{"id":2122,"date":"2015-08-05T11:17:38","date_gmt":"2015-08-05T09:17:38","guid":{"rendered":"http:\/\/psionic-storm.com\/?p=2122"},"modified":"2016-04-04T16:40:27","modified_gmt":"2016-04-04T14:40:27","slug":"les-deux-prochains-heros-de-heroes-of-the-storm-nouveau-champ-de-bataille-presentes-lors-de-la-gamescon-2015","status":"publish","type":"post","link":"https:\/\/psionic-storm.com\/it\/les-deux-prochains-heros-de-heroes-of-the-storm-nouveau-champ-de-bataille-presentes-lors-de-la-gamescon-2015\/","title":{"rendered":"Les quatre prochains h\u00e9ros de Heroes of the Storm + nouveau champ de bataille pr\u00e9sent\u00e9s lors de la Gamescom 2015"},"content":{"rendered":"<p>Aujourd&#8217;hui, \u00e0 l&#8217;occasion de la\u00a0Gamescom 2015 qui a lieu cette semaine \u00e0 Cologne, Blizzard nous pr\u00e9sente quelques nouveaut\u00e9s relatives \u00e0 Heroes of the Storm.<\/p>\n<h3>Prochains H\u00e9ros<\/h3>\n<h4>Le moine de Diablo 3 (Kharazim)<\/h4>\n<p>Le moine de Diablo sera un support (le premier pour la franchise Diablo) qui pourra choisir son mantra au d\u00e9but de la partie, permettant d&#8217;orienter son style de jeu. Il sera testable sur le Royaume Public de Test d\u00e8s le d\u00e9but de la semaine prochaine.<\/p>\n<h5>La bande annonce<\/h5>\n<p><div class=\"video-wrapper\"><iframe loading=\"lazy\" width=\"1280\" height=\"720\" src=\"https:\/\/www.youtube.com\/embed\/zB4a4-RB3FA\" allowfullscreen style=\"border: 0\"><\/iframe><\/div><br \/>\n&nbsp;<\/p>\n<h5>Les capacit\u00e9s<\/h5>\n<p>Au debut de la partie, le moine pourra choisir entre trois traits :<\/p>\n<ul>\n<li><strong>Transcendance : <\/strong>Tous les trois coups, le moine soigne un personnage.<\/li>\n<li><strong>Points de fer\u00a0:\u00a0<\/strong>Le moine a une chance de faire des coups critiques.<\/li>\n<li><strong>Aper\u00e7u\u00a0:\u00a0<\/strong>Les auto-attaques du moine lui redonne du mana.<\/li>\n<\/ul>\n<p>Les sorts du moines :<\/p>\n<ul>\n<li>A : un dash qui lui permet de se d\u00e9placer rapidement vers un alli\u00e9.<\/li>\n<li>Z : un soin de zone autour du moine. Permettrait \u00e9galement d&#8217;accroitre la vitesse de d\u00e9placement.<\/li>\n<li>E : un buff d&#8217;attaque qui lui permet \u00e9galement d&#8217;augmenter sa port\u00e9e.<\/li>\n<\/ul>\n<p>Capacit\u00e9s h\u00e9ro\u00efques :<\/p>\n<ul>\n<li>R1 (Seven Sided Strike) : une capacit\u00e9 qui lui permet de se t\u00e9l\u00e9porter d&#8217;ennemi en ennemi en infligeant des d\u00e9gats.<\/li>\n<li>R2 (Divine Palm) : marque\u00a0un alli\u00e9 le rendant invuln\u00e9rable et incapable d&#8217;effectuer des actions pour quelques secondes,\u00a0puis\u00a0lui redonne une \u00e9norme quantit\u00e9 de points de vie.<\/li>\n<\/ul>\n<h5>Aper\u00e7u des capacit\u00e9s<\/h5>\n<div class=\"video-wrapper\"><iframe loading=\"lazy\" width=\"1280\" height=\"720\" src=\"https:\/\/www.youtube.com\/embed\/qoHaJsEMlwc\" allowfullscreen style=\"border: 0\"><\/iframe><\/div>\n<h4>Rexxar<\/h4>\n<p>Le prochain h\u00e9ros \u00e0 sortir serait Rexxar que les joueurs de Hearthstone connaissent bien. Il arpentera le Nexus accompagn\u00e9 de Misha, son fid\u00e8le familier.