{"id":24806,"date":"2020-06-23T23:24:34","date_gmt":"2020-06-23T21:24:34","guid":{"rendered":"https:\/\/psionic-storm.com\/?p=24806"},"modified":"2020-06-23T23:24:34","modified_gmt":"2020-06-23T21:24:34","slug":"patch-notes-mei-23-avril-2020","status":"publish","type":"post","link":"https:\/\/psionic-storm.com\/it\/patch-notes-mei-23-avril-2020\/","title":{"rendered":"Patch notes : Mei (23 avril 2020)"},"content":{"rendered":"<p><img loading=\"lazy\" decoding=\"async\" width=\"896\" height=\"504\" src=\"https:\/\/psionic-storm.com\/wp-content\/uploads\/wallpaper_mei-896x504.jpg\" alt=\"mei\" class=\"aligncenter size-large wp-image-24624\" srcset=\"https:\/\/psionic-storm.com\/wp-content\/uploads\/wallpaper_mei-896x504.jpg 896w, https:\/\/psionic-storm.com\/wp-content\/uploads\/wallpaper_mei-600x338.jpg 600w, https:\/\/psionic-storm.com\/wp-content\/uploads\/wallpaper_mei-768x432.jpg 768w, https:\/\/psionic-storm.com\/wp-content\/uploads\/wallpaper_mei.jpg 1280w\" sizes=\"(max-width: 896px) 100vw, 896px\" \/><br \/>\n<strong>Blizzard<\/strong> a d\u00e9ploy\u00e9 le patch <a href='\/heroes\/mei' class='js-popover' data-toggle='popover' data-trigger='hover' title=\"\" data-content=\"&lt;img src=&#039;\/wp-content\/themes\/psionicstorm\/img\/heroes\/avatars\/mei.jpg&#039; class=&#039;popover-hero-avatar&#039; alt=&#039;Mei&#039;&gt;&lt;div class=&#039;popover-hero-main&#039;&gt;&lt;h3 class=&#039;popover-hero-name&#039;&gt;&lt;div class=&#039;category-icons&#039;&gt;Mei &lt;i class=&#039;icon-tank&#039;&gt;&lt;\/i&gt;&lt;i class=&#039;icon-overwatch&#039;Overwatch&#039;&gt;&lt;\/i&gt;&lt;\/div&gt;&lt;\/h3&gt;&lt;div class=&#039;popover-hero-title&#039;&gt;Climatologa Avventuriera&lt;\/div&gt;&lt;\/div&gt;\">Mei<\/a> sur les serveurs de jeu en zone US. Par rapport au patch PTR, quelques changements concernent les effets climatiques qui ne rencontrent visiblement <a href=\"https:\/\/www.reddit.com\/r\/heroesofthestorm\/comments\/heiex5\/heroes_of_the_storm_live_patch_notes_june_23_2020\/\">pas un grand succ\u00e8s<\/a>&#8230; ainsi que le nerf sur les points de vie <a href='\/heroes\/malganis' class='js-popover' data-toggle='popover' data-trigger='hover' title=\"\" data-content=\"&lt;img src=&#039;\/wp-content\/themes\/psionicstorm\/img\/heroes\/avatars\/malganis.jpg&#039; class=&#039;popover-hero-avatar&#039; alt=&#039;Mal&#039;Ganis&#039;&gt;&lt;div class=&#039;popover-hero-main&#039;&gt;&lt;h3 class=&#039;popover-hero-name&#039;&gt;&lt;div class=&#039;category-icons&#039;&gt;Mal&#039;Ganis &lt;i class=&#039;icon-tank&#039;&gt;&lt;\/i&gt;&lt;i class=&#039;icon-warcraft&#039;Warcraft&#039;&gt;&lt;\/i&gt;&lt;\/div&gt;&lt;\/h3&gt;&lt;div class=&#039;popover-hero-title&#039;&gt;Signore Nathrezim&lt;\/div&gt;&lt;\/div&gt;\">Mal\u2019ganis<\/a> qui est un peu att\u00e9nu\u00e9 au passage (le nerf se prend un nerf).<\/p>\n<p>Le patch notes n&#8217;est disponible qu&#8217;en anglais pour le moment.<\/p>\n<div class=\"blizzard\">\n<h6>Heroes of the Storm Live Patch Notes &#8211; June 23, 2020 <a class=\"source\" href=\"https:\/\/news.blizzard.com\/en-us\/heroes-of-the-storm\/23458854\/heroes-of-the-storm-live-patch-notes-june-23-2020\">[Blizzard]<\/a><\/h6>\n<article data-id=\"23458854\" data-title=\"Heroes of the Storm Live Patch Notes - June 23, 2020\" data-slug=\"heroes-of-the-storm-live-patch-notes-june-23-2020\" data-community=\"heroes-of-the-storm\" class=\"ArticleDetail\">\n<div class=\"ArticleDetail-heading\">\n<div class=\"ArticleDetail-headingImageBlock\">\n<div class=\"Image\"><img decoding=\"async\" src=\"\/\/bnetcmsus-a.akamaihd.net\/cms\/blog_header\/sv\/SVR8D7VWHIZZ1538765823812.jpg\" alt=\"Heroes of the Storm Live Patch Notes - June 23, 2020\" class=\"Image-image\"><\/img><\/div>\n<\/div>\n<\/div>\n<div class=\"ResponsiveBlogs\">\n<div data=\"blog-body\" class=\"ArticleDetail-content\">\n<p>Our next Heroes of the Storm patch is live and brings a new Hero &#8211; Mei, the Nexomania II event, a new Nexus Anomaly &#8211; Climate Phenomena, along with a Mal&#8217;Ganis rework and more! Read on for more information.