{"id":26194,"date":"2021-07-22T00:17:23","date_gmt":"2021-07-21T22:17:23","guid":{"rendered":"https:\/\/psionic-storm.com\/en\/?p=26194"},"modified":"2021-07-22T00:17:23","modified_gmt":"2021-07-21T22:17:23","slug":"patch-notes-mise-a-jour-du-20-juillet-2021","status":"publish","type":"post","link":"https:\/\/psionic-storm.com\/fr\/patch-notes-mise-a-jour-du-20-juillet-2021\/","title":{"rendered":"Patch notes : mise \u00e0 jour du 20 juillet 2021"},"content":{"rendered":"<p><img loading=\"lazy\" decoding=\"async\" width=\"900\" height=\"500\" class=\"aligncenter size-full wp-image-1557\" src=\"https:\/\/psionic-storm.com\/wp-content\/uploads\/2015\/06\/patch-notes.jpg\" alt=\"\" srcset=\"https:\/\/psionic-storm.com\/wp-content\/uploads\/2015\/06\/patch-notes.jpg 900w, https:\/\/psionic-storm.com\/wp-content\/uploads\/2015\/06\/patch-notes-600x333.jpg 600w, https:\/\/psionic-storm.com\/wp-content\/uploads\/2015\/06\/patch-notes-896x498.jpg 896w, https:\/\/psionic-storm.com\/wp-content\/uploads\/2015\/06\/patch-notes-768x427.jpg 768w\" sizes=\"(max-width: 900px) 100vw, 900px\" \/><br \/>\n<strong>Blizzard<\/strong> a d\u00e9ploy\u00e9 un patch d&rsquo;\u00e9quilibrage sur les serveurs de jeu. Il am\u00e8ne un rework pour <a href='\/heroes\/lt-morales' class='js-popover' data-toggle='popover' data-trigger='hover' title=\"\" data-content=\"&lt;img src=&#039;\/wp-content\/themes\/psionicstorm\/img\/heroes\/avatars\/lt-morales.jpg&#039; class=&#039;popover-hero-avatar&#039; alt=&#039;Lt Morales&#039;&gt;&lt;div class=&#039;popover-hero-main&#039;&gt;&lt;h3 class=&#039;popover-hero-name&#039;&gt;&lt;div class=&#039;category-icons&#039;&gt;Lt Morales &lt;i class=&#039;icon-healer&#039;&gt;&lt;\/i&gt;&lt;i class=&#039;icon-starcraft&#039;Starcraft&#039;&gt;&lt;\/i&gt;&lt;\/div&gt;&lt;\/h3&gt;&lt;div class=&#039;popover-hero-title&#039;&gt;M\u00e9dic de combat&lt;\/div&gt;&lt;\/div&gt;\">Lt. Moral\u00e8s<\/a> et des changements majeurs sur les arbres de talents de <a href='\/heroes\/dehaka' class='js-popover' data-toggle='popover' data-trigger='hover' title=\"\" data-content=\"&lt;img src=&#039;\/wp-content\/themes\/psionicstorm\/img\/heroes\/avatars\/dehaka.jpg&#039; class=&#039;popover-hero-avatar&#039; alt=&#039;Dehaka&#039;&gt;&lt;div class=&#039;popover-hero-main&#039;&gt;&lt;h3 class=&#039;popover-hero-name&#039;&gt;&lt;div class=&#039;category-icons&#039;&gt;Dehaka &lt;i class=&#039;icon-bruiser&#039;&gt;&lt;\/i&gt;&lt;i class=&#039;icon-starcraft&#039;Starcraft&#039;&gt;&lt;\/i&gt;&lt;\/div&gt;&lt;\/h3&gt;&lt;div class=&#039;popover-hero-title&#039;&gt;Chef de meute primordial&lt;\/div&gt;&lt;\/div&gt;\">Dehaka<\/a>, <a href='\/heroes\/artanis' class='js-popover' data-toggle='popover' data-trigger='hover' title=\"\" data-content=\"&lt;img src=&#039;\/wp-content\/themes\/psionicstorm\/img\/heroes\/avatars\/artanis.jpg&#039; class=&#039;popover-hero-avatar&#039; alt=&#039;Artanis&#039;&gt;&lt;div class=&#039;popover-hero-main&#039;&gt;&lt;h3 class=&#039;popover-hero-name&#039;&gt;&lt;div class=&#039;category-icons&#039;&gt;Artanis &lt;i class=&#039;icon-bruiser&#039;&gt;&lt;\/i&gt;&lt;i class=&#039;icon-starcraft&#039;Starcraft&#039;&gt;&lt;\/i&gt;&lt;\/div&gt;&lt;\/h3&gt;&lt;div class=&#039;popover-hero-title&#039;&gt;Hi\u00e9rarque des Daelaam&lt;\/div&gt;&lt;\/div&gt;\">Artanis<\/a>, <a href='\/heroes\/jaina' class='js-popover' data-toggle='popover' data-trigger='hover' title=\"\" data-content=\"&lt;img src=&#039;\/wp-content\/themes\/psionicstorm\/img\/heroes\/avatars\/jaina.jpg&#039; class=&#039;popover-hero-avatar&#039; alt=&#039;Jaina&#039;&gt;&lt;div class=&#039;popover-hero-main&#039;&gt;&lt;h3 class=&#039;popover-hero-name&#039;&gt;&lt;div class=&#039;category-icons&#039;&gt;Jaina &lt;i class=&#039;icon-ranged-assassin&#039;&gt;&lt;\/i&gt;&lt;i class=&#039;icon-warcraft&#039;Warcraft&#039;&gt;&lt;\/i&gt;&lt;\/div&gt;&lt;\/h3&gt;&lt;div class=&#039;popover-hero-title&#039;&gt;Archimage&lt;\/div&gt;&lt;\/div&gt;\">Jaina<\/a>.<\/p>\n<p>Les h\u00e9ros impact\u00e9s sont :<\/p>\n<ul>\n<li><a href='\/heroes\/blaze' class='js-popover' data-toggle='popover' data-trigger='hover' title=\"\" data-content=\"&lt;img src=&#039;\/wp-content\/themes\/psionicstorm\/img\/heroes\/avatars\/blaze.jpg&#039; class=&#039;popover-hero-avatar&#039; alt=&#039;Kramer&#039;&gt;&lt;div class=&#039;popover-hero-main&#039;&gt;&lt;h3 class=&#039;popover-hero-name&#039;&gt;&lt;div class=&#039;category-icons&#039;&gt;Kramer &lt;i class=&#039;icon-tank&#039;&gt;&lt;\/i&gt;&lt;i class=&#039;icon-starcraft&#039;Starcraft&#039;&gt;&lt;\/i&gt;&lt;\/div&gt;&lt;\/h3&gt;&lt;div class=&#039;popover-hero-title&#039;&gt;Flammeur v\u00e9t\u00e9ran&lt;\/div&gt;&lt;\/div&gt;\">Blaze<\/a>, <a href='\/heroes\/muradin' class='js-popover' data-toggle='popover' data-trigger='hover' title=\"\" data-content=\"&lt;img src=&#039;\/wp-content\/themes\/psionicstorm\/img\/heroes\/avatars\/muradin.jpg&#039; class=&#039;popover-hero-avatar&#039; alt=&#039;Muradin&#039;&gt;&lt;div class=&#039;popover-hero-main&#039;&gt;&lt;h3 class=&#039;popover-hero-name&#039;&gt;&lt;div class=&#039;category-icons&#039;&gt;Muradin &lt;i class=&#039;icon-tank&#039;&gt;&lt;\/i&gt;&lt;i class=&#039;icon-warcraft&#039;Warcraft&#039;&gt;&lt;\/i&gt;&lt;\/div&gt;&lt;\/h3&gt;&lt;div class=&#039;popover-hero-title&#039;&gt;Roi de la montagne&lt;\/div&gt;&lt;\/div&gt;\">Muradin<\/a>,<\/li>\n<li><a href='\/heroes\/artanis' class='js-popover' data-toggle='popover' data-trigger='hover' title=\"\" data-content=\"&lt;img src=&#039;\/wp-content\/themes\/psionicstorm\/img\/heroes\/avatars\/artanis.jpg&#039; class=&#039;popover-hero-avatar&#039; alt=&#039;Artanis&#039;&gt;&lt;div class=&#039;popover-hero-main&#039;&gt;&lt;h3 class=&#039;popover-hero-name&#039;&gt;&lt;div class=&#039;category-icons&#039;&gt;Artanis &lt;i class=&#039;icon-bruiser&#039;&gt;&lt;\/i&gt;&lt;i class=&#039;icon-starcraft&#039;Starcraft&#039;&gt;&lt;\/i&gt;&lt;\/div&gt;&lt;\/h3&gt;&lt;div class=&#039;popover-hero-title&#039;&gt;Hi\u00e9rarque des Daelaam&lt;\/div&gt;&lt;\/div&gt;\">Artanis<\/a>, <a href='\/heroes\/dehaka' class='js-popover' data-toggle='popover' data-trigger='hover' title=\"\" data-content=\"&lt;img