><strong>Heroes and Talents<\/strong><\/p>\n<ul>\n<li>Chen: The leap distances of the Storm Earth, Fire clones should now be consistent.<\/li>\n<li>The Butcher: The cooldown of the Enraged talent now accurately matches the tooltip at 25 seconds.<\/li>\n<li>Tyrael: Fixed a bug that caused Archangel\u2019s Wrath to explode immediately in specific situations.<\/li>\n<li>Kael\u2019Thas: You are now able to cast the free Empowered Living Bombs when you have less than 50 mana.<\/li>\n<li>Cho\u2019Gall: Shadow Bolt Volley can no longer be canceled by right clicking.<\/li>\n<li>Tracer: The Pulse Rounds talent should now increase the range and charge rate of Pulse Bomb by the amount stated in the tooltip.<\/li>\n<li>Abathur: You can no longer use Hearthstone to port back to base while channeling Ultimate Evolution.<\/li>\n<li>The Butcher: Hamstring now deals the correct amount of damage to Heroic targets when both the Cheap Shot and Chop Meat talents are selected.<\/li>\n<li>Brightwing: The additional pulses created from the Continuous Winds talents will now properly push back enemy Heroes.<\/li>\n<li>Brightwing: Fixed an issue that allowed Brightwing to heal allies with Soothing Mist while dead.<\/li>\n<li>Dehaka: Shift queuing a command to use Essence Collection will now correctly heal Dehaka.<\/li>\n<li>Sylvanas and Xul: Fixed an issue that made Xul uncontrollable if Sylvanas and Xul cast Mind Control and Bone Prison on each other.<\/li>\n<li>Abathur: Fixed an issue that allowed Evolve Monstosity to pick up coins and gems, which were then permanently lost upon death.<\/li>\n<\/ul>\n<p><strong>User Interface<\/strong><\/p>\n<ul>\n<li>Fixed an issue that caused the Draft UI to occasionally disappear in Hero League and Team League lobbies.<\/li>\n<\/ul>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p><a href=\"https:\/\/psionic-storm.com\/patch-note-leternel-conflit\/patch-notes\/\" rel=\"attachment wp-att-1557\"><\/a><\/p>\n<p>Le moment de lancer la premi\u00e8re saison de Heroes of the Storm est enfin arriv\u00e9 ! D\u00e8s demain matin, vous pourrez profiter pleinement de tous les changements apport\u00e9s au mode partie class\u00e9e. En attendant, nous vous proposons de d\u00e9couvrir (ou de re-d\u00e9couvrir) le patch notes qui marque entre autre l&#8217;arriv\u00e9e de Medivh. Il n&#8217;y a que tr\u00e8s peu de changements par rapport <a href=\"https:\/\/psionic-storm.com\/patch-notes-ptr-medivh\/\">\u00e0 celui du PTR<\/a> : augmentation des performances du jeu,<\/p>\n<p> <a class=\"more-link\" href=\"https:\/\/psionic-storm.com\/en\/patch-notes-medivh\/\">Read more&nbsp;&raquo;<\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[3,944],"tags":[397,990,398,179,961,245],"class_list":["post-7192","post","type-post","status-publish","format-standard","hentry","category-news","category-patch","tag-classement","tag-medivh","tag-partie-classee","tag-patch","tag-saison-1","tag-tyrael"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v26.9 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Patch notes : Medivh - Psionic Storm - Heroes of the Storm overwhelming!<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/psionic-storm.com\/en\/patch-notes-medivh\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Patch notes : Medivh - Psionic Storm - Heroes of the Storm overwhelming!