{"id":16364,"date":"2019-03-27T01:16:49","date_gmt":"2019-03-27T00:16:49","guid":{"rendered":"https:\/\/psionic-storm.com\/?p=16364"},"modified":"2019-03-27T01:20:43","modified_gmt":"2019-03-27T00:20:43","slug":"patch-notes-complexe-de-caldeum-26-mars-2019","status":"publish","type":"post","link":"https:\/\/psionic-storm.com\/it\/patch-notes-complexe-de-caldeum-26-mars-2019\/","title":{"rendered":"Patch notes : Complexe de Caldeum (26 mars 2019)"},"content":{"rendered":"<p><img loading=\"lazy\" decoding=\"async\" width=\"896\" height=\"597\" src=\"https:\/\/psionic-storm.com\/wp-content\/uploads\/wp_caldeum_complex-896x597.jpg\" alt=\"\" class=\"aligncenter size-large wp-image-16360\" srcset=\"https:\/\/psionic-storm.com\/wp-content\/uploads\/wp_caldeum_complex-896x597.jpg 896w, https:\/\/psionic-storm.com\/wp-content\/uploads\/wp_caldeum_complex-600x400.jpg 600w, https:\/\/psionic-storm.com\/wp-content\/uploads\/wp_caldeum_complex-768x512.jpg 768w, https:\/\/psionic-storm.com\/wp-content\/uploads\/wp_caldeum_complex.jpg 1200w\" sizes=\"(max-width: 896px) 100vw, 896px\" \/><br \/>\n<strong>Blizzard <\/strong>a d\u00e9ploy\u00e9 la mise \u00e0 jour pour l&#8217;\u00e9v\u00e8nement &#8220;Complexe de Caldeum&#8221; qui marque le d\u00e9but de saison 2 de 2019 avec la fusion des ligues HL et TL en ligue Storm ! En plus des changements d\u00e9j\u00e0 vus <a href=\"https:\/\/psionic-storm.com\/patch-notes-ptr-mise-a-jour-du-18-mars-2019\/\">sur le PTR<\/a> avec les reworks de <a href='\/heroes\/chromie' class='js-popover' data-toggle='popover' data-trigger='hover' title=\"\" data-content=\"&lt;img src=&#039;\/wp-content\/themes\/psionicstorm\/img\/heroes\/avatars\/chromie.jpg&#039; class=&#039;popover-hero-avatar&#039; alt=&#039;Cromie&#039;&gt;&lt;div class=&#039;popover-hero-main&#039;&gt;&lt;h3 class=&#039;popover-hero-name&#039;&gt;&lt;div class=&#039;category-icons&#039;&gt;Cromie &lt;i class=&#039;icon-ranged-assassin&#039;&gt;&lt;\/i&gt;&lt;i class=&#039;icon-warcraft&#039;Warcraft&#039;&gt;&lt;\/i&gt;&lt;\/div&gt;&lt;\/h3&gt;&lt;div class=&#039;popover-hero-title&#039;&gt;Custode del Tempo&lt;\/div&gt;&lt;\/div&gt;\">Chromie<\/a> et <a href='\/heroes\/lucio' class='js-popover' data-toggle='popover' data-trigger='hover' title=\"\" data-content=\"&lt;img src=&#039;\/wp-content\/themes\/psionicstorm\/img\/heroes\/avatars\/lucio.jpg&#039; class=&#039;popover-hero-avatar&#039; alt=&#039;L\u00facio&#039;&gt;&lt;div class=&#039;popover-hero-main&#039;&gt;&lt;h3 class=&#039;popover-hero-name&#039;&gt;&lt;div class=&#039;category-icons&#039;&gt;L\u00facio &lt;i class=&#039;icon-healer&#039;&gt;&lt;\/i&gt;&lt;i class=&#039;icon-overwatch&#039;Overwatch&#039;&gt;&lt;\/i&gt;&lt;\/div&gt;&lt;\/h3&gt;&lt;div class=&#039;popover-hero-title&#039;&gt;DJ, combattente per la libert\u00e0&lt;\/div&gt;&lt;\/div&gt;\">L\u00facio<\/a>, des am\u00e9liorations de l&#8217;IA sont aussi de mise. Le MMR de la Ligue Storm prendra la plus haute valeur entre HL et TL, normalis\u00e9e sur l&#8217;ensemble des joueurs pour \u00e9viter de trop grands \u00e9carts.<\/p>\n<p>Voici le patch notes en anglais en attendant la VF :<\/p>\n<div class=\"blizzard\">\n<h6>Heroes of the Storm Live Patch Notes &#8211; March 26, 2019 <a class=\"source\" href=\"https:\/\/heroesofthestorm.com\/en-us\/blog\/22933132\/heroes-of-the-storm-live-patch-notes-march-26-2019-2019-3-26\/\">[Blizzard]<\/a><\/h6>\n<article class=\"article-container\"><img decoding=\"async\" class=\"article-container__article-banner\" src=\"\/\/bnetcmsus-a.akamaihd.net\/cms\/blog_header\/sv\/SVR8D7VWHIZZ1538765823812.jpg\" alt=\"\"><\/img><\/p>\n<div>\n<p><span style=\"font-size:14px;\">Heroes of the Storm has just been updated with Hero reworks, a brand new event, bug fixes, and more! Read on for details.<\/span><\/p>\n<p><span style=\"color:#FF8C00;font-size:14px;\"><strong>NOTE: Orange text indicates a change between PTR and Live notes.<\/strong><\/span><\/p>\n<p><a name=\"return\"><\/a><\/p>\n<hr class=\"image-divider\"><\/hr>\n<h3>Quick Navigation:<\/h3>\n<ul>\n<li><a href=\"#General\"><span style=\"font-size:14px;\">General<\/span><\/a><\/li>\n<li><a href=\"#Caldeum\"><span style=\"font-size:14px;\">New Event: Caldeum Complex<\/span><\/a><\/li>\n<li><a href=\"#StormLeague\"><span style=\"font-size:14px;\">Storm League<\/span><\/a><\/li>\n<li><a href=\"#Heroes\"><span style=\"font-size:14px;\">Heroes<\/span><\/a><\/li>\n<li><a href=\"#Bugs\"><span style=\"font-size:14px;\">Bug Fixes<\/span><\/a><\/li>\n<\/ul>\n<p><a name=\"General\"><\/a><\/p>\n<hr class=\"image-divider\"><\/hr>\n<h3><strong>General<\/strong><\/h3>\n<ul style=\"list-style-type:circle;\">\n<li>The cap on maximum negative Armor has been increased from -25 to -75, now that different Armor effects no longer stack.\n<div>\n<blockquote>\n<p><strong style=\"font-size: 14px;\">Developer Comment: <\/strong><span style=\"font-size:14px;\">The negative Armor cap was originally instituted as a safety precaution so that stacking long term negative Armor effects wouldn\u2019t lead to degenerate gameplay. We don\u2019t anticipate many effects to go beyond -25, but there are a few cases where this can happen (including the new Unraveling Talent on Chromie and Sgt. Hammer\u2019s Shrapnel Mines).<\/span><\/p>\n<\/blockquote><\/div>\n<\/li>\n<li>Hero Roles Update\n<ul style=\"list-style-type:circle;\">\n<li><strong>Updated roles include:<\/strong> Tank, Bruiser, Support, Healer, Melee Assassin, and Ranged Assassin.