{"id":11806,"date":"2017-09-18T19:50:12","date_gmt":"2017-09-18T17:50:12","guid":{"rendered":"https:\/\/psionic-storm.com\/?p=11806"},"modified":"2017-09-18T19:51:04","modified_gmt":"2017-09-18T17:51:04","slug":"patch-notes-ptr-ana","status":"publish","type":"post","link":"https:\/\/psionic-storm.com\/it\/patch-notes-ptr-ana\/","title":{"rendered":"Patch notes PTR : Ana"},"content":{"rendered":"<p><img loading=\"lazy\" decoding=\"async\" width=\"896\" height=\"542\" src=\"https:\/\/psionic-storm.com\/wp-content\/uploads\/ana-wallpaper-896x542.jpg\" alt=\"\" class=\"aligncenter size-large wp-image-11802\" srcset=\"https:\/\/psionic-storm.com\/wp-content\/uploads\/ana-wallpaper-896x542.jpg 896w, https:\/\/psionic-storm.com\/wp-content\/uploads\/ana-wallpaper-600x363.jpg 600w, https:\/\/psionic-storm.com\/wp-content\/uploads\/ana-wallpaper-768x464.jpg 768w, https:\/\/psionic-storm.com\/wp-content\/uploads\/ana-wallpaper-1536x929.jpg 1536w, https:\/\/psionic-storm.com\/wp-content\/uploads\/ana-wallpaper.jpg 1920w\" sizes=\"(max-width: 896px) 100vw, 896px\" \/><br \/>\n<strong>Blizzard<\/strong> vient de d\u00e9ployer le patch PTR pour tester <a href=\"https:\/\/psionic-storm.com\/lumiere-sur-ana\/\">Ana Amari<\/a> et le nouveau champ de bataille <a href=\"https:\/\/psionic-storm.com\/assaut-sur-la-fonderie-volskaya\/\">Assaut sur la fonderie Volskaya<\/a>. Des am\u00e9liorations de l&#8217;I.A. <a href=\"https:\/\/psionic-storm.com\/sous-le-capot-li-a\/\">mentionn\u00e9es r\u00e9cemment<\/a> sont aussi de la partie.<\/p>\n<p>Mais ce n&#8217;est pas tout, le patch comporte aussi des changements d&#8217;\u00e9quilibrage pour : <a href='\/heroes\/chromie' class='js-popover' data-toggle='popover' data-trigger='hover' title=\"\" data-content=\"&lt;img src=&#039;\/wp-content\/themes\/psionicstorm\/img\/heroes\/avatars\/chromie.jpg&#039; class=&#039;popover-hero-avatar&#039; alt=&#039;Cromie&#039;&gt;&lt;div class=&#039;popover-hero-main&#039;&gt;&lt;h3 class=&#039;popover-hero-name&#039;&gt;&lt;div class=&#039;category-icons&#039;&gt;Cromie &lt;i class=&#039;icon-ranged-assassin&#039;&gt;&lt;\/i&gt;&lt;i class=&#039;icon-warcraft&#039;Warcraft&#039;&gt;&lt;\/i&gt;&lt;\/div&gt;&lt;\/h3&gt;&lt;div class=&#039;popover-hero-title&#039;&gt;Custode del Tempo&lt;\/div&gt;&lt;\/div&gt;\">Chromie<\/a>, <a href='\/heroes\/falstad' class='js-popover' data-toggle='popover' data-trigger='hover' title=\"\" data-content=\"&lt;img src=&#039;\/wp-content\/themes\/psionicstorm\/img\/heroes\/avatars\/falstad.jpg&#039; class=&#039;popover-hero-avatar&#039; alt=&#039;Falstad&#039;&gt;&lt;div class=&#039;popover-hero-main&#039;&gt;&lt;h3 class=&#039;popover-hero-name&#039;&gt;&lt;div class=&#039;category-icons&#039;&gt;Falstad &lt;i class=&#039;icon-ranged-assassin&#039;&gt;&lt;\/i&gt;&lt;i class=&#039;icon-warcraft&#039;Warcraft&#039;&gt;&lt;\/i&gt;&lt;\/div&gt;&lt;\/h3&gt;&lt;div class=&#039;popover-hero-title&#039;&gt;Thane dei Granmartello&lt;\/div&gt;&lt;\/div&gt;\">Falstad<\/a>, <a href='\/heroes\/nova' class='js-popover' data-toggle='popover' data-trigger='hover' title=\"\" data-content=\"&lt;img src=&#039;\/wp-content\/themes\/psionicstorm\/img\/heroes\/avatars\/nova.jpg&#039; class=&#039;popover-hero-avatar&#039; alt=&#039;Nova&#039;&gt;&lt;div class=&#039;popover-hero-main&#039;&gt;&lt;h3 class=&#039;popover-hero-name&#039;&gt;&lt;div class=&#039;category-icons&#039;&gt;Nova &lt;i class=&#039;icon-ranged-assassin&#039;&gt;&lt;\/i&gt;&lt;i class=&#039;icon-starcraft&#039;Starcraft&#039;&gt;&lt;\/i&gt;&lt;\/div&gt;&lt;\/h3&gt;&lt;div class=&#039;popover-hero-title&#039;&gt;Fantasma del Dominio&lt;\/div&gt;&lt;\/div&gt;\">Nova<\/a>, <a href='\/heroes\/abathur' class='js-popover' data-toggle='popover' data-trigger='hover' title=\"\" data-content=\"&lt;img src=&#039;\/wp-content\/themes\/psionicstorm\/img\/heroes\/avatars\/abathur.jpg&#039; class=&#039;popover-hero-avatar&#039; alt=&#039;Abathur&#039;&gt;&lt;div class=&#039;popover-hero-main&#039;&gt;&lt;h3 class=&#039;popover-hero-name&#039;&gt;&lt;div class=&#039;category-icons&#039;&gt;Abathur &lt;i class=&#039;icon-support&#039;&gt;&lt;\/i&gt;&lt;i class=&#039;icon-starcraft&#039;Starcraft&#039;&gt;&lt;\/i&gt;&lt;\/div&gt;&lt;\/h3&gt;&lt;div class=&#039;popover-hero-title&#039;&gt;Maestro dell&#039;evoluzione&lt;\/div&gt;&lt;\/div&gt;\">Abathur<\/a>, <a href='\/heroes\/brightwing' class='js-popover' data-toggle='popover' data-trigger='hover' title=\"\" data-content=\"&lt;img src=&#039;\/wp-content\/themes\/psionicstorm\/img\/heroes\/avatars\/brightwing.jpg&#039; class=&#039;popover-hero-avatar&#039; alt=&#039;Alachiara&#039;&gt;&lt;div class=&#039;popover-hero-main&#039;&gt;&lt;h3 class=&#039;popover-hero-name&#039;&gt;&lt;div class=&#039;category-icons&#039;&gt;Alachiara &lt;i class=&#039;icon-healer&#039;&gt;&lt;\/i&gt;&lt;i class=&#039;icon-warcraft&#039;Warcraft&#039;&gt;&lt;\/i&gt;&lt;\/div&gt;&lt;\/h3&gt;&lt;div class=&#039;popover-hero-title&#039;&gt;Drago Fatato&lt;\/div&gt;&lt;\/div&gt;\">Luisaile<\/a>, <a href='\/heroes\/kharazim' class='js-popover' data-toggle='popover' data-trigger='hover' title=\"\" data-content=\"&lt;img src=&#039;\/wp-content\/themes\/psionicstorm\/img\/heroes\/avatars\/kharazim.jpg&#039; class=&#039;popover-hero-avatar&#039; alt=&#039;Kharazim&#039;&gt;&lt;div class=&#039;popover-hero-main&#039;&gt;&lt;h3 class=&#039;popover-hero-name&#039;&gt;&lt;div class=&#039;category-icons&#039;&gt;Kharazim &lt;i class=&#039;icon-healer&#039;&gt;&lt;\/i&gt;&lt;i class=&#039;icon-diablo&#039;Diablo&#039;&gt;&lt;\/i&gt;&lt;\/div&gt;&lt;\/h3&gt;&lt;div class=&#039;popover-hero-title&#039;&gt;Monaco Veradani&lt;\/div&gt;&lt;\/div&gt;\">Kharazim<\/a>, <a href='\/heroes\/rehgar' class='js-popover' data-toggle='popover' data-trigger='hover' title=\"\" data-content=\"&lt;img src=&#039;\/wp-content\/themes\/psionicstorm\/img\/heroes\/avatars\/rehgar.jpg&#039; class=&#039;popover-hero-avatar&#039; alt=&#039;Rehgar&#039;&gt;&lt;div class=&#039;popover-hero-main&#039;&gt;&lt;h3 class=&#039;popover-hero-name&#039;&gt;&lt;div class=&#039;category-icons&#039;&gt;Rehgar &lt;i class=&#039;icon-healer&#039;&gt;&lt;\/i&gt;&lt;i class=&#039;icon-warcraft&#039;Warcraft&#039;&gt;&lt;\/i&gt;&lt;\/div&gt;&lt;\/h3&gt;&lt;div class=&#039;popover-hero-title&#039;&gt;Sciamano del Circolo della Terra&lt;\/div&gt;&lt;\/div&gt;\">Rehgar<\/a>, <a href='\/heroes\/dehaka' class='js-popover' data-toggle='popover' data-trigger='hover' title=\"\" data-content=\"&lt;img src=&#039;\/wp-content\/themes\/psionicstorm\/img\/heroes\/avatars\/dehaka.jpg&#039; class=&#039;popover-hero-avatar&#039; alt=&#039;Dehaka&#039;&gt;&lt;div class=&#039;popover-hero-main&#039;&gt;&lt;h3 class=&#039;popover-hero-name&#039;&gt;&lt;div class=&#039;category-icons&#039;&gt;Dehaka &lt;i class=&#039;icon-bruiser&#039;&gt;&lt;\/i&gt;&lt;i class=&#039;icon-starcraft&#039;Starcraft&#039;&gt;&lt;\/i&gt;&lt;\/div&gt;&lt;\/h3&gt;&lt;div class=&#039;popover-hero-title&#039;&gt;Capobranco primordiale&lt;\/div&gt;&lt;\/div&gt;\">Dehaka<\/a>, <a href='\/heroes\/johanna' class='js-popover' data-toggle='popover' data-trigger='hover' title=\"\" data-content=\"&lt;img src=&#039;\/wp-content\/themes\/psionicstorm\/img\/heroes\/avatars\/johanna.jpg&#039; class=&#039;popover-hero-avatar&#039; alt=&#039;Johanna&#039;&gt;&lt;div class=&#039;popover-hero-main&#039;&gt;&lt;h3 class=&#039;popover-hero-name&#039;&gt;&lt;div class=&#039;category-icons&#039;&gt;Johanna &lt;i class=&#039;icon-tank&#039;&gt;&lt;\/i&gt;&lt;i class=&#039;icon-diablo&#039;Diablo&#039;&gt;&lt;\/i&gt;&lt;\/div&gt;&lt;\/h3&gt;&lt;div class=&#039;popover-hero-title&#039;&gt;Crociata di Zakarum&lt;\/div&gt;&lt;\/div&gt;\">Johanna<\/a>. Bonne lecture et bons tests !<\/p>\n<div class=\"blizzard\">\n<h6>Notes de mise \u00e0 jour du royaume de test de Heroes of the Storm \u2014 18 septembre 2017 <a class=\"source\" href=\"http:\/\/eu.battle.net\/heroes\/fr\/blog\/21045721\/notes-de-mise-%C3%A0-jour-du-royaume-de-test-de-heroes-of-the-storm-18-septembre-2017-18-09-2017\">[Blizzard]<\/a><\/h6>\n<p><img decoding=\"async\" class=\"article-container__article-banner\" src=\"\/\/bnetcmsus-a.akamaihd.net\/cms\/blog_header\/PYMMQIBMCL0H1493136481309.jpg\" alt=\"\" \/><\/p>\n<p><span style=\"font-size:14px;\"><strong><span style=\"color:#FF8C00;\">Cette mise \u00e0 jour contient \u00e9galement des changements qui seront disponibles en jeu au cours de la semaine.&#160;<\/span><\/strong><\/span><\/p>\n<p><span style=\"font-size: 14px;\">La prochaine mise \u00e0 jour de <\/span><em style=\"font-size: 14px;\">Heroes of the Storm<\/em><span style=\"font-size: 14px;\"> vient d\u2019\u00eatre d\u00e9ploy\u00e9e sur le royaume public de test et restera accessible jusqu\u2019au 25&#160;septembre. Pendant cette p\u00e9riode, vous pourrez tester le nouveau contenu avant la sortie officielle de la mise \u00e0 jour. Comme chaque fois, si vous remarquez des bugs ou rencontrez tout autre probl\u00e8me durant vos sessions de jeu, n\u2019h\u00e9sitez pas \u00e0 consulter le <\/span><a href=\"http:\/\/us.battle.net\/heroes\/en\/forum\/20013840\/\" style=\"font-size: 14px;\">forum de rapport de bug du RPT<\/a><span style=\"font-size: 14px;\"> (en anglais) pour nous faire part de vos exp\u00e9riences.