{"id":27593,"date":"2024-05-22T20:38:26","date_gmt":"2024-05-22T18:38:26","guid":{"rendered":"https:\/\/psionic-storm.com\/en\/?p=27593"},"modified":"2024-09-09T00:38:42","modified_gmt":"2024-09-08T22:38:42","slug":"patch-notes-mise-a-jour-du-21-mai-2024","status":"publish","type":"post","link":"https:\/\/psionic-storm.com\/es\/patch-notes-mise-a-jour-du-21-mai-2024\/","title":{"rendered":"Patch notes : mise \u00e0 jour du 21 Mai 2024"},"content":{"rendered":"<p><img loading=\"lazy\" decoding=\"async\" width=\"900\" height=\"500\" src=\"https:\/\/psionic-storm.com\/wp-content\/uploads\/2015\/06\/patch-notes.jpg\" alt=\"\" class=\"aligncenter size-full wp-image-1557\" srcset=\"https:\/\/psionic-storm.com\/wp-content\/uploads\/2015\/06\/patch-notes.jpg 900w, https:\/\/psionic-storm.com\/wp-content\/uploads\/2015\/06\/patch-notes-600x333.jpg 600w, https:\/\/psionic-storm.com\/wp-content\/uploads\/2015\/06\/patch-notes-896x498.jpg 896w, https:\/\/psionic-storm.com\/wp-content\/uploads\/2015\/06\/patch-notes-768x427.jpg 768w\" sizes=\"(max-width: 900px) 100vw, 900px\" \/><br \/>\n<strong>Blizzard <\/strong>a d\u00e9ploy\u00e9 un patch d&#8217;\u00e9quilibrage sur les serveurs de jeu.<\/p>\n<div class=\"blizzard\">\n<h6>Heroes of the Storm Live Patch Notes &#8211; May 21, 2024 <a class=\"source\" href=\"https:\/\/news.blizzard.com\/en-us\/heroes-of-the-storm\/24096021\/heroes-of-the-storm-live-patch-notes-may-21-2024\">[Blizzard]<\/a><\/h6>\n<article data-id=\"24096021\" data-title=\"Heroes of the Storm Live Patch Notes - May 21, 2024\" data-slug=\"heroes-of-the-storm-live-patch-notes-may-21-2024\" data-community=\"heroes-of-the-storm\" class=\"ArticleDetail\">\n<div class=\"ArticleDetail-heading\">\n<div class=\"ArticleDetail-headingImageBlock\">\n<div class=\"Image\"><img decoding=\"async\" src=\"\/\/bnetcmsus-a.akamaihd.net\/cms\/blog_header\/27\/27IMQID548TN1636761747344.jpg\" alt=\"Heroes of the Storm Live Patch Notes - May 21, 2024\" class=\"Image-image\"><\/img><\/div>\n<\/div>\n<\/div>\n<div class=\"ResponsiveBlogs\">\n<div data=\"blog-body\" class=\"ArticleDetail-content\">\n<p>Our next Heroes of the Storm patch is live! Read on for more information.<\/p>\n<p><strong style=\"color: rgb(255, 140, 0);\">NOTE: Orange text indicates a change between PTR and Live notes.<\/strong><\/p>\n<hr>\n<\/hr>\n<p><a name=\"return\"><\/a><\/p>\n<h2>Quick Navigation:<\/h2>\n<ul>\n<li><strong><a href=\"#ARAM\">ARAM<\/a><\/strong><\/li>\n<li><strong><a href=\"#Balance\">Balance Update<\/a><\/strong><\/li>\n<li><strong><a href=\"#Hero\">Hero Updates<\/a><\/strong><\/li>\n<li><strong><a href=\"#Bugs\">Bug Fixes<\/a><\/strong><\/li>\n<\/ul>\n<hr>\n<\/hr>\n<p><a name=\"ARAM\"><\/a><\/p>\n<h2><strong>ARAM<\/strong><\/h2>\n<p><span style=\"color:#9900ff;\"><strong>General<\/strong><\/span><\/p>\n<ul>\n<li>Varian is now classified as a Tank.<\/li>\n<\/ul>\n<p><span style=\"color:#9900ff;\"><strong>Same Hero Mode<\/strong><\/span><\/p>\n<ul>\n<li>Artanis has been added.<\/li>\n<li>Hogger has been added.<\/li>\n<li>Leoric has been added. (Leoric is still disabled for Normal Mode).<\/li>\n<li>Whitemane has been added.<\/li>\n<li>Zarya has been added.<\/li>\n<li>Nova has been removed.<\/li>\n<li>Probius has been removed.<\/li>\n<\/ul>\n<p><a href=\"#return\">Return to Top<\/a><\/p>\n<hr>\n<\/hr>\n<p><a name=\"Balance\"><\/a><\/p>\n<h2><strong>Balance Updates<\/strong><\/h2>\n<h3><strong>Heroes<\/strong><\/h3>\n<h4>Arthas<\/h4>\n<p><strong style=\"color: rgb(153, 0, 255); \">Base<\/strong><\/p>\n<ul>\n<li>Health Regeneration increased from 5.957 to <strong style=\"color: rgb(255, 140, 0);\">6.208<\/strong>.<\/li>\n<li>Maximum Health increased from 2860 to 2980.<\/li>\n<li><strong style=\"color:#0099ff;\">Death Coil [Q]<\/strong>\n<ul>\n<li>Healing increased from 262 to 285.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#0099ff;\">Frozen Tempest [E]<\/strong>\n<ul>\n<li>Mana cost per second reduced from 13 to 11.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><strong style=\"color: rgb(153, 0, 255); \">Talents<\/strong><\/p>\n<ul>\n<li><strong>Level 13<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Biting Cold [E]<\/strong>\n<ul>\n<li>Damage increase is now additive.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Level 16<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Embrace Death [Q]<\/strong>\n<ul>\n<li>Now grants an additive bonus to Death Coil&#8217;s damage.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<h4>Hogger<\/h4>\n<p><strong style=\"color: rgb(153, 0, 255); \">Base<\/strong><\/p>\n<ul>\n<li>Rage decay rate increased from 10 per second to 13 per second.<\/li>\n<\/ul>\n<p><strong style=\"color: rgb(153, 0, 255); \">Talents<\/strong><\/p>\n<ul>\n<li><strong>Level 1<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">On the Prowl [Active]<\/strong>\n<ul>\n<li>Activating On the Prowl now prevents Rage decay instantly.<\/li>\n<li>Cooldown increased from 40 seconds to 45 seconds.<\/li>\n<li>Healing per second reduced from 8 to 7.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Level 4<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Brute Force [Q]<\/strong>\n<ul>\n<li>Damage bonus when enemy Heroes hit terrain reduced from 8 to 6.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Level 13<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Dust Devil [E]<\/strong>\n<ul>\n<li>Duration increased from 3 seconds to 4 seconds.<\/li>\n<li>Sub-50 rage Armor increased from 20 to 25.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#0099ff;\">Pummel [E]<\/strong>\n<ul>\n<li>Spellpower reduction reduced from 50% to 30%.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<h4>Junkrat<\/h4>\n<p><strong style=\"color: rgb(153, 0, 255); \">Base<\/strong><\/p>\n<ul>\n<li><strong style=\"color:#0099ff;\">Steel Trap [E]<\/strong>\n<ul>\n<li>Cooldown increased from 12 seconds to 15 seconds.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><strong style=\"color: rgb(153, 0, 255); \">Talents<\/strong><\/p>\n<ul>\n<li><strong>Level 1<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Extra-Wound Timers [Q]<\/strong>\n<ul>\n<li>Damage bonus reduced from 120% to 100%.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Level 7<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Dirty Trickster [D]<\/strong>\n<ul>\n<li>Cooldown increased from 12 seconds to 20 seconds.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<h4>Rehgar<\/h4>\n<p><strong style=\"color: rgb(153, 0, 255); \">Base<\/strong><\/p>\n<ul>\n<li><strong style=\"color:#0099ff;\">Basic Attack<\/strong>\n<ul>\n<li>Damage reduced from 115 to 110.<\/li>\n<li>Ghost Wolf Basic Attack bonus decreased from 75% to 60%.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#0099ff;\">Lightning Shield [W]<\/strong>\n<ul>\n<li>Mana restored per enemy hit reduced from 2 to 1.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><strong style=\"color: rgb(153, 0, 255); \">Talents<\/strong><\/p>\n<ul>\n<li><strong>Level 1<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Stormcaller [W]<\/strong>\n<ul>\n<li>Maximum stacks reduced from 300 to 200.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Level 7<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Blood and Thunder [D]<\/strong>\n<ul>\n<li>Mana restoration reduced from 5% of max mana to 4% of max mana.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#0099ff;\">Grounded Totem [E]<\/strong>\n<ul>\n<li>Attack speed slow reduced from 25% to 15%.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Level 16<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Earthgrasp Totem [E]<\/strong>\n<ul>\n<li>Damage reduced from 115 to 90.