\" \/>\n<meta property=\"og:description\" content=\"Le moment de lancer la premi\u00e8re saison de Heroes of the Storm est enfin arriv\u00e9 ! D\u00e8s demain matin, vous pourrez profiter pleinement de tous les changements apport\u00e9s au mode partie class\u00e9e. En attendant, nous vous proposons de d\u00e9couvrir (ou de re-d\u00e9couvrir) le patch notes qui marque entre autre l&#8217;arriv\u00e9e de Medivh. Il n&#8217;y a que tr\u00e8s peu de changements par rapport \u00e0 celui du PTR : augmentation des performances du jeu, Read more&nbsp;&raquo;\" \/>\n<meta property=\"og:url\" content=\"https:\/\/psionic-storm.com\/en\/patch-notes-medivh\/\" \/>\n<meta property=\"og:site_name\" content=\"Psionic Storm - Heroes of the Storm overwhelming!\" \/>\n<meta property=\"article:publisher\" content=\"https:\/\/www.facebook.com\/psionicstormfr\" \/>\n<meta property=\"article:published_time\" content=\"2016-06-14T19:42:03+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/psionic-storm.com\/wp-content\/uploads\/2015\/06\/patch-notes-896x498.jpg\" \/>\n<meta name=\"author\" content=\"Croakx\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:creator\" content=\"@PsionicStormFR\" \/>\n<meta name=\"twitter:site\" content=\"@PsionicStormFR\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Croakx\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"8 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\/\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\/\/psionic-storm.com\/en\/patch-notes-medivh\/#article\",\"isPartOf\":{\"@id\":\"https:\/\/psionic-storm.com\/en\/patch-notes-medivh\/\"},\"author\":{\"name\":\"Croakx\",\"@id\":\"https:\/\/psionic-storm.com\/en\/#\/schema\/person\/2490e324575449a7a620425865d31515\"},\"headline\":\"Patch notes : Medivh\",\"datePublished\":\"2016-06-14T19:42:03+00:00\",\"mainEntityOfPage\":{\"@id\":\"https:\/\/psionic-storm.com\/en\/patch-notes-medivh\/\"},\"wordCount\":1570,\"commentCount\":0,\"publisher\":{\"@id\":\"https:\/\/psionic-storm.com\/en\/#organization\"},\"image\":{\"@id\":\"https:\/\/psionic-storm.com\/en\/patch-notes-medivh\/#primaryimage\"},\"thumbnailUrl\":\"https:\/\/psionic-storm.com\/wp-content\/uploads\/2015\/06\/patch-notes-896x498.jpg\",\"keywords\":[\"classement\",\"Medivh\",\"partie class\u00e9e\",\"patch\",\"Saison 1\",\"Tyra\u00ebl\"],\"articleSection\":[\"Actualit\u00e9s\",\"Patch\"],\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"CommentAction\",\"name\":\"Comment\",\"target\":[\"https:\/\/psionic-storm.com\/en\/patch-notes-medivh\/#respond\"]}]},{\"@type\":\"WebPage\",\"@id\":\"https:\/\/psionic-storm.com\/en\/patch-notes-medivh\/\",\"url\":\"https:\/\/psionic-storm.com\/en\/patch-notes-medivh\/\",\"name\":\"Patch notes : Medivh - 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Au programme, l'arriv\u00e9e de Medivh, la refonte du syst\u00e8me de classement, l'introduction du mode s\u00e9lection non class\u00e9e, des modifications sur le MMR et des corrections de bugs. Par contre, aucun changement concernant l'\u00e9quilibrage des h\u00e9ros. Le PTR restera actif\u2026","rel":"","context":"In &quot;Actualit\u00e9s&quot;","block_context":{"text":"Actualit\u00e9s","link":"https:\/\/psionic-storm.com\/en\/categories\/news\/"},"img":{"alt_text":"Psionic Storm