<\/p>\n<p><strong style=\"color: rgb(255, 140, 0);\">NOTE: Orange text indicates a change between PTR and Live notes.<\/strong><\/p>\n<hr class=\"image-divider\"><\/hr>\n<h3><a name=\"return\"><\/a><strong>Quick Navigation:<\/strong><\/h3>\n<ul>\n<li><a href=\"#newhero\">New Hero: Mei<\/a><\/li>\n<li><a href=\"#anomaly\">Nexus Anomaly<\/a><\/li>\n<li><a href=\"#general\">General<\/a><\/li>\n<li><a href=\"#event\">Event<\/a><\/li>\n<li><a href=\"#collection\">Collection<\/a><\/li>\n<li><a href=\"#stormleague\">Storm League<\/a><\/li>\n<li><a href=\"#malganis\">Heroes Rework: Mal&#8217;Ganis<\/a><\/li>\n<li><a href=\"#heroes\">Heroes<\/a><\/li>\n<li><a href=\"#bugs\">Bug Fixes<\/a><\/li>\n<\/ul>\n<hr class=\"image-divider\"><\/hr>\n<h3><a name=\"newhero\"><\/a><strong>New Hero: Mei, A Climatologist<\/strong><\/h3>\n<p>A brilliant mind with a sunny disposition, Dr. Mei-Ling Zhou joined Overwatch to help solve the world&#8217;s growing climate problems. Armed with a host of weather-altering technologies, Mei now fights to protect her friends and secure a future for a troubled world.<\/p>\n<p><span style=\"color:#9900ff;\"><strong>Trait [D]<\/strong><\/span><\/p>\n<ul>\n<li><strong style=\"color:#0099ff;\">Cryo-Freeze<\/strong>\n<ul>\n<li>Mei encases herself in ice, gaining a rapidly decaying Shield that absorbs up to 1104 damage. While active, this Shield grants Unstoppable and restores up to 35% maximum Health.<\/li>\n<li>Cooldown: 40 seconds.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><span style=\"color:#9900ff;\"><strong>Basic Abilities<\/strong><\/span><\/p>\n<ul>\n<li><strong style=\"color:#0099ff;\">Snow Blind [Q]<\/strong>\n<ul>\n<li>Throw a snowball that hits all enemies in an area. Enemies hit take 70 damage, are Slowed by 35%, and are Blinded for 1.5 seconds.<\/li>\n<li>Cost: 35 Mana.<\/li>\n<li>Cooldown: 10 seconds.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#0099ff;\">Blizzard [W]<\/strong>\n<ul>\n<li>Command Snowball to create a blizzard at the target location for 2 seconds. Enemies within the blizzard take 13 damage every .25 seconds and are Slowed by 7%, stacking up to 35%. When the blizzard ends, enemies within its area take an additional 75 damage and are stunned for 1.25 seconds.<\/li>\n<li>Cost: 70 Mana.<\/li>\n<li>Cooldown: 14 seconds.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#0099ff;\">Icing [E]<\/strong>\n<ul>\n<li>Slide quickly in the targeted direction. When this effect ends, enemies near Mei are knocked back, take 52 damage, and are Slowed by 80%, rapidly decaying over 1.5 seconds.<\/li>\n<li>Cost: 70 Mana.<\/li>\n<li>Cooldown: 14 seconds.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><span style=\"color:#9900ff;\"><strong>Heroic Abilities<\/strong><\/span><\/p>\n<ul>\n<li><strong style=\"color:#0099ff;\">Avalanche [R1]<\/strong>\n<ul>\n<li>After .5 seconds, roll a massive snowball that consumes enemy Heroes in its path. At the end of its path, the snowball crumbles, releasing the consumed Heroes, dealing 220 damage and stunning them for .5 per Hero consumed.<\/li>\n<li>Cost: 70 Mana.<\/li>\n<li>Cooldown: 65 seconds.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#0099ff;\">Ice Wall [R2]<\/strong>\n<ul>\n<li>After a .75 second delay, create an impassible wall that traps enemy Heroes hit for 2.5 seconds. When the wall expires, trapped Heroes are slowed by 75% decaying over 3 seconds.<\/li>\n<li>Cost: 60 Mana.<\/li>\n<li>Cooldown: 90 seconds.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><span style=\"color:#9900ff;\"><strong>Talent<\/strong><\/span><\/p>\n<ul>\n<li><strong>Level 1<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Heavy Pack [Q]<\/strong>\n<ul>\n<li>Increases the duration of Snow Blind\u2019s Slow by 100%. Each time Blizzard damages an enemy Hero, reduce the cooldown of Snow Blind by .125 seconds.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#0099ff;\">Ice Storm [W]<\/strong>\n<ul>\n<li>Every 3rd hit of Blizzard against enemy Heroes deals an additional 45 damage. Blizzard\u2019s final stun damage is increased by 125% against all enemies.