<\/p>\n<p>&nbsp;<\/p>\n<p><a href=\"https:\/\/psionic-storm.com\/wp-content\/uploads\/rexxar.jpg\" data-rel=\"lightbox-image-0\" data-rl_title=\"\" data-rl_caption=\"\" title=\"\"><img loading=\"lazy\" decoding=\"async\" class=\"wp-image-2132 size-medium aligncenter\" src=\"https:\/\/psionic-storm.com\/wp-content\/uploads\/rexxar-600x300.jpg\" alt=\"rexxar\" width=\"600\" height=\"300\" data-wp-pid=\"2132\" \/><\/a><\/p>\n<p>&nbsp;<\/p>\n<h5>Les capacit\u00e9s<\/h5>\n<p>Le trait de Rexxar est li\u00e9 \u00e0 Misha qui l&#8217;accompagne sur le champ de bataille. Celui-ci attaque les m\u00eames cibles que Rexxar, et le joueur peut lui donner quelques ordres. Avec son trait activable, Rexxar ordonne \u00e0 Misha de revenir \u00e0 ses c\u00f4t\u00e9s. Lorsque Misha meurt, Rexxar devient tr\u00e8s vuln\u00e9rable.<\/p>\n<p>Ses capacit\u00e9s de base sont les suivantes :<\/p>\n<ul>\n<li>A : Rexxar envoie un faucon en ligne droite qui inflige des d\u00e9gats aux ennemis qu&#8217;il traverse<\/li>\n<li>Z : Envoie Misha dans une zone et stun les ennemis pr\u00e9sents.<\/li>\n<li>E : Un soin pour Misha.<\/li>\n<\/ul>\n<p>Ses capacit\u00e9s ultimes :<\/p>\n<ul>\n<li>R1 (Unleash the boars) : envoie\u00a0un groupe de trois sangliers dans une zone (potentiellement dans le brouillard de guerre) et r\u00e9v\u00e8le les ennemis qu&#8217;ils trouvent tout en les ralentissants.<\/li>\n<li>R2 (Bestial Wraith) : Misha devient plus fort et inflige nettement plus de d\u00e9gats.<\/li>\n<\/ul>\n<h5>Aper\u00e7u des capacit\u00e9s<\/h5>\n<p><div class=\"video-wrapper\"><iframe loading=\"lazy\" width=\"1280\" height=\"720\" src=\"https:\/\/www.youtube.com\/embed\/DMmoQvGQ0aA\" allowfullscreen style=\"border: 0\"><\/iframe><\/div><br \/>\n&nbsp;<\/p>\n<h4>Artanis<\/h4>\n<p>Le premier guerrier\u00a0de Starcraft sera repr\u00e9sent\u00e9 par Artanis, le hi\u00e9rarche des Protoss. Sa sortie est estim\u00e9e \u00e0 fin Septembre si Blizzard parvient \u00e0 maintenir son rythme de sortie d&#8217;un h\u00e9ros toutes les 3 semaines.<\/p>\n<p>Il faut \u00e9galement noter que tous les joueurs ayant pr\u00e9-command\u00e9 le volet final de Starcraft 2, Legacy of the Void, auront acc\u00e8s gratuitement \u00e0 ce h\u00e9ros.<\/p>\n<div id=\"attachment_2133\" style=\"width: 610px\" class=\"wp-caption aligncenter\"><a href=\"https:\/\/psionic-storm.com\/wp-content\/uploads\/artanis_large.png\" data-rel=\"lightbox-image-1\" data-rl_title=\"\" data-rl_caption=\"\" title=\"\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-2133\" class=\"wp-image-2133 size-medium\" src=\"https:\/\/psionic-storm.com\/wp-content\/uploads\/artanis_large-600x300.png\" alt=\"artanis_large\" width=\"600\" height=\"300\" data-wp-pid=\"2133\" srcset=\"https:\/\/psionic-storm.com\/wp-content\/uploads\/artanis_large-600x300.png 600w, https:\/\/psionic-storm.com\/wp-content\/uploads\/artanis_large-896x448.png 896w, https:\/\/psionic-storm.com\/wp-content\/uploads\/artanis_large-768x384.png 768w, https:\/\/psionic-storm.com\/wp-content\/uploads\/artanis_large.png 960w\" sizes=\"(max-width: 600px) 100vw, 600px\" \/><\/a><p id=\"caption-attachment-2133\" class=\"wp-caption-text\">Artanis, le hi\u00e9rarche des Daelaam<\/p><\/div>\n<h4>Le medic de Starcraft II<\/h4>\n<p>Les d\u00e9veloppeurs sont en train de travailler sur un nouveau support pour la franchise Starcraft. Celle-ci devrait arriver apr\u00e8s Artanis, et sera beaucoup plus orient\u00e9 soin que certains autres supports tels que Tassadar ou Tyrande. Une de ses capacit\u00e9s h\u00e9ro\u00efques consistera \u00e0 invoquer un <em>medivac, <\/em>qui permettra de soigner puis transporter les h\u00e9ros tr\u00e8s rapidement vers une autre partie du champ de bataille.