<\/span><\/p>\n<p><a name=\"Return\"><\/a><\/p>\n<hr class=\"image-divider\" \/>\n<h3>Sommaire&#160;:<\/h3>\n<figure class=\"pull-right\">\n<div class=\"image\"><img decoding=\"async\" src=\"https:\/\/bnetcmsus-a.akamaihd.net\/cms\/content_folder_media\/X98HS7YSEWET1505345323832.jpg\" \/><\/div>\n<\/figure>\n<ul>\n<li><span style=\"font-size:14px;\"><a href=\"#general\">G\u00e9n\u00e9ral<\/a><\/span><\/li>\n<li><span style=\"font-size:14px;\"><a href=\"#new-hero\">Nouveau h\u00e9ros<\/a><\/span><\/li>\n<li><span style=\"font-size:14px;\"><a href=\"#battlegrounds\">Champs de bataille<\/a><\/span><\/li>\n<li><span style=\"font-size:14px;\"><a href=\"#ai\">IA<\/a><\/span><\/li>\n<li><span style=\"font-size:14px;\"><a href=\"#sound\">Son<\/a><\/span><\/li>\n<li><span style=\"font-size:14px;\"><a href=\"#ui\">Interface utilisateur<\/a><\/span><\/li>\n<li><span style=\"font-size:14px;\"><a href=\"#heroes\">H\u00e9ros<\/a><\/span><\/li>\n<li><span style=\"font-size:14px;\"><a href=\"#collection\">Collection<\/a><\/span><\/li>\n<li><span style=\"font-size:14px;\"><a href=\"#bug-fixes\">Corrections de bugs<\/a><\/span><\/li>\n<\/ul>\n<p><a name=\"general\"><\/a><\/p>\n<hr class=\"image-divider\" \/>\n<h3>G\u00e9n\u00e9ral<\/h3>\n<p><span style=\"color:#9933ff;\"><span style=\"font-size:14px;\"><strong>Nouvelles qu\u00eates d\u2019\u00e9v\u00e8nement&#160;: Pachimanie<\/strong><\/span><\/span><\/p>\n<ul>\n<li><span style=\"font-size:14px;\">Ouvrez des coffres pour \u00eatre la premi\u00e8re \u00e9quipe \u00e0 trouver le Pachimari dor\u00e9&#160;!<\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">En d\u00e9but de partie, des coffres appara\u00eetront dans la zone de d\u00e9part. Ouvrez-en un maximum et tentez de trouver le l\u00e9gendaire Pachimari dor\u00e9&#160;!<\/span>\n<ul>\n<li><span style=\"font-size:14px;\">Ouvrir un coffre vous conf\u00e8re un bonus \u00e0 la vitesse de d\u00e9placement, ce qui vous permettra d\u2019en ouvrir encore plus.<\/span><\/li>\n<li><span style=\"font-size:14px;\">Le joueur ayant ouvert le plus de coffres dans chaque \u00e9quipe est annonc\u00e9 \u00e0 la fin de l\u2019\u00e9v\u00e8nement, alors donnez toujours le meilleur de vous-m\u00eame&#160;!<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"font-size:14px;\">La premi\u00e8re \u00e9quipe qui trouve la Pachimari dor\u00e9 gagne l\u2019\u00e9v\u00e8nement et fait progresser la qu\u00eate Pachimanie&#160;!<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#0099ff;\"><span style=\"font-size:14px;\"><strong>Qu\u00eates et r\u00e9compenses<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Pachimanie est une s\u00e9rie de qu\u00eates en 4 phases. Toutes les qu\u00eates doivent \u00eatre accomplies dans l\u2019ordre, et seule une phase sera active \u00e0 la fois.<\/span>\n<ul>\n<li><span style=\"font-size:14px;\"><strong>1re partie&#160;:<\/strong> trouver 2&#160;Pachimari dor\u00e9s pour gagner un ensemble d\u2019\u00e9motic\u00f4nes Pachimari en jeu.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>2e partie&#160;:<\/strong> trouver 5&#160;Pachimari dor\u00e9s pour gagner une banni\u00e8re Pachimari.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>3e partie&#160;:<\/strong> trouver 8&#160;Pachimari dor\u00e9s pour d\u00e9bloquer le tag Pachimari dor\u00e9.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>4e partie&#160;:<\/strong> trouver 10&#160;Pachimari dor\u00e9s pour d\u00e9bloquer le portrait Pachimari.<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<ul>\n<li><span style=\"font-size:14px;\"><strong><em>Remarque concernant le RPT&#160;:<\/em><\/strong><em> si des \u00e9l\u00e9ments de cette qu\u00eate sont susceptibles d\u2019appara\u00eetre sur le royaume public de test, la progression effectu\u00e9e et les r\u00e9compenses d\u00e9bloqu\u00e9es sur le RPT ne seront pas conserv\u00e9es lors du d\u00e9ploiement officiel de la mise \u00e0 jour la semaine prochaine.<\/em><\/span><\/li>\n<\/ul>\n<p><span style=\"font-size:12px;\"><a href=\"#Return\">Haut de page<\/a><\/span><\/p>\n<p><!--NEW HERO--><a name=\"new-hero\"><\/a><\/p>\n<hr class=\"image-divider\" \/>\n<h3>Nouveau h\u00e9ros&#160;: Ana<\/h3>\n<div>\n<p><span style=\"font-size:14px;\">En tant que membre fondateur d\u2019Overwatch et l\u2019une des meilleures tireuses d\u2019\u00e9lite au monde, Ana Amari met ses talents au service de la d\u00e9fense des innocents. Bien qu\u2019elle ait \u00e9t\u00e9 port\u00e9e disparue apr\u00e8s avoir perdu un \u0153il lors d\u2019une mission, son sens du devoir et des responsabilit\u00e9s l\u2019a convaincue de reprendre du service.<\/span><\/p>\n<\/div>\n<\/p>\n<p><span style=\"font-size:14px;\"><span style=\"color:#9933ff;\"><strong>Trait<\/strong><\/span><\/span><\/p>\n<ul>\n<li><span style=\"font-size:14px;\"><strong>Nuhas<\/strong><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Les attaques de base injectent une dose aux ennemis, \u00e0 l\u2019exception des b\u00e2timents, ce qui leur inflige 44&#160;points de d\u00e9g\u00e2ts suppl\u00e9mentaires en 5&#160;secondes. Se cumule jusqu\u2019\u00e0 5&#160;fois.<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><span style=\"font-size:14px;\"><span style=\"color:#9933ff;\"><strong>Capacit\u00e9s de base<\/strong><\/span><\/span><\/p>\n<ul>\n<li><span style=\"font-size:14px;\"><span style=\"color:#0099ff;\"><strong>Fl\u00e9chette soignante (A)<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Tire une fl\u00e9chette qui rend 250&#160;points de vie au premier h\u00e9ros alli\u00e9 touch\u00e9.<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"font-size:14px;\"><span style=\"color:#0099ff;\"><strong>Grenade biotique (Z)<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Projette une Grenade biotique sur la zone cibl\u00e9e. Les h\u00e9ros alli\u00e9s touch\u00e9s r\u00e9cup\u00e8rent 175&#160;points de vie et re\u00e7oivent 25% de soins suppl\u00e9mentaires pendant 3&#160;secondes. Les ennemis touch\u00e9s subissent 60&#160;points de d\u00e9g\u00e2ts et re\u00e7oivent 100% de soins en moins pendant 2&#160;secondes.<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"font-size:14px;\"><span style=\"color:#0099ff;\"><strong>Fl\u00e9chette hypodermique (E)<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Tire une fl\u00e9chette qui endort le premier h\u00e9ros adverse touch\u00e9 et l\u2019emp\u00eache d\u2019agir pendant 3&#160;secondes. La cible se r\u00e9veille instantan\u00e9ment si elle subit des d\u00e9g\u00e2ts apr\u00e8s 0,5&#160;seconde.<\/span><\/li>\n<li><span style=\"font-size:14px;\">Ne fonctionne pas sur les v\u00e9hicules.<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><span style=\"font-size:14px;\"><span style=\"color:#9933ff;\"><strong>Capacit\u00e9s h\u00e9ro\u00efques<\/strong><\/span><\/span><\/p>\n<ul>\n<li><span style=\"font-size:14px;\"><span style=\"color:#0099ff;\"><strong>Nanoboost (R)<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Am\u00e9liore instantan\u00e9ment un h\u00e9ros alli\u00e9, ce qui lui rend 200&#160;points de mana. Pendant les 8&#160;prochaines secondes, augmente sa puissance de capacit\u00e9 de 30% et r\u00e9duit les temps de recharge de ses capacit\u00e9s de base de 150%.<\/span><\/li>\n<li><span style=\"font-size:14px;\">Ne peut pas \u00eatre utilis\u00e9 sur Ana.<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"font-size:14px;\"><span style=\"color:#0099ff;\"><strong>\u0152il d\u2019Horus (R)<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">S\u2019installe dans une position de tireur d\u2019\u00e9lite qui lui permet de tirer jusqu\u2019\u00e0 8&#160;balles sp\u00e9ciales avec une port\u00e9e illimit\u00e9e. Les balles frappent le premier h\u00e9ros alli\u00e9, ou le premier h\u00e9ros ou b\u00e2timent ennemi sur leur trajectoire. Rend 300&#160;points de vie aux alli\u00e9s ou inflige 175&#160;points de d\u00e9g\u00e2ts aux ennemis. Les d\u00e9g\u00e2ts contre les b\u00e2timents sont r\u00e9duits de 50%.<\/span><\/li>\n<li><span style=\"font-size:14px;\">Ana ne peut pas se d\u00e9placer tant qu\u2019\u0152il d\u2019Horus est actif.<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><span style=\"font-size:12px;\"><a href=\"#Return\">Haut de page<\/a><\/span><\/p>\n<p><!-- BATTLEGROUNDS --><a name=\"battlegrounds\"><\/a><\/p>\n<hr class=\"image-divider\" \/>\n<h3>Champs de bataille<\/h3>\n<p><span style=\"font-size:14px;\"><span style=\"color:#9933ff;\"><strong>Nouveau champ de bataille&#160;: Fonderie Volskaya<\/strong><\/span><\/span><\/p>\n<ul>\n<li><span style=\"color:#0099ff;\"><span style=\"font-size:14px;\"><strong>Objectif<\/strong><\/span><\/span>\n<ul>\n<li><span style=\"color:#FFFFFF;\"><span style=\"font-size:14px;\"><strong>Points de contr\u00f4le<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Pendant la partie, un point de contr\u00f4le sera activ\u00e9 \u00e0 l\u2019un des trois endroits possibles. Avant d\u2019\u00eatre captur\u00e9, le point est neutre.<\/span><\/li>\n<li><span style=\"font-size:14px;\">Lorsqu\u2019un joueur se tient sur le point de contr\u00f4le en l\u2019absence d\u2019ennemis, il fait progresser la capture pour son \u00e9quipe de mani\u00e8re continue.<\/span><\/li>\n<li><span style=\"font-size:14px;\">Si un adversaire arrive sur le point, la position est disput\u00e9e et la capture cesse de progresser.<\/span><\/li>\n<li><span style=\"font-size:14px;\">Lorsqu\u2019une \u00e9quipe capture un point \u00e0 100%, elle en gagne le contr\u00f4le.