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<h4>Yrel<\/h4>\n<p><strong style=\"color: rgb(153, 0, 255); \">Talents<\/strong><\/p>\n<ul>\n<li><strong>Level 1<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Maraad&#8217;s Insight [Passive]<\/strong>\n<ul>\n<li>Healing increased from 140 to 160.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Level 4<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Aegis of Light [E]<\/strong>\n<ul>\n<li>Armor bonus increased from 30 to <strong style=\"color: rgb(255, 140, 0);\">40<\/strong>.<\/li>\n<li>Duration increased from 4 seconds to <strong style=\"color: rgb(255, 140, 0);\">5<\/strong> seconds.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Level 10<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Sacred Ground [R2]<\/strong>\n<ul>\n<li>Cooldown reduced from 40 seconds to 25 seconds.<\/li>\n<li>Mana cost removed.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Level 16<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Templar&#8217;s Verdict [W]<\/strong>\n<ul>\n<li>Armor reduction reduced from 20 to 15.<\/li>\n<li>Percent damage reduced from 7% to 6%.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><a href=\"#return\">Return to Top<\/a><\/p>\n<hr>\n<\/hr>\n<p><a name=\"Hero\"><\/a><\/p>\n<h2><strong>Hero Updates<\/strong><\/h2>\n<h4>Alarak<\/h4>\n<p><strong style=\"color: rgb(153, 0, 255); \">Talents<\/strong><\/p>\n<ul>\n<li><strong>Level 1<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Ruthless Momentum [Passive]<\/strong>\n<ul>\n<li>Added a health threshold indicator.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Level 10<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Deadly Charge [R1]<\/strong>\n<ul>\n<li>Added cast and channel bars.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#0099ff;\">Counter-Strike [R2]<\/strong>\n<ul>\n<li>Added cast and channel bars.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<h4>Ana<\/h4>\n<p><strong style=\"color: rgb(153, 0, 255); \">Base<\/strong><\/p>\n<ul>\n<li><strong style=\"color:#0099ff;\">Quickcast Settings<\/strong>\n<ul>\n<li>Rapid Reload shares Quickcast settings with Healing Dart.<\/li>\n<li>Removed Cancel Eye of Horus.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<h4>Anduin<\/h4>\n<p><strong style=\"color: rgb(153, 0, 255); \">Talents<\/strong><\/p>\n<ul>\n<li><strong>Level 1<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Lightwell [Active]<\/strong>\n<ul>\n<li>Added a button indicator for remaining activations.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Level 16<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Renew [Q]<\/strong>\n<ul>\n<li>Added a duration indicator.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<h4>Artanis<\/h4>\n<p><strong style=\"color: rgb(153, 0, 255); \">Talents<\/strong><\/p>\n<ul>\n<li><strong>Level 4<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Shield Surge [D]<\/strong>\n<ul>\n<li>Added to the Buff Bar.<\/li>\n<li>Trait is now highlighted when below 25%.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Level 7<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Final Cut [Passive]<\/strong>\n<ul>\n<li>Conditional part of the ability has been added to the Buff Bar.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<h4>Arthas<\/h4>\n<p><strong style=\"color: rgb(153, 0, 255); \">Base<\/strong><\/p>\n<ul>\n<li><strong style=\"color:#0099ff;\">Quickcast Settings<\/strong>\n<ul>\n<li>Removed Sacrifice Ghoul.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><strong style=\"color: rgb(153, 0, 255); \">Talents<\/strong><\/p>\n<ul>\n<li><strong>Level 4<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Icy Talons [E]<\/strong>\n<ul>\n<li>Added to the Buff Bar.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<h4>Auriel<\/h4>\n<p><strong style=\"color: rgb(153, 0, 255); \">Base<\/strong><\/p>\n<ul>\n<li><strong style=\"color:#0099ff;\">Quickcast Settings<\/strong>\n<ul>\n<li>Removed self-cast Resurrect.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<h4>Blaze<\/h4>\n<p><strong style=\"color: rgb(153, 0, 255); \">Base<\/strong><\/p>\n<ul>\n<li><strong style=\"color:#0099ff;\">Quickcast Settings<\/strong>\n<ul>\n<li>Added the Bunker&#8217;s abilities.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><strong style=\"color: rgb(153, 0, 255); \">Talents<\/strong><\/p>\n<ul>\n<li><strong>Level 1<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Adrenaline Stimpack [Active]<\/strong>\n<ul>\n<li>Added a health threshold indicator.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<h4>Chromie<\/h4>\n<p><strong style=\"color: rgb(153, 0, 255); \">Base<\/strong><\/p>\n<ul>\n<li><strong style=\"color:#0099ff;\">Quickcast Settings<\/strong>\n<ul>\n<li>Removed Cancel Slowing Sands.<\/li>\n<li>Removed Detonate Time Trap.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><strong style=\"color: rgb(153, 0, 255); \">Talents<\/strong><\/p>\n<ul>\n<li><strong>Level 14<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Quantum Overdrive [Active]<\/strong>\n<ul>\n<li>Added a duration indicator.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Level 20<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Blessing of the Bronze [Passive]<\/strong>\n<ul>\n<li>Added a duration indicator.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<h4>Deathwing<\/h4>\n<p><strong style=\"color: rgb(153, 0, 255); \">Talents<\/strong><\/p>\n<ul>\n<li><strong>Level 4<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Heat Wave [W]<\/strong>\n<ul>\n<li>Added to the Buff Bar.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<h4>Deckard<\/h4>\n<p><strong style=\"color: rgb(153, 0, 255); \">Base<\/strong><\/p>\n<ul>\n<li><strong style=\"color:#0099ff;\">Quickcast Settings<\/strong>\n<ul>\n<li>Removed Cancel Stay Awhile and Listen.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<h4>Dehaka<\/h4>\n<p><strong style=\"color: rgb(153, 0, 255); \">Base<\/strong><\/p>\n<ul>\n<li><strong style=\"color:#0099ff;\">Quickcast Settings<\/strong>\n<ul>\n<li>Removed Cancel Burrow.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<h4>D.Va<\/h4>\n<p><strong style=\"color: rgb(153, 0, 255); \">Base<\/strong><\/p>\n<ul>\n<li><strong style=\"color:#0099ff;\">Quickcast Settings<\/strong>\n<ul>\n<li>D.Va Mech&#8217;s Attack now shares Quickcast settings with other Attack Quickcast settings.<\/li>\n<li>Removed Cancel Defense Matrix.<\/li>\n<li>Retarget Defense Matrix now inherits Quickcast settings from Defense Matrix.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<h4>E.T.C.<\/h4>\n<p><strong style=\"color: rgb(153, 0, 255); \">Base<\/strong><\/p>\n<ul>\n<li><strong style=\"color:#0099ff;\">Quickcast Settings<\/strong>\n<ul>\n<li>Removed Rockstar.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#0099ff;\">Guitar Solo [E]<\/strong>\n<ul>\n<li>Added a duration indicator.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<h4>Gall<\/h4>\n<p><strong style=\"color: rgb(153, 0, 255); \">Talents<\/strong><\/p>\n<ul>\n<li><strong>Level 7<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Ogre Rampage [D]<\/strong>\n<ul>\n<li>Added to the Buff Bar.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<h4>Garrosh<\/h4>\n<p><strong style=\"color: rgb(153, 0, 255); \">Base<\/strong><\/p>\n<ul>\n<li><strong style=\"color:#0099ff;\">Quickcast Settings<\/strong>\n<ul>\n<li>Removed Double Up.<\/li>\n<li>Removed Seasoned Soldier.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<h4>Gul&#8217;dan<\/h4>\n<p><strong style=\"color: rgb(153, 0, 255); \">Base<\/strong><\/p>\n<ul>\n<li><strong style=\"color:#0099ff;\">Quickcast Settings<\/strong>\n<ul>\n<li>Removed duplicate Life Tap and Cancel Drain Life.