<\/li>\n<li>For more information, please review our blog <a href=\"https:\/\/heroesofthestorm.com\/en-us\/blog\/22921910\/\">here<\/a>.<\/li>\n<\/ul>\n<\/li>\n<li>Loot chests are no longer available for Gem purchase.<\/li>\n<li>Rare loot chests are now available for Gold purchase (3000 each).<\/li>\n<li><span style=\"color:#FF8C00;\">Some of the A.I. improvements we had planned for last patch ended up having an adverse effect on overall quality, and various changes were made to address this.<\/span>\n<ul>\n<li><span style=\"color:#FF8C00;\">Shared A.I. behavior has been reverted in some cases and simplified in others.<\/span><\/li>\n<li><span style=\"color:#FF8C00;\">Fixed multiple cases where A.I. controlled Heroes would not respond to player pings.<\/span><\/li>\n<li><span style=\"color:#FF8C00;\">Fixed a certain A.I. behavior based on the current game state.<\/span><\/li>\n<li><span style=\"color:#FF8C00;\">We will address more A.I. issues in future patches, and please continue to give us constructive feedback on A.I. behavior!<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#FF8C00;\"><span style=\"font-size:14px;\">All current Daily Quests are now mapped to the new Role Expansion system.<\/span><\/span>\n<ul>\n<li><span style=\"color:#FF8C00;\">Warrior Daily Quest is converted to Tank &amp; Bruiser Daily Quest.<\/span><\/li>\n<li><span style=\"color:#FF8C00;\">Assassin Daily Quest is converted to Melee &amp; Ranged Assassin Daily Quest.<\/span><\/li>\n<li><span style=\"color:#FF8C00;\">Support Daily Quest is converted to Healer &amp; Support Daily Quest.<\/span><\/li>\n<li><span style=\"color:#FF8C00;\">Specialist Daily Quest is removed. Players who have had it active prior to the patch will have the quest reward (300 Gold) added on logging in.<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><a href=\"#return\">Return to Top<\/a><\/p>\n<p><a name=\"Caldeum\"><\/a><\/p>\n<div>\n<hr class=\"image-divider\"><\/hr>\n<h3><strong>New Event<\/strong><\/h3>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"color: rgb(153, 0, 255);font-size: 14px;\"><strong>Caldeum Complex<\/strong><\/span>\n<p>Welcome to the Caldeum Acropolis, 2103 AD. A city bought and sold a hundred times over, now giant Mega Corporations hold more sway in the ever-shifting politics of the world than governments. Down on the rain slicked streets, humans, mutants, machines and synthetics all struggle to find their place in the light of the neon glow beneath the towering monuments to capitalism lording over them.<\/p>\n<p>With such oppression, the common people often turn to a life of crime. The leader of one of the largest gangs, the Azure Dragons, goes by the nickname, <strong>Chromie<\/strong>. Both a hacker and an anti-corporate street artist, many have said her work has an almost prophetic quality, as if she sees through time itself. The corporate media would have you believe she uses her gang of hackers to illegally ensure her prophecies become true, but lately her work has turned dark, as if she\u2019s seen a cataclysmic force on the horizon\u2026<\/p>\n<p>Recently, the Dragons have found an ally in the Onyx Turtles. While it\u2019s rare to see the gangs working together, as the noose of systemic oppression has grown tighter, those in the underbelly of the mega-city have had to find new ways to survive. <strong>Kharazim<\/strong> and his Turtles are a harder sort of stock than most, with many known gladiators and street fighters serving in the ranks. This new alliance has provided the Azure Dragons a strong defense against threats in the physical world.<\/p>\n<p>High above, the Jigoku Cybernetics Corporation, a primary manufacturer of mechanical augmentations, has become a target of both groups. In the mean streets, human enhancement has become one of the few options left to move the playing field more into the favor of those willing to bend the law. But their efforts have not gone unnoticed, and any who would dare to impugn the honor of Jigoku find themselves in the sights of the CyberOni, Jigoku\u2019s elite agents: merciless killers at the beck and call of their bureaucratic masters.<\/p>\n<\/li>\n<li><span style=\"color: rgb(153, 0, 255);font-size: 14px;\"><strong>Caldeum Complex Quest Chain<\/strong><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"color:#0099ff;font-size:14px;\"><strong>Make Contact with the Dragons<\/strong><\/span>\n<ul style=\"list-style-type:circle;\">\n<li>Capture 8 Mercenary camps in winning games.<\/li>\n<li><strong>Reward: <\/strong>Azure Dragons Spray and 3 Day Boost<\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#0099ff;font-size:14px;\"><strong>Meet the Azure Prophet<\/strong><\/span>\n<ul style=\"list-style-type:circle;\">\n<li>Win 2 games as a Melee or Ranged Assassin.<\/li>\n<li><strong>Reward: <\/strong>Azure Dragon Chromie Portrait and a Caldeum Complex Loot Chest.<\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#0099ff;font-size:14px;\"><strong>Earn the Turtles\u2019 Trust<\/strong><\/span>\n<ul style=\"list-style-type:circle;\">\n<li>Contribute 25,000 XP in winning games.<\/li>\n<li><strong>Reward: <\/strong>Onyx Turtles Spray and 250 Gold.<\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#0099ff;font-size:14px;\"><strong>Spar with Kharazim<\/strong><\/span>\n<ul style=\"list-style-type:circle;\">\n<li>Win 2 Games as Healer or Support.<\/li>\n<li><strong>Reward: <\/strong>Onyx Turtle Kharazim Portrait and Cyberpunk Phrases Pack.