<\/span><\/li>\n<li><span style=\"font-size:14px;\">Tant qu\u2019une \u00e9quipe contr\u00f4le le point, elle progresse vers la victoire.<\/span>\n<ul>\n<li><span style=\"font-size:14px;\">La progression vers la victoire ne peut pas \u00eatre perdue.<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"font-size:14px;\">Prolongations&#160;: si vous \u00eates sur le point de passer de 99% \u00e0 100% de progression vers la victoire mais qu\u2019un ou plusieurs h\u00e9ros adverses arrivent sur le point, ou que vous venez d\u2019en reprendre le contr\u00f4le, votre progression restera \u00e0 99% et vous entrerez en prolongations.<\/span><\/li>\n<li><span style=\"font-size:14px;\">Quand une \u00e9quipe r\u00e9ussit \u00e0 atteindre 100% de progression vers la victoire, elle remporte l\u2019\u00e9v\u00e8nement. Le point de contr\u00f4le se d\u00e9sactive et un protecteur Triglav pilotable par deux joueurs de l\u2019\u00e9quipe gagnante appara\u00eet sur la position apr\u00e8s quelques instants.<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#FFFFFF;\"><span style=\"font-size:14px;\"><strong>Protecteur Triglav<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\"><strong>Capacit\u00e9s du pilote<\/strong><\/span>\n<ul>\n<li><span style=\"font-size:14px;\"><strong>Charge (A)<\/strong><\/span>\n<ul>\n<li><span style=\"font-size:14px;\">Apr\u00e8s 0,5&#160;seconde, charge la position actuelle de l\u2019unit\u00e9 cibl\u00e9e et inflige des d\u00e9g\u00e2ts de zone. Les serviteurs et les b\u00e2timents subissent deux fois plus de d\u00e9g\u00e2ts. Temps de recharge&#160;: 8&#160;secondes.<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"font-size:14px;\"><strong>Poing balistique (Z)<\/strong><\/span>\n<ul>\n<li><span style=\"font-size:14px;\">Lance un poing balistique qui affecte le premier h\u00e9ros ou b\u00e2timent touch\u00e9. Immobilise les h\u00e9ros pendant 1&#160;seconde. Neutralise les b\u00e2timents pendant 2&#160;secondes. Tue instantan\u00e9ment tous les serviteurs sur sa trajectoire. Temps de recharge&#160;: 14&#160;secondes.<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"font-size:14px;\"><strong>G\u00e9n\u00e9rateur de bouclier (E)<\/strong><\/span>\n<ul>\n<li><span style=\"font-size:14px;\">Conf\u00e8re 25&#160;points d\u2019armure au v\u00e9hicule ainsi qu\u2019un bouclier aux alli\u00e9s proches, \u00e9quivalent \u00e0 25% de leur maximum de points de vie. Temps de recharge&#160;: 16&#160;secondes.<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><span style=\"font-size:14px;\"><strong>Capacit\u00e9s de l\u2019artilleur<\/strong><\/span>\n<ul>\n<li><span style=\"font-size:14px;\"><strong>Canon \u00e0 particules (A)<\/strong><\/span>\n<ul>\n<li><span style=\"font-size:14px;\">Active le canon \u00e0 particules et augmente sa port\u00e9e pendant 3&#160;secondes. R\u00e9activez pour projeter un orbe qui inflige des d\u00e9g\u00e2ts de zone. Tempe de recharge&#160;: 5&#160;secondes.<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"font-size:14px;\"><strong>Canon Gatling (Z)<\/strong><\/span>\n<ul>\n<li><span style=\"font-size:14px;\">Tire en continu sur la position cibl\u00e9e par votre curseur pendant 4&#160;secondes. Tempe de recharge&#160;: 11&#160;secondes.<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"font-size:14px;\"><strong>Laser perforant (E)<\/strong><\/span>\n<ul>\n<li><span style=\"font-size:14px;\">Trace rapidement une ligne sur le sol qui inflige de l\u00e9gers d\u00e9g\u00e2ts. Apr\u00e8s 0,75&#160;seconde, une explosion se produit pour infliger de lourds d\u00e9g\u00e2ts. Temps de recharge&#160;: 10&#160;secondes.<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><span style=\"font-size:14px;\"><span style=\"color:#9933ff;\"><strong>Nouvelle carte Bac \u00e0 sable pour les parties personnalis\u00e9es&#160;: fonderie Volskaya<\/strong><\/span><\/span><\/p>\n<ul>\n<li><span style=\"font-size:14px;\">Une version Bac \u00e0 sable de la fonderie Volskaya a \u00e9t\u00e9 ajout\u00e9e aux parties personnalis\u00e9es.<\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Comme la version Bac \u00e0 sable du Val maudit, ce champ de bataille permet \u00e0 10&#160;joueurs d\u2019utiliser diverses options de \u00ab&#160;triche&#160;\u00bb pour tester les limites de leurs h\u00e9ros et de la carte.<\/span><\/li>\n<li><span style=\"font-size:14px;\">La version Bac \u00e0 sable de la fonderie Volskaya comporte \u00e9galement un bouton \u00ab&#160;Protecteur Triglav&#160;\u00bb qui permet aux joueurs de faire appara\u00eetre imm\u00e9diatement un protecteur sur la position de leur h\u00e9ros.<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><span style=\"font-size:14px;\"><span style=\"color:#9933ff;\"><strong>V\u00e9hicules<\/strong><\/span><\/span><\/p>\n<ul>\n<li><span style=\"font-size:14px;\">Tous les v\u00e9hicules, y compris le chevalier dragon, la terreur de jardin et le protecteur Triglav sont d\u00e9sormais insensibles aux effets de contr\u00f4le.<\/span><\/li>\n<\/ul>\n<p><span style=\"font-size:14px;\"><span style=\"color:#9933ff;\"><strong>Modification de la rotation des champs de bataille en partie class\u00e9e<\/strong><\/span><\/span><\/p>\n<ul>\n<li><span style=\"font-size:14px;\">Ajout\u00e9s \u00e0 la rotation<\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\"><strong>Fonderie Volskaya<\/strong><\/span><\/li>\n<li><span style=\"font-size:14px;\">Mines hant\u00e9es<\/span><\/li>\n<li><span style=\"font-size:14px;\">Tours du destin<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"font-size:14px;\">Supprim\u00e9s de la rotation<\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">La baie de C\u0153ur-Noir<\/span><\/li>\n<li><span style=\"font-size:14px;\">Laboratoire de Braxis<\/span><\/li>\n<li><span style=\"font-size:14px;\">Temple c\u00e9leste<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"font-size:14px;\">La rotation compl\u00e8te des champs de bataille en partie class\u00e9e est d\u00e9sormais la suivante&#160;:<\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Champs de l\u2019\u00c9ternit\u00e9<\/span><\/li>\n<li><span style=\"font-size:14px;\">Val Maudit<\/span><\/li>\n<li><span style=\"font-size:14px;\">Comt\u00e9 du Dragon<\/span><\/li>\n<li><span style=\"font-size:14px;\">Mines hant\u00e9es<\/span><\/li>\n<li><span style=\"font-size:14px;\">Sanctuaires infernaux<\/span><\/li>\n<li><span style=\"font-size:14px;\">Tombe de la Reine araign\u00e9e<\/span><\/li>\n<li><span style=\"font-size:14px;\">Tours du destin<\/span><\/li>\n<li><span style=\"font-size:14px;\">Fonderie Volskaya<\/span><\/li>\n<li><span style=\"font-size:14px;\">Menace nucl\u00e9aire<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><span style=\"font-size:12px;\"><a href=\"#Return\">Haut de page<\/a><\/span><\/p>\n<p><!--AI--> <a name=\"ai\"><\/a><\/p>\n<hr class=\"image-divider\" \/>\n<h3>IA<\/h3>\n<p><span style=\"color:#9933ff;\"><span style=\"font-size:14px;\"><strong>G\u00e9n\u00e9ral<\/strong><\/span><\/span><\/p>\n<ul>\n<li><span style=\"font-size:14px;\">Les strat\u00e9gies de l\u2019IA seront d\u00e9sormais plus dynamiques.<\/span><\/li>\n<li><span style=\"font-size:14px;\">L\u2019IA de nombreux h\u00e9ros a re\u00e7u des am\u00e9liorations tactiques&#160;:<\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Anub\u2019arak<\/span><\/li>\n<li><span style=\"font-size:14px;\">Arthas<\/span><\/li>\n<li><span style=\"font-size:14px;\">Asmodan<\/span><\/li>\n<li><span style=\"font-size:14px;\">Luisaile<\/span><\/li>\n<li><span style=\"font-size:14px;\">Le Boucher<\/span><\/li>\n<li><span style=\"font-size:14px;\">Falstad<\/span><\/li>\n<li><span style=\"font-size:14px;\">Illidan<\/span><\/li>\n<li><span style=\"font-size:14px;\">Kael\u2019thas<\/span><\/li>\n<li><span style=\"font-size:14px;\">Kerrigan<\/span><\/li>\n<li><span style=\"font-size:14px;\">E.T.C.<\/span><\/li>\n<li><span style=\"font-size:14px;\">Li Li<\/span><\/li>\n<li><span style=\"font-size:14px;\">Les Vikings perdus<\/span><\/li>\n<li><span style=\"font-size:14px;\">Malfurion<\/span><\/li>\n<li><span style=\"font-size:14px;\">Muradin<\/span><\/li>\n<li><span style=\"font-size:14px;\">Nasibo<\/span><\/li>\n<li><span style=\"font-size:14px;\">Raynor<\/span><\/li>\n<li><span style=\"font-size:14px;\">Balafr\u00e9<\/span><\/li>\n<li><span style=\"font-size:14px;\">Sylvanas<\/span><\/li>\n<li><span style=\"font-size:14px;\">Thrall<\/span><\/li>\n<li><span style=\"font-size:14px;\">Uther<\/span><\/li>\n<li><span style=\"font-size:14px;\">Valla<\/span><\/li>\n<li><span style=\"font-size:14px;\">Xul<\/span><\/li>\n<li><span style=\"font-size:14px;\">Zul\u2019jin<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"font-size:14px;\">Lisez notre article \u00ab&#160;<a href=\"http:\/\/eu.battle.net\/heroes\/fr\/blog\/21033994\">Sous le capot&#160;: l\u2019I.A.<\/a>&#160;\u00bb pour en savoir plus sur les prochaines am\u00e9liorations de l\u2019IA.<\/span><\/li>\n<\/ul>\n<p><span style=\"font-size:12px;\"><a href=\"#Return\">Haut de page<\/a><\/span><\/p>\n<p><!--SOUND--><a name=\"sound\"><\/a><\/p>\n<hr class=\"image-divider\" \/>\n<h3>Son<\/h3>\n<p><span style=\"font-size:14px;\"><span style=\"color:#9933ff;\"><strong>R\u00e9pliques<\/strong><\/span><\/span><\/p>\n<ul>\n<li><span style=\"font-size:14px;\">Le volume des r\u00e9pliques s\u00e9lectionn\u00e9es dans les styles des joueurs a \u00e9t\u00e9 augment\u00e9 en jeu.