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<h4>Hanzo<\/h4>\n<p><strong style=\"color: rgb(153, 0, 255); \">Talents<\/strong><\/p>\n<ul>\n<li><strong>Level 13<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Fleet of Foot [Q]<\/strong>\n<ul>\n<li>Added to the Buff Bar.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<h4>Hogger<\/h4>\n<p><strong style=\"color: rgb(153, 0, 255); \">Base<\/strong><\/p>\n<ul>\n<li><strong style=\"color:#0099ff;\">Quickcast Settings<\/strong>\n<ul>\n<li>Removed Cancel abilities.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<h4>Johanna<\/h4>\n<p><strong style=\"color: rgb(153, 0, 255); \">Talents<\/strong><\/p>\n<ul>\n<li><strong>Level 13<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Holy Fury [Passive]<\/strong>\n<ul>\n<li>Added to the Buff Bar.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<h4>Junkrat<\/h4>\n<p><strong style=\"color: rgb(153, 0, 255); \">Base<\/strong><\/p>\n<ul>\n<li><strong style=\"color:#0099ff;\">Quickcast Settings<\/strong>\n<ul>\n<li>Removed Detonate Mine.<\/li>\n<li>Removed RIP-Tire abilities.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#0099ff;\">Frag Launcher [Q]<\/strong>\n<ul>\n<li>Added a pulsing red\/blue indicator to grenades empowered by Extra-Wound Timers.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><strong style=\"color: rgb(153, 0, 255); \">Talents<\/strong><\/p>\n<ul>\n<li><strong>Level 10<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">RIP-Tire [R1]<\/strong>\n<ul>\n<li>Added a range indicator for full damage.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<h4>Li-Ming<\/h4>\n<p><strong style=\"color: rgb(153, 0, 255); \">Talents<\/strong><\/p>\n<ul>\n<li><strong>Level 10<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Disintegrate [R1]<\/strong>\n<ul>\n<li>Can now be cancelled by pressing Stop or Hold Fire.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<h4>Lucio<\/h4>\n<p><strong style=\"color: rgb(153, 0, 255); \">Base<\/strong><\/p>\n<ul>\n<li><strong style=\"color:#0099ff;\">Quickcast Settings<\/strong>\n<ul>\n<li>Attack now shares Quickcast settings with other Attack Quickcast settings.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<h4>Lunara<\/h4>\n<p><strong style=\"color: rgb(153, 0, 255); \">Talents<\/strong><\/p>\n<ul>\n<li><strong>Level 1<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Hippity Hop [Z]<\/strong>\n<ul>\n<li>Will now show on the Buff Bar while active.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Level 7<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Splintered Spear [Q]<\/strong>\n<ul>\n<li>Added to the Buff Bar.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#0099ff;\">Wild Vigor [W]<\/strong>\n<ul>\n<li>Added to the Buff Bar.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Level 13<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Endless Spores [W]<\/strong>\n<ul>\n<li>Now causes the Crippling Spores button to pulse when activating it would grant reduced cooldown.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Level 16<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Accelerated Contamination [Q]<\/strong>\n<ul>\n<li>Now causes the Noxious Blossom button to glow when the cooldown is recharging faster.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#0099ff;\">Invigorating Spores [W]<\/strong>\n<ul>\n<li>Added to the Buff Bar.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#0099ff;\">Star Wood Spear [W]<\/strong>\n<ul>\n<li>Added to the Buff Bar.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<h4>Mal&#8217;Ganis<\/h4>\n<p><strong style=\"color: rgb(153, 0, 255); \">Talents<\/strong><\/p>\n<ul>\n<li><strong>Level 20<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Seeker Swarm [R1]<\/strong>\n<ul>\n<li>Added a range indicator.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<h4>Malfurion<\/h4>\n<p><strong style=\"color: rgb(153, 0, 255); \">Talents<\/strong><\/p>\n<ul>\n<li><strong>Level 16<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Ysera&#8217;s Gift [Q]<\/strong>\n<ul>\n<li>Added a health indicator.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Level 20<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Lunar Shower [W]<\/strong>\n<ul>\n<li>Added to the Buff Bar.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<h4>Medivh<\/h4>\n<p><strong style=\"color: rgb(153, 0, 255); \">Base<\/strong><\/p>\n<ul>\n<li><strong style=\"color:#0099ff;\">Portal [E]<\/strong>\n<ul>\n<li>Added remaining duration to button.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<h4>Muradin<\/h4>\n<p><strong style=\"color: rgb(153, 0, 255); \">Talents<\/strong><\/p>\n<ul>\n<li><strong>Level 1<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Third Wind [D]<\/strong>\n<ul>\n<li>Added a health threshold indicator.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<h4>Murky<\/h4>\n<p><strong style=\"color: rgb(153, 0, 255); \">Base<\/strong><\/p>\n<ul>\n<li><strong style=\"color:#0099ff;\">Quickcast Settings<\/strong>\n<ul>\n<li>Removed Cancel March of the Murlocs.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><strong style=\"color: rgb(153, 0, 255); \">Talents<\/strong><\/p>\n<ul>\n<li><strong>Level 1<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Fish Eye [D]<\/strong>\n<ul>\n<li>Added a range indicator for Fish Eye once the Respawn Egg has been placed.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<h4>Orphea<\/h4>\n<p><strong style=\"color: rgb(153, 0, 255); \">Talents<\/strong><\/p>\n<ul>\n<li><strong>Level 16<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Lurking Terror [Active]<\/strong>\n<ul>\n<li>Added an activation timer.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<h4>Qhira<\/h4>\n<p><strong style=\"color: rgb(153, 0, 255); \">Base<\/strong><\/p>\n<ul>\n<li>Talents are now sorted in tier order in the Buff Bar.<\/li>\n<li><strong style=\"color:#0099ff;\">Blood Rage [W]<\/strong>\n<ul>\n<li>Added UI indicator for Blood Rage&#8217;s heal value.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><strong style=\"color: rgb(153, 0, 255); \">Talents<\/strong><\/p>\n<ul>\n<li><strong>Level 13<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Chainsaw [Q]<\/strong>\n<ul>\n<li>Added to the Buff Bar.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#0099ff;\">The Hunted [Passive]<\/strong>\n<ul>\n<li>Added to the Buff Bar.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<h4>Ragnaros<\/h4>\n<p><strong style=\"color: rgb(153, 0, 255); \">Base<\/strong><\/p>\n<ul>\n<li><strong style=\"color:#0099ff;\">Quickcast Settings<\/strong>\n<ul>\n<li>Molten Core&#8217;s Sulfuras Smash now shares Quickcast settings with Ragnaros&#8217; Sulfuras Smash.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><strong style=\"color: rgb(153, 0, 255); \">Talents<\/strong><\/p>\n<ul>\n<li><strong>Level 20<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Submerge [Active]<\/strong>\n<ul>\n<li>Added a healing preview.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<h4>Samuro<\/h4>\n<p><strong style=\"color: rgb(153, 0, 255); \">Base<\/strong><\/p>\n<ul>\n<li>Added a sound indicator to Dance of Death.<\/li>\n<li><strong style=\"color:#0099ff;\">Quickcast Settings<\/strong>\n<ul>\n<li>Removed Cancel Bladestorm.<\/li>\n<li>Removed duplicate Critical Strike.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#0099ff;\">Image Transmission [Trait]<\/strong>\n<ul>\n<li>Disabled while there are no Mirror Images active.<\/li>\n<li>Now removes targeting when there is only one active Mirror Image.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#0099ff;\">Mirror Image [Q]<\/strong>\n<ul>\n<li>Added guide indicators to their targeting.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#0099ff;\">Wind Walk [E]<\/strong>\n<ul>\n<li>Added Healing over Time preview.