<\/p>\n<p><a href=\"https:\/\/psionic-storm.com\/wp-content\/uploads\/medic.jpg\" data-rel=\"lightbox-image-2\" data-rl_title=\"\" data-rl_caption=\"\" title=\"\"><img loading=\"lazy\" decoding=\"async\" width=\"600\" height=\"375\" class=\" size-medium wp-image-2155 aligncenter\" src=\"https:\/\/psionic-storm.com\/wp-content\/uploads\/medic-600x375.jpg\" alt=\"medic\" data-wp-pid=\"2155\" srcset=\"https:\/\/psionic-storm.com\/wp-content\/uploads\/medic-600x375.jpg 600w, https:\/\/psionic-storm.com\/wp-content\/uploads\/medic-896x560.jpg 896w, https:\/\/psionic-storm.com\/wp-content\/uploads\/medic-768x480.jpg 768w, https:\/\/psionic-storm.com\/wp-content\/uploads\/medic-1536x960.jpg 1536w, https:\/\/psionic-storm.com\/wp-content\/uploads\/medic.jpg 1920w\" sizes=\"(max-width: 600px) 100vw, 600px\" \/><\/a><\/p>\n<h3>Nouveau champ de bataille (Sanctuaires Infernaux)<\/h3>\n<p>Le prochain champ de bataille sera encore sur le th\u00e8me de Diablo et s&#8217;appellera Sanctuaires Infernaux. Il s&#8217;agira de tuer des monstres qui apparaisseront p\u00e9riodiquement pr\u00e8s d&#8217;autels pour chacune des \u00e9quipes. La premi\u00e8re qui finit de tuer tous les monstres invoquera une cr\u00e9ature infernale pour l&#8217;aider \u00e0 pousser sur une des lanes.<\/p>\n<p>Cette cr\u00e9ature aura un affixe similaire \u00e0 ce que l&#8217;on peut avoir dans Diablo 3. Il y aura trois possibilit\u00e9s :<\/p>\n<ul>\n<li>Mortier : la cr\u00e9ature envoie des salves de boules de feu qui font \u00e9norm\u00e9ment de d\u00e9g\u00e2ts.<\/li>\n<li>Gel : La cr\u00e9ature remplit l&#8217;air de cristaux qui lorsqu&#8217;ils explosent infligent des d\u00e9g\u00e2ts et g\u00e8lent\u00a0les h\u00e9ros (une sorte de stun).<\/li>\n<li>Enchant\u00e9 par les arcances : La cr\u00e9ature cr\u00e9e des rayons arcaniques mouvants infligeants des d\u00e9gats.<\/li>\n<\/ul>\n<p>Contrairement aux archanges et aux d\u00e9mons du champ de bataille de l&#8217;Eternit\u00e9, les monstres invoqu\u00e9s cibleront\u00a0les h\u00e9ros ennemis autant que les batiments. Attention \u00e0 ne pas vous faire descendre par l&#8217;une de ces b\u00eates d\u00e9moniaques, qui peuvent s&#8217;enrager et vous poursuivre par del\u00e0 les murs avec une vitesse d&#8217;attaque accrue !<\/p>\n<p>Par ailleurs le champ de bataille sera compos\u00e9 de trois lanes et le d\u00e9cor sera identique \u00e0 celui du champ de bataille de l&#8217;\u00e9ternit\u00e9.<\/p>\n<p>Ce champs de bataille sera testable d\u00e8s la semaine prochaine sur le Royaume Public de Test.