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#0099ff;\">Heat Transfer [Passive]<\/strong>\n<ul>\n<li>Basic Attacks against Rooted, Stunned, or Slowed Heroes deal 33% more damage. Each time Mei Stuns or Slows an enemy Hero she heals for 18 Health.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Level 4<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Slushball [Q]<\/strong>\n<ul>\n<li>Snow Blind deals 50% increased damage and Structures hit are disabled for 3 seconds.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#0099ff;\">Cold Front [E]<\/strong>\n<ul>\n<li>If Mei enters her own Blizzard while Icing is active, the cooldown of Icing is reduced by 7 seconds and she gains 50 Mana.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#0099ff;\">Crystallize [Trait]<\/strong>\n<ul>\n<li>Reduce the cooldown of Cryo-Freeze by 15 seconds. Mei gains 50 Spell Armor while Cryo-Freeze is active and for 2 seconds after.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Level 7<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Induce Hibernation [W]<\/strong>\n<ul>\n<li>Enemy Heroes inside of Blizzard\u2019s area have their damage dealt reduced by 40%. When Blizzard ends, enemy Heroes within its area gain this effect for an additional 4 seconds.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#0099ff;\">Skating Away [E]<\/strong>\n<ul>\n<li>When Icing ends, grant Mei and nearby allies 20% Movement Speed and 50 Physical Armor for 3 seconds.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#0099ff;\">Backup Battery [Active]<\/strong>\n<ul>\n<li>Activate to remove all Roots and Slows and regenerate 20% of maximum Health over 2 seconds. The cooldown of this ability is reduced by 10 seconds each time Mei picks up a Regeneration Globe.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Level 13<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Flurry [W]<\/strong>\n<ul>\n<li>While in her own Blizzard, Mei gains 50% increased attack speed and Blizzard\u2019s cooldown refreshes 75% faster. If Mei is in her own Blizzard when it ends, gain these bonuses for 3 additional seconds.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#0099ff;\">Cooling Servos [Trait]<\/strong>\n<ul>\n<li>Basic Attacks Slow their target by 20% for 1.5 seconds. While Cryo-Freeze is active, Mei\u2019s Basic Ability cooldowns recover 200% faster.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#0099ff;\">Polar Vortex [Passive]<\/strong>\n<ul>\n<li>Using an ability causes Mei to deal 24 damage a second to nearby enemies for 4 seconds. Enemy Heroes damaged by this effect also have their movement and attack speed Slowed by 20%.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Level 16<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Fresh Powder [Q]<\/strong>\n<ul>\n<li>Snow Blind gains an additional charge and its range is increased by 33%.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#0099ff;\">Black Ice [E]<\/strong>\n<ul>\n<li>Icing\u2019s Slow effect no longer decays over its duration. Icing deals 300% more damage to enemies very close to Mei.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#0099ff;\">Acclimation [Passive]<\/strong>\n<ul>\n<li>Each time Mei Slows or Stuns an enemy Hero, the damage she deals and healing she receives is increased by 1%, stacking up to 20 times. While at maximum stacks, Mei also gains 10 armor. Lasts 8 seconds.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Level 20<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Cascade [R1]<\/strong>\n<ul>\n<li>Reduce the cooldown of Avalanche by 25 seconds. While traveling, Avalanche constantly launches a volley of untalented Snow Blind snowballs ahead of itself.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#0099ff;\">Shatter [R2]<\/strong>\n<ul>\n<li>When Ice Wall expires, trapped enemy Heroes hit take 210 damage and have their Armor reduced by 25 for 5 seconds.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#0099ff;\">The Big One [Q]<\/strong>\n<ul>\n<li>Every 15 seconds, your next Snow Blind has 66% increased area and 200% increased damage.