{"id":16089,"date":"2019-02-12T21:29:25","date_gmt":"2019-02-12T20:29:25","guid":{"rendered":"https:\/\/psionic-storm.com\/?p=16089"},"modified":"2019-02-12T21:29:25","modified_gmt":"2019-02-12T20:29:25","slug":"patch-notes-du-12-fevrier-2019-resistance","status":"publish","type":"post","link":"https:\/\/psionic-storm.com\/it\/patch-notes-du-12-fevrier-2019-resistance\/","title":{"rendered":"Patch notes du 12 f\u00e9vrier 2019 &#8211; R\u00e9sistance"},"content":{"rendered":"<p><img loading=\"lazy\" decoding=\"async\" width=\"896\" height=\"504\" src=\"https:\/\/psionic-storm.com\/wp-content\/uploads\/ViperResistance_wp-896x504.jpg\" alt=\"\" class=\"aligncenter size-large wp-image-16090\" srcset=\"https:\/\/psionic-storm.com\/wp-content\/uploads\/ViperResistance_wp-896x504.jpg 896w, https:\/\/psionic-storm.com\/wp-content\/uploads\/ViperResistance_wp-600x338.jpg 600w, https:\/\/psionic-storm.com\/wp-content\/uploads\/ViperResistance_wp-768x432.jpg 768w, https:\/\/psionic-storm.com\/wp-content\/uploads\/ViperResistance_wp.jpg 1280w\" sizes=\"(max-width: 896px) 100vw, 896px\" \/><\/p>\n<p><strong>Blizzard <\/strong>a d\u00e9ploy\u00e9 le patch &#8220;R\u00e9sistance&#8221; sur les serveurs live en zone US, il faudra juste patienter un peu pour la zone EU.<\/p>\n<p>Hormis l&#8217;\u00e9v\u00e8nement th\u00e9matique avec son lot de nouveaux mod\u00e8les, le patch officialise les changements vu sur PTR pour <a href='\/heroes\/abathur' class='js-popover' data-toggle='popover' data-trigger='hover' title=\"\" data-content=\"&lt;img src=&#039;\/wp-content\/themes\/psionicstorm\/img\/heroes\/avatars\/abathur.jpg&#039; class=&#039;popover-hero-avatar&#039; alt=&#039;Abathur&#039;&gt;&lt;div class=&#039;popover-hero-main&#039;&gt;&lt;h3 class=&#039;popover-hero-name&#039;&gt;&lt;div class=&#039;category-icons&#039;&gt;Abathur &lt;i class=&#039;icon-support&#039;&gt;&lt;\/i&gt;&lt;i class=&#039;icon-starcraft&#039;Starcraft&#039;&gt;&lt;\/i&gt;&lt;\/div&gt;&lt;\/h3&gt;&lt;div class=&#039;popover-hero-title&#039;&gt;Maestro dell&#039;evoluzione&lt;\/div&gt;&lt;\/div&gt;\">Abathur<\/a>, <a href='\/heroes\/ana' class='js-popover' data-toggle='popover' data-trigger='hover' title=\"\" data-content=\"&lt;img src=&#039;\/wp-content\/themes\/psionicstorm\/img\/heroes\/avatars\/ana.jpg&#039; class=&#039;popover-hero-avatar&#039; alt=&#039;Ana&#039;&gt;&lt;div class=&#039;popover-hero-main&#039;&gt;&lt;h3 class=&#039;popover-hero-name&#039;&gt;&lt;div class=&#039;category-icons&#039;&gt;Ana &lt;i class=&#039;icon-healer&#039;&gt;&lt;\/i&gt;&lt;i class=&#039;icon-overwatch&#039;Overwatch&#039;&gt;&lt;\/i&gt;&lt;\/div&gt;&lt;\/h3&gt;&lt;div class=&#039;popover-hero-title&#039;&gt;Cecchino veterano&lt;\/div&gt;&lt;\/div&gt;\">Ana<\/a>, <a href='\/heroes\/rehgar' class='js-popover' data-toggle='popover' data-trigger='hover' title=\"\" data-content=\"&lt;img src=&#039;\/wp-content\/themes\/psionicstorm\/img\/heroes\/avatars\/rehgar.jpg&#039; class=&#039;popover-hero-avatar&#039; alt=&#039;Rehgar&#039;&gt;&lt;div class=&#039;popover-hero-main&#039;&gt;&lt;h3 class=&#039;popover-hero-name&#039;&gt;&lt;div class=&#039;category-icons&#039;&gt;Rehgar &lt;i class=&#039;icon-healer&#039;&gt;&lt;\/i&gt;&lt;i class=&#039;icon-warcraft&#039;Warcraft&#039;&gt;&lt;\/i&gt;&lt;\/div&gt;&lt;\/h3&gt;&lt;div class=&#039;popover-hero-title&#039;&gt;Sciamano del Circolo della Terra&lt;\/div&gt;&lt;\/div&gt;\">Rehgar<\/a>, <a href='\/heroes\/whitemane' class='js-popover' data-toggle='popover' data-trigger='hover' title=\"\" data-content=\"&lt;img src=&#039;\/wp-content\/themes\/psionicstorm\/img\/heroes\/avatars\/whitemane.jpg&#039; class=&#039;popover-hero-avatar&#039; alt=&#039;Biancachioma&#039;&gt;&lt;div class=&#039;popover-hero-main&#039;&gt;&lt;h3 class=&#039;popover-hero-name&#039;&gt;&lt;div class=&#039;category-icons&#039;&gt;Biancachioma &lt;i class=&#039;icon-healer&#039;&gt;&lt;\/i&gt;&lt;i class=&#039;icon-warcraft&#039;Warcraft&#039;&gt;&lt;\/i&gt;&lt;\/div&gt;&lt;\/h3&gt;&lt;div class=&#039;popover-hero-title&#039;&gt;Gran Inquisitrice&lt;\/div&gt;&lt;\/div&gt;\">Blanchet\u00eate<\/a> avec des petites variations au passage.<\/p>\n<p>Mais il apporte aussi le grand changement attendu pour les collectionneurs <a href=\"https:\/\/psionic-storm.com\/message-de-kaeo-milker-08-fevrier-2019\/\">annonc\u00e9 derni\u00e8rement par Ka\u00e9o Miller<\/a>, avec la possibilit\u00e9 d&#8217;acheter tous les articles en gemmes ou bien en cristaux ! La seule exception concernera certaines montures achetables uniquement en pi\u00e8ces d&#8217;or.