<\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#0099ff;font-size:14px;\"><strong>Join the Tigers\u2019 Hunt<\/strong><\/span>\n<ul style=\"list-style-type:circle;\">\n<li>Kill 150 Minions in winning games.<\/li>\n<li><strong>Reward: <\/strong>Ivory Tigers Spray and 250 Gold.<\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#0099ff;font-size:14px;\"><strong>Prove Your Valor to Johanna<\/strong><\/span>\n<ul style=\"list-style-type:circle;\">\n<li>Win 2 games as Tank or Bruiser.<\/li>\n<li><strong>Reward: <\/strong>Ivory Tiger Johanna Portrait and a Caldeum Complex Loot Chest.<\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#0099ff;font-size:14px;\"><strong>Take Down the CyberOni Butcher<\/strong><\/span>\n<ul style=\"list-style-type:circle;\">\n<li>Achieve 50 takedowns in winning games.<\/li>\n<li><strong>Reward: <\/strong>Jigoku Cybernetics Spray and Jigoku Cybernetics Butcher Portrait.<\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#0099ff;font-size:14px;\"><strong>Raid Jigoku Cybernetics Research Facility<\/strong><\/span>\n<ul style=\"list-style-type:circle;\">\n<li>Destroy 10 Forts or Keeps in winning games.<\/li>\n<li><strong>Reward:<\/strong> Jigoku Cyber Oni Warboar and 500 Gold.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color: rgb(153, 0, 255);font-size: 14px;\"><strong>Caldeum Complex Loot Chests<\/strong><\/span>\n<p>Starting the week of March 26, all Loot chests earned through progression (except Hero-specific Chests), Heroes Brawl, or by spending Gold will be Caldeum Complex Loot Chests. These loot chests guarantee at least one item from the Caldeum Complex or previous years\u2019 Lunar New Year Spring events. Carve out your place among the infamous gangs and score yourself some sweet loot before the streets calm on April 30!<\/p>\n<p><span style=\"color:#0099ff;font-size:14px;\"><strong>Note: <\/strong><\/span>Loot Chests earned prior to the start of this event will <strong>not<\/strong> become Caldeum Complex Loot Chests.<\/p>\n<\/li>\n<\/ul>\n<\/div>\n<p><a href=\"#return\">Return to Top<\/a><\/p>\n<p><a name=\"StormLeague\"><\/a><\/p>\n<div>\n<hr class=\"image-divider\"><\/hr>\n<h3><strong>Storm League<\/strong><\/h3>\n<ul style=\"list-style-type:circle;\">\n<li>Hero League and Team League have been merged into a single ranked queue: <span style=\"color:#0099ff;font-size:14px;\"><strong>Storm League<\/strong><\/span>.<\/li>\n<li>Players must have 16 or more Heroes available and account level 50 or above to queue for Storm League.<\/li>\n<li>Additional Details\n<ul style=\"list-style-type:circle;\">\n<li>Players can choose their preferred roles in the Ranked menu, so other team members can understand their play style.<\/li>\n<li>Players can see party members\u2019 win count under their rank badges on the Storm League queue screen.<\/li>\n<li><span style=\"color:#FF8C00;\">The starting Matchmaking Rating (MMR) in Storm League will be seeded from the player&#8217;s last known Hero League or Team League MMR (whichever is greater). The resulting value will then be clamped within a certain range to reel-in outliers.<\/span><\/li>\n<li>Players will be prevented from queuing up in Storm League as a party together if their rank difference is more than 2 leagues apart.\n<ul>\n<li>There is a tooltip available to indicate this.<\/li>\n<li><strong>Exception: <\/strong>For players in a party of 5, any member outside the party\u2019s League spread maximum will not be counted toward matchmaking requirements.<\/li>\n<li><strong>Exception: <\/strong>Players who have not yet placed are able to play with anyone.<\/li>\n<\/ul>\n<\/li>\n<li>Leaderboards have been updated to reflect Storm League.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/div>\n<p><a href=\"#return\">Return to Top<\/a><\/p>\n<p><a name=\"Heroes\"><\/a><\/p>\n<hr class=\"image-divider\"><\/hr>\n<h3><strong>Heroes<\/strong><\/h3>\n<p><em>We have recently revamped hero roles. For more information on this, check out our blog <a href=\"https:\/\/heroesofthestorm.com\/en-us\/blog\/22921910\/\">here<\/a>.<\/em><\/p>\n<table class=\"table table-condensed\">\n<tbody>\n<tr>\n<th style=\"text-align: center; font-size: 14px;\"><a href=\"#Healer\">HEALER<\/a><\/th>\n<th style=\"text-align: center; font-size: 14px;\"><a href=\"#RangedAssassin\">RANGED ASSASSIN<\/a><\/th>\n<\/tr>\n<tr>\n<td style=\"text-align: center; font-size: 14px;\"><a href=\"#Lucio\">L\u00facio<\/a><\/td>\n<td style=\"text-align: center; font-size: 14px;\"><a href=\"#Chromie\">Chromie<\/a><\/td>\n<\/tr>\n<tr>\n<td style=\"text-align: center; font-size: 14px;\"><\/td>\n<td style=\"text-align: center; font-size: 14px;\"><a href=\"#Lunara\">Lunara<\/a><\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p><a href=\"#return\">Return to Top<\/a><\/p>\n<p><a name=\"Healer\"><\/a><\/p>\n<hr class=\"image-divider\"><\/hr>\n<h3><span style=\"color: rgb(0, 153, 255);\">Healer<\/span><\/h3>\n<p><a name=\"Lucio\"><\/a><\/p>\n<h4 style=\"font-size: 14px;\">L\u00facio<\/h4>\n<div><img decoding=\"async\" alt=\"Divider_Hero_Lucio.png\" data-id=\"2056358\" src=\"https:\/\/bnetcmsus-a.akamaihd.net\/cms\/gallery\/H9I3PFMR53881552928296458.png\"><\/img><\/div>\n<div>\n<p><span style=\"color:#9900ff;\"><span style=\"font-size:14px;\"><strong>Abilities<\/strong><\/span><\/span><\/p>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"color:#0099ff;\"><span style=\"font-size:14px;\"><strong>Crossfade (W)<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Healing decreased from 16 to 15 per second.