src=&#039;\/wp-content\/themes\/psionicstorm\/img\/heroes\/avatars\/dehaka.jpg&#039; class=&#039;popover-hero-avatar&#039; alt=&#039;Dehaka&#039;&gt;&lt;div class=&#039;popover-hero-main&#039;&gt;&lt;h3 class=&#039;popover-hero-name&#039;&gt;&lt;div class=&#039;category-icons&#039;&gt;Dehaka &lt;i class=&#039;icon-bruiser&#039;&gt;&lt;\/i&gt;&lt;i class=&#039;icon-starcraft&#039;Starcraft&#039;&gt;&lt;\/i&gt;&lt;\/div&gt;&lt;\/h3&gt;&lt;div class=&#039;popover-hero-title&#039;&gt;Chef de meute primordial&lt;\/div&gt;&lt;\/div&gt;\">Dehaka<\/a>,<\/li>\n<li><a href='\/heroes\/kharazim' class='js-popover' data-toggle='popover' data-trigger='hover' title=\"\" data-content=\"&lt;img src=&#039;\/wp-content\/themes\/psionicstorm\/img\/heroes\/avatars\/kharazim.jpg&#039; class=&#039;popover-hero-avatar&#039; alt=&#039;Kharazim&#039;&gt;&lt;div class=&#039;popover-hero-main&#039;&gt;&lt;h3 class=&#039;popover-hero-name&#039;&gt;&lt;div class=&#039;category-icons&#039;&gt;Kharazim &lt;i class=&#039;icon-healer&#039;&gt;&lt;\/i&gt;&lt;i class=&#039;icon-diablo&#039;Diablo&#039;&gt;&lt;\/i&gt;&lt;\/div&gt;&lt;\/h3&gt;&lt;div class=&#039;popover-hero-title&#039;&gt;Moine veradani&lt;\/div&gt;&lt;\/div&gt;\">Kharazim<\/a>, <a href='\/heroes\/lucio' class='js-popover' data-toggle='popover' data-trigger='hover' title=\"\" data-content=\"&lt;img src=&#039;\/wp-content\/themes\/psionicstorm\/img\/heroes\/avatars\/lucio.jpg&#039; class=&#039;popover-hero-avatar&#039; alt=&#039;L\u00facio&#039;&gt;&lt;div class=&#039;popover-hero-main&#039;&gt;&lt;h3 class=&#039;popover-hero-name&#039;&gt;&lt;div class=&#039;category-icons&#039;&gt;L\u00facio &lt;i class=&#039;icon-healer&#039;&gt;&lt;\/i&gt;&lt;i class=&#039;icon-overwatch&#039;Overwatch&#039;&gt;&lt;\/i&gt;&lt;\/div&gt;&lt;\/h3&gt;&lt;div class=&#039;popover-hero-title&#039;&gt;DJ, champion de la libert\u00e9&lt;\/div&gt;&lt;\/div&gt;\">L\u00facio<\/a>, <a href='\/heroes\/stukov' class='js-popover' data-toggle='popover' data-trigger='hover' title=\"\" data-content=\"&lt;img src=&#039;\/wp-content\/themes\/psionicstorm\/img\/heroes\/avatars\/stukov.jpg&#039; class=&#039;popover-hero-avatar&#039; alt=&#039;Stukov&#039;&gt;&lt;div class=&#039;popover-hero-main&#039;&gt;&lt;h3 class=&#039;popover-hero-name&#039;&gt;&lt;div class=&#039;category-icons&#039;&gt;Stukov &lt;i class=&#039;icon-healer&#039;&gt;&lt;\/i&gt;&lt;i class=&#039;icon-starcraft&#039;Starcraft&#039;&gt;&lt;\/i&gt;&lt;\/div&gt;&lt;\/h3&gt;&lt;div class=&#039;popover-hero-title&#039;&gt;Amiral contamin\u00e9&lt;\/div&gt;&lt;\/div&gt;\">Stukov<\/a>, <a href='\/heroes\/tyrande' class='js-popover' data-toggle='popover' data-trigger='hover' title=\"\" data-content=\"&lt;img src=&#039;\/wp-content\/themes\/psionicstorm\/img\/heroes\/avatars\/tyrande.jpg&#039; class=&#039;popover-hero-avatar&#039; alt=&#039;Tyrande&#039;&gt;&lt;div class=&#039;popover-hero-main&#039;&gt;&lt;h3 class=&#039;popover-hero-name&#039;&gt;&lt;div class=&#039;category-icons&#039;&gt;Tyrande &lt;i class=&#039;icon-healer&#039;&gt;&lt;\/i&gt;&lt;i class=&#039;icon-warcraft&#039;Warcraft&#039;&gt;&lt;\/i&gt;&lt;\/div&gt;&lt;\/h3&gt;&lt;div class=&#039;popover-hero-title&#039;&gt;Grande pr\u00eatresse d\u2019\u00c9lune&lt;\/div&gt;&lt;\/div&gt;\">Tyrande<\/a>,<\/li>\n<li><a href='\/heroes\/azmodan' class='js-popover' data-toggle='popover' data-trigger='hover' title=\"\" data-content=\"&lt;img src=&#039;\/wp-content\/themes\/psionicstorm\/img\/heroes\/avatars\/azmodan.jpg&#039; class=&#039;popover-hero-avatar&#039; alt=&#039;Asmodan&#039;&gt;&lt;div class=&#039;popover-hero-main&#039;&gt;&lt;h3 class=&#039;popover-hero-name&#039;&gt;&lt;div class=&#039;category-icons&#039;&gt;Asmodan &lt;i class=&#039;icon-ranged-assassin&#039;&gt;&lt;\/i&gt;&lt;i class=&#039;icon-diablo&#039;Diablo&#039;&gt;&lt;\/i&gt;&lt;\/div&gt;&lt;\/h3&gt;&lt;div class=&#039;popover-hero-title&#039;&gt;Seigneur du P\u00e9ch\u00e9&lt;\/div&gt;&lt;\/div&gt;\">Azmodan<\/a>, <a href='\/heroes\/cassia' class='js-popover' data-toggle='popover' data-trigger='hover' title=\"\" data-content=\"&lt;img src=&#039;\/wp-content\/themes\/psionicstorm\/img\/heroes\/avatars\/cassia.jpg&#039; class=&#039;popover-hero-avatar&#039; alt=&#039;Cassia&#039;&gt;&lt;div class=&#039;popover-hero-main&#039;&gt;&lt;h3 class=&#039;popover-hero-name&#039;&gt;&lt;div class=&#039;category-icons&#039;&gt;Cassia &lt;i class=&#039;icon-ranged-assassin&#039;&gt;&lt;\/i&gt;&lt;i class=&#039;icon-diablo&#039;Diablo&#039;&gt;&lt;\/i&gt;&lt;\/div&gt;&lt;\/h3&gt;&lt;div class=&#039;popover-hero-title&#039;&gt;Chef de guerre amazone&lt;\/div&gt;&lt;\/div&gt;\">Cassia<\/a>, <a href='\/heroes\/falstad' class='js-popover' data-toggle='popover' data-trigger='hover' title=\"\" data-content=\"&lt;img src=&#039;\/wp-content\/themes\/psionicstorm\/img\/heroes\/avatars\/falstad.jpg&#039; class=&#039;popover-hero-avatar&#039; alt=&#039;Falstad&#039;&gt;&lt;div class=&#039;popover-hero-main&#039;&gt;&lt;h3 class=&#039;popover-hero-name&#039;&gt;&lt;div class=&#039;category-icons&#039;&gt;Falstad &lt;i class=&#039;icon-ranged-assassin&#039;&gt;&lt;\/i&gt;&lt;i class=&#039;icon-warcraft&#039;Warcraft&#039;&gt;&lt;\/i&gt;&lt;\/div&gt;&lt;\/h3&gt;&lt;div class=&#039;popover-hero-title&#039;&gt;Thane des Marteaux-Hardis&lt;\/div&gt;&lt;\/div&gt;\">Falstad<\/a>, <a href='\/heroes\/jaina' class='js-popover' data-toggle='popover' data-trigger='hover' title=\"\" data-content=\"&lt;img src=&#039;\/wp-content\/themes\/psionicstorm\/img\/heroes\/avatars\/jaina.jpg&#039; class=&#039;popover-hero-avatar&#039; alt=&#039;Jaina&#039;&gt;&lt;div class=&#039;popover-hero-main&#039;&gt;&lt;h3 class=&#039;popover-hero-name&#039;&gt;&lt;div class=&#039;category-icons&#039;&gt;Jaina &lt;i class=&#039;icon-ranged-assassin&#039;&gt;&lt;\/i&gt;&lt;i class=&#039;icon-warcraft&#039;Warcraft&#039;&gt;&lt;\/i&gt;&lt;\/div&gt;&lt;\/h3&gt;&lt;div class=&#039;popover-hero-title&#039;&gt;Archimage&lt;\/div&gt;&lt;\/div&gt;\">Jaina<\/a>, <a href='\/heroes\/zagara' class='js-popover' data-toggle='popover' data-trigger='hover' title=\"\" data-content=\"&lt;img src=&#039;\/wp-content\/themes\/psionicstorm\/img\/heroes\/avatars\/zagara.jpg&#039; class=&#039;popover-hero-avatar&#039; alt=&#039;Zagara&#039;&gt;&lt;div class=&#039;popover-hero-main&#039;&gt;&lt;h3 class=&#039;popover-hero-name&#039;&gt;&lt;div class=&#039;category-icons&#039;&gt;Zagara &lt;i class=&#039;icon-ranged-assassin&#039;&gt;&lt;\/i&gt;&lt;i class=&#039;icon-starcraft&#039;Starcraft&#039;&gt;&lt;\/i&gt;&lt;\/div&gt;&lt;\/h3&gt;&lt;div class=&#039;popover-hero-title&#039;&gt;M\u00e8re des couv\u00e9es de l\u2019Essaim&lt;\/div&gt;&lt;\/div&gt;\">Zagara<\/a>.