<\/p>\n<p>Voici le patch notes en anglais :<\/p>\n<div class=\"blizzard\">\n<h6>Heroes of the Storm Live Patch Notes \u2013 February 12, 2019 <a class=\"source\" href=\"https:\/\/heroesofthestorm.com\/en-us\/blog\/22887055\/heroes-of-the-storm-live-patch-notes-february-12-2019-2019-2-12\/\">[Blizzard]<\/a><\/h6>\n<article class=\"article-container\"><img decoding=\"async\" class=\"article-container__article-banner\" src=\"\/\/bnetcmsus-a.akamaihd.net\/cms\/blog_header\/sv\/SVR8D7VWHIZZ1538765823812.jpg\" alt=\"\"><\/img><\/p>\n<div>\n<p><span style=\"font-size:14px;\">Heroes of the Storm has just been updated with Hero Reworks, new Collection Items, bug fixes, and more! Read on for details.<\/span><\/p>\n<p><span style=\"color:#FF8C00;\"><strong><span style=\"font-size:14px;\">NOTE: Orange text indicates a change between PTR and Live notes.<\/span><\/strong><\/span><\/p>\n<p><a name=\"return\"><\/a><\/p>\n<hr class=\"image-divider\"><\/hr>\n<h3>Quick Navigation:<\/h3>\n<ul>\n<li><a href=\"#general\"><span style=\"font-size:14px;\">General<\/span><\/a><\/li>\n<li><a href=\"#heroes\"><span style=\"font-size: 14px;\">Heroes<\/span><\/a><\/li>\n<li><span style=\"font-size: 14px;\"><a href=\"#collection\">Collection<\/a><\/span><\/li>\n<li><span style=\"font-size: 14px;\"><a href=\"#bug-fixes\">Bug Fixes<\/a><\/span><\/li>\n<\/ul>\n<p><a id=\"UI\" name=\"UI\"><\/a><\/p>\n<div>\n<hr class=\"image-divider\"><\/hr>\n<h3>General<\/h3>\n<div>\n<ul>\n<li><span style=\"color:#9900ff;\"><span style=\"font-size:14px;\"><strong>Mac<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Improved compatibility with latest Mac OS versions.<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#9900ff;\"><span style=\"font-size:14px;\"><strong>A.I.<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Made several improvements to Hero A.I. behavior.<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/div>\n<p><a href=\"#return\">Return to Top<\/a><\/p>\n<p><a name=\"heroes\"><\/a><a name=\"hero-return\"><\/a><\/p>\n<hr class=\"image-divider\"><\/hr>\n<h3>Heroes<\/h3>\n<table class=\"table table-condensed\">\n<tbody>\n<tr>\n<th style=\"text-align: center; font-size: 14px;\"><a href=\"#specialist\">Specialist<\/a><\/th>\n<th style=\"text-align: center; font-size: 14px;\"><a href=\"#support\">Support<\/a><\/th>\n<\/tr>\n<tr>\n<td style=\"text-align: center; font-size: 14px;\"><a href=\"#Ana\">Abathur<\/a><\/td>\n<td style=\"text-align: center; font-size: 14px;\"><a href=\"#ana\">Ana<\/a><\/td>\n<\/tr>\n<tr>\n<td style=\"text-align: center; font-size: 14px;\"><\/td>\n<td style=\"text-align: center; font-size: 14px;\"><a href=\"#rehgar\">Rehgar<\/a><\/td>\n<\/tr>\n<tr>\n<td style=\"text-align: center; font-size: 14px;\"><\/td>\n<td style=\"text-align: center; font-size: 14px;\"><a href=\"#whitemane\">Whitemane<\/a><\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p><a href=\"#return\">Return to Top<\/a><\/p>\n<p><a id=\"specialist\" name=\"specialist\"><\/a><\/p>\n<hr class=\"image-divider\"><\/hr>\n<h3><span style=\"color: rgb(0, 153, 255);\">Specialist<\/span><\/h3>\n<p><a id=\"Ana\" name=\"Ana\"><\/a><\/p>\n<h4 style=\"font-size: 14px;\">Abathur<\/h4>\n<div><img decoding=\"async\" alt=\"Divider_Hero_Abathur_Crop.png\" data-id=\"17041692\" src=\"https:\/\/bnetcmsus-a.akamaihd.net\/cms\/content_folder_media\/3PMD0Y6QQOHO1417483333660.png\"><\/img><\/div>\n<div>\n<p><span style=\"color:#9900ff;\"><span style=\"font-size:14px;\"><strong>Abilities<\/strong><\/span><\/span><\/p>\n<ul>\n<li><span style=\"color:#0099ff;\"><span style=\"font-size:14px;\"><strong>Carapace (E)<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Cooldown reduced from 12 to 6 seconds<\/span><\/li>\n<li><span style=\"font-size:14px;\">Duration reduced from 8 to 6 seconds<\/span><\/li>\n<li><span style=\"font-size:14px;\">Additional functionality:<\/span>\n<ul>\n<li><span style=\"font-size:14px;\">Shield now persists after Symbiote ends<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"font-size:14px;\">Additional functionality:<\/span>\n<ul>\n<li><span style=\"font-size:14px;\">Shield now Heals allied Heroes for 22 Health per second while Carapace is active<\/span><\/li>\n<li><span style=\"color:#FF8C00;\"><span style=\"font-size:14px;\">This heal now also has an initial application of 22 Health when Carapace is cast<\/span><\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#0099ff;\"><span style=\"font-size:14px;\"><strong>Locust Strain (Trait)<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Duration reduced from 25 to 16 seconds<\/span><\/li>\n<li><span style=\"font-size:14px;\">Damage increased from 34 to 40<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#0099ff;\"><span style=\"font-size:14px;\"><strong>Evolve Monstrosity (R)<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">No longer takes 50% reduced damage from non-Heroic enemies<\/span><\/li>\n<li><span style=\"font-size:14px;\">Now shows a warning indicator showing where