<\/span><\/li>\n<li><span style=\"font-size:14px;\">Les r\u00e9pliques s\u00e9lectionn\u00e9es voient leur port\u00e9e 3D augment\u00e9e, b\u00e9n\u00e9ficient d\u2019une meilleure exclusivit\u00e9 sonore et peuvent interrompre les autres r\u00e9pliques.<\/span><\/li>\n<\/ul>\n<p><a href=\"#Return\">Haut de page<\/a><\/p>\n<p><!--USER INTERFACE--> <a name=\"ui\"><\/a><\/p>\n<hr class=\"image-divider\" \/>\n<h3>Interface utilisateur<\/h3>\n<p><span style=\"font-size:14px;\"><span style=\"color:#9933ff;\"><strong>Interface en jeu<\/strong><\/span><\/span><\/p>\n<ul>\n<li><span style=\"font-size:14px;\"><span style=\"color:#0099ff;\"><strong>Banni\u00e8res<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Les banni\u00e8res plac\u00e9es apr\u00e8s avoir remport\u00e9 un objectif, captur\u00e9 des mercenaires ou autre indiqueront le nom de leur propri\u00e9taire.<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"font-size:14px;\"><span style=\"color:#0099ff;\"><strong>Indicateurs de soins<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Des indicateurs de soins augment\u00e9s ou r\u00e9duits ont \u00e9t\u00e9 ajout\u00e9s et appara\u00eetront d\u00e9sormais \u00e0 c\u00f4t\u00e9 des barres de vie des h\u00e9ros lorsque ceux-ci sont affect\u00e9s par des effets modifiant les soins, comme la Grenade biotique d\u2019Ana.<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"font-size:14px;\"><span style=\"color:#0099ff;\"><strong>Minicarte<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Les ic\u00f4nes de la minicarte indiquent d\u00e9sormais dans quelle direction sont orient\u00e9s les h\u00e9ros.<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><span style=\"font-size:14px;\"><span style=\"color:#9933ff;\"><strong>Qu\u00eates journali\u00e8res<\/strong><\/span><\/span><\/p>\n<ul>\n<li><span style=\"font-size:14px;\">Une nouvelle qu\u00eate journali\u00e8re a \u00e9t\u00e9 ajout\u00e9e&#160;: \u00ab&#160;Jouer 2&#160;parties en tant que h\u00e9ros d\u2019Overwatch&#160;\u00bb.<\/span><\/li>\n<\/ul>\n<p><span style=\"font-size:14px;\"><span style=\"color:#9933ff;\"><strong>Social<\/strong><\/span><\/span><\/p>\n<ul>\n<li><span style=\"font-size:14px;\">Les joueurs d\u2019un niveau inf\u00e9rieur \u00e0 5 ne peuvent plus envoyer de chuchotements aux joueurs ne figurant pas dans leurs contacts par l\u2019interm\u00e9diaire des canaux de discussion.<\/span><\/li>\n<li><span style=\"font-size:14px;\">Toutefois, les joueurs d\u2019un niveau inf\u00e9rieur \u00e0 5 qui re\u00e7oivent un message d\u2019un joueur ne figurant pas dans leurs contacts peuvent chuchoter pour r\u00e9pondre.<\/span><\/li>\n<\/ul>\n<p><span style=\"font-size:14px;\"><span style=\"color:#9933ff;\"><strong>Collection<\/strong><\/span><\/span><\/p>\n<ul>\n<li><span style=\"font-size:14px;\">Il devrait d\u00e9sormais \u00eatre plus facile de diff\u00e9rencier les objets de votre collection que vous poss\u00e9dez de ceux qu\u2019il vous manque.<\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">De plus, les prix sont toujours indiqu\u00e9s sur les objets que vous ne poss\u00e9dez pas.<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"font-size:14px;\">Les arri\u00e8re-plans et les bordures des objets ont re\u00e7u des am\u00e9liorations graphiques et des couleurs indiquent d\u00e9sormais leur raret\u00e9 pour aider les joueurs \u00e0 mieux les diff\u00e9rencier.<\/span><\/li>\n<\/ul>\n<p><span style=\"font-size:12px;\"><a href=\"#Return\">Haut de page<\/a><\/span><\/p>\n<p><!-- HEROES --> <a name=\"heroes\"><\/a><a name=\"Hero_Return\"><\/a><\/p>\n<hr class=\"image-divider\" \/>\n<h3>H\u00e9ros<\/h3>\n<table class=\"table table-condensed\">\n<tbody>\n<tr>\n<th style=\"text-align: center; font-size:14px;\"><a href=\"#Assassin\">Assassin<\/a><\/th>\n<th style=\"text-align: center; font-size:14px;\"><a href=\"#specialist\">Sp\u00e9cialiste<\/a><\/th>\n<th style=\"text-align: center;\"><span style=\"font-size:14px;\"><a href=\"#Support\">Soutien<\/a><\/span><\/th>\n<th style=\"text-align: center;\"><span style=\"font-size:14px;\"><a href=\"#Warrior\">Guerrier<\/a><\/span><\/th>\n<\/tr>\n<tr>\n<td style=\"text-align: center; font-size: 14px;\"><a href=\"#chromie\">Chromie<\/a><\/td>\n<td style=\"text-align: center; font-size: 14px;\"><a href=\"#abathur\">Abathur<\/a><\/td>\n<td style=\"text-align: center; font-size: 14px;\"><a href=\"#brightwing\">Luisaile<\/a><\/td>\n<td style=\"text-align: center; font-size: 14px;\"><a href=\"#dehaka\">Dehaka<\/a><\/td>\n<\/tr>\n<tr>\n<td style=\"text-align: center; font-size: 14px;\"><a href=\"#falstad\">Falstad<\/a><\/td>\n<td style=\"text-align: center; font-size: 14px;\"><\/td>\n<td style=\"text-align: center; font-size: 14px;\"><a href=\"#kharazim\">Kharazim<\/a><\/td>\n<td style=\"text-align: center; font-size: 14px;\"><a href=\"#johanna\">Johanna<\/a><\/td>\n<\/tr>\n<tr>\n<td style=\"text-align: center; font-size: 14px;\"><a href=\"#nova\">Nova<\/a><\/td>\n<td style=\"text-align: center; font-size: 14px;\"><\/td>\n<td style=\"text-align: center; font-size: 14px;\"><a href=\"#rehgar\">Rehgar<\/a><\/td>\n<td style=\"text-align: center; font-size: 14px;\"><\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p><span style=\"font-size:12px;\"><a href=\"#Return\">Haut de page<\/a><\/span><\/p>\n<p><!-- ASSASSINS --><\/p>\n<div><a name=\"Assassin\"><\/a><\/div>\n<hr class=\"image-divider\" \/>\n<h3><span style=\"color: rgb(0, 153, 255);\">Assassin<\/span><\/h3>\n<div>\n<div><a name=\"chromie\"><\/a><\/div>\n<h4>Chromie<\/h4>\n<p><img decoding=\"async\" alt=\"Divider_Hero_Chromie_Crop.png\" data-id=\"20131266\" src=\"https:\/\/bnetcmsus-a.akamaihd.net\/cms\/content_folder_media\/MFJDRBHR7RV11463704045342.png\" \/><\/p>\n<p><strong style=\"font-size: 14px; color: rgb(153, 0, 255);\">Capacit\u00e9s<\/strong><\/p>\n<ul>\n<li><span style=\"color:#0099ff;\"><strong><span style=\"font-size: 14px;\">Pi\u00e8ge temporel (E)<\/span><\/strong><\/span>\n<ul>\n<li><span style=\"font-size: 14px;\">Poss\u00e8de d\u00e9sormais une ic\u00f4ne de minicarte unique.<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><span style=\"font-size:12px;\"><a href=\"#Hero_Return\">Haut de page<\/a><\/span><\/p>\n<\/div>\n<div><a name=\"falstad\"><\/a><\/div>\n<h4>Falstad<\/h4>\n<p><img decoding=\"async\" alt=\"Divider_Hero_Falstad_Crop.png\" data-id=\"17042281\" src=\"https:\/\/bnetcmsus-a.akamaihd.net\/cms\/content_folder_media\/XZ4PPH8K5IF51417483334088.png\" \/><\/p>\n<p><strong style=\"font-size: 14px; color: rgb(153, 0, 255);\">Divers<\/strong><\/p>\n<ul>\n<li><span style=\"font-size:14px;\">Vol (W) est d\u00e9sormais soumis \u00e0 un temps de recharge de 10&#160;secondes en cas d\u2019annulation ou d\u2019interruption par une capacit\u00e9 alli\u00e9e ou adverse.<\/span><\/li>\n<li><span style=\"font-size:14px;\">Vol (W) envoie d\u00e9sormais un message aux alli\u00e9s \u00e0 l\u2019activation.<\/span><\/li>\n<\/ul>\n<p><span style=\"font-size:12px;\"><a href=\"#Hero_Return\">Haut de page<\/a><\/span><\/p>\n<p><a name=\"nova\"><\/a><\/p>\n<h4>Nova<\/h4>\n<p><img decoding=\"async\" alt=\"Divider_Hero_Nova_Crop.png\" data-id=\"17042294\" src=\"https:\/\/bnetcmsus-a.akamaihd.net\/cms\/content_folder_media\/1P2JN07X4Q121417483335002.png\" \/><\/p>\n<p><strong style=\"font-size: 14px; color: rgb(153, 0, 255);\">Capacit\u00e9s<\/strong><\/p>\n<ul>\n<li><span style=\"color:#0099ff;\"><span style=\"font-size:14px;\"><strong>Hologramme (E)<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Champ de visibilit\u00e9 augment\u00e9 de 6 \u00e0 12 (correspond d\u00e9sormais \u00e0 celui des h\u00e9ros).<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><strong style=\"font-size: 14px; color: rgb(153, 0, 255);\">Talents<\/strong><\/p>\n<ul>\n<li><span style=\"font-size:14px;\"><span style=\"color:#0099ff;\"><strong>Niveau&#160;4<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Projection distante (E)<\/span>\n<ul>\n<li><span style=\"font-size:14px;\">Supprim\u00e9.<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"font-size:14px;\">Stabilit\u00e9 holographique (E)<\/span>\n<ul>\n<li><span style=\"font-size:14px;\">Nouvelle fonctionnalit\u00e9&#160;:<\/span>\n<ul>\n<li><span style=\"font-size:14px;\">Augmente de 100% la port\u00e9e, le champ de visibilit\u00e9 et la dur\u00e9e d\u2019Hologramme.<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#0099ff;\"><span style=\"font-size:14px;\"><strong>Niveau&#160;7<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Munitions anti-blindage (passif)<\/span>\n<ul>\n<li><span style=\"font-size:14px;\">Fonctionnalit\u00e9 suppl\u00e9mentaire&#160;:<\/span>\n<ul>\n<li><span style=\"font-size:14px;\">Les attaques de base r\u00e9duisent \u00e9galement l\u2019armure physique de votre cible de 10&#160;points pendant 3&#160;secondes.<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#0099ff;\"><span style=\"font-size:14px;\"><strong>Niveau&#160;13<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Efficience psionique (A)<\/span>\n<ul>\n<li><span style=\"font-size:14px;\">Bonus de port\u00e9e augment\u00e9 de 10% \u00e0 15%.