<\/li>\n<\/ul>\n<p>La base de donn\u00e9es Psionic Storm est en vacances et sera mise \u00e0 jour d\u00e9but ao\u00fbt !<\/p>\n<div class=\"blizzard\">\n<h6>Heroes of the Storm Balance Patch Notes &#8211; July 20, 2021 <a class=\"source\" href=\"https:\/\/news.blizzard.com\/en-us\/heroes-of-the-storm\/23686848\/heroes-of-the-storm-balance-patch-notes-july-20-2021\">[Blizzard]<\/a><\/h6>\n<article data-id=\"23686848\" data-title=\"Heroes of the Storm Balance Patch Notes - July 20, 2021\" data-slug=\"heroes-of-the-storm-balance-patch-notes-july-20-2021\" data-community=\"heroes-of-the-storm\" class=\"ArticleDetail\">\n<div class=\"ArticleDetail-heading\">\n<div class=\"ArticleDetail-headingImageBlock\">\n<div class=\"Image\"><img decoding=\"async\" class=\"Image-image\" src=\"\/\/bnetcmsus-a.akamaihd.net\/cms\/blog_header\/xt\/XTH0MPVCASSE1623289345963.jpg\" alt=\"Heroes of the Storm Balance Patch Notes - July 20, 2021\" \/><\/div>\n<\/div>\n<\/div>\n<div class=\"ResponsiveBlogs\">\n<div data=\"blog-body\" class=\"ArticleDetail-content\">\n<p>Heroes of the Storm has just been updated with Hero balance changes! Read on for details.<\/p>\n<hr \/>\n<h3><a name=\"return\"><\/a>Quick Navigation:<\/h3>\n<ul>\n<li><strong><a href=\"#morales\">Heroes Rework: Morales<\/a><\/strong><\/li>\n<li><strong><a href=\"#heroes\">Heroes<\/a><\/strong><\/li>\n<li><strong><a href=\"#bugs\">Bug Fixes<\/a><\/strong><\/li>\n<\/ul>\n<hr \/>\n<h3><a id=\"morales\" name=\"morales\"><\/a>Heroes Rework: Morales<\/h3>\n<p><strong style=\"color: #9900ff;\">Base<\/strong><\/p>\n<ul>\n<li>Health reduced from 1545 to 1515.<\/li>\n<li><strong style=\"color: #0099ff;\">Healing Beam [Q]<\/strong>\n<ul>\n<li>Energy Regeneration interval reduced from 1 to .5 seconds.<\/li>\n<li>Energy Regenerated per interval reduced from 6 to 2.5.<\/li>\n<li>Additional functionality: Healing Beam UI now displays the portrait and name of Heroic targets while active.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color: #0099ff;\">Safeguard [W]<\/strong>\n<ul>\n<li>Armor reduced from 35 to 30.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color: #0099ff;\">Stim Drone [R1]<\/strong>\n<ul>\n<li>Cooldown reduced from 90 to 70 seconds.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><strong style=\"color: #9900ff;\">Talents<\/strong><\/p>\n<ul>\n<li><strong>Level 1<\/strong>\n<ul>\n<li><strong style=\"color: #0099ff;\">Life Support [Q]<\/strong>\n<ul>\n<li>New functionality: For the first 2 seconds of Energy Regeneration, regenerate 100% more Energy.<\/li>\n<li>Passive: Increase your Maximum Energy by 10.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color: #0099ff;\">Clear! [E]<\/strong>\n<ul>\n<li>Additional functionality: Heroes hit by Displacement Grenade restore 3 Energy.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Level 4<\/strong>\n<ul>\n<li><strong style=\"color: #0099ff;\">Cellular Reactor [Active]<\/strong>\n<ul>\n<li>Healing duration reduced from 4 to 3 seconds.<\/li>\n<li>Healing amount reduced from 40 to 30% maximum Health.<\/li>\n<li>Cooldown reduced from 45 to 20 seconds.<\/li>\n<li>Additional functionality:\n<ul>\n<li>Passive: Regenerate 2 Energy each time Safeguard reduces damage, up to 10 per cast.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color: #0099ff;\">Trauma Trigger [Passive]<\/strong>\n<ul>\n<li>Cooldown increased from 20 to 40 seconds.<\/li>\n<li>Additional functionality:\n<ul>\n<li>Passive: Increase Caduceus Reactor\u2019s healing from 2 to 4% maximum Health.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color: #0099ff;\">Blast Shield [E]<\/strong>\n<ul>\n<li>New functionality: Heroes hit by Displacement Grenade are slowed by 50% for 1 second after being knocked back and grant Lt. Morales a Shield equal to 6% of her maximum Health, stacking up to 5 times.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Level 10<\/strong>\n<ul>\n<li><strong style=\"color: #0099ff;\">Medivac Dropship [R2]<\/strong>\n<ul>\n<li>Additional functionality: Grants the Reinforcements ability, allowing Lt. Morales to call down a Medivac Dropship at the Hall of Storms that allies can enter for 10 seconds to travel to your original cast location.<\/li>\n<li>Cooldowns reduced from 60 to 45 seconds.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Level 13<\/strong>\n<ul>\n<li><strong style=\"color: #0099ff;\">System Shock [E]<\/strong>\n<ul>\n<li>Duration reduced from 4 to 3 seconds.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color: #0099ff;\">Second Opinion [E]<\/strong>\n<ul>\n<li>Moved to level 20.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color: #0099ff;\">(New) Bedside Manner [E]<\/strong>\n<ul>\n<li>Basic Attacks against Heroes deal 1% of maximum Health as damage. Heroes hit by Displacement Grenade take 6% of maximum Health as damage from Lt. Morales\u2019 next Basic Attack.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Level 16<\/strong>\n<ul>\n<li><strong style=\"color: #0099ff;\">Extended Care [Q]<\/strong>\n<ul>\n<li>Additional functionality: Channeling Healing Beam on a Hero for at least 3 seconds will heal them for 50% of Healing Beam\u2019s base value for 3 seconds once channeling ends.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color: #0099ff;\">First Responder [Q]<\/strong>\n<ul>\n<li>Additional functionality: Also grants Lt. Morales and her Healing Beam target 15% increased movement Speed while active.