it is going to burrow to<\/span><\/li>\n<li><span style=\"font-size:14px;\">Additional Functionality:<\/span>\n<ul>\n<li><span style=\"font-size:14px;\">Now has the ability to Deep Tunnel to a visible location every 80 seconds<\/span><\/li>\n<li><span style=\"color:#FF8C00;\"><span style=\"font-size:14px;\">The Monstrosity can now be healed by Carapace<\/span><\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><span style=\"color:#9900ff;\"><span style=\"font-size:14px;\"><strong>Talents<\/strong><\/span><\/span><\/p>\n<ul>\n<li><span style=\"color:#0099ff;\"><span style=\"font-size:14px;\"><strong>Level 1<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Regenerative Microbes (E)<\/span>\n<ul>\n<li><span style=\"font-size:14px;\">Removed<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#FFFFFF;\"><strong><span style=\"font-size:14px;\">New Talent: Reinforced Carapace (E)<\/span><\/strong><\/span>\n<ul>\n<li><span style=\"font-size:14px;\">Increase the Shield amount of Carapace by 40%<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"font-size:14px;\">Survival Instincts (Trait)<\/span>\n<ul>\n<li><span style=\"font-size:14px;\">No longer increases Locust duration<\/span><\/li>\n<li><span style=\"font-size:14px;\">Additional functionality:<\/span>\n<ul>\n<li><span style=\"font-size:14px;\">Increase Locust attack damage by 40%<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#0099ff;\"><span style=\"font-size:14px;\"><strong>Level 4<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Ballistospores (Trait)<\/span>\n<ul>\n<li><span style=\"font-size:14px;\">Removed<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"font-size:14px;\">Sustained Carapace (E)<\/span>\n<ul>\n<li><span style=\"font-size:14px;\">Removed<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"font-size:14px;\">Needlespine (Q)<\/span>\n<ul>\n<li><span style=\"font-size:14px;\">Moved from Level 7<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#0099ff;\"><span style=\"font-size:14px;\"><strong>Level 7<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Calldown: MULE (Active)<\/span>\n<ul>\n<li><span style=\"font-size:14px;\">Healing per second reduced from 100 to 90<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#0099ff;\"><span style=\"font-size:14px;\"><strong>Level 13<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Assault Strain (Trait)<\/span>\n<ul>\n<li><span style=\"font-size:14px;\">Removed<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"font-size:14px;\">Bombard Strain (Trait)<\/span>\n<ul>\n<li><span style=\"font-size:14px;\">No longer increases Locust attack damage<\/span><\/li>\n<li><span style=\"font-size:14px;\">Additional functionality:<\/span>\n<ul>\n<li><span style=\"font-size:14px;\">Increase the duration of Locusts by 50%<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#0099ff;\"><span style=\"font-size:14px;\"><strong>Level 16<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Volatile Mutation (R)<\/span>\n<ul>\n<li><span style=\"font-size:14px;\">Additional functionality:<\/span>\n<ul>\n<li><span style=\"font-size:14px;\">Damage dealt by Volatile Mutation against enemy Heroes heals the host for 50% of the damage dealt<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#0099ff;\"><span style=\"font-size:14px;\"><strong>Level 20<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Evolutionary Link (R)<\/span>\n<ul>\n<li><span style=\"font-size:14px;\">Additional functionality:<\/span>\n<ul>\n<li><span style=\"font-size:14px;\">Increase the duration of Ultimate Evolution by 50%<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><span style=\"font-size:14px;\">Evolution Complete (R)<\/span>\n<ul>\n<li><span style=\"font-size:14px;\">No longer gives the Monstrosity the ability to Deep Tunnel<\/span><\/li>\n<li><span style=\"font-size:14px;\">New functionality:<\/span>\n<ul>\n<li><span style=\"font-size:14px;\">Now increases the Monstrosity\u2019s Basic Attack damage by 100%<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<blockquote>\n<p><strong style=\"font-size: 14px;\">Developer Comment: <\/strong><span style=\"font-size:14px;\">For a long time Abathur has had a unique place in Heroes, being a powerful force at high level play while having a relatively low win-rate across the board. These changes are meant to spruce up his talents while streamlining his gameplay and introducing more counter-play to the hero. Carapace, particularly with the Sustained Carapace talent, created some awkward gameplay where it was much more efficient to use Symbiote on cooldown, even when the desire was to stay on one target, due to the cooldown refresh that it gave Carapace. In order to clean this up, Sustained Carapace is baseline and the cooldown of Carapace has been reduced, so Abathur no longer has to continuously remove Carapace to be efficient. In addition, Abathur\u2019s Locusts are now more potent, but they last for a shorter duration, meaning Abathur players will be more rewarded for positioning themselves aggressively and punished when they overextend too much.