<\/span><\/li>\n<li><span style=\"font-size:14px;\">Movement Speed aura reduced from 20% to 10%.<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#0099ff;\"><span style=\"font-size:14px;\"><strong>Amp It Up (E)<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Healing Boost heal reduced from 114 to 112 per second.<\/span><\/li>\n<li><span style=\"font-size:14px;\">Speed Boost Movement Speed reduced from 45% to 30%.<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#0099ff;\"><span style=\"font-size:14px;\"><strong>Wall Ride (Z)<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Moved from (Trait) to (Z).<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#0099ff;\"><span style=\"font-size:14px;\"><strong>Skate Mode (Z)<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Removed.<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#FFFFFF;\"><span style=\"font-size:14px;\"><strong>New Trait: Push Off<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">While Wall Ride is active, you can jump off the wall, dealing 100 damage and slowing all enemies hit by 75% for 1 second.<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><span style=\"color:#9900ff;\"><span style=\"font-size:14px;\"><strong>Talents<\/strong><\/span><\/span><\/p>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Level 1<\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"color:#0099ff;\"><span style=\"font-size:14px;\"><strong>Maximum Tempo (E)<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Removed.<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#0099ff;\"><span style=\"font-size:14px;\"><strong>Party Mix (E)<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Moved from Level 7.<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#FFFFFF;\"><span style=\"font-size:14px;\"><strong>New Talent: Smooth Moves (Z)<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Increase Wall Ride duration by 1 second; while Wall Ride is active, your Basic Attacks heal L\u00facio for 30% of their damage and restore 0.5 Mana.<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><span style=\"font-size:14px;\">Level 4<\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"color:#0099ff;\"><span style=\"font-size:14px;\"><strong>Chase the Base (Q)<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Removed.<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#0099ff;\"><span style=\"font-size:14px;\"><strong>Subwoofer (Q)<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Additional functionality<\/span>\n<ul style=\"list-style-type:circle;\">\n<li>Close enemies are knocked back 75% further.<\/li>\n<li>Quest: Hit 3 enemy Heroes with the same Soundwave.<\/li>\n<li>Reward: Increase Soundwave arc by 50% and range by 20%.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#FFFFFF;\"><span style=\"font-size:14px;\"><strong>New Talent: Supersonic (Trait)<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Push Off recharges 100% faster while you have the Wall Ride buff.<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><span style=\"font-size:14px;\">Level 7<\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"color:#0099ff;\"><span style=\"font-size:14px;\"><strong>Sonic Amplifier (W)<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Removed.<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#0099ff;\"><span style=\"font-size:14px;\"><strong>Reverse Amp (W)<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Moved from Level 10.<\/span><\/li>\n<li><span style=\"font-size:14px;\">New functionality<\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">While Amp It Up is active, Healing Boost deals 50 damage a second and Speed Boost slows by 20% to enemies in the aura.<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#FFFFFF;\"><span style=\"font-size:14px;\"><strong>New Talent: Good Vibrations (Q)<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Every enemy hit with Soundwave grants L\u00facio a 35-point Shield for 7 seconds; this value is tripled for enemy Heroes hit.<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><span style=\"font-size:14px;\">Level 10<\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"color:#FFFFFF;\"><span style=\"font-size:14px;\"><strong>New Heroic: High Five (R)<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Activate: Quickly skate towards target allied Hero, healing them for 250 and granting Unstoppable for 1 second (15 second cooldown per allied Hero).<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><span style=\"font-size:14px;\">Level 13<\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"color:#0099ff;\"><span style=\"font-size:14px;\"><strong>Beat Mixing (W)<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Removed.<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#0099ff;\"><span style=\"font-size:14px;\"><strong>Can\u2019t Stop, Won\u2019t Stop (Trait)<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Removed.<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#0099ff;\"><span style=\"font-size:14px;\"><strong>Back in the Mix (Trait)<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Removed.<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#0099ff;\"><span style=\"font-size:14px;\"><strong>Hard Style (Trait)<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Removed.<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#0099ff;\"><span style=\"font-size:14px;\"><strong>Slip (Z)<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Moved from Level 1.