<br \/>\n<div class=\"video-wrapper\"><iframe loading=\"lazy\" width=\"1280\" height=\"720\" src=\"https:\/\/www.youtube.com\/embed\/dv0UF3ge4xg\" allowfullscreen style=\"border: 0\"><\/iframe><\/div><br \/>\n&nbsp;<\/p>\n<h3>Autres Skins et montures entrevues<\/h3>\n<p>L&#8217;utilisateur de\u00a0<a href=\"http:\/\/lnksilver5.imgur.com\/\">imgur lnksilver5<\/a>\u00a0a \u00e9galement pris quelques captures d&#8217;\u00e9cran lors de la Gamescom des prochains skins et montures qui y ont \u00e9t\u00e9 d\u00e9voil\u00e9es\u00a0<a href=\"http:\/\/imgur.com\/a\/eWzW5\">ici<\/a>. En r\u00e9sum\u00e9 nous avons :<\/p>\n<p>Mod\u00e8les\u00a0:<\/p>\n<ul>\n<li>Le moine Dragon de Jade<\/li>\n<li>Rexxar Seigneur du\u00a0Givre<\/li>\n<li>Le prisonnier Tychus (encore une fois :-))<\/li>\n<li>Uther du jugement (lui aussi on l&#8217;a d\u00e9j\u00e0 entre-aper\u00e7u)<\/li>\n<li>Sergeant Doomhammer (Un Sgt. Marteau dans une construction des orcs)<\/li>\n<li>Thrall EarthBreaker<\/li>\n<\/ul>\n<p>Montures :<\/p>\n<p>&nbsp;<\/p>\n<ul>\n<li>La monture doublon<\/li>\n<li>La monture fant\u00f4me de Maltha\u00ebl<\/li>\n<li>Le gobelin au tr\u00e9sor<\/li>\n<li>La monture du jugement<\/li>\n<\/ul>\n<p>Le tout en vid\u00e9o =&gt;<br \/>\n<div class=\"video-wrapper\"><iframe loading=\"lazy\" width=\"1280\" height=\"720\" src=\"https:\/\/www.youtube.com\/embed\/uLIRaQfPkdY\" allowfullscreen style=\"border: 0\"><\/iframe><\/div><br \/>\n&nbsp;<\/p>\n<h3>Ajustement sur le syst\u00e8me de matchmaking<\/h3>\n<p>Blizzard nous a \u00e9galement annonc\u00e9 une r\u00e9vision de son syst\u00e8me de matchmaking qui a re\u00e7u de nombreuses critiques depuis le lancement du jeu. Les points principaux sont :<\/p>\n<ol>\n<li>Les <strong>rangs<\/strong> de tout les joueurs vont \u00eatre <strong>r\u00e9initialis\u00e9<\/strong>. Chaque joueur devra jouer entre 20 et 25 matches de placement en ligue h\u00e9ro\u00efque avant de se voir attribuer un rang. Le MMR cach\u00e9 qui est utilis\u00e9 par Blizzard en interne pour \u00e9valuer le niveau de chaque joueur sera cependant conserv\u00e9.<\/li>\n<li>Les <strong>\u00e9quipes<\/strong> pour la ligue h\u00e9ro\u00efque <strong>n&#8217;existent plus<\/strong>. A la place, il n&#8217;est d\u00e9sormais plus possible de faire de la ligue h\u00e9ro\u00efque avec un groupe de plus de 4 personnes, et les groupes de 5 personnes seront consid\u00e9r\u00e9es dans une ligue s\u00e9par\u00e9e et ne rencontreront que des groupes de 5 personnes. Ce n&#8217;\u00e9tait pas le cas avant, mais en tous cas la principale chose qui change est qu&#8217;il n&#8217;y a plus d&#8217;\u00e9quipe et que les rangs des groupes de 5 sont s\u00e9par\u00e9s du rang de la ligue h\u00e9ro\u00efque.<\/li>\n<li>Le <strong>rang 1 ne sera plus aussi facile \u00e0 atteindre<\/strong> et \u00e0 conserver qu&#8217;auparavant (en fait il fonctionnera comme les rangs 40 \u00e0 2). Pour les meilleurs du rang 1, il y aura l&#8217;ouverture d&#8217;une ligue de Grands ma\u00eetres. Ce dernier changement aura cependant lieu plus tard.<\/li>\n<li>La premi\u00e8re saison de classement n&#8217;est pas pr\u00eate de commencer. Pour cela ils attendent d&#8217;avoir test\u00e9 le rang Grand ma\u00eetre et constat\u00e9\u00a0que cela fonctionnait correctement.<\/li>\n<\/ol>\n<p>&nbsp;<\/p>\n<p>Ci dessous, les d\u00e9tails du poste de Blizzard \u00e0 ce sujet.<\/p>\n<p><!