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><strong style=\"color: rgb(153, 0, 255); \">Talents<\/strong><\/p>\n<ul>\n<li><strong>Level 4<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Deflection [D]<\/strong>\n<ul>\n<li>Updated to display its remaining duration while active.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Level 16<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Press the Attack [D]<\/strong>\n<ul>\n<li>Added to the Buff Bar.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<h4>Stitches<\/h4>\n<p><strong style=\"color: rgb(153, 0, 255); \">Base<\/strong><\/p>\n<ul>\n<li><strong style=\"color:#0099ff;\">Shambling Horror [Trait]<\/strong>\n<ul>\n<li>Added a duration indicator.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<h4>Stukov<\/h4>\n<p><strong style=\"color: rgb(153, 0, 255); \">Base<\/strong><\/p>\n<ul>\n<li><strong style=\"color:#0099ff;\">Quickcast Settings<\/strong>\n<ul>\n<li>Removed Cancel Lurking Arm.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><strong style=\"color: rgb(153, 0, 255); \">Talents<\/strong><\/p>\n<ul>\n<li><strong>Level 1<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Reactive Ballistospores [W]<\/strong>\n<ul>\n<li>Added a health indicator.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<h4>The Butcher<\/h4>\n<p><strong style=\"color: rgb(153, 0, 255); \">Base<\/strong><\/p>\n<ul>\n<li><strong style=\"color:#0099ff;\">Quickcast Settings<\/strong>\n<ul>\n<li>Removed Fresh Meat.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#0099ff;\">Butcher&#8217;s Brand [W]<\/strong>\n<ul>\n<li>Added a duration indicator to the button.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><strong style=\"color: rgb(153, 0, 255); \">Talents<\/strong><\/p>\n<ul>\n<li><strong>Level 16<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Enraged [Passive]<\/strong>\n<ul>\n<li>Added a health indicator.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<h4>The Lost Vikings<\/h4>\n<p><strong style=\"color: rgb(153, 0, 255); \">Base<\/strong><\/p>\n<ul>\n<li><strong style=\"color:#0099ff;\">Slowing Charge [Olaf]<\/strong>\n<ul>\n<li>Cooldown now displays a circular indicator around his shield in The Lost Viking&#8217;s Hero status.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<h4>Tracer<\/h4>\n<p><strong style=\"color: rgb(153, 0, 255); \">Base<\/strong><\/p>\n<ul>\n<li><strong style=\"color:#0099ff;\">Quickcast Settings<\/strong>\n<ul>\n<li>Attack now shares Quickcast settings with other Attack Quickcast setting.<\/li>\n<li>Removed Locked and Loaded.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<h4>Tychus<\/h4>\n<p><strong style=\"color: rgb(153, 0, 255); \">Base<\/strong><\/p>\n<ul>\n<li><strong style=\"color:#0099ff;\">Quickcast Settings<\/strong>\n<ul>\n<li>Run and Gun while Overkill is active shares Quickcast settings with Run and Gun.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<h4>Tyrande<\/h4>\n<p><strong style=\"color: rgb(153, 0, 255); \">Talents<\/strong><\/p>\n<ul>\n<li><strong>Level 16<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Darnassian Archery [Passive]<\/strong>\n<ul>\n<li>Added a duration indicator.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<h4>Uther<\/h4>\n<p><strong style=\"color: rgb(153, 0, 255); \">Talents<\/strong><\/p>\n<ul>\n<li><strong>Level 4<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Holy Fire [Passive]<\/strong>\n<ul>\n<li>Added to the Buff Bar.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Level 16<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Beacon of Light [Q]<\/strong>\n<ul>\n<li>Added a health threshold indicator.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<h4>Valeera<\/h4>\n<p><strong style=\"color: rgb(153, 0, 255); \">Base<\/strong><\/p>\n<ul>\n<li><strong style=\"color:#0099ff;\">Quickcast Settings<\/strong>\n<ul>\n<li>Removed Cancel Vanish.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><strong style=\"color: rgb(153, 0, 255); \">Talents<\/strong><\/p>\n<ul>\n<li><strong>Level 10<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Smoke Bomb [R1]<\/strong>\n<ul>\n<li>Button now has a duration indicator.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<h4>Varian<\/h4>\n<p><strong style=\"color: rgb(153, 0, 255); \">Talents<\/strong><\/p>\n<ul>\n<li><strong>Level 7<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Second Wind [Passive]<\/strong>\n<ul>\n<li>Added a health threshold indicator.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<h4>Whitemane<\/h4>\n<p><strong style=\"color: rgb(153, 0, 255); \">Base<\/strong><\/p>\n<ul>\n<li><strong style=\"color:#0099ff;\">Quickcast Settings<\/strong>\n<ul>\n<li>Removed Cancel Inquisition.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#0099ff;\">Zeal [Trait]<\/strong>\n<ul>\n<li>Now has a duration indicator while active.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<h4>Xul<\/h4>\n<p><strong style=\"color: rgb(153, 0, 255); \">Talents<\/strong><\/p>\n<ul>\n<li><strong>Level 13<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Rapid Harvest [W]<\/strong>\n<ul>\n<li>Added to the Buff Bar.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<h4>Zeratul<\/h4>\n<p><strong style=\"color: rgb(153, 0, 255); \">Base<\/strong><\/p>\n<ul>\n<li><strong style=\"color:#0099ff;\">Quickcast Settings<\/strong>\n<ul>\n<li>Removed Seeker in the Dark.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><strong style=\"color: rgb(153, 0, 255); \">Talents<\/strong><\/p>\n<ul>\n<li><strong>Level 4<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Psionic Strength [Passive]<\/strong>\n<ul>\n<li>Added the stack count to the Buff Bar.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<h4>Zul&#8217;jin<\/h4>\n<p><strong style=\"color: rgb(153, 0, 255); \">Base<\/strong><\/p>\n<ul>\n<li><strong style=\"color:#0099ff;\">Quickcast Settings<\/strong>\n<ul>\n<li>Removed duplicate Cancel Berserker.<\/li>\n<li>Removed duplicate Regeneration.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><strong style=\"color: rgb(153, 0, 255); \">Talents<\/strong><\/p>\n<ul>\n<li><strong>Level 1<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Recklessness [Passive]<\/strong>\n<ul>\n<li>Added health threshold indicators.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><a href=\"#return\">Return to Top<\/a><\/p>\n<hr>\n<\/hr>\n<p><a name=\"Bugs\"><\/a><\/p>\n<h2><strong>Bug Fixes<\/strong><\/h2>\n<h3><strong>General<\/strong><\/h3>\n<ul>\n<li>Added XP Value to Death Recap.<\/li>\n<li>Fixed an issue that caused location targeted abilities to be cancelled by conveyor belts.<\/li>\n<li>Fixed an issue that caused talent text to be truncated on hero select screens.<\/li>\n<li>Talents Quests updated to display quest progress at the caster if the triggering enemy is out of vision.<\/li>\n<li>Updated Homescreen and Startup Music.<\/li>\n<li>Updated Time Stop to display above all other effects in the health plate.<\/li>\n<li><strong style=\"color: rgb(255, 140, 0);\">Updated Shop Bundles and Items.<\/strong><\/li>\n<li>Fixed display issues with some Block talents.<\/li>\n<li>Fixed an issue that caused Heroes with non standard height to cause target-facing effects to face the incorrect location.<\/li>\n<\/ul>\n<h3><strong>Maps<\/strong><\/h3>\n<ul>\n<li><strong style=\"color:#9900ff;\">Blackheart&#8217;s Bay<\/strong>\n<ul>\n<li>Updated coin warning indicator to be consistently colored.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#9900ff;\">Cursed Hollow<\/strong>\n<ul>\n<li>Fixed an issue that caused Cursed Hallow Call for Help ability warning to display incorrectly.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#9900ff;\">Warhead Junction<\/strong>\n<ul>\n<li>Sewers are now clickable while they are in the fog of war.