<\/span><\/li>\n<li><span style=\"font-size:14px;\">New functionality<\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">While Wall Ride is active you gain 20 Armor and if you pass through an enemy Hero, you gain 40% Movement Speed for 1 second.<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#FFFFFF;\"><span style=\"font-size:14px;\"><strong>New Talent: All Together (W)<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Each allied Hero in your Crossfade aura grants 5% base Movement Speed (this bonus stacks with other Movement Speed buffs).<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#FFFFFF;\"><span style=\"font-size:14px;\"><strong>New Talent: Heavy Casters (Trait)<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Push Off no longer Slows but instead Stuns enemies for 0.5 seconds.<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><span style=\"font-size:14px;\">Level 16<\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"color:#0099ff;\"><span style=\"font-size:14px;\"><strong>Bring It Together (E)<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Removed.<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#0099ff;\"><span style=\"font-size:14px;\"><strong>Up the Frequency (E)<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">No longer reduces Mana Cost.<\/span><\/li>\n<li><span style=\"font-size:14px;\">Additional functionality<\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">While Wall-Riding, increase your Basic Attack range by 40%; Basic Attacks lower the cooldown of Amp It Up by .45 seconds.<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#FFFFFF;\"><span style=\"font-size:14px;\"><strong>New Talent: Up to Eleven (E)<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Activate: Increase the duration of your active Amp It Up by 2 seconds (60 second cooldown).<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><span style=\"font-size:14px;\">Level 20<\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"color:#0099ff;\"><span style=\"font-size:14px;\"><strong>Synaesthesia Auditiva (E)<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Removed.<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#0099ff;\"><span style=\"font-size:14px;\"><strong>Bonus Track (E)<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Removed.<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#0099ff;\"><span style=\"font-size:14px;\"><strong>Nonstop Remix (R)<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Removed.<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#FFFFFF;\"><span style=\"font-size:14px;\"><strong>New Heroic Mastery: Mixing Fire (R)<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">You can now High Five enemy Heroes, damaging them for 225 and reducing all healing done to them by 50% for 3 seconds.<\/span><\/li>\n<li><span style=\"font-size:14px;\">Passive: Increase the duration of Amp It Up by 1 second.<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#FFFFFF;\"><span style=\"font-size:14px;\"><strong>New Talent: House Party (W)<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">All of your healing is increased by 10% for each allied Hero in your aura.<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#FFFFFF;\"><span style=\"font-size:14px;\"><strong>New Talent: Summer Anthem (W)<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Activate: Other allies in your Crossfade aura cannot be reduced below 1 Health for 1.5 seconds (75 second cooldown).<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<blockquote>\n<p><strong style=\"font-size: 14px;\">Developer Comment: <\/strong><span style=\"font-size:14px;\">L\u00facio\u2019s rework is unlocking some new ways to help your allies and further harass your enemies! His old Trait, Wall Ride, is still completely functional but has been moved to his Mount (Z). The replacement Trait, Push Off, is a new utility Ability that gives L\u00facio more mobility with a built-in way to peel enemies for his allies. That is just the beginning, though, as L\u00facio has also gained a new Heroic Ability\u2014High Five. This Ability allows him a small bit of burst healing to help compete with Sound Barrier while also granting an on-demand Unstoppable buff to allies that may have bitten off more than they can chew. If you were a big fan of Reverse Amp, no need to worry, it stays on his kit in the form of a talent and has similar functionality! In response to the added power, we are slowing him down a little so he is not quite as frustrating to lock down.<\/span><\/p>\n<\/blockquote>\n<\/div>\n<p><a href=\"#return\">Return to Top<\/a><\/p>\n<p><a name=\"RangedAssassin\"><\/a><\/p>\n<hr class=\"image-divider\"><\/hr>\n<h3><span style=\"color: rgb(0, 153, 255);\">Ranged Assassin<\/span><\/h3>\n<p><a name=\"Chromie\"><\/a><\/p>\n<h4 style=\"font-size: 14px;\">Chromie<\/h4>\n<div><img decoding=\"async\" alt=\"Divider_Hero_Chromie_Crop.png\" data-id=\"20131266\" src=\"https:\/\/bnetcmsus-a.akamaihd.net\/cms\/content_folder_media\/MFJDRBHR7RV11463704045342.png\"><\/img><\/div>\n<div>\n<p><span style=\"color:#9900ff;\"><span style=\"font-size:14px;\"><strong>Abilities<\/strong><\/span><\/span><\/p>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"color:#0099ff;\"><span style=\"font-size:14px;\"><strong>Sand Blast (Q)<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Now hits all enemy types, though stops travel after one hit.