--more--><\/p>\n<p>&nbsp;<\/p>\n<div class=\"blizzard\">\n<h6>R\u00e9ponses \u00e0 la communaut\u00e9 : les parties class\u00e9es, 2e \u00e9dition<\/h6>\n<p><img decoding=\"async\" class=\"article-container__article-banner aligncenter\" src=\"\/\/bnetcmsus-a.akamaihd.net\/cms\/blog_header\/7s\/7SQXGSEP8TUL1427909515258.jpg\" alt=\"\" \/><\/p>\n<p style=\"padding-top: 5px; padding-bottom: 5px;\">\u00c0 l\u2019occasion de nos derni\u00e8res\u00a0<a href=\"http:\/\/eu.battle.net\/heroes\/fr\/blog\/19508173\/\" target=\"_blank\">r\u00e9ponses \u00e0 la communaut\u00e9<\/a>, nous avions parl\u00e9 des parties class\u00e9es. Avec la prochaine grande mise \u00e0 jour, certaines des fonctionnalit\u00e9s que nous avions alors \u00e9voqu\u00e9es feront leur arriv\u00e9e dans le Nexus. Entrons dans le d\u00e9tail.<img decoding=\"async\" style=\"text-align: center;\" src=\"https:\/\/bnetcmsus-a.akamaihd.net\/cms\/content_folder_media\/19RBT3IUQUYB1403137112368.png\" alt=\"\" \/><\/p>\n<h3><strong style=\"color: #36ffff;\">Parties de classement<\/strong><\/h3>\n<p style=\"padding-top: 5px; padding-bottom: 5px;\">D\u2019abord, revenons sur les parties de classement et leur introduction dans\u00a0<em>Heroes of the Storm<\/em>. Comme nous l\u2019avions expliqu\u00e9, leur r\u00f4le est d\u2019am\u00e9liorer la pr\u00e9cision du rang attribu\u00e9 aux joueurs. Avant de recevoir votre rang, vous devrez disputer un certain nombre de parties pour permettre au syst\u00e8me de d\u00e9terminer quel rang initial vous attribuer.<\/p>\n<p style=\"padding-top: 5px; padding-bottom: 5px;\">Pour mieux int\u00e9grer ce nouveau syst\u00e8me, nous allons r\u00e9initialiser tous les rangs de ligue h\u00e9ro\u00efque et de ligue par \u00e9quipes. Aussi, les joueurs devront jouer quelques parties de classement pour permettre au syst\u00e8me d\u2019\u00e9valuer leur classement initial. Notez que seul votre rang visible sera r\u00e9initialis\u00e9\u00a0; votre cote d\u2019association interne (MMR) sera conserv\u00e9e pour que le jeu continue \u00e0 vous proposer des parties \u00e9quilibr\u00e9es. Quand vous aurez disput\u00e9 vos parties de classement initial, le syst\u00e8me vous attribuera un rang en combinant vos performances lors de ces parties et vos pr\u00e9c\u00e9dents r\u00e9sultats. Attention, il se peut que cette estimation initiale soit l\u00e9g\u00e8rement en de\u00e7\u00e0 de la r\u00e9alit\u00e9 afin d\u2019\u00e9viter de vous proposer des parties d\u00e9s\u00e9quilibr\u00e9es, qui risqueraient de nuire \u00e0 votre exp\u00e9rience de jeu.<\/p>\n<p style=\"padding-top: 5px; padding-bottom: 5px; text-align: center;\"><a class=\"lightbox\" href=\"https:\/\/bnetcmsus-a.akamaihd.net\/cms\/gallery\/6KSH805C99PS1438800749750.png\" data-rel=\"lightbox-image-3\" data-rl_title=\"\" data-rl_caption=\"\" title=\"\"><img decoding=\"async\" src=\"https:\/\/bnetcmsus-a.akamaihd.net\/cms\/gallery\/6KSH805C99PS1438800749750.png\" alt=\"\" \/><\/a><\/p>\n<p style=\"padding-top: 5px; padding-bottom: 5px; text-align: center;\"><img decoding=\"async\" src=\"https:\/\/bnetcmsus-a.akamaihd.net\/cms\/content_folder_media\/19RBT3IUQUYB1403137112368.png\" alt=\"\" \/><\/p>\n<h3><strong style=\"color: #36ffff;\">Rang 1<\/strong><\/h3>\n<p style=\"padding-top: 5px; padding-bottom: 5px;\">Outre l\u2019ajout des parties de classement, nous allons proc\u00e9der \u00e0 quelques ajustements au sommet de la ligue h\u00e9ro\u00efque afin de renforcer la coh\u00e9rence entre le rang\u00a01 et les autres rangs. Nous allons donc modifier le gain et la perte des points au rang\u00a01, pour qu\u2019ils correspondent mieux aux variations observ\u00e9es des rangs\u00a040 \u00e0 2. Cela facilitera \u00e9galement la transition des joueurs vers le rang Grand ma\u00eetre d\u00e8s que celui-ci sera disponible. Attention, avec cet ajustement du syst\u00e8me de points, certains joueurs pourraient d\u00e9sormais trouver plus difficile de se maintenir au rang\u00a01. Alors ce n\u2019est pas le moment de vous reposer sur vos lauriers\u00a0!