<\/li>\n<li>Warheads now interact with physics objects.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<h3><strong>Heroes<\/strong><\/h3>\n<ul>\n<li><strong style=\"color:#9900ff;\">Abathur<\/strong>\n<ul>\n<li><strong>Level 10<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Ultimate Evolution [R1]<\/strong>\n<ul>\n<li>No longer plays quest progress visual effects.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Level 16<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Volatile Mutation [R]<\/strong>\n<ul>\n<li>No longer displays an empty icon in the Death Recap.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#9900ff;\">Alarak<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Telekinesis [W]<\/strong>\n<ul>\n<li>Fixed an issue that caused Telekinesis to not interact with map objects.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#9900ff;\">Alexstrasza<\/strong>\n<ul>\n<li><strong>Level 10<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Cleansing Flame [R2]<\/strong>\n<ul>\n<li>Fixed an issue that caused Cleansing Flame to cast at the incorrect location.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#9900ff;\">Anduin<\/strong>\n<ul>\n<li>Can once again hold his sword high and proud.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#9900ff;\">Anubarak<\/strong>\n<ul>\n<li>Fixed an issue where the AI was not using Locust Swarm.<\/li>\n<li>Fixed an issue that caused Anub&#8217;arak&#8217;s abilities to not interact with map objects.<\/li>\n<li><strong style=\"color:#0099ff;\">Burrow Charge [E]<\/strong>\n<ul>\n<li>Impoved the visibility of the erupt location indicator.<\/li>\n<\/ul>\n<\/li>\n<li><strong>Level 10<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Cocoon [R2]<\/strong>\n<ul>\n<li>Fixed an issue that caused Cocoon to not properly hide things attached to the target.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#9900ff;\">Artanis<\/strong>\n<ul>\n<li>Fixed an issue that caused some of Artanis&#8217; abilities to not interact with map objects.<\/li>\n<li>Fixed an issue that caused Arthas&#8217; abilities to not interact with map objects.<\/li>\n<li><strong style=\"color:#0099ff;\">Phase Prism [E]<\/strong>\n<ul>\n<li>Fixed an issue that caused Phase Prism to not properly detect structures after the target becomes Time Stopped.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#9900ff;\">Auriel<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Detainment Strike [E]<\/strong>\n<ul>\n<li>Terrain impact will now always display as a crit.<\/li>\n<\/ul>\n<\/li>\n<li><strong>Level 7<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Empathic Link [D]<\/strong>\n<ul>\n<li>Fixed an issue that caused Empathic Link to grant Hope when an ally deals damage to themselves.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Level 13<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Piercing Lash [E]<\/strong>\n<ul>\n<li>Fixed an issue that caused Piercing Lash to not hit multiple Heroes with Detainment Strike.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#9900ff;\">Azmodan<\/strong>\n<ul>\n<li>Fixed an issue that caused Azmodan&#8217;s abilities to not interact with map and physics objects.<\/li>\n<li><strong style=\"color:#0099ff;\">Summon Demon Warrior [W]<\/strong>\n<ul>\n<li>Fixed an issue that caused Demon Warriors to leave permanent burning visuals if killed at the moment they spawn.<\/li>\n<\/ul>\n<\/li>\n<li><strong>Level 1<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Wrath [Q]<\/strong>\n<ul>\n<li>Fixed an issue that caused Wrath to increase damage of Wrath&#8217;s marker.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Level 7<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Bombardment [Q]<\/strong>\n<ul>\n<li>Fixed an issue that caused Bombardment to increase damage of Wrath&#8217;s marker.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#9900ff;\">Brightwing<\/strong>\n<ul>\n<li><strong>Level 4<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Unstable Anomaly [W]<\/strong>\n<ul>\n<li>Fixed an issue that caused Unstable Anomaly to leave behind a permanent visual.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Level 10<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Emerald Wind [R2]<\/strong>\n<ul>\n<li>Fixed an issue that caused Emerald Wind to not interact with map objects.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Level 20<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Invisible Friends [R1]<\/strong>\n<ul>\n<li>No longer displays an empty icon in the Death Recap.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#9900ff;\">Cassia<\/strong>\n<ul>\n<li><strong>Level 7<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Surge of Light [D]<\/strong>\n<ul>\n<li>Fixed an issue that caused Surge of Light to not destroy map objects.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Level 13<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">War Traveler [D]<\/strong>\n<ul>\n<li>Instant mount is now more responsive.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#9900ff;\">Chen<\/strong>\n<ul>\n<li><strong>Level 10<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Wandering Keg [R1]<\/strong>\n<ul>\n<li>Fixed an issue that caused Wandering Keg to cease targeting the mouse cursor if another Chen&#8217;s Wandering Keg expires.<\/li>\n<li>Will now actively target the mouse cursor instead of targeting the mouse cursor only when its position has changed.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#0099ff;\">Storm, Earth, Fire [R2]<\/strong>\n<ul>\n<li>Earth&#8217;s damage is now Physical.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#9900ff;\">ChoGall<\/strong>\n<ul>\n<li>Fixed Gall&#8217;s damage not gaining all benefits from Cho&#8217;s buffs.<\/li>\n<li><strong>Level 4<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Rising Dread [W]<\/strong>\n<ul>\n<li>No longer causes the third bounce of Dread Orb display as a crit.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Level 7<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Double Trouble [Q]<\/strong>\n<ul>\n<li>Fixed an issue that caused Double Trouble&#8217;s quest completion to not stack with Twilight Frenzy.<\/li>\n<li>Fixed an issue that caused Gall to lose the benefits of Double Trouble&#8217;s completion after Twilight Frenzy expires.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#9900ff;\">Chromie<\/strong>\n<ul>\n<li><strong>Level 7<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Bronze Talons [Q]<\/strong>\n<ul>\n<li>Fixed an issue that caused Bronze Talons visuals to persist after Chromie&#8217;s death.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Level 11<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Here and There [Active]<\/strong>\n<ul>\n<li>No longer dismounts or decloaks when used.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Level 16<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Quantum Overdrive [Active]<\/strong>\n<ul>\n<li>Fixed an issue that caused Quantum Overdrive visuals to persist after death.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#9900ff;\">Deathwing<\/strong>\n<ul>\n<li>Fixed an issue that caused Deathwing to be a valid ping target in the party frame while Dragonflight is active.<\/li>\n<li>Fixed an issue that caused Deathwing to enter an invalid state if the target of his landing becomes invalid.<\/li>\n<li><strong>Level 7<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Death Drop [Z]<\/strong>\n<ul>\n<li>Fixed an issue that caused Death Drop to not reduce all forms of Spell Armor.