<\/span><\/li>\n<li><span style=\"font-size:14px;\">Deals 50% damage to Structures.<\/span><\/li>\n<li><span style=\"font-size:14px;\">Baseline quest has been removed.<\/span><\/li>\n<li><span style=\"font-size:14px;\">Casting a Sand Blast now spawns an Echo that replicates Chromie\u2019s Sand Blasts and Basic Attacks, dealing 50% damage; Maximum of one Echo active at a time.<\/span><\/li>\n<li><span style=\"font-size:14px;\">Damage reduced from 315 to 280.<\/span><\/li>\n<li><span style=\"font-size:14px;\">Cooldown increased from 2.5 to 3 seconds.<\/span><\/li>\n<li><span style=\"font-size:14px;\">Cast time reduced from .8125 to .5 seconds.<\/span><\/li>\n<li><span style=\"font-size:14px;\">Initial missile speed has been reduced, but acceleration has been added.<\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">The time the missile takes to travel its full distance has been increased from .4375 to .625 seconds.<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#0099ff;\"><span style=\"font-size:14px;\"><strong>Dragon\u2019s Breath (W)<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Ground warning is no longer visible to enemy heroes.<\/span><\/li>\n<li><span style=\"font-size:14px;\">Damage reduced from 390 to 195.<\/span><\/li>\n<li><span style=\"font-size:14px;\">Now fires a succession of 3 blasts with a 0.75 second delay towards a vector targeted direction.<\/span><\/li>\n<li><span style=\"font-size:14px;\">Cooldown increased from 8 to 15 seconds.<\/span><\/li>\n<li><span style=\"font-size:14px;\">Mana cost increased from 50 to 75.<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#0099ff;\"><span style=\"font-size:14px;\"><strong>Time Trap (E)<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Once placed, now requires Chromie to re-activate the Trap with (D) to detonate and puts all units in the area in Time Stop.<\/span><\/li>\n<li><span style=\"font-size:14px;\">Now affects allies as well as enemies.<\/span><\/li>\n<li><span style=\"font-size:14px;\">Search area increased from 1.5 to 2 radius.<\/span><\/li>\n<li><span style=\"font-size:14px;\">Mana cost increased from 25 to 30.<\/span><\/li>\n<li><span style=\"font-size:14px;\">Health increased from 300 to 500.<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#0099ff;\"><span style=\"font-size:14px;\"><strong>Timewalker\/Bronze Talons (Trait)<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">The Bronze Talons Basic Attack component of her trait has been removed.<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><span style=\"color:#9900ff;\"><span style=\"font-size:14px;\"><strong>Talents<\/strong><\/span><\/span><\/p>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Level 1<\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"color:#0099ff;\"><span style=\"font-size:14px;\"><strong>Deep Breathing (W)<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Stacks increased from 12 to 25.<\/span><\/li>\n<li><span style=\"font-size:14px;\">Bonus reduced from 5 to 2 per stack.<\/span><\/li>\n<li><span style=\"font-size:14px;\">Bonus at maximum stacks reduced from 140 to 50.<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#FFFFFF;\"><span style=\"font-size:14px;\"><strong>New Talent: Once Again the First Time (Q)<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Quest: Hit an enemy Hero with Sand Blast 40 times.<\/span><\/li>\n<li><span style=\"font-size:14px;\">Reward: Sand Blast\u2019s maximum Sand Echoes increased from 1 to 2.<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#0099ff;\"><span style=\"font-size:14px;\"><strong>Mounting Sand (Q)<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Removed.<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><span style=\"font-size:14px;\">Level 2<\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"color:#0099ff;\"><span style=\"font-size:14px;\"><strong>Andorhal Anomaly (E)<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Moved from Level 18.<\/span><\/li>\n<li><span style=\"font-size:14px;\">No longer causes all three charges to refresh at once.<\/span><\/li>\n<li><span style=\"font-size:14px;\">Additional functionality<\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Reduces the cooldown of Time Trap by 5 seconds.<\/span><\/li>\n<li><span style=\"font-size:14px;\">All Time Traps are detonated at the same time.<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#FFFFFF;\"><span style=\"font-size:14px;\"><strong>New Talent: Chronic Conditions (E)<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">After Time Stop ends, enemies affected by Time Trap are Slowed by 25% for 3 seconds and allies gain 25% Movement Speed for 3 seconds.<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#FFFFFF;\"><span style=\"font-size:14px;\"><strong>New Talent: Time Troubles (E)<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">After Time Stop ends, enemies affected by Time Trap lose 20 Armor for 3 seconds and allies gain 20 Armor for 3 seconds.<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#0099ff;\"><span style=\"font-size:14px;\"><strong>Enveloping Assault (W)<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Removed.<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#0099ff;\"><span style=\"font-size:14px;\"><strong>Timely Surprise (E)<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Removed.