<\/p>\n<p style=\"padding-top: 5px; padding-bottom: 5px;\">Tous ces changements vont aider \u00e0 pr\u00e9parer l\u2019arriv\u00e9e du rang Grand ma\u00eetre dans le syst\u00e8me, m\u00eame si celui-ci ne fera pas son apparition \u00e0 l\u2019occasion de cette mise \u00e0 jour. Nous pr\u00e9f\u00e9rons en effet peaufiner l\u2019exp\u00e9rience dans son int\u00e9gralit\u00e9 avant de vous proposer cette nouvelle fonctionnalit\u00e9. Restez donc \u00e0 l\u2019\u00e9coute, nous aurons bient\u00f4t plus d\u2019informations pour vous.<img decoding=\"async\" src=\"https:\/\/bnetcmsus-a.akamaihd.net\/cms\/content_folder_media\/19RBT3IUQUYB1403137112368.png\" alt=\"\" \/><\/p>\n<h3><strong style=\"color: #36ffff; font-size: 1.17em; line-height: 2;\">Ligue par \u00e9quipes<\/strong><\/h3>\n<p style=\"padding-top: 5px; padding-bottom: 5px;\">Parlons \u00e0 pr\u00e9sent de certains des changements apport\u00e9s \u00e0 la ligue par \u00e9quipes. Comme nous l\u2019avions expliqu\u00e9 dans l\u2019article pr\u00e9c\u00e9dent, la ligue h\u00e9ro\u00efque ne sera plus accessible qu\u2019en solo ou en groupe de quatre joueurs au maximum. Les groupes de cinq joueurs, eux, seront redirig\u00e9s vers la ligue par \u00e9quipes. De plus, nous avons aussi d\u00e9cid\u00e9 de supprimer la possibilit\u00e9 de cr\u00e9er une \u00e9quipe p\u00e9renne et de s\u2019engager en ligue par \u00e9quipes avec celle-ci. Apr\u00e8s m\u00fbre r\u00e9flexion, nous sommes arriv\u00e9s \u00e0 la conclusion que les \u00e9quipes p\u00e9rennes dans leur forme actuelle ne correspondaient pas \u00e0 l\u2019exp\u00e9rience recherch\u00e9e.<\/p>\n<p style=\"padding-top: 5px; padding-bottom: 5px;\">Nous pr\u00e9f\u00e9rons donc les retirer du jeu le temps d\u2019\u00e9tudier les moyens de les rendre plus int\u00e9ressantes, laissant ainsi la place \u00e0 une exp\u00e9rience de classement plus simple et plus palpitante. Cette suppression signifie que vous n\u2019aurez plus besoin de choisir entre ligue h\u00e9ro\u00efque et ligue par \u00e9quipes\u00a0: il vous suffira de s\u00e9lectionner le nouveau mode Class\u00e9, et le jeu vous dirigera automatiquement vers la ligue correspondant \u00e0 la taille de votre groupe. Bien entendu, suite \u00e0 cette modification, tout l\u2019or d\u00e9pens\u00e9 pour la cr\u00e9ation d\u2019\u00e9quipes p\u00e9rennes vous sera rembours\u00e9.