<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<blockquote><p><span style=\"font-size:14px;\"><em><strong>Commentaire des d\u00e9veloppeurs&#160;:&#160;<\/strong><\/em>nous avons apport\u00e9 quelques changements \u00e0 notre fant\u00f4me favori, notamment pour am\u00e9liorer certains talents peu efficaces. En outre, Munitions anti-blindage nous semblait n\u00e9cessiter quelques ajustements pour mieux faire honneur \u00e0 son nom.<\/span><\/p><\/blockquote>\n<p><span style=\"font-size:12px;\"><a href=\"#Hero_Return\">Haut de page<\/a><\/span><\/p>\n<div>\n<div><a name=\"specialist\"><\/a><\/div>\n<hr class=\"image-divider\" \/>\n<h3><span style=\"color: rgb(0, 153, 255);\">Sp\u00e9cialiste<\/span><\/h3>\n<div><a name=\"abathur\"><\/a><\/div>\n<h4>Abathur<\/h4>\n<p><img decoding=\"async\" alt=\"Divider_Hero_Abathur_Crop.png\" data-id=\"17041692\" src=\"https:\/\/bnetcmsus-a.akamaihd.net\/cms\/content_folder_media\/3PMD0Y6QQOHO1417483333660.png\" \/><\/p>\n<p><strong style=\"color: rgb(153, 0, 255); font-size: 14px;\">Divers<\/strong><\/p>\n<ul>\n<li><span style=\"font-size:14px;\">Tunnel (W) est d\u00e9sormais soumis \u00e0 un temps de recharge de 10&#160;secondes en cas d\u2019annulation ou d\u2019interruption par une capacit\u00e9 alli\u00e9e ou adverse.<\/span><\/li>\n<li><span style=\"font-size:14px;\">Tunnel (W) envoie d\u00e9sormais un message aux alli\u00e9s \u00e0 l\u2019activation.<\/span><\/li>\n<\/ul>\n<p><span style=\"font-size:12px;\"><a href=\"#Hero_Return\">Haut de page<\/a><\/span><\/p>\n<\/div>\n<div><a name=\"Support\"><\/a><\/div>\n<hr class=\"image-divider\" \/>\n<h3><span style=\"color: rgb(0, 153, 255);\">Soutien<\/span><\/h3>\n<div><a name=\"brightwing\"><\/a><\/div>\n<h4>Luisaile<\/h4>\n<p><img decoding=\"async\" alt=\"Divider_Hero_Brightwing_Crop.png\" data-id=\"17042280\" src=\"https:\/\/bnetcmsus-a.akamaihd.net\/cms\/content_folder_media\/PI2CATL8H1IZ1417483333975.png\" \/><\/p>\n<p><strong style=\"color: rgb(153, 0, 255); font-size: 14px;\">Divers<\/strong><\/p>\n<ul>\n<li><span style=\"font-size:14px;\">D\u00e9phasage (W) est d\u00e9sormais soumis \u00e0 un temps de recharge de 10&#160;secondes en cas d\u2019annulation ou d\u2019interruption par une capacit\u00e9 alli\u00e9e ou adverse.<\/span><\/li>\n<li><span style=\"font-size:14px;\">D\u00e9phasage (W) envoie d\u00e9sormais un message aux alli\u00e9s \u00e0 l\u2019activation.<\/span><\/li>\n<\/ul>\n<p><span style=\"font-size:12px;\"><a href=\"#Hero_Return\">Haut de page<\/a><\/span><\/p>\n<div>\n<div><a name=\"kharazim\"><\/a><\/div>\n<h4>Kharazim<\/h4>\n<p><img decoding=\"async\" alt=\"Divider_Heroes_Kharazim_Cropped.png\" data-id=\"19828414\" src=\"https:\/\/bnetcmsus-a.akamaihd.net\/cms\/content_folder_media\/ZNF0FO7V6W8J1439221492354.png\" \/><\/p>\n<p><span style=\"color:#9900ff;\"><span style=\"font-size:14px;\"><strong>Capacit\u00e9s<\/strong><\/span><\/span><\/p>\n<ul>\n<li><span style=\"color:#0099ff;\"><span style=\"font-size:14px;\"><strong>Souffle divin (Z)<\/strong><\/span><\/span>\n<ul>\n<li><span style=\"font-size:14px;\">Temps de recharge augment\u00e9 de 8 \u00e0 10&#160;secondes.<\/span><\/li>\n<li><span style=\"font-size:14px;\">Co\u00fbt en mana augment\u00e9 de 60 \u00e0 65.<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><span style=\"color:#9900ff;\"><span style=\"font-size:14px;\"><strong>Talents<\/strong><\/span><\/span><\/p>\n<ul>\n<li><span style=\"color:#0099ff;\"><span style=\"font-size:14px;\"><strong>Niveau&#160;1<\/strong><\/span><\/span>\n<ul>\n<li><span style=\"font-size:14px;\">Transcendance (passif)<\/span>\n<ul>\n<li><span style=\"font-size:14px;\">Soins augment\u00e9s de 73 \u00e0 96 toutes les 3 attaques de base.<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"font-size:14px;\">Spiritualit\u00e9 (passif)<\/span>\n<ul>\n<li><span style=\"font-size:14px;\">R\u00e9duction du temps de recharge augment\u00e9e de 1 \u00e0 1,5&#160;seconde toutes les 3 attaques de base.<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#0099ff;\"><span style=\"font-size:14px;\"><strong>Niveau&#160;16<\/strong><\/span><\/span>\n<ul>\n<li><span style=\"font-size:14px;\">Toucher de lumi\u00e8re (A + Z)<\/span>\n<ul>\n<li><span style=\"font-size:14px;\">Bonus aux soins augment\u00e9 de 50% \u00e0 75% apr\u00e8s avoir utilis\u00e9 Frappe \u00e9clair en direction d\u2019un alli\u00e9.<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<blockquote><p><span style=\"font-size:14px;\"><em><strong>Commentaire des d\u00e9veloppeurs&#160;:<\/strong><\/em> ces changements visent \u00e0 augmenter la puissance de Spiritualit\u00e9 et Transcendance en leur accordant un plus grand r\u00f4le dans les soins de Kharazim. Nous voulons encourager les joueurs \u00e0 adopter un style actif similaire \u00e0 celui du talent Poings d\u2019acier en augmentant les soins et les effets utilitaires des deux autres talents.<\/span><\/p><\/blockquote>\n<p><span style=\"font-size:12px;\"><a href=\"#Hero_Return\">Haut de page<\/a><\/span><\/p>\n<\/div>\n<div><a name=\"rehgar\"><\/a><\/div>\n<h4>Rehgar<\/h4>\n<p><img decoding=\"async\" alt=\"Divider_Hero_Rehgar_Crop.png\" data-id=\"17042296\" src=\"https:\/\/bnetcmsus-a.akamaihd.net\/cms\/content_folder_media\/HM0ECRA7F3U91417483335126.png\" \/><\/p>\n<p><span style=\"color: rgb(153, 0, 255);\"><span style=\"font-size: 14px;\"><strong>Capacit\u00e9s<\/strong><\/span><\/span>&#160;<\/p>\n<ul>\n<li><span style=\"color:#0099ff;\"><span style=\"font-size:14px;\"><strong>Salve de gu\u00e9rison (A)<\/strong><\/span><\/span>\n<ul>\n<li><span style=\"font-size:14px;\">Port\u00e9e de lancement r\u00e9duite de 8 \u00e0 6.<\/span><\/li>\n<li><span style=\"font-size:14px;\">Port\u00e9e de rebond r\u00e9duite de 8 \u00e0 7.<\/span><\/li>\n<li><span style=\"font-size:14px;\">Soins de la cible principale r\u00e9duits de 334 \u00e0 250&#160;points.<\/span><\/li>\n<li><span style=\"font-size:14px;\">Soins du rebond secondaire augment\u00e9s de 167 \u00e0 250.<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<blockquote><p><span style=\"font-size:14px;\"><em><strong>Commentaire des d\u00e9veloppeurs&#160;: <\/strong><\/em>nous voulons que le placement joue un r\u00f4le plus important dans l\u2019efficacit\u00e9 de la Salve de gu\u00e9rison de Rehgar, afin de r\u00e9compenser les joueurs qui sauront en tirer tout le potentiel. Pour ce faire, nous r\u00e9duisons la port\u00e9e et le rayon des soins, tout en accordant plus de place aux rebonds dans les soins globaux de Rehgar.<\/span><\/p><\/blockquote>\n<p><span style=\"font-size:12px;\"><a href=\"#Hero_Return\">Haut de page<\/a><\/span><\/p>\n<div><a name=\"Warrior\"><\/a><\/div>\n<hr class=\"image-divider\" \/>\n<h3><span style=\"color: rgb(0, 153, 255);\">Guerrier<\/span><\/h3>\n<div><a name=\"dehaka\"><\/a><\/div>\n<h4>Dehaka<\/h4>\n<p><img decoding=\"async\" alt=\"Divider_Hero_Dehaka_crop.png\" data-id=\"20168482\" src=\"https:\/\/bnetcmsus-a.akamaihd.net\/cms\/content_folder_media\/s5\/S5T04ROESNVH1466787135735.png\" \/><\/p>\n<p><font color=\"#9900ff\"><span style=\"font-size: 14px;\"><b>Divers<\/b><\/span><\/font><\/p>\n<ul>\n<li><span style=\"font-size:14px;\">Traqueur de la jungle (W) est d\u00e9sormais soumis \u00e0 un temps de recharge de 10&#160;secondes en cas d\u2019annulation ou d\u2019interruption par une capacit\u00e9 alli\u00e9e ou adverse.<\/span><\/li>\n<\/ul>\n<p><span style=\"font-size:12px;\"><a href=\"#Hero_Return\">Haut de page<\/a><\/span><\/p>\n<p><a name=\"johanna\"><\/a><\/p>\n<h4>Johanna<\/h4>\n<p><img decoding=\"async\" alt=\"Divider_Hero_Johanna_Crop.png\" data-id=\"20020920\" src=\"https:\/\/bnetcmsus-a.akamaihd.net\/cms\/content_folder_media\/cl\/CL282YHEXJD81453761576243.png\" \/><\/p>\n<p><font color=\"#9900ff\"><span style=\"font-size: 14px;\"><b>Capacit\u00e9s<\/b><\/span><\/font><\/p>\n<ul>\n<li><span style=\"color:#0099ff;\"><span style=\"font-size:14px;\"><strong>Couperet (R)<\/strong><\/span><\/span>\n<ul>\n<li><span style=\"font-size:14px;\">Co\u00fbt en mana r\u00e9duit de 100 \u00e0 90&#160;points.<\/span><\/li>\n<li><span style=\"font-size:14px;\">D\u00e9g\u00e2ts r\u00e9duits de 365 \u00e0 183&#160;points.<\/span><\/li>\n<li><span style=\"font-size:14px;\">Fonctionnalit\u00e9 suppl\u00e9mentaire&#160;:<\/span>\n<ul>\n<li><span style=\"font-size:14px;\">Applique d\u00e9sormais un ralentissement de 50% pendant 2,5&#160;secondes apr\u00e8s avoir projet\u00e9 les adversaires en l\u2019air.<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><font color=\"#9900ff\"><span style=\"font-size: 14px;\"><b>Talents<\/b><\/span><\/font><\/p>\n<ul>\n<li><span style=\"color:#0099ff;\"><span style=\"font-size:14px;\"><strong>Niveau&#160;1<\/strong><\/span><\/span>\n<ul>\n<li><span style=\"font-size:14px;\">Lois de l\u2019espoir (actif)<\/span>\n<ul>\n<li><span style=\"font-size:14px;\">D\u00e9plac\u00e9 depuis le niveau&#160;4.<\/span>\n<ul>\n<li><span style=\"font-size:14px;\">R\u00e9cup\u00e9ration des points de vie r\u00e9duite de 10 \u00e0 1,5.<\/span><\/li>\n<li><span style=\"font-size:14px;\">Soins augment\u00e9s de 20% \u00e0&#160;30% du maximum de points de vie.<\/span><\/li>\n<li><span style=\"font-size:14px;\">Temps de recharge r\u00e9duit de 60 \u00e0 40&#160;secondes.<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><span style=\"font-size:14px;\">Ma\u00eetre en r\u00e9cup\u00e9ration (passif)<\/span>\n<ul>\n<li><span style=\"font-size:14px;\">Supprim\u00e9.