<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><span style=\"font-size:14px;\">Level 5<\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"color:#0099ff;\"><span style=\"font-size:14px;\"><strong>Mobius Loop (W)<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Cooldown reduction reduced from 3 to 1.5 seconds per enemy Hero hit.<\/span><\/li>\n<li><span style=\"font-size:14px;\">Mana return reduced from 100 to 40 per enemy Hero hit.<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#0099ff;\"><span style=\"font-size:14px;\"><strong>Bronze Talons (Q)<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Has been redesigned.<\/span><\/li>\n<li><span style=\"font-size:14px;\">When Chromie hits an enemy Hero with Sand Blast, she deals 30% additional Basic Attack damage for 5 seconds.<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#FFFFFF;\"><span style=\"font-size:14px;\"><strong>New Talent: A Proper Greeting<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Passive: When Chromie damages a Slowed, Rooted, or Stunned enemy Hero, she deals 25% additional damage for 5 seconds.<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#0099ff;\"><span style=\"font-size:14px;\"><strong>Dragons Eye (W)<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Removed.<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#0099ff;\"><span style=\"font-size:14px;\"><strong>Chrono Sickness (E)<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Removed.<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><span style=\"font-size:14px;\">Level 8<\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"color:#0099ff;\"><span style=\"font-size:14px;\"><strong>Slowing Sands (R1)<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Redesigned: Slow now increases the longer an enemy is in the affected area.<\/span><\/li>\n<li><span style=\"font-size:14px;\">Now Slows by 5% every 0.25 seconds, up to a maximum of 70%.<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#0099ff;\"><span style=\"font-size:14px;\"><strong>Temporal Loop (R2)<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Range reduced from 11 to 8.<\/span><\/li>\n<li><span style=\"font-size:14px;\">Now also increases the recharge rate of Chromie\u2019s Basic Abilities by 500% for 3 seconds.<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><span style=\"font-size:14px;\">Level 11<\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"color:#0099ff;\"><span style=\"font-size:14px;\"><strong>Here and There (Active)<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Now has a range of 9.<\/span><\/li>\n<li><span style=\"font-size:14px;\">Now teleports Chromie to a targeted location near a Sand Echo, and teleports the Sand Echo back to her old location.<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#FFFFFF;\"><span style=\"font-size:14px;\"><strong>New Talent: Gnome Speed Ahead! (Q)<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">After casting Sand Blast, Chromie gains 200% increased Health and Mana Regeneration and 20% Movement Speed for 3 seconds.<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#0099ff;\"><span style=\"font-size:14px;\"><strong>Bye Bye (B)<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Removed.<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><span style=\"font-size:14px;\">Level 18<\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"color:#FFFFFF;\"><span style=\"font-size:14px;\"><strong>New Talent: Unravelling (R1)<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Every 0.25 seconds, enemy Heroes Slowed by Slowing Sands have their Spell Armor reduced by 2, up to 30.<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#0099ff;\"><span style=\"font-size:14px;\"><strong>Stuck in a Loop (R2)<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Now also increases the duration of Temporal Loop\u2019s cooldown reduction buff by 3 seconds.<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#0099ff;\"><span style=\"font-size:14px;\"><strong>New Talent: Blessing of the Bronze<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Passive: While Chromie is alive, she and all her allies gain 10% Movement Speed and their Basic Abilities recharge 30% faster.<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#0099ff;\"><span style=\"font-size:14px;\"><strong>Pocket of Time (R1)<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Removed.<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<blockquote>\n<p><strong style=\"font-size: 14px;\">Developer Comment: <\/strong><span style=\"font-size:14px;\">Our goal with this Chromie update is to create various degrees of success that Chromie can enjoy, so that she doesn\u2019t feel like quite the same all-or-nothing mage that she\u2019s historically been. Traditionally, Chromie has often required a hard counter to keep her in check or completely wrecked an opposing team, creating polarizing experiences. We\u2019re instituting a lot of changes that allow Chromie to get partial success with her Abilities (multiple Sand Blasts baseline, 3 blasts of Dragon\u2019s Breath), while also widening her toolkit (friendly Stasis, Basic Attack damage, PvE damage). While we\u2019re diversifying her kit, we also want to make sure that Chromie feels special, and we think that her Sand Echoes and predictive gameplay with Dragon\u2019s Breath are still unique parts of her that embody the feeling of artillery mage while still having moments of counter play for opponents.