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#9900ff;\">Deckard<\/strong>\n<ul>\n<li>Fixed an issue that allowed Deckard to dance without incurring movement restriction.<\/li>\n<li><strong>Level 13<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Ancient Blessings [D]<\/strong>\n<ul>\n<li>Fixed an issue that caused Ancient Blessings to not heal the attacker when dealing damage to enemy Heroes that are immune to friendly abilities.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Level 20<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Morenados! [R2]<\/strong>\n<ul>\n<li>Fixed an issue that caused the cooldown reduction to be prevented when Lorenado hits a non-Hero.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#9900ff;\">Diablo<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Shadow Charge [Q]<\/strong>\n<ul>\n<li>Terrain impact will now always display as a crit.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#0099ff;\">Fire Stomp [W]<\/strong>\n<ul>\n<li>Now combines damage text.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#9900ff;\">D.Va<\/strong>\n<ul>\n<li>Fixed an issue that caused some of D.Va&#8217;s abilities to not interact with map and physics objects.<\/li>\n<li><strong style=\"color:#0099ff;\">Self-Destruct [E]<\/strong>\n<ul>\n<li>Fixed an issue that caused D.Va&#8217;s Mech to continue moving if it was Rooted when Self-Destruct was cast.<\/li>\n<li>Fixed an issue that caused Self-Destruct to not feature a pulse animation when fully charged.<\/li>\n<li>Starts decaying in damage after 4 range.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#0099ff;\">Big Shot [R]<\/strong>\n<ul>\n<li>Fixed an issue that caused Big Shot to hit Invulnerable enemies.<\/li>\n<\/ul>\n<\/li>\n<li><strong>Level 20<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Ablative Armor [D]<\/strong>\n<ul>\n<li>Now includes damage dealt to D.Va&#8217;s Shields.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#9900ff;\">Fenix<\/strong>\n<ul>\n<li><strong>Level 13<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Dampening Field [D]<\/strong>\n<ul>\n<li>Fixed an issue that caused Dampening Field to not grant Spell Armor against all sources.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#9900ff;\">Garrosh<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Into the Fray [1]<\/strong>\n<ul>\n<li>Fixed an issue that caused Into the Fray to display as Lok-tar Ogar! in Quickcast menu.<\/li>\n<\/ul>\n<\/li>\n<li><strong>Level 7<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Lok-tar Ogar! [1]<\/strong>\n<ul>\n<li>Now display as an active upgrade instead of a passive.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#9900ff;\">Genji<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Swift Strike [E]<\/strong>\n<ul>\n<li>Adjusted color display for Swift Strike refund timer on the button.<\/li>\n<li>Fixed an issue that caused Swift Strike&#8217;s mana refund to be displayed for the killed enemy player.<\/li>\n<\/ul>\n<\/li>\n<li><strong>Level 4<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Strike At The Heart [E]<\/strong>\n<ul>\n<li>Fixed an issue with Genji&#8217;s Strike At The Heart text.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Level 13<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Way of The Shimada [E]<\/strong>\n<ul>\n<li>Now only causes Genji&#8217;s attacks to display as a crit at 10+ stacks.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Level 16<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Final Cut [E]<\/strong>\n<ul>\n<li>Fixed an issue that caused Final Cut&#8217;s damage to not be modified by any damage modifiers.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#9900ff;\">Gul&#8217;dan<\/strong>\n<ul>\n<li><strong>Level 1<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Chaotic Energy [W]<\/strong>\n<ul>\n<li>Fixed an issue that caused Chaotic Energy to not increase the healing of Regeneration Globes by the correct value in ARAM.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Level 13<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Healthstone [Active]<\/strong>\n<ul>\n<li>No longer dismounts or decloaks Gul&#8217;dan.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Level 16<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Ruinous Affliction [E]<\/strong>\n<ul>\n<li>Third strike damage now displays as a crit.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#9900ff;\">Hanzo<\/strong>\n<ul>\n<li>Fixed an issue that caused weapons to fire multiple times when used in conjunction with select abilities.<\/li>\n<li><strong style=\"color:#0099ff;\">Scatter Arrow [W]<\/strong>\n<ul>\n<li>Now combines damage text.<\/li>\n<\/ul>\n<\/li>\n<li><strong>Level 16<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Giant Slayer [Passive]<\/strong>\n<ul>\n<li>Bonus damage from Scatter Arrow will now combine damage text.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#9900ff;\">Hogger<\/strong>\n<ul>\n<li>Rage has been added to the Hero page.<\/li>\n<li><strong style=\"color:#0099ff;\">Staggering Blows [Q]<\/strong>\n<ul>\n<li>Fixed an issue that caused Staggering Blows to not interact with map objects.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#0099ff;\">Ez-Thro Dynamite [W]<\/strong>\n<ul>\n<li>Will always display as a crit on direct hit damage.<\/li>\n<\/ul>\n<\/li>\n<li><strong>Level 4<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Brute Force [Q]<\/strong>\n<ul>\n<li>No longer causes Loot Hoard to display as a crit.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#9900ff;\">Imperius<\/strong>\n<ul>\n<li><strong>Level 10<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Angelic Armaments [R1]<\/strong>\n<ul>\n<li>Will combine damage text with Heavenly Host.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#9900ff;\">Junkrat<\/strong>\n<ul>\n<li><strong>Level 10<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">RIP-Tire [R1]<\/strong>\n<ul>\n<li>Starts decaying in damage after 1.5 range.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#9900ff;\">Leoric<\/strong>\n<ul>\n<li><strong>Level 7<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Willing Vessel [W]<\/strong>\n<ul>\n<li>Now displays as a crit.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#9900ff;\">Li Li<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Fast Feet [Trait]<\/strong>\n<ul>\n<li>Adjusted color display for duration indicator.<\/li>\n<\/ul>\n<\/li>\n<li><strong>Level 10<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Jug of 1,000 Cups [R1]<\/strong>\n<ul>\n<li>Fixed an issue that caused Jug of 1,000 Cups&#8217; cooldown to be increased while in Stasis.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Level 13<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Gale Force [E]<\/strong>\n<ul>\n<li>Fixed an issue that caused Gale Force to not properly increase Blinding Wind&#8217;s duration.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#9900ff;\">Lt. Morales<\/strong>\n<ul>\n<li><strong>Level 13<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Bedside Manner [E]<\/strong>\n<ul>\n<li>Proc bonus now displays as a crit.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#9900ff;\">Lunara<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Nature&#8217;s Toxin [Trait]<\/strong>\n<ul>\n<li>Now acts similarly to other heals.<\/li>\n<\/ul>\n<\/li>\n<li><strong>Level 13<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Abolish Magic [Active]<\/strong>\n<ul>\n<li>Fixed an issue that caused Abolish Magic to not reduce the duration of Silences, Fears, and Taunts.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#9900ff;\">Maiev<\/strong>\n<ul>\n<li><strong>Level 1<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Bonds of Justice [W]<\/strong>\n<ul>\n<li>No longer causes attacks to display as crits when using Umbral Bind.