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color: #0099ff;\">Shield Sequencer [W]<\/strong>\n<ul>\n<li>Additional functionality: Increases the range of Safeguard by 60%<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Level 20<\/strong>\n<ul>\n<li><strong style=\"color: #0099ff;\">Hyperactivity [R1]<\/strong>\n<ul>\n<li>Cooldown reduction reduced from 45 to 35 seconds.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color: #0099ff;\">Safe Zone [R2]<\/strong>\n<ul>\n<li>Protected duration increased from 2 to 3 seconds.<\/li>\n<li>Additional functionality: Reduces the cooldown of Medivac Dropship abilities by 15 seconds.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color: #0099ff;\">Reinforcements [Active]<\/strong>\n<ul>\n<li>Removed.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color: #0099ff;\">(New) Hospice Care [W]<\/strong>\n<ul>\n<li>Safeguard grants its target Unkillable for 1 second. If the target is under 50% maximum Health when this effect ends, they are healed for 8% of their maximum Health.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<blockquote><p><strong>Developer Comment: <\/strong>While Lt. Morales has been performing well at all levels of play, we felt her talents options could use a little spice. We also thought it was appropriate to bake in the old \u00ab\u00a0Reinforcements\u00a0\u00bb talent from level 20 into the Medivac Dropship Heroic. This should give Morales a little more flexibility in shuttling her allies around earlier in the game.<\/p><\/blockquote>\n<p><a href=\"#return\">Return to Top<\/a><\/p>\n<hr \/>\n<h3><a id=\"heroes\" name=\"heroes\"><\/a>Heroes<\/h3>\n<table class=\"table table-condensed\">\n<tbody>\n<tr>\n<th style=\"text-align: center; font-size: 16px;\"><a href=\"#tank\"><strong>TANK<\/strong><\/a><\/th>\n<th style=\"text-align: center; font-size: 16px;\"><a href=\"#bruiser\"><strong>BRUISER<\/strong><\/a><\/th>\n<th style=\"text-align: center; font-size: 16px;\"><a href=\"#healer\"><strong>HEALER<\/strong><\/a><\/th>\n<th style=\"text-align: center; font-size: 16px;\"><a href=\"#ranged\"><strong>RANGED<\/strong><\/a><\/th>\n<\/tr>\n<tr>\n<td style=\"text-align: center; font-size: 14px;\"><a href=\"#blaze\">Blaze<\/a><\/td>\n<td style=\"text-align: center; font-size: 14px;\"><a href=\"#artanis\">Artanis<\/a><\/td>\n<td style=\"text-align: center; font-size: 14px;\"><a href=\"#kharazim\">Kharazim<\/a><\/td>\n<td style=\"text-align: center; font-size: 14px;\"><a href=\"#azmodan\">Azmodan<\/a><\/td>\n<\/tr>\n<tr>\n<td style=\"text-align: center; font-size: 14px;\"><a href=\"#muradin\">Muradin<\/a><\/td>\n<td style=\"text-align: center; font-size: 14px;\"><a href=\"#dehaka\">Dehaka<\/a><\/td>\n<td style=\"text-align: center; font-size: 14px;\"><a href=\"#lucio\">Lucio<\/a><\/td>\n<td style=\"text-align: center; font-size: 14px;\"><a href=\"#cassia\">Cassia<\/a><\/td>\n<\/tr>\n<tr>\n<td><\/td>\n<td><\/td>\n<td style=\"text-align: center; font-size: 14px;\"><a href=\"#stukov\">Stukov<\/a><\/td>\n<td style=\"text-align: center; font-size: 14px;\"><a href=\"#falstad\">Falstad<\/a><\/td>\n<\/tr>\n<tr>\n<td><\/td>\n<td><\/td>\n<td style=\"text-align: center; font-size: 14px;\"><a href=\"#tyrande\">Tyrande<\/a><\/td>\n<td style=\"text-align: center; font-size: 14px;\"><a href=\"#jaina\">Jaina<\/a><\/td>\n<\/tr>\n<tr>\n<td><\/td>\n<td><\/td>\n<td><\/td>\n<td style=\"text-align: center; font-size: 14px;\"><a href=\"#zagara\">Zagara<\/a><\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p><a href=\"#return\">Return to Top<\/a><\/p>\n<hr \/>\n<h3><strong style=\"color: #0099ff;\"><a id=\"tank\" name=\"tank\"><\/a>Tank<\/strong><\/h3>\n<h4><a id=\"blaze\" name=\"blaze\"><\/a>Blaze<\/h4>\n<p><strong style=\"color: #9900ff;\">Base<\/strong><\/p>\n<ul>\n<li><strong style=\"color: #0099ff;\">Flame Stream [Q]<\/strong>\n<ul>\n<li>Damage reduced from 83 to 76.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color: #0099ff;\">Pyromania [D]<\/strong>\n<ul>\n<li>Flame Stream cooldown reduction reduced from 5 to 4 seconds.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><strong style=\"color: #9900ff;\">Talents<\/strong><\/p>\n<ul>\n<li><strong>Level 4<\/strong>\n<ul>\n<li><strong style=\"color: #0099ff;\">Oil Dispersal [W]<\/strong>\n<ul>\n<li>Cooldown reduction reduced from 1 to .75 seconds.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Level 13<\/strong>\n<ul>\n<li><strong style=\"color: #0099ff;\">Collision Course [E]<\/strong>\n<ul>\n<li>Damaged reduced from 325 to 275.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<blockquote><p><strong>Developer Comment: <\/strong>Blaze has been successful in making a big splash, but his damage is helping his team secure kills more frequently than we would like.<\/p><\/blockquote>\n<p><a href=\"#return\">Return to Top<\/a><\/p>\n<h4><a id=\"muradin\" name=\"muradin\"><\/a>Muradin<\/h4>\n<p><strong style=\"color: #9900ff;\">Talents<\/strong><\/p>\n<ul>\n<li><strong>Level 1<\/strong>\n<ul>\n<li><strong style=\"color: #0099ff;\">Perfect Storm [Q]<\/strong>\n<ul>\n<li>Storm Bolt damage bonus per Heroic Basic Attack increased from 0.5 to 0.75.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Level 4<\/strong>\n<ul>\n<li><strong style=\"color: #0099ff;\">Sledgehammer [Q]<\/strong>\n<ul>\n<li>Additional functionality: Increase Storm Bolt&rsquo;s cooldown reduction from Basic Attacks by 0.25 seconds.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<blockquote><p><strong>Developer Comment: <\/strong>We\u2019re happy with how Muradin is playing with his level unlock, so we\u2019re keeping it, and polishing up Perfect Storm and Sledgehammer.<\/p><\/blockquote>\n<p><a href=\"#return\">Return to Top<\/a><\/p>\n<hr \/>\n<h3><strong style=\"color: #0099ff;\"><a id=\"bruiser\" name=\"bruiser\"><\/a>Bruiser<\/strong><\/h3>\n<h4><a id=\"artanis\" name=\"artanis\"><\/a>Artanis<\/h4>\n<p><strong style=\"color: #9900ff;\">Base<\/strong><\/p>\n<ul>\n<li><strong style=\"color: #0099ff;\">Twin Blades [W]<\/strong>\n<ul>\n<li>Charge range increased from 3 to 3.5.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color: #0099ff;\">Phase Prism [E]<\/strong>\n<ul>\n<li>Cast time increased from .0625 seconds to .25 seconds.<\/li>\n<li>New functionality:\n<ul>\n<li>Artanis no longer has to channel while the Phase Prism missile is active.