<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"font-size:14px;\">Frappe vertueuse (A)<\/span>\n<ul>\n<li><span style=\"font-size:14px;\">Supprim\u00e9.<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"font-size:14px;\">Inflexible (D)<\/span>\n<ul>\n<li><span style=\"font-size:14px;\">D\u00e9plac\u00e9 depuis le niveau&#160;13.<\/span><\/li>\n<li><span style=\"font-size:14px;\">Ne n\u00e9cessite plus que le bouclier de Galvanisation soit d\u00e9truit pour r\u00e9duire le temps de recharge de 4&#160;secondes.<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><span style=\"font-size:14px;\"><span style=\"color:#0099ff;\"><strong>Niveau&#160;4<\/strong><\/span><\/span>\n<ul>\n<li><span style=\"font-size:14px;\">Sentence (Z)<\/span>\n<ul>\n<li><span style=\"font-size:14px;\">D\u00e9plac\u00e9 depuis le niveau&#160;7.<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"font-size:14px;\">Fautes avou\u00e9es (E)<\/span>\n<ul>\n<li><span style=\"font-size:14px;\">D\u00e9plac\u00e9 depuis le niveau&#160;7.<\/span><\/li>\n<li><span style=\"font-size:14px;\">D\u00e9g\u00e2ts augment\u00e9s de 68 \u00e0 90&#160;points.<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"font-size:14px;\">Repr\u00e9sailles \u00e9ternelles (Z)<\/span>\n<ul>\n<li><span style=\"font-size:14px;\">R\u00e9duction du temps de recharge diminu\u00e9e de 0,75 \u00e0 0,5 seconde.<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#0099ff;\"><span style=\"font-size:14px;\"><strong>Niveau&#160;7<\/strong><\/span><\/span>\n<ul>\n<li><span style=\"font-size:14px;\">Rien n\u2019arr\u00eate la croisade (D)<\/span>\n<ul>\n<li><span style=\"font-size:14px;\">Supprim\u00e9.<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#FFFFFF;\"><strong><span style=\"font-size:14px;\">(Nouveau talent) \u00c9piphanie (E)<\/span><\/strong><\/span>\n<ul>\n<li><span style=\"font-size:14px;\">Augmente la dur\u00e9e de l\u2019aveuglement inflig\u00e9 par \u00c9blouissement de 0,5&#160;seconde. Les attaques automatiques que vous portez aux h\u00e9ros aveugl\u00e9s augmentent la dur\u00e9e de l\u2019effet de 1&#160;seconde, jusqu\u2019\u00e0 un maximum de 3&#160;secondes.<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"font-size:14px;\">D\u00e9route (A)<\/span>\n<ul>\n<li><span style=\"font-size:14px;\">D\u00e9plac\u00e9 depuis le niveau&#160;13.<\/span>\n<ul>\n<li><span style=\"font-size:14px;\">Nouvelle fonctionnalit\u00e9&#160;:<\/span>\n<ul>\n<li><span style=\"font-size:14px;\">Toucher 2&#160;h\u00e9ros adverses avec Correction porte l\u2019effet de ralentissement \u00e0 80% et celui-ci ne se dissipe plus progressivement.<\/span><\/li>\n<li><span style=\"font-size:14px;\">!Qu\u00eate&#160;: toucher 4&#160;h\u00e9ros ennemis avec une seule et m\u00eame Correction. !R\u00e9compense&#160;: Correction ralentit d\u00e9sormais syst\u00e9matiquement les ennemis de 80% et son effet ne se dissipe plus progressivement.<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#0099ff;\"><span style=\"font-size:14px;\"><strong>Niveau&#160;13<\/strong><\/span><\/span>\n<ul>\n<li><span style=\"font-size:14px;\">Rugissement (A)<\/span>\n<ul>\n<li><span style=\"font-size:14px;\">D\u00e9plac\u00e9 depuis le niveau&#160;4.<\/span><\/li>\n<li><span style=\"font-size:14px;\">Bonus aux d\u00e9g\u00e2ts r\u00e9duit de 50% \u00e0 25%.<\/span><\/li>\n<li><span style=\"font-size:14px;\">Fonctionnalit\u00e9 suppl\u00e9mentaire&#160;:<\/span>\n<ul>\n<li><span style=\"font-size:14px;\">Si Correction touche deux h\u00e9ros adverses ou plus, ses d\u00e9g\u00e2ts sont augment\u00e9s de 125%.<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><span style=\"font-size:14px;\">Rage ardente (passif)<\/span>\n<ul>\n<li><span style=\"font-size:14px;\">Supprim\u00e9.<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"font-size:14px;\">Marteau b\u00e9ni (actif)<\/span>\n<ul>\n<li><span style=\"font-size:14px;\">D\u00e9plac\u00e9 depuis le niveau&#160;16.<\/span>\n<ul>\n<li><span style=\"font-size:14px;\">Nouveau fonctionnement&#160;: cr\u00e9er 2&#160;marteaux qui tournoient autour de Johanna. Toucher des h\u00e9ros avec \u00c9blouissement r\u00e9duit le temps de recharge de cette capacit\u00e9 de 8&#160;secondes. Tempe de recharge&#160;: 30&#160;secondes.<\/span><\/li>\n<li><span style=\"font-size:14px;\">D\u00e9g\u00e2ts augment\u00e9s de 41 \u00e0 80&#160;points.<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#FFFFFF;\"><strong><span style=\"font-size:14px;\">(Nouveau talent) Fureur sacr\u00e9e (Z)<\/span><\/strong><\/span>\n<ul>\n<li><span style=\"font-size:14px;\">Inflige des d\u00e9g\u00e2ts aux ennemis qui vous entourent. Chaque h\u00e9ros adverse touch\u00e9 par Bl\u00e2me augmente les d\u00e9g\u00e2ts de 40% pendant 5&#160;secondes.<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#0099ff;\"><span style=\"font-size:14px;\"><strong>Niveau&#160;16<\/strong><\/span><\/span>\n<ul>\n<li><span style=\"font-size:14px;\">Fanatisme (D)<\/span>\n<ul>\n<li><span style=\"font-size:14px;\">Fonctionnalit\u00e9 suppl\u00e9mentaire&#160;: augmente d\u00e9sormais \u00e9galement la dur\u00e9e de Galvanisation de 2&#160;secondes.<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#0099ff;\"><span style=\"font-size:14px;\"><strong>Niveau&#160;20<\/strong><\/span><\/span>\n<ul>\n<li><span style=\"font-size:14px;\">Fureur des cieux (R)<\/span>\n<ul>\n<li><span style=\"font-size:14px;\">R\u00e9duction du temps de recharge port\u00e9e de 2 \u00e0 3&#160;secondes.<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"font-size:14px;\">Indestructible (passif)<\/span>\n<ul>\n<li><span style=\"font-size:14px;\">Dur\u00e9e r\u00e9duite de 5 \u00e0 4&#160;secondes.<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"font-size:14px;\">Bouclier du Nexus (actif)<\/span>\n<ul>\n<li><span style=\"font-size:14px;\">Supprim\u00e9.<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#FFFFFF;\"><strong><span style=\"font-size:14px;\">(Nouveau talent) Nimbe de Lumi\u00e8re (actif)<\/span><\/strong><\/span>\n<ul>\n<li><span style=\"font-size:14px;\">Conf\u00e8re aux h\u00e9ros alli\u00e9s proches un bouclier \u00e9quivalent \u00e0 25% de leur maximum de points de vie pendant 3&#160;secondes. Frapper des h\u00e9ros avec \u00c9blouissement r\u00e9duit son temps de recharge de 5&#160;secondes.<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<blockquote><p><span style=\"font-size:14px;\"><em><strong>Commentaire des d\u00e9veloppeurs&#160;:<\/strong><\/em> Johanna a assez peu chang\u00e9 depuis son arriv\u00e9e dans le Nexus, et c\u2019est tout \u00e0 son honneur&#160;! Sa distribution de talents et son taux de victoire sont \u00e9quilibr\u00e9s par rapport \u00e0 la plupart des h\u00e9ros, et elle a presque toujours eu sa place dans le m\u00e9tajeu. Malgr\u00e9 tout, nous profitons de cette mise \u00e0 jour pour rafra\u00eechir ses talents et renouveler les choix offerts par les diff\u00e9rents paliers.<\/span><\/p><\/blockquote>\n<p><span style=\"font-size:12px;\"><a href=\"#Hero_Return\">Haut de page<\/a><\/span><\/p>\n<p><!--COLLECTION--><a name=\"collection\"><\/a><\/p>\n<hr class=\"image-divider\" \/>\n<h3>Collection<\/h3>\n<p><span style=\"font-size:14px;\"><span style=\"color:#9933ff;\"><strong>Ajustements de la collection<\/strong><\/span><\/span><\/p>\n<ul>\n<li><span style=\"font-size:14px;\"><span style=\"color:#0099ff;\"><strong>Coffres<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Acheter des coffres dans l\u2019onglet Coffres ne donnera plus que des coffres rares et non des coffres normaux.<\/span>\n<ul>\n<li><span style=\"font-size:14px;\"><strong>Remarque&#160;:<\/strong> cette modification concerne uniquement les coffres achet\u00e9s apr\u00e8s le d\u00e9ploiement de la mise \u00e0 jour dans chaque r\u00e9gion. Les coffres normaux que vous poss\u00e9dez d\u00e9j\u00e0 ne seront pas transform\u00e9s en coffres rares.<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><span style=\"font-size:14px;\"><span style=\"color:#0099ff;\"><strong>R\u00e9compenses<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Le palefroi c\u00e9leste a \u00e9t\u00e9 supprim\u00e9 et remplac\u00e9 par le raptor c\u00e9leste. Vous pouvez obtenir cette r\u00e9compense en achetant des coffres.<\/span><\/li>\n<li><span style=\"font-size:14px;\">La r\u00e9compense de 1&#160;000&#160;gemmes obtenue en atteignant le niveau&#160;5 a \u00e9t\u00e9 supprim\u00e9e.<\/span>\n<ul>\n<li><span style=\"font-size:14px;\">Remarque&#160;: les joueurs v\u00e9t\u00e9rans qui ne se sont pas connect\u00e9s apr\u00e8s la sortie de Heroes&#160;2.0 plus t\u00f4t dans l\u2019ann\u00e9e ne pourront plus obtenir cette r\u00e9compense une fois la mise \u00e0 jour d\u00e9ploy\u00e9e dans chaque r\u00e9gion.<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><span style=\"font-size:14px;\"><span style=\"color:#0099ff;\"><strong>Packs<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Le Pack de bienvenue a \u00e9t\u00e9 supprim\u00e9 de la collection.<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><span style=\"font-size:14px;\"><span style=\"color:#9933ff;\"><strong>Nouveaux packs<\/strong><\/span>&#160;: les nouveaux packs et ensembles de mod\u00e8les suivants sont disponibles pour une dur\u00e9e limit\u00e9e&#160;!