<\/span><\/p>\n<\/blockquote>\n<\/div>\n<p><a href=\"#hero-return\">Return<\/a><\/p>\n<p><a id=\"support\" name=\"support\"><\/a><\/p>\n<hr class=\"image-divider\"><\/hr>\n<h3><span style=\"color: rgb(0, 153, 255);\">Support<\/span><\/h3>\n<p><a id=\"ana\" name=\"ana\"><\/a><\/p>\n<h4>Ana<\/h4>\n<div><img decoding=\"async\" alt=\"Divider_Hero_Ana.png\" data-id=\"21059133\" src=\"https:\/\/bnetcmsus-a.akamaihd.net\/cms\/content_folder_media\/E4NO4D2W1A101505345334072.png\"><\/img><\/div>\n<div>\n<p><span style=\"color:#9900ff;\"><span style=\"font-size:14px;\"><strong>Abilities<\/strong><\/span><\/span><\/p>\n<ul>\n<li><span style=\"color:#0099ff;\"><span style=\"font-size:14px;\"><strong>Healing Dart (Q)<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Heal reduced from 205 to 195<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#0099ff;\"><span style=\"font-size:14px;\"><strong>Shrike (Trait\/D)<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">New Active &#8211; Aim Down Sights<\/span><\/li>\n<li><span style=\"font-size:14px;\">No longer grants Sight or Attack Range<\/span><\/li>\n<li><span style=\"font-size:14px;\">Cooldown from 3 to 4 seconds<\/span><\/li>\n<li><span style=\"font-size:14px;\">Self-slow increased from 20 to 25%<\/span><\/li>\n<li><span style=\"font-size:14px;\">New functionality:<\/span>\n<ul>\n<li><span style=\"font-size:14px;\">While active, Sleep and Healing Dart ranges are increased by 25% and pierce one target<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#0099ff;\"><span style=\"font-size:14px;\"><strong>Eye of Horus (R)<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Heal reduced from 285 to 225<\/span><\/li>\n<li><span style=\"font-size:14px;\">Damage reduced from 166 to 135<\/span><\/li>\n<li><span style=\"font-size:14px;\">Added functionality:<\/span>\n<ul>\n<li><span style=\"font-size:14px;\">Shots now pierce all targets (but still impact and cease on structures)<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><span style=\"color:#9900ff;\"><span style=\"font-size:14px;\"><strong>Talents<\/strong><\/span><\/span><\/p>\n<ul>\n<li><span style=\"color:#0099ff;\"><span style=\"font-size:14px;\"><strong>Level 1<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Piercing Darts (E)<\/span>\n<ul>\n<li><span style=\"font-size:14px;\">Removed<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"font-size:14px;\">Grenade Calibration (W)<\/span>\n<ul>\n<li><span style=\"font-size:14px;\">Removed<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"font-size:14px;\">Contact Healing (W)<\/span>\n<ul>\n<li><span style=\"font-size:14px;\">Moved from Level 16<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#FFFFFF;\"><strong><span style=\"font-size:14px;\">New Talent \u2013 Slumber Shells (E)<\/span><\/strong><\/span>\n<ul>\n<li><span style=\"font-size:14px;\">If an enemy is affected by Sleep Dart, Ana gains 25% movement speed<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#FFFFFF;\"><strong><span style=\"font-size:14px;\">New Talent \u2013 Vampiric Rounds (Trait)<\/span><\/strong><\/span>\n<ul>\n<li><span style=\"font-size:14px;\">Quest: Each time you stack max Doses on a target Hero, increase Shrikes self-heal by 1.5%<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#0099ff;\"><span style=\"font-size:14px;\"><strong>Level 4<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Air Strike (Active)<\/span>\n<ul>\n<li><span style=\"font-size:14px;\">Removed<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"font-size:14px;\">Aim Down Sights (D\/Trait)<\/span>\n<ul>\n<li><span style=\"font-size:14px;\">Removed (New Trait Addition)<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"font-size:14px;\">Debilitating Darts (Active)<\/span>\n<ul>\n<li><span style=\"font-size:14px;\">Moved from Level 7<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#FFFFFF;\"><strong><span style=\"font-size:14px;\">New Talent \u2013 Biotic Enhancements (W)<\/span><\/strong><\/span>\n<ul>\n<li><span style=\"font-size:14px;\">Increase the bonus healing duration of Biotic Grenade by 50% and reduce its cooldown by 4 seconds<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#0099ff;\"><span style=\"font-size:14px;\"><strong>Level 7<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Temporary Blindness (E)<\/span>\n<ul>\n<li><span style=\"font-size:14px;\">Removed<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#FFFFFF;\"><strong><span style=\"font-size:14px;\">New Talent \u2013 Anti-Healer (W)<\/span><\/strong><\/span>\n<ul>\n<li><span style=\"font-size:14px;\">Biotic Grenades area is increased by 100% and the duration of the Healing debuff is increased by 25%<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#FFFFFF;\"><strong><span style=\"font-size:14px;\">New Talent \u2013 Night Terrors (E)<\/span><\/strong><\/span>\n<ul>\n<li><span style=\"font-size:14px;\">Upon waking, enemy Heroes take 8% of their Maximum Health in damage. If a Hero is not woken up early, set the cooldown of Sleep Dart to 6 seconds.