<\/li>\n<li>Artanis gains Unstoppable for 1.5 seconds after swapping with an enemy Hero.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color: #0099ff;\">Purifier Beam [R2]<\/strong>\n<ul>\n<li>Cooldown reduced from 80 to 70 seconds.<\/li>\n<li>Mana cost reduced from 80 to 65.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><strong style=\"color: #9900ff;\">Talents<\/strong><\/p>\n<ul>\n<li><strong>Level 1<\/strong>\n<ul>\n<li><strong style=\"color: #0099ff;\">Reactive Parry [W]<\/strong>\n<ul>\n<li>New functionality: Hitting enemy Heroes with Twin Blades or Blade Dash grants a charge of Block for 50 Physical Armor. Stacks up to 2 times.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Level 4<\/strong>\n<ul>\n<li><strong style=\"color: #0099ff;\">Shield Battery [Trait]<\/strong>\n<ul>\n<li>New functionality:\n<ul>\n<li>Shield Overload\u2019s cooldown recharges 125% faster while active.<\/li>\n<li>Passive: Reduce Shield Overload\u2019s cooldown by 4 seconds.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Level 7<\/strong>\n<ul>\n<li><strong style=\"color: #0099ff;\">Follow Through [Passive]<\/strong>\n<ul>\n<li>Removed.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color: #0099ff;\">(New) Final Cut [Passive]<\/strong>\n<ul>\n<li>After using an Ability, your next Basic Attack within 6 seconds deals 40% more damage. When under 25% health, this bonus is increased to 60%.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Level 16<\/strong>\n<ul>\n<li><strong style=\"color: #0099ff;\">Blades of a Templar [Passive]<\/strong>\n<ul>\n<li>Attack speed bonus reduced from 30% to 20%.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Level 20<\/strong>\n<ul>\n<li><strong style=\"color: #0099ff;\">Zealot Charge [W]<\/strong>\n<ul>\n<li>Distance bonus amount reduced from 100% to 75%.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<blockquote><p><strong>Developer Comment: <\/strong>Artanis has long struggled to get value out of his swaps when facing heavy CC teams and this has a large impact on his viability, especially in higher levels of play. We&rsquo;re giving him a brief window of unstoppability after swapping with Phase Prism, as well as improving the general usability of the ability. We&rsquo;re also giving him a teensy bit more range on his Twin Blades charge. All of these changes combined should help Artanis feel a bit more impactful and safe in team fights.<\/p><\/blockquote>\n<p><a href=\"#return\">Return to Top<\/a><\/p>\n<h4><a id=\"dehaka\" name=\"dehaka\"><\/a>Dehaka<\/h4>\n<p><strong style=\"color: #9900ff;\">Base<\/strong><\/p>\n<ul>\n<li><strong style=\"color: #0099ff;\">Basic Attack<\/strong>\n<ul>\n<li>Attacks per second increased from 1.11 to 1.25.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color: #0099ff;\">Burrow [E]<\/strong>\n<ul>\n<li>Additional functionality: Dehaka can move at 50% Movement Speed during Burrow.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><strong style=\"color: #9900ff;\">Talents<\/strong><\/p>\n<ul>\n<li><strong>Level 4<\/strong>\n<ul>\n<li><strong style=\"color: #0099ff;\">Lurker Strain [E]<\/strong>\n<ul>\n<li>Additional functionality: Deal 125 damage to enemies hit by Burrow.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color: #0099ff;\">One-Who-Collects [Trait]<\/strong>\n<ul>\n<li>Additional functionality: Dark Swarm deals 40% more damage to Mercenaries.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Level 7<\/strong>\n<ul>\n<li><strong style=\"color: #0099ff;\">Feeding Frenzy [Q]<\/strong>\n<ul>\n<li>Cooldown reduction reduced from 2 to 1.75 seconds.<\/li>\n<li>Additional functionality: Increases the duration of Drag by .5 seconds.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color: #0099ff;\">Paralyzing Enzymes [Q]<\/strong>\n<ul>\n<li>New functionality: Passive: Drag Slows enemies by 40% for 2 seconds after it ends.<\/li>\n<li>Gambit: When Drag ends deal an additional 280 damage to the target over 2 seconds. Each death reduces this damage by 40, up to 5 times.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Level 13<\/strong>\n<ul>\n<li><strong style=\"color: #0099ff;\">Ferocious Stalker [W]<\/strong>\n<ul>\n<li>Damage bonus increased from 50% to 60%.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Level 16<\/strong>\n<ul>\n<li><strong style=\"color: #0099ff;\">Tunneling Claws [E]<\/strong>\n<ul>\n<li>New functionality: Increase Movement Speed during Burrow to 125%<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color: #0099ff;\">Pack Leader [Z]<\/strong>\n<ul>\n<li>Additional functionality: Gain 15% increased Attack Speed while in a bush and for 5 seconds after.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<blockquote><p><strong>Developer Comment: <\/strong>Much essence left to collect. Must collect faster.<\/p><\/blockquote>\n<p><a href=\"#return\">Return to Top<\/a><\/p>\n<hr \/>\n<h3><strong style=\"color: #0099ff;\"><a id=\"healer\" name=\"healer\"><\/a>Healer<\/strong><\/h3>\n<h4><a id=\"kharazim\" name=\"kharazim\"><\/a>Kharazim<\/h4>\n<p><strong style=\"color: #9900ff;\">Talents<\/strong><\/p>\n<ul>\n<li><strong>Level 20<\/strong>\n<ul>\n<li><strong style=\"color: #0099ff;\">(New) Fists of Legend [Trait]<\/strong>\n<ul>\n<li>Gain 50% of the benefit from both level 1 talents that were not chosen.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<blockquote><p><strong>Developer Comment: <\/strong>Kharazim has Transcended past the desire for Insight\u2026 because he has Iron Fists. Or something like that.<\/p><\/blockquote>\n<p><a href=\"#return\">Return to Top<\/a><\/p>\n<h4><a id=\"lucio\" name=\"lucio\"><\/a>Lucio<\/h4>\n<p><strong style=\"color: #9900ff;\">Talents<\/strong><\/p>\n<ul>\n<li><strong>Level 10<\/strong>\n<ul>\n<li><strong style=\"color: #0099ff;\">High Five [R2]<\/strong>\n<ul>\n<li>Ally healing reduced from 250 to 230.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Level 13<\/strong>\n<ul>\n<li><strong style=\"color: #0099ff;\">Slip [Z]<\/strong>\n<ul>\n<li>Changed functionality: While Wall Ride is active passing near an enemy Hero increases its Movement Speed bonus to 40%, and grants 15 Armor, for 1 second.