<\/span><\/p>\n<\/blockquote>\n<\/div>\n<p><a href=\"#return\">Return to Top<\/a><\/p>\n<p><a name=\"Lunara\"><\/a><\/p>\n<h4 style=\"font-size: 14px;\">Lunara<\/h4>\n<div><img decoding=\"async\" alt=\"Divider_Hero_Lunara_crop.png\" data-id=\"20011598\" src=\"https:\/\/bnetcmsus-a.akamaihd.net\/cms\/content_folder_media\/K666Z00DJIK21452704274692.png\"><\/img><\/div>\n<div>\n<p><span style=\"color:#9900ff;\"><span style=\"font-size:14px;\"><strong>Talents<\/strong><\/span><\/span><\/p>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Level 4<\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"color:#0099ff;\"><span style=\"font-size:14px;\"><strong>Blossom Swell (Q)<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Movement Speed bonus reduced from 15% to 12%.<\/span><\/li>\n<li><span style=\"font-size:14px;\">This Movement Speed bonus now stacks with other Movement Speed bonuses.<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<blockquote>\n<p><strong style=\"font-size: 14px;\">Developer Comment: <\/strong><span style=\"font-size:14px;\">Due to Lunara\u2019s unique Movement Speed mechanics, our recent update to Blossom Swell was not as beneficial to Lunara as we had hoped. To address this, we are slightly reducing its bonus but allowing it to stack with other Movement Speed bonuses, including Lunara\u2019s trait, which should dramatically increase the total Movement Speed that she gets from this talent.<\/span><\/p>\n<\/blockquote>\n<\/div>\n<p><a href=\"#return\">Return to Top<\/a><\/p>\n<p><a name=\"Bugs\"><\/a><\/p>\n<hr class=\"image-divider\"><\/hr>\n<div>\n<h4 style=\"font-size: 14px;\">Bug Fixes<\/h4>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Fixed an issue where the healing nameplate UI would be hidden when the total equals 0.<\/span><\/li>\n<li><span style=\"font-size:14px;\">Fixed an issue where broadcasts would sometimes appear twice when sent.<\/span><\/li>\n<li><span style=\"color:#FF8C00;font-size:14px;\">Dozens of A.I improvements and bug fixes were made for both base and tactical trees.<\/span><\/li>\n<li><span style=\"color:#FF8C00;font-size:14px;\">The stun from Imperius&#8217; Celestial Charge will no longer occasionally be removed when used against Heroes.<\/span><\/li>\n<li><span style=\"color:#FF8C00;font-size:14px;\">Alexstrasza&#8217;s Dragonqueen tooltip no longer mentions the reduction of Blinds.<\/span><\/li>\n<li><span style=\"color:#FF8C00;font-size:14px;\">Junkrat&#8217;s Rip-Tire can no longer occasionally kill enemy Heroes inside of Blaze&#8217;s Bunker.<\/span><\/li>\n<li><span style=\"color:#FF8C00;font-size:14px;\">Casting Last Laugh will now correctly dismount Alarak.<\/span><\/li>\n<\/ul>\n<\/div>\n<p><a href=\"#return\">Return to Top<\/a><\/p>\n<hr class=\"image-divider\"><\/hr>\n<p style=\"text-align: center;\"><span style=\"font-size: 14px;\"><strong><a href=\"https:\/\/us.forums.blizzard.com\/en\/heroes\/\" target=\"_blank\" rel=\"noopener noreferrer\">Click here to discuss this post with other players in the official Heroes of the Storm forums<\/a>.<\/strong><\/span><\/p>\n<p style=\"text-align: center;\"><img decoding=\"async\" alt=\"\" class=\"no-border; no-shadow\" src=\"https:\/\/bnetcmsus-a.akamaihd.net\/cms\/content_folder_media\/g6\/G6G0N80EOC941426801305139.png\"><\/img><\/p>\n<p style=\"text-align: center;\"><img decoding=\"async\" alt=\"InvisibleDividerLine_800x50.png\" class=\"no-border; no-shadow\" data-id=\"14509591\" src=\"https:\/\/bnetcmsus-a.akamaihd.net\/cms\/content_folder_media\/6VA2831Q81IU1403137406234.png\"><\/img><\/p>\n<\/div>\n<\/article>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>\n<strong>Blizzard <\/strong>a d\u00e9ploy\u00e9 la mise \u00e0 jour pour l&#8217;\u00e9v\u00e8nement &#8220;Complexe de Caldeum&#8221; qui marque le d\u00e9but de saison 2 de 2019 avec la fusion des ligues HL et TL en ligue Storm ! En plus des changements d\u00e9j\u00e0 vus <a href=\"https:\/\/psionic-storm.com\/patch-notes-ptr-mise-a-jour-du-18-mars-2019\/\">sur le PTR<\/a> avec les reworks de Chromie et L\u00facio, des am\u00e9liorations de l&#8217;IA sont aussi de mise. Le MMR de la Ligue Storm prendra la plus haute valeur entre HL et TL,<\/p>\n<p> <a class=\"more-link\" href=\"https:\/\/psionic-storm.com\/it\/patch-notes-complexe-de-caldeum-26-mars-2019\/\">Read more&nbsp;&raquo;<\/a><\/p>\n","protected":false},"author":67,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[3,944],"tags":[],"class_list":["post-16364","post","type-post","status-publish","format-standard","hentry","category-news","category-patch"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v26.9 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Patch notes : Complexe de Caldeum (26 mars 2019) - (English) Psionic Storm - Heroes of the Storm overwhelming!<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/psionic-storm.com\/it\/patch-notes-complexe-de-caldeum-26-mars-2019\/\" \/>\n<meta property=\"og:locale\" content=\"it_IT\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Patch notes : Complexe de Caldeum (26 mars 2019) - (English) Psionic Storm - Heroes of the Storm overwhelming!\" \/>\n<meta property=\"og:description\" content=\"Blizzard a d\u00e9ploy\u00e9 la mise \u00e0 jour pour l&#8217;\u00e9v\u00e8nement &#8220;Complexe de Caldeum&#8221; qui marque le d\u00e9but de saison 2 de 2019 avec la fusion des ligues HL et TL en ligue Storm ! En plus des changements d\u00e9j\u00e0 vus sur le PTR avec les reworks de Chromie et L\u00facio, des am\u00e9liorations de l&#8217;IA sont aussi de mise. 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