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Level 4<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Blade Dance [Q]<\/strong>\n<ul>\n<li>Fixed an issue that caused Blade Dance to not grant stacks of Vengeful Knives.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Level 10<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Containment Disc [R1]<\/strong>\n<ul>\n<li>Removed Silence display while Time Stopped.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#9900ff;\">Mal&#8217;Ganis<\/strong>\n<ul>\n<li><strong>Level 13<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Blood Rush [D]<\/strong>\n<ul>\n<li>Fixed an issue that caused Blood Rush to activate from Healing Fountains and Regeneration Globes.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#9900ff;\">Malthael<\/strong>\n<ul>\n<li><strong>Level 13<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Shroud of Wisdom [Active]<\/strong>\n<ul>\n<li>Fixed an issue that caused Shroud of Wisdom to not grant Spell Armor against all sources.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Level 20<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Angel of Death [R2]<\/strong>\n<ul>\n<li>Fixed an issue that caused Angel of Death to be affected by Spellpower modifiers.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#9900ff;\">Mei<\/strong>\n<ul>\n<li><strong>Level 20<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Cascade [R1]<\/strong>\n<ul>\n<li>Fixed an issue that caused Cascade&#8217;s Snow Blinds to Blind for less duration than untalented Snow Blinds.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#9900ff;\">Nazeebo<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Zombie Wall [W]<\/strong>\n<ul>\n<li>Updated zombies to face inside the Zombie Wall when created.<\/li>\n<\/ul>\n<\/li>\n<li><strong>Level 20<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Annihilating Spirits [R2]<\/strong>\n<ul>\n<li>Fixed an issue that caused Annihilating Spirits healing reduction to display floating text multiple times.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#9900ff;\">Nova<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Holo Decoys [E]<\/strong>\n<ul>\n<li>Will now move towards uncollected Experience Globes if they are idle.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#9900ff;\">Orphea<\/strong>\n<ul>\n<li>Fixed an issue that caused weapons to fire multiple times when used in conjunction with select abilities.<\/li>\n<li><strong>Level 4<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Chaotic Assault [Trait]<\/strong>\n<ul>\n<li>Fixed an issue that caused Chaotic Assault to not apply while Orphea has 3 stacks of Chaos.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Level 13<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Invasive Miasma [Trait]<\/strong>\n<ul>\n<li>Fixed an issue that caused Invasive Miasma to hit dead Heroes.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Level 20<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Eldritch Conduit [Trait]<\/strong>\n<ul>\n<li>Fixed an issue that caused Eldritch Conduit&#8217;s visuals to persist after death.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#9900ff;\">Probius<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Disruption Pulse [Q]<\/strong>\n<ul>\n<li>Fixed an issue that caused Disruption Pulse to hit targets hit by previous Disruption Pulses.<\/li>\n<\/ul>\n<\/li>\n<li><strong>Level 4<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Photon Barrier [D]<\/strong>\n<ul>\n<li>Fixed an issue that caused Photon Barrier to display while Probius is dead.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Level 10<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Pylon Overcharge [R1]<\/strong>\n<ul>\n<li>Fixed an issue that caused Pylon Overcharge to not properly grant Pylons Invulnerability.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#9900ff;\">Qhira<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Grappling Hook [Trait]<\/strong>\n<ul>\n<li>Adjusted Grappling Hook guide and terrain indicator to match its cast range.<\/li>\n<\/ul>\n<\/li>\n<li><strong>Level 13<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">The Hunted [Passive]<\/strong>\n<ul>\n<li>Fixed an issue that caused The Hunted to lose stacks when hitting a non-Hero.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#9900ff;\">Raynor<\/strong>\n<ul>\n<li><strong>Level 20<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Sergeant Pepper [Trait]<\/strong>\n<ul>\n<li>Fixed an issue that caused Sergeant Pepper to not properly apply if selected while at 0 stacks of Give Em&#8217; Some Pepper.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#9900ff;\">Rehgar<\/strong>\n<ul>\n<li>Fixed an issue that caused duplicate entries in the Death Recap.<\/li>\n<li><strong>Level 13<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Wellspring [E]<\/strong>\n<ul>\n<li>Fixed an issue that caused Wellspring&#8217;s beam to not appear when the heal occurs.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#9900ff;\">Rexxar<\/strong>\n<ul>\n<li>Fixed an issue that caused Rexxar and Misha to not share their Healing Fountain healing with each other.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#9900ff;\">Samuro<\/strong>\n<ul>\n<li><strong>Level 4<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">One With The Wind [E]<\/strong>\n<ul>\n<li>Fixed an issue that caused One With The Wind to display a duration while Wind Walk is active.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Level 7<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Crushing Blows [W]<\/strong>\n<ul>\n<li>Fixed an issue that caused Crushing Blows to be located in the wrong location in the Buff Bar.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#9900ff;\">Sgt. Hammer<\/strong>\n<ul>\n<li><strong>Level 16<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Giant Killer [Passive]<\/strong>\n<ul>\n<li>Fixed an issue that caused Giant Killer to damage Invulnerable targets.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#9900ff;\">Sonya<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Fury [Trait]<\/strong>\n<ul>\n<li>Adjusted the color display for remaining duration on the button.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#9900ff;\">Stitches<\/strong>\n<ul>\n<li><strong>Level 16<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Digestive Juices [E]<\/strong>\n<ul>\n<li>Fixed an issue that caused Digestive Juices to not display a damage preview.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#9900ff;\">Stukov<\/strong>\n<ul>\n<li><strong>Level 1<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Fetid Touch [W]<\/strong>\n<ul>\n<li>Fetid Touch&#8217;s ranged attack no longer displays an empty icon in the Death Recap.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#9900ff;\">Tassadar<\/strong>\n<ul>\n<li><strong>Level 7<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Psionic Echo [W]<\/strong>\n<ul>\n<li>Adjusted color display for Psionic Echo indicator on Shock Ray button.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#9900ff;\">The Butcher<\/strong>\n<ul>\n<li>Fixed an issue that caused Butcher&#8217;s charge to be cancelled prematurely.<\/li>\n<li><strong>Level 13<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Cleaver [Passive]<\/strong>\n<ul>\n<li>Can now trigger while Blinded.<\/li>\n<li>Now heals if the cleaved-to-target has The Butcher&#8217;s Brand.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Level 20<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Fires of Hell [R1]<\/strong>\n<ul>\n<li>No longer displays an empty icon in the Death Recap.