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Level 20<\/strong>\n<ul>\n<li><strong style=\"color: #0099ff;\">Mixing Fire [R2]<\/strong>\n<ul>\n<li>Removed functionality: Casting High Five on an enemy Hero no longer heals or grants Unstoppable to Lucio.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<blockquote><p><strong>Developer Comment: <\/strong>Lucio continues to be a powerful force at high level play. We\u2019re again targeting his survivability when played in this style to allow his opponents more room to punish him. We generally don\u2019t prefer to remove functionality, so we will be keeping an eye on Mixing Fire to see if it needs an injection of fun in coming patches.<\/p><\/blockquote>\n<p><a href=\"#return\">Return to Top<\/a><\/p>\n<h4><a id=\"stukov\" name=\"stukov\"><\/a>Stukov<\/h4>\n<p><strong style=\"color: #9900ff;\">Talents<\/strong><\/p>\n<ul>\n<li><strong>Level 1<\/strong>\n<ul>\n<li><strong style=\"color: #0099ff;\">Fetid Touch [W]<\/strong>\n<ul>\n<li>Additional functionality: Ranged attacks and Melee attacks are now toggleable with an active.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<blockquote><p><strong>Developer Comment: <\/strong>We greatly appreciate and agree on the feedback of us combining Spine Launcher with Fetid Touch last patch. To give player\u2019s back control, we have made the Talent grant the ability to toggle between both ranged or melee attack modes.<\/p><\/blockquote>\n<p><a href=\"#return\">Return to Top<\/a><\/p>\n<h4><a id=\"tyrande\" name=\"tyrande\"><\/a>Tyrande<\/h4>\n<p><strong style=\"color: #9900ff;\">Base<\/strong><\/p>\n<ul>\n<li><strong style=\"color: #0099ff;\">Sentinel [W]<\/strong>\n<ul>\n<li>Additional functionality: If an enemy Hero dies while revealed by Sentinel, reset its cooldown.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color: #0099ff;\">Hunter\u2019s Mark [D]<\/strong>\n<ul>\n<li>Additional functionality: Tyrande\u2019s Basic Attacks heal for 1% of her maximum Health, doubled against Marked targets.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><strong style=\"color: #9900ff;\">Talents<\/strong><\/p>\n<ul>\n<li><strong>Level 1<\/strong>\n<ul>\n<li><strong style=\"color: #0099ff;\">Trueshot Aura [Active]<\/strong>\n<ul>\n<li>Passive bonus Attack Damage increased from 15% to 30%.<\/li>\n<li>Activation aura Attack Damage increased from 25% to 30%.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Level 4<\/strong>\n<ul>\n<li><strong style=\"color: #0099ff;\">Mark of Mending [D]<\/strong>\n<ul>\n<li>New functionality: Basic Attacks against Marked targets Heal all nearby allied Heroes for 4% of their maximum Health.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Level 13<\/strong>\n<ul>\n<li><strong style=\"color: #0099ff;\">Ranger\u2019s Mark [D]<\/strong>\n<ul>\n<li>Cooldown reduction of Hunter\u2019s Mark per Basic Attack from 1 to 2 seconds.<\/li>\n<li>Cooldown reduction of Lunar Flare from Basic Attacks against Marked targets from 3 to 4 seconds.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Level 16<\/strong>\n<ul>\n<li><strong style=\"color: #0099ff;\">Darnassian Archery [Passive]<\/strong>\n<ul>\n<li>Stacking bonus damage from 10% to 12%.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<blockquote><p><strong>Developer Comment: <\/strong>We love Tyrande\u2019s Healing niche in the Nexus but wanted to give her a couple of spicy baseline updates, as well as tune-up a few of her under-performing Talents.<\/p><\/blockquote>\n<p><a href=\"#return\">Return to Top<\/a><\/p>\n<hr \/>\n<h3><strong style=\"color: #0099ff;\"><a id=\"ranged\" name=\"ranged\"><\/a>Ranged<\/strong><\/h3>\n<h4><a id=\"azmodan\" name=\"azmodan\"><\/a>Azmodan<\/h4>\n<p><strong style=\"color: #9900ff;\">Base<\/strong><\/p>\n<ul>\n<li><strong style=\"color: #0099ff;\">Demonic Invasion [R1]<\/strong>\n<ul>\n<li>Cooldown increased from 90 to 100 seconds.<\/li>\n<li>Demon Grunt explosion damage reduced from 97.5 to 88.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><strong style=\"color: #9900ff;\">Talents<\/strong><\/p>\n<ul>\n<li><strong>Level 4<\/strong>\n<ul>\n<li><strong style=\"color: #0099ff;\">Hellforged Armor [W]<\/strong>\n<ul>\n<li>Armor bonus reduced from 25 to 20.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<blockquote><p><strong>Developer Comment: <\/strong>*bonking motions with the nerf bat*<\/p><\/blockquote>\n<p><a href=\"#return\">Return to Top<\/a><\/p>\n<h4><a id=\"cassia\" name=\"cassia\"><\/a>Cassia<\/h4>\n<p><strong style=\"color: #9900ff;\">Base<\/strong><\/p>\n<ul>\n<li><strong style=\"color: #0099ff;\">Blinding Light [W]<\/strong>\n<ul>\n<li>Blinded damage bonus reduced from 20% to 15%.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><strong style=\"color: #9900ff;\">Talents<\/strong><\/p>\n<ul>\n<li><strong>Level 1<\/strong>\n<ul>\n<li><strong style=\"color: #0099ff;\">Thunderstroke [Q]<\/strong>\n<ul>\n<li>Initial damage bonus reduced from 25 to 15.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Level 7<\/strong>\n<ul>\n<li><strong style=\"color: #0099ff;\">Seraph&rsquo;s Hymn [W]<\/strong>\n<ul>\n<li>Additional Blinded damage bonus increased from 10% to 15%.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color: #0099ff;\">Surge of Light [D]<\/strong>\n<ul>\n<li>Damage reduced from 240 to 220.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<blockquote><p><strong>Developer Comment: <\/strong>We like the role Cassia is filling as an almost Bruiser style Ranged Assassin, but she\u2019s doing so with too much burst damage.<\/p><\/blockquote>\n<p><a href=\"#return\">Return to Top<\/a><\/p>\n<h4><a id=\"falstad\" name=\"falstad\"><\/a>Falstad<\/h4>\n<p><strong style=\"color: #9900ff;\">Talents<\/strong><\/p>\n<ul>\n<li><strong>Level 1<\/strong>\n<ul>\n<li><strong style=\"color: #0099ff;\">Gathering Storm [Q]<\/strong>\n<ul>\n<li>Damage bonus per stack increased from 0.4% to 0.5%.<\/li>\n<li>Additional functionality: After hitting 30 Heroes with Hammerang, increase its damage by 15%.