<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#0099ff;\"><span style=\"font-size:14px;\"><strong>Level 16<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"color:#FFFFFF;\"><strong><span style=\"font-size:14px;\">New Talent &#8211; Active Reload (Active)<\/span><\/strong><\/span>\n<ul>\n<li><span style=\"font-size:14px;\">Activate to gain 3 charges of Healing Dart (60 second CD)<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#0099ff;\"><span style=\"font-size:14px;\"><strong>Level 20<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Ballistic Advantage (R)<\/span>\n<ul>\n<li><span style=\"font-size:14px;\">Removed<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"font-size:14px;\">Dynamic Shooting (Passive)<\/span>\n<ul>\n<li><span style=\"font-size:14px;\">Removed<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"font-size:14px;\">Somnolent Doses (Trait)<\/span>\n<ul>\n<li><span style=\"font-size:14px;\">Removed<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"font-size:14px;\">Custom Optics (Trait)<\/span>\n<ul>\n<li><span style=\"font-size:14px;\">Removed<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#FFFFFF;\"><strong><span style=\"font-size:14px;\">New Talent \u2013 Dead-Eye (R)<\/span><\/strong><\/span>\n<ul>\n<li><span style=\"font-size:14px;\">The healing and damage of Eye of Horus is increased by 4% for every Hero hit. This resets after all shots have been fired.<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#FFFFFF;\"><strong><span style=\"font-size:14px;\">New Talent &#8211; Armored Stance (D\/Trait)<\/span><\/strong><\/span>\n<ul>\n<li><span style=\"font-size:14px;\">Increase Shrike\u2019s damage by 50%. Gain 25 Armor while Aim Down Sights is active.<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#FFFFFF;\"><strong><span style=\"font-size:14px;\">New Talent \u2013 Dynamic Optics (D\/Trait)<\/span><\/strong><\/span>\n<ul>\n<li><span style=\"color:#FF8C00;\"><span style=\"font-size:14px;\">Basic Attacks increase Attack Speed by 10% for 3 seconds, up to 100%. While Aim Down Sights is active, increase your Basic Attack Range by 4.<\/span><\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<blockquote>\n<p><strong style=\"font-size: 14px;\">Developer Comment: <\/strong><span style=\"font-size:14px;\">Ana came to the Nexus during the \u2018Quest Revolution\u2019 where we were adding them in as many places as we could. We have learned a lot since that time, so we spent some time re-designing and re-organizing Ana\u2019s talent tree. Bringing Aim Down Sights into her base Shrike functionality gives us a design solve for the powerful yet flawed Piercing Darts quest. The rest of the talent changes and shuffles were directed at opening up some new builds while keeping all of her current beloved capabilities!<\/span><\/p>\n<\/blockquote>\n<\/div>\n<p><a href=\"#hero-return\">Return<\/a><\/p>\n<p><a id=\"rehgar\" name=\"rehgar\"><\/a><\/p>\n<h4>Rehgar<\/h4>\n<div><img decoding=\"async\" alt=\"Divider_Hero_Rehgar_Crop.png\" data-id=\"17042296\" src=\"https:\/\/bnetcmsus-a.akamaihd.net\/cms\/content_folder_media\/HM0ECRA7F3U91417483335126.png\"><\/img><\/div>\n<div><span style=\"font-size: 14px;\"><strong style=\"color: rgb(153, 0, 255);\">Abilities<\/strong><\/span><\/div>\n<div>\n<ul>\n<li><span style=\"color:#0099ff;\"><span style=\"font-size:14px;\"><strong>Ancestral Healing (R)<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Rehgar can now self-cast Ancestral Healing<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/div>\n<p><a href=\"#hero-return\">Return<\/a><\/p>\n<p><a id=\"whitemane\" name=\"whitemane\"><\/a><\/p>\n<h4>Whitemane<\/h4>\n<div><img decoding=\"async\" alt=\"Divider_Hero_Whitemane_crop.png\" data-id=\"22312157\" src=\"https:\/\/bnetcmsus-a.akamaihd.net\/cms\/content_folder_media\/j9\/J9T6080PP1271534797939837.png\"><\/img><\/div>\n<div>\n<p><span style=\"color:#9900ff;\"><span style=\"font-size:14px;\"><strong>Talents<\/strong><\/span><\/span><\/p>\n<ul>\n<li><span style=\"color:#0099ff;\"><span style=\"font-size:14px;\"><strong>Level 4<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">High Inquisitor (W)<\/span>\n<ul>\n<li><span style=\"font-size:14px;\">Mana