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#9900ff;\">Thrall<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Feral Spirit [E]<\/strong>\n<ul>\n<li>Fixed an issue that caused Feral Spirit to hit Invulnerable non-Heroes.<\/li>\n<\/ul>\n<\/li>\n<li><strong>Level 13<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Frostwolf&#8217;s Grace [D]<\/strong>\n<ul>\n<li>No longer dismounts Thrall.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#9900ff;\">Tracer<\/strong>\n<ul>\n<li><strong>Level 20<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Composition B [R]<\/strong>\n<ul>\n<li>Fixed an issue that caused Composition B&#8217;s outer radius to not gain the benefit of Quantum Spike.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#9900ff;\">Tyrande<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Sentinel [E]<\/strong>\n<ul>\n<li>Fixed an issue that caused Sentinel to pierce incorrectly.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#9900ff;\">Uther<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Holy Radiance [W]<\/strong>\n<ul>\n<li>Displays as a crit when Uther has Spellpower bonuses.<\/li>\n<\/ul>\n<\/li>\n<li><strong>Level 16<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Beacon of Light [Q]<\/strong>\n<ul>\n<li>Only causes Holy Light to display as a crit when under 50% health.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#9900ff;\">Valeera<\/strong>\n<ul>\n<li>Deep Shadows duration indicator will now fill, rather than empty.<\/li>\n<li><strong>Level 4<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Wound Poison [Active]<\/strong>\n<ul>\n<li>Fixed an issue that caused Wound Poison to display floating text multiple times.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#9900ff;\">Valla<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Multishot [W]<\/strong>\n<ul>\n<li>Fixed an issue that caused Multishot to not apply all hit effects when hitting enemies inside Valla&#8217;s space.<\/li>\n<\/ul>\n<\/li>\n<li><strong>Level 13<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Gloom [Active]<\/strong>\n<ul>\n<li>No longer displays an empty icon in the Death Recap.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#9900ff;\">Varian<\/strong>\n<ul>\n<li><strong>Level 13<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Mortal Strike [D]<\/strong>\n<ul>\n<li>Fixed an issue that caused Mortal Strike to display floating text multiple times.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#9900ff;\">Whitemane<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Zeal [Trait]<\/strong>\n<ul>\n<li>Fixed an issue that caused Zeal&#8217;s active visuals to persist after death.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#0099ff;\">Searing Lash [E]<\/strong>\n<ul>\n<li>The second strike always displays as a crit.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#9900ff;\">Xul<\/strong>\n<ul>\n<li><strong>Level 20<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Mortal Wounds [Q]<\/strong>\n<ul>\n<li>Fixed an issue that caused Mortal Wounds to display floating text multiple times.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#9900ff;\">Yrel<\/strong>\n<ul>\n<li>Fixed an issue with abilities causing all players to highlight enemies.<\/li>\n<li><strong style=\"color:#0099ff;\">Avenging Wrath [E]<\/strong>\n<ul>\n<li>Fixed an issue that caused Avenging Wrath&#8217;s VFX to display incorrectly.<\/li>\n<\/ul>\n<\/li>\n<li><strong>Level 10<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Ardent Defender [R1]<\/strong>\n<ul>\n<li>Increases Yrel&#8217;s Self Healing when it prevents damage to her.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#9900ff;\">Zarya<\/strong>\n<ul>\n<li>Fixed an issue that caused Basic Attacks to not damage enemies in the cleave area if the primary target dies to the attack.<\/li>\n<li><strong>Level 7<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Deep Burn [Q]<\/strong>\n<ul>\n<li>Fixed an issue that caused Deep Burn to display the incorrect floating text value.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#9900ff;\">Zul&#8217;jin<\/strong>\n<ul>\n<li>Fixed an issue that caused duplicate entries in the Death Recap.<\/li>\n<li><strong>Level 1<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Recklessness [Passive]<\/strong>\n<ul>\n<li>Adjusted position in the Buff Bar.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><a href=\"#return\">Return to Top<\/a><\/p>\n<hr>\n<\/hr>\n<p style=\"text-align: center;\"><span style=\"font-size:14px;\"><strong><a href=\"https:\/\/us.forums.blizzard.com\/en\/heroes\/\" target=\"_blank\" rel=\"noopener\">Click here to discuss this post with other players in the official Heroes of the Storm forums<\/a>.<\/strong><\/span><\/p>\n<p style=\"text-align: center;\"><strong><img decoding=\"async\" alt=\"\" class=\"no-border; no-shadow\" src=\"https:\/\/bnetcmsus-a.akamaihd.net\/cms\/content_folder_media\/g6\/G6G0N80EOC941426801305139.png\"><\/img><\/strong><\/p>\n<\/div>\n<\/div>\n<div class=\"space-adaptive-medium\"><\/div>\n<\/article>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>\n<strong>Blizzard <\/strong>a d\u00e9ploy\u00e9 un patch d&#8217;\u00e9quilibrage sur les serveurs de jeu.<\/p>\n<h6>Heroes of the Storm Live Patch Notes &#8211; May 21, 2024 <a class=\"source\" href=\"https:\/\/news.blizzard.com\/en-us\/heroes-of-the-storm\/24096021\/heroes-of-the-storm-live-patch-notes-may-21-2024\"><\/a><\/h6>\n<p>Our next Heroes of the Storm patch is live! Read on for more information.<\/p>\n<p><strong style=\"color: rgb(255, 140, 0);\">NOTE: Orange text indicates a change between PTR and Live notes.<\/strong><\/p>\n<p><a name=\"return\"><\/a><\/p>\n<h2>Quick Navigation:<\/h2>\n<ul>\n<li><strong><a href=\"#ARAM\">ARAM<\/a><\/strong><\/li>\n<li><strong><a href=\"#Balance\">Balance Update<\/a><\/strong><\/li>\n<li><strong><a href=\"#Hero\">Hero Updates<\/a><\/strong><\/li>\n<li><strong><a href=\"#Bugs\">Bug Fixes<\/a><\/strong><\/li>\n<\/ul>\n<p><a name=\"ARAM\"><\/a><\/p>\n<h2><strong>ARAM<\/strong><\/h2>\n<p><strong>General<\/strong><\/p>\n<ul>\n<li>Varian is now classified as a Tank.<\/li>\n<\/ul>\n<p> <a class=\"more-link\" href=\"https:\/\/psionic-storm.com\/es\/patch-notes-mise-a-jour-du-21-mai-2024\/\">Read more&nbsp;&raquo;<\/a><\/p>\n","protected":false},"author":67,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"Patch notes : mise \u00e0 jour du 21 Mai 2024","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[3,944],"tags":[],"class_list":["post-27593","post","type-post","status-publish","format-standard","hentry","category-news","category-patch"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v26.9 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Patch notes : mise \u00e0 jour du 21 Mai 2024 - (English) Psionic Storm - Heroes of the Storm overwhelming!<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/psionic-storm.com\/es\/patch-notes-mise-a-jour-du-21-mai-2024\/\" \/>\n<meta property=\"og:locale\" content=\"es_ES\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Patch notes : mise \u00e0 jour du 21 Mai 2024 - (English) Psionic Storm - Heroes of the Storm overwhelming!\" \/>\n<meta property=\"og:description\" content=\"Blizzard a d\u00e9ploy\u00e9 un patch d&#8217;\u00e9quilibrage sur les serveurs de jeu. Heroes of the Storm Live Patch Notes &#8211; May 21, 2024     Our next Heroes of the Storm patch is live! Read on for more information. NOTE: Orange text indicates a change between PTR and Live notes.  Quick Navigation: ARAM Balance Update Hero Updates Bug Fixes   ARAM General Varian is now classified as a Tank. 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