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color: #0099ff;\">Dishonorable Discharge [W]<\/strong>\n<ul>\n<li>Additional functionality: At 30% damage bonus, reduce Lightning Rod&rsquo;s cooldown by an additional 2 seconds.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color: #0099ff;\">Frequent Flyer [Active]<\/strong>\n<ul>\n<li>Duration reduced from 5 to 4 seconds.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Level 7<\/strong>\n<ul>\n<li><strong style=\"color: #0099ff;\">Secret Weapon [Q]<\/strong>\n<ul>\n<li>Damage bonus reduced from 90% to 75%.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color: #0099ff;\">BOOMerang [Q]<\/strong>\n<ul>\n<li>Damage bonus increased from 75% to 100%.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<blockquote><p><strong>Developer Comment: <\/strong>Falstad\u2019s Basic Attack talents have become a dominant playstyle, so we\u2019re rebalancing his early talents. While we\u2019re not bringing Dishonorable Discharge\u2019s cooldown reset earlier, we feel this compromise still helps the old bird without overly frustrating his foes.<\/p><\/blockquote>\n<p><a href=\"#return\">Return to Top<\/a><\/p>\n<h4><a id=\"jaina\" name=\"jaina\"><\/a>Jaina<\/h4>\n<p><strong style=\"color: #9900ff;\">Talents<\/strong><\/p>\n<ul>\n<li><strong>Level 4<\/strong>\n<ul>\n<li><strong style=\"color: #0099ff;\">Frost Shards [Q]<\/strong>\n<ul>\n<li>Frost Bolt pierce increased from one to two additional targets.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Level 7<\/strong>\n<ul>\n<li><strong style=\"color: #0099ff;\">Ice Lance [Q]<\/strong>\n<ul>\n<li>Cooldown reduction increased from 1.25 to 1.5 seconds.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color: #0099ff;\">Ice Floes [E]<\/strong>\n<ul>\n<li>Changed functionality: Cone of Cold hitting an enemy Hero reduces its cooldown by 2 seconds, doubled if they are chilled, up to a maximum of 8 seconds per cast.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Level 10<\/strong>\n<ul>\n<li><strong style=\"color: #0099ff;\">Ring of Frost [R1]<\/strong>\n<ul>\n<li>Cooldown reduced from 80 seconds to 70 seconds.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Level 16<\/strong>\n<ul>\n<li><strong style=\"color: #0099ff;\">Northern Exposure [W]<\/strong>\n<ul>\n<li>Armor reduction increased from 20 to 25.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color: #0099ff;\">Cold Snap [R1]<\/strong>\n<ul>\n<li>Cooldown reduction increased from 10 to 15 seconds.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<blockquote><p><strong>Developer Comment: <\/strong>Jaina\u2019s talents have started to freeze in place, so we\u2019re hoping this gets them moving around.<\/p><\/blockquote>\n<p><a href=\"#return\">Return to Top<\/a><\/p>\n<h4><a id=\"zagara\" name=\"zagara\"><\/a>Zagara<\/h4>\n<p><strong style=\"color: #9900ff;\">Base<\/strong><\/p>\n<ul>\n<li><strong style=\"color: #0099ff;\">Basic Attack<\/strong>\n<ul>\n<li>Attack range increased from 5.5 to 6.6.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color: #0099ff;\">Creep Tumor [D]<\/strong>\n<ul>\n<li>Removed functionality: No longer increases Zagara&rsquo;s attack range.<\/li>\n<li>Move Speed bonus for Zagara&rsquo;s summons increased from 20% to 30%.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color: #0099ff;\">Baneling Barrage [Q]<\/strong>\n<ul>\n<li>Charges reduced from 4 to 2.<\/li>\n<li>Cast time increased from .0625 to .125 seconds.<\/li>\n<li>Additionality functionality: Launches two Banelings per cast.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color: #0099ff;\">Infested Drop [E]<\/strong>\n<ul>\n<li>Roachling Basic Attack damage increased from 27 to 30.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><strong style=\"color: #9900ff;\">Talents<\/strong><\/p>\n<ul>\n<li><strong>Level 16<\/strong>\n<ul>\n<li><strong style=\"color: #0099ff;\">Jagged Barbs [D]<\/strong>\n<ul>\n<li>Attack damage bonus increased from 40% to 50%.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Level 20<\/strong>\n<ul>\n<li><strong style=\"color: #0099ff;\">Fury of the Storm [Passive]<\/strong>\n<ul>\n<li>Removed.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color: #0099ff;\">(New) Broodmother [Q]<\/strong>\n<ul>\n<li>Every 3rd Basic Attack also launches a Baneling towards the target.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color: #0099ff;\">(New) Pack Instincts [W]<\/strong>\n<ul>\n<li>Zagara and her summons deal 25% more damage to enemies attacked by a Hunter Killer in the last 3 seconds.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<blockquote><p><strong>Developer Comment: <\/strong>Zagara\u2019s abilities have always had higher than normal variance in their effectiveness. We think the increased Movement Speed, and larger barrage, will leave her in a more reliable spot. We\u2019re also adding some level 20s that play into her Zerg style.<\/p><\/blockquote>\n<p><a href=\"#return\">Return to Top<\/a><\/p>\n<hr \/>\n<h3><a id=\"bugs\" name=\"bugs\"><\/a>Bug Fixes<\/h3>\n<p><strong style=\"color: #9900ff;\">Heroes<\/strong><\/p>\n<ul>\n<li><strong style=\"color: #0099ff;\">Kharazim<\/strong>\n<ul>\n<li>Insight grants its full cooldown reduction to Radiant Dash.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color: #0099ff;\">Johanna<\/strong>\n<ul>\n<li>Shield Glare&rsquo;s damage now scales with level.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><a href=\"#return\">Return to Top<\/a><\/p>\n<hr \/>\n<p style=\"text-align: center; font-size: 14px;\">Click <a href=\"https:\/\/us.forums.blizzard.com\/en\/heroes\/\" target=\"_blank\" rel=\"noopener\">here<\/a> to discuss this post with other players in the official Heroes of the Storm forums.<\/p>\n<p style=\"text-align: center;\"><strong><img decoding=\"async\" class=\"no-border; no-shadow\" src=\"https:\/\/bnetcmsus-a.akamaihd.net\/cms\/content_folder_media\/g6\/G6G0N80EOC941426801305139.png\" alt=\"\" \/><\/strong><\/p>\n<\/div>\n<\/div>\n<div class=\"space-adaptive-medium\"><\/div>\n<\/article>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>\n<strong>Blizzard<\/strong> a d\u00e9ploy\u00e9 un patch d&rsquo;\u00e9quilibrage sur les serveurs de jeu. Il am\u00e8ne un rework pour Lt. Moral\u00e8s et des changements majeurs sur les arbres de talents de Dehaka, Artanis, Jaina.