PTR","src":"https:\/\/i0.wp.com\/psionic-storm.com\/wp-content\/uploads\/psionic-storm-rpt-896x498.jpg?resize=350%2C200&ssl=1","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/psionic-storm.com\/wp-content\/uploads\/psionic-storm-rpt-896x498.jpg?resize=350%2C200&ssl=1 1x, https:\/\/i0.wp.com\/psionic-storm.com\/wp-content\/uploads\/psionic-storm-rpt-896x498.jpg?resize=525%2C300&ssl=1 1.5x, https:\/\/i0.wp.com\/psionic-storm.com\/wp-content\/uploads\/psionic-storm-rpt-896x498.jpg?resize=700%2C400&ssl=1 2x"},"classes":[]},{"id":27308,"url":"https:\/\/psionic-storm.com\/en\/patch-notes-mise-a-jour-du-12-juillet-2022\/","url_meta":{"origin":7192,"position":1},"title":"Patch notes : mise \u00e0 jour du 12 juillet 2022","author":"HerrVigg","date":"Wednesday July 13th, 2022","format":false,"excerpt":"Quelques changements insignifiants. Notes de mise \u00e0 jour de Heroes of the Storm (12 juillet 2022) [Blizzard] Heroes of the Storm vient d\u2019\u00eatre mis \u00e0 jour\u00a0! Lisez ce qui suit pour plus de d\u00e9tails. Acc\u00e8s rapide\u00a0: G\u00e9n\u00e9ral Collection G\u00e9n\u00e9ral La rotation des h\u00e9ros sera mise \u00e0 jour les 1er, 8,\u2026","rel":"","context":"In &quot;Actualit\u00e9s&quot;","block_context":{"text":"Actualit\u00e9s","link":"https:\/\/psionic-storm.com\/en\/categories\/news\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/psionic-storm.com\/wp-content\/uploads\/2015\/06\/patch-notes.jpg?resize=350%2C200&ssl=1","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/psionic-storm.com\/wp-content\/uploads\/2015\/06\/patch-notes.jpg?resize=350%2C200&ssl=1 1x, https:\/\/i0.wp.com\/psionic-storm.com\/wp-content\/uploads\/2015\/06\/patch-notes.jpg?resize=525%2C300&ssl=1 1.5x, https:\/\/i0.wp.com\/psionic-storm.com\/wp-content\/uploads\/2015\/06\/patch-notes.jpg?resize=700%2C400&ssl=1 2x"},"classes":[]},{"id":9198,"url":"https:\/\/psionic-storm.com\/en\/correctifs-22-novembre-2016\/","url_meta":{"origin":7192,"position":2},"title":"Correctifs du 22 novembre 2016","author":"HerrVigg","date":"Tuesday November 22nd, 2016","format":false,"excerpt":"Blizzard a d\u00e9ploy\u00e9 un patch de correctifs sans grand impact sur l'\u00e9quilibrage. Il est assez surprenant de voir que les couleurs des catapultes sur la mini-carte seront corrig\u00e9es. C'est plut\u00f4t dommage car les points blancs permettaient de les distinguer tr\u00e8s rapidement, nous pensions en fait que c'\u00e9tait une am\u00e9lioration voulue.\u2026","rel":"","context":"In &quot;Actualit\u00e9s&quot;","block_context":{"text":"Actualit\u00e9s","link":"https:\/\/psionic-storm.com\/en\/categories\/news\/"},"img":{"alt_text":"Psionic Storm Correctifs","src":"https:\/\/i0.wp.com\/psionic-storm.com\/wp-content\/uploads\/correctifs-896x498.jpg?resize=350%2C200&ssl=1","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/psionic-storm.com\/wp-content\/uploads\/correctifs-896x498.jpg?resize=350%2C200&ssl=1 1x, https:\/\/i0.wp.com\/psionic-storm.com\/wp-content\/uploads\/correctifs-896x498.jpg?resize=525%2C300&ssl=1 1.5x, https:\/\/i0.wp.com\/psionic-storm.com\/wp-content\/uploads\/correctifs-896x498.jpg?resize=700%2C400&ssl=1 2x"},"classes":[]},{"id":7405,"url":"https:\/\/psionic-storm.com\/en\/patch-notes-equilibrage-29-juin\/","url_meta":{"origin":7192,"position":3},"title":"Patch notes : \u00e9quilibrage du 29 juin","author":"HerrVigg","date":"Monday June 27th, 2016","format":false,"excerpt":"Le patch d'\u00e9quilibrage de la semaine concerne Anub'arak, Leoric et Medivh. Anub'arak voit ses points de vie r\u00e9duits, ce qui n'est pas une surprise si vous suivez notre classement hebdomadaire. 