return per stack reduced from 75 to 50<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/div>\n<p><a href=\"#hero-return\">Return<\/a><\/p>\n<p><a name=\"collection\"><\/a><\/p>\n<hr class=\"image-divider\"><\/hr>\n<h3>Collection<\/h3>\n<div>\n<p><span style=\"color:#0099ff;\"><span style=\"font-size:14px;\"><strong>Purchasing and Crafting Changes<\/strong><\/span><\/span><\/p>\n<ul>\n<li><span style=\"color:#FF8C00;\"><span style=\"font-size:14px;\">All Skins and most Mounts in the collection are now available for purchase with Gems or crafting with Shards<\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"color:#FF8C00;\"><span style=\"font-size:14px;\">Seasonal and Limited-Time Offers will be purchasable and craftable with Gems and Shards when available<\/span><\/span><\/li>\n<li><span style=\"color:#FF8C00;\"><span style=\"font-size:14px;\"><strong>NOTE:<\/strong> We will continue to offer Gold-only Mounts (Money Pig, Blackheart\u2019s Doubloon, etc) and will continue to add new Gold-only mounts in the future<\/span><\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#FF8C00;\"><span style=\"font-size:14px;\">There will no longer be Skins, Mounts, or Bundles that can only be purchased with Gems<\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"color:#FF8C00;\"><span style=\"font-size:14px;\">All existing Skins and Mounts that were previously only purchasable with Gems have been added to the collection for individual purchase or Shard crafting<\/span><\/span>\n<ul>\n<li><span style=\"color:#FF8C00;\"><span style=\"font-size:14px;\"><strong>NOTE:<\/strong> Boosts will continue to be purchasable with Gems only<\/span><\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#FF8C00;\"><span style=\"font-size:14px;\">All Skins and Mounts have had their price adjusted to fit into new Gem and Shard pricing tiers<\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"color:#FF8C00;\"><span style=\"font-size:14px;\">This will result in a price reduction for many items, with some exceptions<\/span><\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#FF8C00;\"><span style=\"font-size:14px;\">Some skins have had their rarity adjusted to match the new Gem and Shard pricing tiers<\/span><\/span><\/li>\n<\/ul>\n<p><span style=\"color:#0099ff;\"><span style=\"font-size:14px;\"><strong>New Bundles<\/strong><\/span><\/span><\/p>\n<ul>\n<li><span style=\"font-size:14px;\">The following new bundles are only available for a limited time!<\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Join the Resistance Bundle<\/span><\/li>\n<li><span style=\"font-size:14px;\">Viper Returns Bundle<\/span><\/li>\n<li><span style=\"font-size:14px;\">Firestorm Blaze Skin Pack<\/span><\/li>\n<li><span style=\"font-size:14px;\">Deckard Pain Skin Pack<\/span><\/li>\n<li><span style=\"font-size:14px;\">Delta Hanzo Skin Pack<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><span style=\"color:#0099ff;\"><span style=\"font-size:14px;\"><strong>New Skins<\/strong><\/span><\/span><\/p>\n<ul>\n<li><span style=\"font-size:14px;\">Firestorm Blaze<\/span><\/li>\n<li><span style=\"font-size:14px;\">Red Hot Firestorm Blaze<\/span><\/li>\n<li><span style=\"font-size:14px;\">Atomic Firestorm Blaze<\/span><\/li>\n<li><span style=\"font-size:14px;\">Deckard Pain<\/span><\/li>\n<li><span style=\"font-size:14px;\">Infiltrator Deckard Pain<\/span><\/li>\n<li><span style=\"font-size:14px;\">Desert Ops Deckard Pain<\/span><\/li>\n<li><span style=\"font-size:14px;\">Delta Hanzo<\/span><\/li>\n<li><span style=\"font-size:14px;\">Blackout Delta Hanzo<\/span><\/li>\n<li><span style=\"font-size:14px;\">Veteran Delta Hanzo<\/span><\/li>\n<li><span style=\"font-size:14px;\">Badlands Imperator Stukov<\/span><\/li>\n<li><span style=\"font-size:14px;\">Badlands Sidewinder Ana<\/span><\/li>\n<li><span style=\"font-size:14px;\">Badlands Deathfang Genji<\/span><\/li>\n<li><span style=\"font-size:14px;\">Cryo Imperator Stukov<\/span><\/li>\n<li><span style=\"font-size:14px;\">Cryo Sidewinder Ana<\/span><\/li>\n<li><span style=\"font-size:14px;\">Cryo Deathfang Genji<\/span><\/li>\n<li><span style=\"font-size:14px;\">Paramour Pajamathur Abathur<\/span><\/li>\n<\/ul>\n<p><span style=\"color:#0099ff;\"><span style=\"font-size:14px;\"><strong>New Mounts<\/strong><\/span><\/span><\/p>\n<ul>\n<li><span style=\"font-size:14px;\">D.E.R.P.A.<\/span><\/li>\n<li><span style=\"font-size:14px;\">Commando D.E.R.P.A.<\/span><\/li>\n<li><span style=\"font-size:14px;\">Desert D.E.R.P.A.<\/span><\/li>\n<li><span style=\"font-size:14px;\">Badlands Viper Dominator<\/span><\/li>\n<li><span style=\"font-size:14px;\">Flirty Cloud<\/span><\/li>\n<\/ul>\n<p><span style=\"color:#0099ff;\"><span style=\"font-size:14px;\"><strong>New Portraits, Sprays, and Emojis<\/strong><\/span><\/span><\/p>\n<ul>\n<li><span style=\"font-size:14px;\">Several new emoji packs and portraits have also been added to the game.