<\/p>\n<p>Les h\u00e9ros impact\u00e9s sont :<\/p>\n<ul>\n<li>Blaze, Muradin,<\/li>\n<li>Artanis, Dehaka,<\/li>\n<li>Kharazim, L\u00facio, Stukov, Tyrande,<\/li>\n<li>Azmodan, Cassia, Falstad, Jaina, Zagara.<\/li>\n<\/ul>\n<p>La base de donn\u00e9es Psionic Storm est en vacances et sera mise \u00e0 jour d\u00e9but ao\u00fbt !<\/p>\n<p> <a class=\"more-link\" href=\"https:\/\/psionic-storm.com\/fr\/patch-notes-mise-a-jour-du-20-juillet-2021\/\">Lire la suite&nbsp;&raquo;<\/a><\/p>\n","protected":false},"author":67,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[3,944],"tags":[],"class_list":["post-26194","post","type-post","status-publish","format-standard","hentry","category-news","category-patch"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v26.9 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Patch notes : mise \u00e0 jour du 20 juillet 2021 - Psionic Storm - L&#039;actualit\u00e9 Heroes of the Storm en Fran\u00e7ais<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/psionic-storm.com\/fr\/patch-notes-mise-a-jour-du-20-juillet-2021\/\" \/>\n<meta property=\"og:locale\" content=\"fr_FR\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Patch notes : mise \u00e0 jour du 20 juillet 2021 - Psionic Storm - L&#039;actualit\u00e9 Heroes of the Storm en Fran\u00e7ais\" \/>\n<meta property=\"og:description\" content=\"Blizzard a d\u00e9ploy\u00e9 un patch d&rsquo;\u00e9quilibrage sur les serveurs de jeu. Il am\u00e8ne un rework pour Lt. Moral\u00e8s et des changements majeurs sur les arbres de talents de Dehaka, Artanis, Jaina. Les h\u00e9ros impact\u00e9s sont : Blaze, Muradin, Artanis, Dehaka, Kharazim, L\u00facio, Stukov, Tyrande, Azmodan, Cassia, Falstad, Jaina, Zagara. La base de donn\u00e9es Psionic Storm est en vacances et sera mise \u00e0 jour d\u00e9but ao\u00fbt ! 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Le patch semble tr\u00e8s consensuel et am\u00e8ne logiquement des nerfs pour (survie et d\u00e9g\u00e2ts), (survie), (ballistospores), (araign\u00e9es) et des buffs pour (survie) qui s'est pris des nerfs trop violents sur le dernier patch, comme nous l'avions anticip\u00e9. prend des\u2026","rel":"","context":"Dans &quot;Actualit\u00e9s&quot;","block_context":{"text":"Actualit\u00e9s","link":"https:\/\/psionic-storm.com\/fr\/categories\/news\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/psionic-storm.com\/wp-content\/uploads\/2015\/06\/patch-notes.jpg?resize=350%2C200&ssl=1","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/psionic-storm.com\/wp-content\/uploads\/2015\/06\/patch-notes.jpg?resize=350%2C200&ssl=1 1x, https:\/\/i0.wp.com\/psionic-storm.com\/wp-content\/uploads\/2015\/06\/patch-notes.jpg?resize=525%2C300&ssl=1 1.5x, https:\/\/i0.wp.com\/psionic-storm.com\/wp-content\/uploads\/2015\/06\/patch-notes.jpg?resize=700%2C400&ssl=1 2x"},"classes":[]},{"id":15387,"url":"https:\/\/psionic-storm.com\/fr\/patch-notes-equilibrage-du-31-octobre-2018\/","url_meta":{"origin":26194,"position":1},"title":"Patch notes : \u00e9quilibrage du 31 octobre 2018","author":"HerrVigg","date":"mercredi 31 octobre 2018","format":false,"excerpt":"Blizzard a d\u00e9ploy\u00e9 un patch d'\u00e9quilibrage sur les serveurs de jeu. En particulier il am\u00e8ne des nerfs pr\u00e9visibles sur (mais suffisants ?), un nerf assez inattendu sur les capacit\u00e9s globales de et et des nerfs sur les soins de et . Les h\u00e9ros affect\u00e9s sont : . Voici les d\u00e9tails\u2026","rel":"","context":"Dans &quot;Actualit\u00e9s&quot;","block_context":{"text":"Actualit\u00e9s","link":"https:\/\/psionic-storm.com\/fr\/categories\/news\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/psionic-storm.com\/wp-content\/uploads\/2015\/06\/patch-notes-896x498.jpg?resize=350%2C200&ssl=1","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/psionic-storm.com\/wp-content\/uploads\/2015\/06\/patch-notes-896x498.jpg?resize=350%2C200&ssl=1 1x, https:\/\/i0.wp.com\/psionic-storm.com\/wp-content\/uploads\/2015\/06\/patch-notes-896x498.jpg?resize=525%2C300&ssl=1 1.5x, https:\/\/i0.wp.com\/psionic-storm.com\/wp-content\/uploads\/2015\/06\/patch-notes-896x498.jpg?resize=700%2C400&ssl=1 2x"},"classes":[]},{"id":23956,"url":"https:\/\/psionic-storm.com\/fr\/patch-notes-correctifs-du-5-septembre-2019\/","url_meta":{"origin":26194,"position":2},"title":"Patch notes : correctifs du 5 septembre 2019","author":"HerrVigg","date":"jeudi  5 septembre 2019","format":false,"excerpt":"Blizzard a d\u00e9ploy\u00e9 une petite mise \u00e0 jour sur les serveurs de jeu pour quelques correctifs concernant . Et non, le dernier patch n'a pas rendu particuli\u00e8rement plus OP loin s'en faut ;) Voici le contenu du patch : Notes de mise \u00e0 jour pour Heroes of the Storm -\u2026","rel":"","context":"Dans &quot;Actualit\u00e9s&quot;","block_context":{"text":"Actualit\u00e9s","link":"https:\/\/psionic-storm.com\/fr\/categories\/news\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/psionic-storm.com\/wp-content\/uploads\/correctifs-896x498.jpg?resize=350%2C200&ssl=1","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/psionic-storm.com\/wp-content\/uploads\/correctifs-896x498.jpg?resize=350%2C200&ssl=1 1x, https:\/\/i0.wp.com\/psionic-storm.com\/wp-content\/uploads\/correctifs-896x498.jpg?resize=525%2C300&ssl=1 1.5x, https:\/\/i0.wp.com\/psionic-storm.com\/wp-content\/uploads\/correctifs-896x498.jpg?resize=700%2C400&ssl=1 2x"},"classes":[]},{"id":11949,"url":"https:\/\/psionic-storm.com\/fr\/patch-notes-correctifs-du-25-octobre-2017\/","url_meta":{"origin":26194,"position":3},"title":"Patch notes : correctifs du 25 octobre 2017","author":"HerrVigg","date":"mercredi 25 octobre 2017","format":false,"excerpt":"Blizzard a d\u00e9ploy\u00e9 un petit patch correctif qui concerne notamment et . Notes de mise \u00e0 jour pour Heroes of the Storm (correctif du 25 octobre 2017) [Blizzard] Une nouvelle mise \u00e0 jour pour Heroes of the Storm vient d\u2019\u00eatre d\u00e9ploy\u00e9e. Elle contient quelques corrections de bugs. 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