<\/span><\/p>\n<ul>\n<li><span style=\"font-size:14px;\">Pack La cour de l\u2019archiliche<\/span><\/li>\n<li><span style=\"font-size:14px;\">Pack Kel\u2019Thuzad h\u00e9ro\u00efque<\/span><\/li>\n<li><span style=\"font-size:14px;\">Ensemble de mod\u00e8les Kel\u2019Thuzad liche stellaire<\/span><\/li>\n<li><span style=\"font-size:14px;\">Pack Tous en violet !<\/span><\/li>\n<\/ul>\n<p><span style=\"font-size:14px;\"><span style=\"color:#9933ff;\"><strong>Nouveaux mod\u00e8les<\/strong><\/span><\/span><\/p>\n<ul>\n<li><span style=\"font-size:14px;\"><span style=\"color:#0099ff;\"><strong>Ana<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Ana g\u00e2chette de minuit<\/span><\/li>\n<li><span style=\"font-size:14px;\">Ana de la terre brunie<\/span><\/li>\n<li><span style=\"font-size:14px;\">Ana du soleil couchant<\/span><\/li>\n<li><span style=\"font-size:14px;\">Ana du cr\u00e9puscule<\/span><\/li>\n<li><span style=\"font-size:14px;\">Ana m\u00e9dic<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>Nuhas<\/strong><\/span>\n<ul>\n<li><span style=\"font-size:14px;\">Agent Nuhas<\/span><\/li>\n<li><span style=\"font-size:14px;\">Nuhas aigue-marine<\/span><\/li>\n<li><span style=\"font-size:14px;\">Secouriste Nuhas<\/span><\/li>\n<li><span style=\"font-size:14px;\">Nuhas furtive<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><span style=\"font-size:14px;\"><span style=\"color:#0099ff;\"><strong>Varian<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\"><strong>Commandant Varian<\/strong><\/span><\/li>\n<li><span style=\"font-size:14px;\">Commandant en chef Varian<\/span><\/li>\n<li><span style=\"font-size:14px;\">Commandant de reconnaissance Varian<\/span><\/li>\n<li><span style=\"font-size:14px;\">Varian commandant furtif<\/span><\/li>\n<li><span style=\"font-size:14px;\">Commandant de la toundra Varian<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"font-size:14px;\"><span style=\"color:#0099ff;\"><strong>Anub\u2019arak<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Anub\u2019arak roi des profondeurs de Mortholme<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"font-size:14px;\"><span style=\"color:#0099ff;\"><strong>Auriel<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Auriel sakura de la nuit<\/span><\/li>\n<li><span style=\"font-size:14px;\">Auriel sakura du jour<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"font-size:14px;\"><span style=\"color:#0099ff;\"><strong>Asmodan<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Asmodunk porte-bonheur<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"font-size:14px;\"><span style=\"color:#0099ff;\"><strong>Cassia<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Cassia chef de guerre d\u2019Aranoch<\/span><\/li>\n<li><span style=\"font-size:14px;\">Cassia chef de guerre des Askari<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"font-size:14px;\"><span style=\"color:#0099ff;\"><strong>Dehaka<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">D.Haka<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"font-size:14px;\"><span style=\"color:#0099ff;\"><strong>D.Va<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">D.Va camoufl\u00e9e<\/span><\/li>\n<li><span style=\"font-size:14px;\">D.Va joueuse internationale<\/span><\/li>\n<li><span style=\"font-size:14px;\">D.Va joueuse accomplie<\/span><\/li>\n<li><span style=\"font-size:14px;\">D.Va X-tr\u00eame<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"font-size:14px;\"><span style=\"color:#0099ff;\"><strong>L\u00facio<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">L\u00facio amphibeat primordial<\/span><\/li>\n<li><span style=\"font-size:14px;\">L\u00facio amphibeat de l\u2019aurore<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"font-size:14px;\"><span style=\"color:#0099ff;\"><strong>Nova<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Nova Fatale clair de lune<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"font-size:14px;\"><span style=\"color:#0099ff;\"><strong>Tracer<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Turbo Tracer pilote de course<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"font-size:14px;\"><span style=\"color:#0099ff;\"><strong>Valeera<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Valeera Croc-de-sang \u00e9meraude<\/span><\/li>\n<li><span style=\"font-size:14px;\">Valeera Croc-de-sang pierre de lune<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"font-size:14px;\"><span style=\"color:#0099ff;\"><strong>Zarya<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Zarya cyber-d\u00e9mon dor\u00e9<\/span><\/li>\n<li><span style=\"font-size:14px;\">Zarya cyber-d\u00e9mon restaur\u00e9<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><span style=\"font-size:14px;\"><span style=\"color:#9933ff;\"><strong>Montures<\/strong><\/span><\/span><\/p>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\"><strong>Cauchemar d\u2019Illidan<\/strong><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Cauchemar d\u2019Illidan sinistre<\/span><\/li>\n<li><span style=\"font-size:14px;\">Cauchemar d\u2019Illidan cramoisi<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"font-size:14px;\">Cheval invisible<\/span><\/li>\n<li><span style=\"font-size:14px;\">Raptor c\u00e9leste&#160;: comme dit plus haut, vous obtiendrez cette monture en achetant des coffres \u00e0 l\u2019aide de gemmes.<\/span><\/li>\n<\/ul>\n<p><span style=\"font-size:12px;\"><a href=\"#Return\">Haut de page<\/a><\/span><\/p>\n<p><!--BUG FIXES--> <a name=\"bug-fixes\"><\/a><\/p>\n<hr class=\"image-divider\" \/>\n<h3>Corrections de bugs<\/h3>\n<p><span style=\"font-size:14px;\"><span style=\"color:#9933ff;\"><strong>G\u00e9n\u00e9ral<\/strong><\/span><\/span><\/p>\n<ul>\n<li><span style=\"font-size:14px;\">Correction de plusieurs coquilles et probl\u00e8mes d\u2019infobulle dans tout le jeu.<\/span><\/li>\n<\/ul>\n<p><span style=\"font-size:14px;\"><span style=\"color:#9933ff;\"><strong>Graphismes<\/strong><\/span><\/span><\/p>\n<ul>\n<li><span style=\"font-size:14px;\"><strong>Zeratul&#160;:<\/strong> le masque de Zeratul ne s\u2019\u00e9tirera plus de mani\u00e8re \u00e9trange pendant la s\u00e9lection des h\u00e9ros ou dans la collection lorsque les param\u00e8tres graphiques sont r\u00e9gl\u00e9s sur Faible.<\/span><\/li>\n<\/ul>\n<p><span style=\"font-size:14px;\"><span style=\"color:#9933ff;\"><strong>Champs de bataille<\/strong><\/span><\/span><\/p>\n<ul>\n<li><span style=\"font-size:14px;\"><strong>La baie de C\u0153ur-Noir&#160;:<\/strong> correction d\u2019un probl\u00e8me qui permettait parfois \u00e0 Medivh et Falstad d\u2019acc\u00e9der \u00e0 certaines zones du hall des Temp\u00eates adverse.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>Mines hant\u00e9es&#160;:<\/strong> le bastion sup\u00e9rieur de l\u2019\u00e9quipe de droite ne peut plus toucher les h\u00e9ros adverses qui franchissent la porte.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>Mode Essai&#160;:<\/strong> le talent C\u2019est une hache que tu veux&#160;? augmente d\u00e9sormais correctement la port\u00e9e des attaques de base si vous cliquez sur le bouton Terminer les qu\u00eates.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>Mode Essai&#160;:<\/strong> Garrosh ne continuera plus \u00e0 b\u00e9n\u00e9ficier du talent Brise-guerre si vous cliquez sur R\u00e9initialiser les talents.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>Mode Essai&#160;:<\/strong> les h\u00e9ros contr\u00f4l\u00e9s par l\u2019IA n\u2019attendront plus aux portes de leurs forts ind\u00e9finiment si vous d\u00e9sactivez l\u2019apparition des serviteurs.<\/span><\/li>\n<\/ul>\n<p><span style=\"font-size:14px;\"><span style=\"color:#9933ff;\"><strong>H\u00e9ros, capacit\u00e9s et talents<\/strong><\/span><\/span><\/p>\n<ul>\n<li><span style=\"font-size:14px;\"><strong>Alarak&#160;:<\/strong> Rite du Rak\u2019shir ne s\u2019appliquera plus \u00e0 une cible morte si la capacit\u00e9 est lanc\u00e9e au moment o\u00f9 celle-ci subit des d\u00e9g\u00e2ts l\u00e9taux.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>Diablo&#160;:<\/strong> correction d\u2019un probl\u00e8me qui pouvait emp\u00eacher Diablo de se d\u00e9placer vers la cible de Charge d\u2019ombre si un h\u00e9ros se trouvait sur son chemin.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>D.Va&#160;:<\/strong> utiliser Turbor\u00e9acteurs pour d\u00e9truire les tonneaux de la baie de C\u0153ur-Noir ne d\u00e9clenchera plus son temps de recharge complet.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>D.Va&#160;:<\/strong> correction d\u2019un probl\u00e8me qui activait incorrectement les fontaines de soins pour D.Va lorsque celle-ci utilisait ses Turbor\u00e9acteurs.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>D.Va&#160;:<\/strong> Appel du m\u00e9ca ne cr\u00e9e plus de m\u00e9ca impossible \u00e0 cibler persistant jusqu\u2019\u00e0 la r\u00e9apparition de D.Va si celle-ci meurt pendant le lancement de la capacit\u00e9.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>D.Va&#160;:<\/strong> si le m\u00e9ca est d\u00e9truit alors qu\u2019aucun h\u00e9ros adverse n\u2019est \u00e0 proximit\u00e9, l\u2019exp\u00e9rience correspondante est maintenant correctement distribu\u00e9e et le compte de morts de D.Va est mis \u00e0 jour dans l\u2019\u00e9cran des scores.