<\/span><\/li>\n<\/ul>\n<\/div>\n<p><a href=\"#return\">Return to Top<\/a><\/p>\n<p><a name=\"bug-fixes\"><\/a><\/p>\n<hr class=\"image-divider\"><\/hr>\n<h3>Bug Fixes<\/h3>\n<div>\n<p><span style=\"color:#9900ff;\"><span style=\"font-size:14px;\"><strong>General<\/strong><\/span><\/span><\/p>\n<ul>\n<li><span style=\"font-size:14px;\">Fixed an issue causing Shields applied to non-Heroes to be applies towards Healing Score.<\/span><\/li>\n<li><span style=\"font-size:14px;\">Super Cleanse effects (Abolish Magic) will no longer remove delayed damaging effects (Consume Souls, Last Rites)<\/span><\/li>\n<li><span style=\"font-size:14px;\">Fixed an issue causing Time Stop and Stasis effects to remove Armor Vulnerability effects.<\/span><\/li>\n<li><span style=\"font-size:14px;\">Fixed an issue that could cause a player\u2019s ready state to become locked if Ready and Cancel were pressed in rapid succession.<\/span><\/li>\n<li><span style=\"font-size:14px;\">Fixed an issue that could occasionally prevent players from pressing the ready button when using the Call of the Nexus Quick Match system.<\/span><\/li>\n<\/ul>\n<p><span style=\"color:#9900ff;\"><span style=\"font-size:14px;\"><strong>Heroes, Abilities, and Talents<\/strong><\/span><\/span><\/p>\n<ul>\n<li><span style=\"font-size:14px;\"><strong>Ana:<\/strong> Fixed an issue allowing cooldowns to tick down during Time Stop if the Hero is affected by Nano Boost.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>Cassia:<\/strong> Fixed an issue causing Lightning Fury to be invisible if it pierced a Hero at melee range.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>Cassia:<\/strong> Fixed an issue causing Fend to immediately cancel if cast immediately after Lightning Fury.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>Chromie:<\/strong> Slowing Sands will no longer slow Battleground vehicles (Dragon Knight, Triglav Protector).<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>Deckard:<\/strong> Fortitude of the Faithful\u2019s range indicator now matches the actual range of the ability.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>Deckard:<\/strong> Fixed an issue with how Portion of Revival benefits from spell power. (should now heal for more)<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>Kerrigan:<\/strong> Fixed an issue preventing Sharpened Blades from granting kill credit against Heroes with post-death effects.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>Li Li:<\/strong> Fixed an issue that caused healing from Cloud Serpent to temporarily fail if the Blessing of Yu\u2019lon talent was chosen while a Cloud Serpent was active.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>Maiev:<\/strong> Fan of Knives will now refund the correct amount of Mana.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>Maiev:<\/strong> Fixed an issue with Blade Dance\u2019s visual effects blocking command inputs.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>Muradin:<\/strong> Fixed an issue preventing Thunder Burn from creating the secondary thunder clap if it lands the killing blow on the affected Hero.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>Nova: <\/strong>Fixed an issue causing Holo Decoy\u2019s Snipe projectile to be destroyed mid-flight if the Decoy died.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>Nova:<\/strong> Triple Tap will now immediately cancel if the target becomes invalid immediately after starting the Triple Tap cast.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>Ragnaros:<\/strong> Fixed an issue allowing Ragnaros to immediately complete the Catching Fire quest if it was chosen during Molten Core.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>Rexxar:<\/strong> Fixed an issue preventing Rexxar from controlling Misha while silenced.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>Stitches: <\/strong>Fixed a number of issues caused by using Helping Hand on an allied Hero using a Channeled ability that grants Unstoppable.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>Stitches:<\/strong> Fixed an issue that could prevent Stitches\u2019 Hook from landing at point blank range.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>Tyrande:<\/strong> The Shooting Star talent will no longer attempt to target Sand Tornadoes created by the Boss.<\/span><\/li>\n<\/ul>\n<p><span style=\"color:#9900ff;\"><span style=\"font-size:14px;\"><strong>User Interface<\/strong><\/span><\/span><\/p>\n<ul>\n<li><span style=\"font-size:14px;\">Fixed an issue preventing critical healing effects from showing the Crit UI indicator.