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Une armure physique permanente lui \u00e9tait conf\u00e9r\u00e9e apr\u00e8s avoir \u00eatre touch\u00e9e par des rayons, comme celui de . Mais au passage son talent est \u00e9galement nerf\u00e9 ! D'autres correctifs concerne des d\u00e9g\u00e2ts\u2026","rel":"","context":"In &quot;Actualit\u00e9s&quot;","block_context":{"text":"Actualit\u00e9s","link":"https:\/\/psionic-storm.com\/en\/categories\/news\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/psionic-storm.com\/wp-content\/uploads\/correctifs-896x498.jpg?resize=350%2C200&ssl=1","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/psionic-storm.com\/wp-content\/uploads\/correctifs-896x498.jpg?resize=350%2C200&ssl=1 1x, https:\/\/i0.wp.com\/psionic-storm.com\/wp-content\/uploads\/correctifs-896x498.jpg?resize=525%2C300&ssl=1 1.5x, https:\/\/i0.wp.com\/psionic-storm.com\/wp-content\/uploads\/correctifs-896x498.jpg?resize=700%2C400&ssl=1 2x"},"classes":[]},{"id":14874,"url":"https:\/\/psionic-storm.com\/en\/patch-notes-correctifs-du-16-aout-2018\/","url_meta":{"origin":7192,"position":5},"title":"Patch notes : correctifs du 16 ao\u00fbt 2018","author":"HerrVigg","date":"Thursday August 16th, 2018","format":false,"excerpt":"Blizzard a d\u00e9ploy\u00e9 un petit patch correctif pour r\u00e9soudre en particulier des probl\u00e8mes bloquants suite \u00e0 une reconnexion, et l'acc\u00e8s aux statistiques des saisons pass\u00e9es. Voici la description compl\u00e8te : Notes de mise \u00e0 jour de Heroes of the Storm \u2013 16 ao\u00fbt 2018 [Blizzard] Une nouvelle mise \u00e0 jour\u2026","rel":"","context":"In &quot;Actualit\u00e9s&quot;","block_context":{"text":"Actualit\u00e9s","link":"https:\/\/psionic-storm.com\/en\/categories\/news\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/psionic-storm.com\/wp-content\/uploads\/correctifs-896x498.jpg?resize=350%2C200&ssl=1","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/psionic-storm.com\/wp-content\/uploads\/correctifs-896x498.jpg?resize=350%2C200&ssl=1 1x, https:\/\/i0.wp.com\/psionic-storm.com\/wp-content\/uploads\/correctifs-896x498.jpg?resize=525%2C300&ssl=1 1.5x, https:\/\/i0.wp.com\/psionic-storm.com\/wp-content\/uploads\/correctifs-896x498.jpg?resize=700%2C400&ssl=1 2x"},"classes":[]}],"_links":{"self":[{"href":"https:\/\/psionic-storm.com\/en\/wp-json\/wp\/v2\/posts\/7192","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/psionic-storm.com\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/psionic-storm.com\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/psionic-storm.com\/en\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/psionic-storm.com\/en\/wp-json\/wp\/v2\/comments?post=7192"}],"version-history":[{"count":0,"href":"https:\/\/psionic-storm.com\/en\/wp-json\/wp\/v2\/posts\/7192\/revisions"}],"wp:attachment":[{"href":"https:\/\/psionic-storm.com\/en\/wp-json\/wp\/v2\/media?parent=7192"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/psionic-storm.com\/en\/wp-json\/wp\/v2\/categories?post=7192"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/psionic-storm.com\/en\/wp-json\/wp\/v2\/tags?post=7192"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}