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>D.Va&#160;:<\/strong> si D.Va finit de canaliser une frappe nucl\u00e9aire au moment o\u00f9 son m\u00e9ca est d\u00e9truit, l\u2019indicateur de zone d\u2019effet de la bombe ne dispara\u00eetra plus.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>Garrosh&#160;:<\/strong> Boulet de d\u00e9molition ne fait plus dispara\u00eetre le Loup fant\u00f4me de Rehgar.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>Garrosh&#160;:<\/strong> utiliser Coup d\u2019\u00e9paule et le talent Force brute sur un boss ne fera plus appara\u00eetre l\u2019ic\u00f4ne de soins r\u00e9duits \u00e0 c\u00f4t\u00e9 de sa barre de vie.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>Garrosh&#160;:<\/strong> Assoiff\u00e9 de sang ne permet plus \u00e0 Garrosh de diriger automatiquement ses attaques de base vers l\u2019ennemi le plus proche.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>Garrosh&#160;:<\/strong> Dans la m\u00eal\u00e9e ne fera plus appara\u00eetre d\u2019indicateur de ciblage sur les hydralisks du laboratoire de Braxis.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>Genji&#160;:<\/strong> correction d\u2019un probl\u00e8me qui emp\u00eachait les attaques des forts de r\u00e9duire les vitesses d\u2019attaque et de d\u00e9placement de Genji lorsqu\u2019il lui restait des charges d\u2019Esquive et qu\u2019un autre Genji \u00e9tait pr\u00e9sent dans l\u2019\u00e9quipe adverse.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>Genji&#160;:<\/strong> correction d\u2019un probl\u00e8me affectant Esquive, qui ne fonctionnait pas toujours correctement avec les attaques de base de Sylvanas et Lunara.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>Illidan&#160;:<\/strong> les capacit\u00e9s qui peuvent interrompre Plongeon, comme l\u2019Onde de choc de Li-Ming, n\u2019emp\u00eacheront plus Illidan de r\u00e9agir pendant un bref instant.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>Jaina&#160;:<\/strong> correction d\u2019un probl\u00e8me qui emp\u00eachait Jaina de lancer \u00c9l\u00e9mentaire d\u2019eau s\u2019il existait des obstacles infranchissables entre Jaina et la position cibl\u00e9e.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>Jaina&#160;:<\/strong> correction d\u2019une coquille dans la description de Veines glaciales, qui indiquait \u00e0 tort que ce talent portait \u00e0 300% la vitesse d\u2019\u00e9coulement du temps de recharge, au lieu de 200%. Cette modification n\u2019affecte que la description, le fonctionnement de ce talent restant inchang\u00e9.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>Johanna&#160;:<\/strong> les capacit\u00e9s qui bloquent le passage, comme le Crat\u00e8re d\u2019Arreat de Sonya et le Mur de force de Tassadar, ne bloquent plus les d\u00e9placements de Johanna pendant Couperet.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>L\u00e9oric&#160;:<\/strong> correction d\u2019un probl\u00e8me qui emp\u00eachait le talent Masse de mithril de conf\u00e9rer un bonus \u00e0 la vitesse d\u2019attaque \u00e0 chaque serviteur ou h\u00e9ros tu\u00e9.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>L\u00e9oric&#160;:<\/strong> les d\u00e9g\u00e2ts inflig\u00e9s par le talent Drain spectral sont d\u00e9sormais assimil\u00e9s aux d\u00e9g\u00e2ts des capacit\u00e9s et non \u00e0 ceux des attaques de base.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>EDN-OS&#160;:<\/strong> le texte de combat indique d\u00e9sormais la quantit\u00e9 de points de bouclier conf\u00e9r\u00e9e par les pyl\u00f4nes \u00e0 EDN-OS apr\u00e8s l\u2019apprentissage du talent Batterie de boucliers au lieu d\u2019afficher un z\u00e9ro \u00e0 chaque it\u00e9ration.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>Stukov&#160;:<\/strong> les capacit\u00e9s capables de d\u00e9placer les h\u00e9ros, comme la T\u00e9l\u00e9kin\u00e9sie d\u2019Alarak ou le Crochet de Balafr\u00e9, ne dissipent plus Agent infectieux chez les h\u00e9ros affect\u00e9s.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>Sylvanas&#160;:<\/strong> Tir d\u2019affliction ne peut plus cibler les tonneaux destructibles de la baie de C\u0153ur-Noir.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>Les Vikings perdus&#160;:<\/strong> les Vikings ne pourront plus traverser les portes du laboratoire de Braxis pendant le compte \u00e0 rebours de d\u00e9but de partie.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>Les Vikings perdus&#160;:<\/strong> lancer Tous au drakkar juste apr\u00e8s la mort d\u2019un des Vikings n\u2019emp\u00eachera plus le joueur d\u2019utiliser Mortier pendant la dur\u00e9e de la capacit\u00e9 h\u00e9ro\u00efque.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>Tychus&#160;:<\/strong> l\u2019indicateur de soins du talent C\u2019est de la bonne&#160;! ne dispara\u00eet plus si Tychus cesse d\u2019attaquer avant l\u2019expiration de Minigun.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>Tyrande&#160;:<\/strong> Sentinelle ne peut plus quitter la zone de d\u00e9part pendant le compte \u00e0 rebours de d\u00e9but de partie.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>Valla&#160;:<\/strong> les h\u00e9ros adverses dont le camouflage est annul\u00e9 par Fl\u00e8che vorace peuvent d\u00e9sormais \u00eatre touch\u00e9s par les tirs de Fl\u00e8che vorace suivants.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>Valla&#160;:<\/strong> les chausse-trappes plac\u00e9s par le talent Acrobatie n\u2019ont plus de barre de vie et ne peuvent plus \u00eatre s\u00e9lectionn\u00e9s.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>Zagara&#160;:<\/strong> les tumeurs muqueuses ne mettent plus quelques instants \u00e0 r\u00e9v\u00e9ler la zone affect\u00e9e par le mucus.<\/span><\/li>\n<\/ul>\n<p><span style=\"font-size:14px;\"><span style=\"color:#9933ff;\"><strong>Son<\/strong><\/span><\/span><\/p>\n<ul>\n<li><span style=\"font-size:14px;\"><strong>Li-Ming&#160;:<\/strong> les bruitages de mort de Li-Ming templi\u00e8re sont d\u00e9sormais jou\u00e9s correctement lorsqu\u2019elle est tu\u00e9e.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>Valeera&#160;:<\/strong> les h\u00e9ros adverses n\u2019entendront plus Valeera activer certains talents comme Poison de lenteur lorsqu\u2019elle est camoufl\u00e9e.<\/span><\/li>\n<\/ul>\n<p><span style=\"font-size:14px;\"><span style=\"color:#9933ff;\"><strong>Interface utilisateur<\/strong><\/span><\/span><\/p>\n<ul>\n<li><span style=\"font-size:14px;\"><strong>Raccourcis&#160;:<\/strong> le chevalier dragon et la terreur de jardin suivront d\u00e9sormais correctement les commandes de d\u00e9placement forc\u00e9.<\/span><\/li>\n<\/ul>\n<p><span style=\"font-size:12px;\"><a href=\"#Return\">Haut de page<\/a><\/span><\/p>\n<p style=\"text-align: center;\"><img decoding=\"async\" alt=\"\" class=\"no-border; no-shadow\" src=\"https:\/\/bnetcmsus-a.akamaihd.net\/cms\/content_folder_media\/g6\/G6G0N80EOC941426801305139.png\" \/><\/p>\n<p style=\"text-align: center;\"><img decoding=\"async\" alt=\"InvisibleDividerLine_800x50.png\" class=\"no-border; no-shadow\" data-id=\"14509591\" src=\"https:\/\/bnetcmsus-a.akamaihd.net\/cms\/content_folder_media\/6VA2831Q81IU1403137406234.png\" \/><\/p>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>\n<strong>Blizzard<\/strong> vient de d\u00e9ployer le patch PTR pour tester <a href=\"https:\/\/psionic-storm.com\/lumiere-sur-ana\/\">Ana Amari<\/a> et le nouveau champ de bataille <a href=\"https:\/\/psionic-storm.com\/assaut-sur-la-fonderie-volskaya\/\">Assaut sur la fonderie Volskaya<\/a>. Des am\u00e9liorations de l&#8217;I.A. <a href=\"https:\/\/psionic-storm.com\/sous-le-capot-li-a\/\">mentionn\u00e9es r\u00e9cemment<\/a> sont aussi de la partie.<\/p>\n<p>Mais ce n&#8217;est pas tout, le patch comporte aussi des changements d&#8217;\u00e9quilibrage pour : Chromie, Falstad, Nova, Abathur, Luisaile, Kharazim, Rehgar, Dehaka, Johanna. Bonne lecture et bons tests !<\/p>\n<p> <a class=\"more-link\" href=\"https:\/\/psionic-storm.com\/it\/patch-notes-ptr-ana\/\">Read more&nbsp;&raquo;<\/a><\/p>\n","protected":false},"author":67,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[3,944],"tags":[],"class_list":["post-11806","post","type-post","status-publish","format-standard","hentry","category-news","category-patch"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v26.9 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Patch notes PTR : Ana - (English) Psionic Storm - Heroes of the Storm overwhelming!<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/psionic-storm.com\/it\/patch-notes-ptr-ana\/\" \/>\n<meta property=\"og:locale\" content=\"it_IT\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Patch notes PTR : Ana - (English) Psionic Storm - Heroes of the Storm overwhelming!\" \/>\n<meta property=\"og:description\" content=\"Blizzard vient de d\u00e9ployer le patch PTR pour tester Ana Amari et le nouveau champ de bataille Assaut sur la fonderie Volskaya. Des am\u00e9liorations de l&#8217;I.A. mentionn\u00e9es r\u00e9cemment sont aussi de la partie. Mais ce n&#8217;est pas tout, le patch comporte aussi des changements d&#8217;\u00e9quilibrage pour : Chromie, Falstad, Nova, Abathur, Luisaile, Kharazim, Rehgar, Dehaka, Johanna. Bonne lecture et bons tests ! 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