<\/span><\/li>\n<li><span style=\"font-size:14px;\">Adding and Removing favorite emojis will no longer cause the chat panel and emoji picker to close.<\/span><\/li>\n<\/ul>\n<\/div>\n<\/p>\n<ul>\n<\/ul>\n<div><a href=\"#return\">Return to Top<\/a><\/div>\n<hr class=\"image-divider\"><\/hr>\n<p style=\"text-align: center;\"><span style=\"font-size: 14px;\"><strong><a href=\"https:\/\/us.forums.blizzard.com\/en\/heroes\/\" target=\"_blank\">Click here to discuss this post with other players in the official Heroes of the Storm forums<\/a>.<\/strong><\/span><\/p>\n<p style=\"text-align: center;\"><img decoding=\"async\" alt=\"\" class=\"no-border; no-shadow\" src=\"https:\/\/bnetcmsus-a.akamaihd.net\/cms\/content_folder_media\/g6\/G6G0N80EOC941426801305139.png\"><\/img><\/p>\n<p style=\"text-align: center;\"><img decoding=\"async\" alt=\"InvisibleDividerLine_800x50.png\" class=\"no-border; no-shadow\" data-id=\"14509591\" src=\"https:\/\/bnetcmsus-a.akamaihd.net\/cms\/content_folder_media\/6VA2831Q81IU1403137406234.png\"><\/img><\/p>\n<\/div>\n<\/div>\n<\/article>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<\/p>\n<p><strong>Blizzard <\/strong>a d\u00e9ploy\u00e9 le patch &#8220;R\u00e9sistance&#8221; sur les serveurs live en zone US, il faudra juste patienter un peu pour la zone EU.<\/p>\n<p>Hormis l&#8217;\u00e9v\u00e8nement th\u00e9matique avec son lot de nouveaux mod\u00e8les, le patch officialise les changements vu sur PTR pour Abathur, Ana, Rehgar, Blanchet\u00eate avec des petites variations au passage.<\/p>\n<p>Mais il apporte aussi le grand changement attendu pour les collectionneurs <a href=\"https:\/\/psionic-storm.com\/message-de-kaeo-milker-08-fevrier-2019\/\">annonc\u00e9 derni\u00e8rement par Ka\u00e9o Miller<\/a>,<\/p>\n<p> <a class=\"more-link\" href=\"https:\/\/psionic-storm.com\/it\/patch-notes-du-12-fevrier-2019-resistance\/\">Read more&nbsp;&raquo;<\/a><\/p>\n","protected":false},"author":67,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[3,944],"tags":[],"class_list":["post-16089","post","type-post","status-publish","format-standard","hentry","category-news","category-patch"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v26.9 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Patch notes du 12 f\u00e9vrier 2019 - R\u00e9sistance - (English) Psionic Storm - Heroes of the Storm overwhelming!<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/psionic-storm.com\/it\/patch-notes-du-12-fevrier-2019-resistance\/\" \/>\n<meta property=\"og:locale\" content=\"it_IT\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Patch notes du 12 f\u00e9vrier 2019 - R\u00e9sistance - (English) Psionic Storm - Heroes of the Storm overwhelming!\" \/>\n<meta property=\"og:description\" content=\"Blizzard a d\u00e9ploy\u00e9 le patch &#8220;R\u00e9sistance&#8221; sur les serveurs live en zone US, il faudra juste patienter un peu pour la zone EU. Hormis l&#8217;\u00e9v\u00e8nement th\u00e9matique avec son lot de nouveaux mod\u00e8les, le patch officialise les changements vu sur PTR pour Abathur, Ana, Rehgar, Blanchet\u00eate avec des petites variations au passage. Mais il apporte aussi le grand changement attendu pour les collectionneurs annonc\u00e9 derni\u00e8rement par Ka\u00e9o Miller, Read more&nbsp;&raquo;\" \/>\n<meta property=\"og:url\" content=\"https:\/\/psionic-storm.com\/it\/patch-notes-du-12-fevrier-2019-resistance\/\" \/>\n<meta property=\"og:site_name\" content=\"(English) Psionic Storm - Heroes of the Storm overwhelming!\" \/>\n<meta property=\"article:publisher\" content=\"https:\/\/www.facebook.com\/psionicstormfr\" \/>\n<meta property=\"article:published_time\" content=\"2019-02-12T20:29:25+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/psionic-storm.com\/wp-content\/uploads\/ViperResistance_wp-896x504.jpg\" \/>\n<meta name=\"author\" content=\"HerrVigg\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:creator\" content=\"@PsionicStormFR\" \/>\n<meta name=\"twitter:site\" content=\"@PsionicStormFR\" \/>\n<meta name=\"twitter:label1\" content=\"Scritto da\" \/>\n\t<meta name=\"twitter:data1\" content=\"HerrVigg\" \/>\n\t<meta name=\"twitter:label2\" content=\"Tempo di lettura stimato\" \/>\n\t<meta name=\"twitter:data2\" content=\"9 minuti\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\/\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\/\/psionic-storm.com\/it\/patch-notes-du-12-fevrier-2019-resistance\/#article\",\"isPartOf\":{\"@id\":\"https:\/\/psionic-storm.com\/it\/patch-notes-du-12-fevrier-2019-resistance\/\"},\"author\":{\"name\":\"HerrVigg\",\"@id\":\"https:\/\/psionic-storm.com\/en\/#\/schema\/person\/714bc045f184d25afdef471a3b6c1de3\"},\"headline\":\"Patch notes du 12 f\u00e9vrier 2019 &#8211; 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