<\/p>\n<p style=\"padding-top: 5px; padding-bottom: 5px; text-align: center;\"><a class=\"lightbox\" href=\"https:\/\/bnetcmsus-a.akamaihd.net\/cms\/gallery\/YLI49U57TMZP1438800749852.jpg\" data-rel=\"lightbox-image-4\" data-rl_title=\"\" data-rl_caption=\"\" title=\"\"><img decoding=\"async\" class=\" aligncenter\" src=\"https:\/\/bnetcmsus-a.akamaihd.net\/cms\/gallery\/YLI49U57TMZP1438800749852.jpg\" alt=\"\" \/><\/a><\/p>\n<h3><\/h3>\n<p style=\"padding-top: 5px; padding-bottom: 5px; text-align: center;\"><img decoding=\"async\" src=\"https:\/\/bnetcmsus-a.akamaihd.net\/cms\/content_folder_media\/19RBT3IUQUYB1403137112368.png\" alt=\"\" \/><\/p>\n<h3><strong style=\"color: #36ffff;\">Saisons<\/strong><\/h3>\n<p style=\"padding-top: 5px; padding-bottom: 5px;\">Pour terminer, bien que tous les rangs des ligues h\u00e9ro\u00efque et par \u00e9quipes soient r\u00e9initialis\u00e9s avec la mise \u00e0 jour, nous pr\u00e9voyons de rester en pr\u00e9saison. Nous voulons laisser \u00e0 tous le temps de s\u2019approprier ces changements et continuer \u00e0 travailler \u00e0 l\u2019introduction du rang Grand ma\u00eetre avant de lancer les saisons de classement officielles. Plus de d\u00e9tails \u00e0 ce sujet dans un prochain article.<\/p>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>Aujourd&#8217;hui, \u00e0 l&#8217;occasion de la\u00a0Gamescom 2015 qui a lieu cette semaine \u00e0 Cologne, Blizzard nous pr\u00e9sente quelques nouveaut\u00e9s relatives \u00e0 Heroes of the Storm.<\/p>\n<h3>Prochains H\u00e9ros<\/h3>\n<h4>Le moine de Diablo 3 (Kharazim)<\/h4>\n<p>Le moine de Diablo sera un support (le premier pour la franchise Diablo) qui pourra choisir son mantra au d\u00e9but de la partie, permettant d&#8217;orienter son style de jeu. Il sera testable sur le Royaume Public de Test d\u00e8s le d\u00e9but de la semaine prochaine.<\/p>\n<p> <a class=\"more-link\" href=\"https:\/\/psionic-storm.com\/it\/les-deux-prochains-heros-de-heroes-of-the-storm-nouveau-champ-de-bataille-presentes-lors-de-la-gamescon-2015\/\">Read more&nbsp;&raquo;<\/a><\/p>\n","protected":false},"author":2,"featured_media":2126,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[3,947],"tags":[],"class_list":["post-2122","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news","category-misc"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v26.9 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Les quatre prochains h\u00e9ros de Heroes of the Storm + nouveau champ de bataille pr\u00e9sent\u00e9s lors de la Gamescom 2015 - (English) Psionic Storm - Heroes of the Storm overwhelming!<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/psionic-storm.com\/it\/les-deux-prochains-heros-de-heroes-of-the-storm-nouveau-champ-de-bataille-presentes-lors-de-la-gamescon-2015\/\" \/>\n<meta property=\"og:locale\" content=\"it_IT\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Les quatre prochains h\u00e9ros de Heroes of the Storm + nouveau champ de bataille pr\u00e9sent\u00e9s lors de la Gamescom 2015 - (English) Psionic Storm - Heroes of the Storm overwhelming!\" \/>\n<meta property=\"og:description\" content=\"Aujourd&#8217;hui, \u00e0 l&#8217;occasion de la\u00a0Gamescom 2015 qui a lieu cette semaine \u00e0 Cologne, Blizzard nous pr\u00e9sente quelques nouveaut\u00e9s relatives \u00e0 Heroes of the Storm. Prochains H\u00e9ros Le moine de Diablo 3 (Kharazim) Le moine de Diablo sera un support (le premier pour la franchise Diablo) qui pourra choisir son mantra au d\u00e9but de la partie, permettant d&#8217;orienter son style de jeu. Il sera testable sur le Royaume Public de Test d\u00e8s le d\u00e9but de la semaine prochaine. 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