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#0099ff;\">Flash Freeze [Trait]<\/strong>\n<ul>\n<li>Upon taking fatal damage, Mei instantly gains Cryo-Freeze. This effect has a 180 second cooldown.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><a href=\"#return\">Return to Top<\/a><\/p>\n<hr class=\"image-divider\"><\/hr>\n<h3><a name=\"anomaly\"><\/a><strong>Nexus Anomaly<\/strong><\/h3>\n<ul>\n<li><span style=\"color:#9900ff;\"><strong>A Call For Help<\/strong><\/span><\/li>\n<\/ul>\n<blockquote>\n<p><strong>Developer Comment:<\/strong> Firstly, thank you all for the overwhelming amount of feedback related to the Call for Help Anomaly. We appreciate the time you took to write out your responses, and it greatly helped us make a decision on where to go going forward. In regards to the changes, we decided to keep the tower aggro system with some adjustments. To help reward aggression in the laning phase of the game, we are removing both the negative Armor debuff that front towers used to provide and also reverting their aggro systems to no longer prioritize Heroes who attack other Heroes in their range. Forts, Keeps, and the Core will still prioritize enemy Heroes who attack other Heroes, which will make them stand out as important structures to both defend and take down. We will continue to monitor how these changes play out, and will adjust these systems more in the future if we believe it to be necessary.<\/p>\n<\/blockquote>\n<ul>\n<li><span style=\"color:#9900ff;\"><strong>New Nexus Anomaly &#8211; Climate Phenomena<\/strong><\/span>\n<p>Strange weather disturbances have been spotted across the Nexus, with realms experiencing rain storms, snow flurries, and foggy mists! Mei&#8217;s arrival is just in time to help analyze and study these strange weather conditions that have begun occurring. Climate Phenomena is our newest Nexus Anomaly, bringing a variety of fun weather effects to the game. Each battleground has a specific type of weather event that will occur <strong style=\"color: rgb(255, 140, 0);\">every 4 minutes, with the first event starting at the beginning of the match<\/strong>. Each weather event lasts for <strong style=\"color: rgb(255, 140, 0);\">2 minutes<\/strong> before clearing up. This cycle will repeat <strong style=\"color: rgb(255, 140, 0);\"><s>periodically<\/s><\/strong> until the game ends. While these weather events are active, Heroes can gain a unique buff based on the type of active weather. These buffs are:<\/p>\n<ul>\n<li><span style=\"color:#0099ff;\"><strong>Rain Storms<\/strong><\/span>\n<ul>\n<li><strong style=\"color: rgb(255, 140, 0);\"><s>Periodically<\/s><\/strong> Strike all heroes with lightning <strong style=\"color: rgb(255, 140, 0);\">every 25-40 seconds<\/strong>, increasing Movement Speed and granting a Lightning Shield that damages nearby enemies.\n<ul>\n<li>Movement Speed increased by <strong style=\"color: rgb(255, 140, 0);\">15%<\/strong>.<\/li>\n<li>Damage nearby enemies for <strong style=\"color: rgb(255, 140, 0);\">46<\/strong> damage per second.<\/li>\n<li>Buff lasts 8 seconds.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#0099ff;\"><strong>Snow Flurries<\/strong><\/span>\n<ul>\n<li>Heroes accumulate a small shield over time while out of combat.\n<ul>\n<li><strong style=\"color: rgb(255, 140, 0);\">Heroes gain 28 Shields every 0.5 seconds, stacking up to 224 (8 stacks total).<\/strong><\/li>\n<li>Shield lasts until destroyed or until the Snow stops falling.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#0099ff;\"><strong>Foggy Mists<\/strong><\/span>\n<ul>\n<li>Allows Heroes to gain Stealth after standing in shrubs for a few seconds.\n<ul>\n<li>After standing in a shrub for 1.5 seconds, Heroes gain Stealth.<\/li>\n<li>Stealth lasts 40 seconds or until attacking, taking damage, using an ability, or until the Foggy weather dissipates.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p>Weather events will be active on these Battlegrounds:<\/p>\n<ul>\n<li><span style=\"color:#0099ff;\"><strong>Rain Storms<\/strong><\/span>\n<ul>\n<li>Garden of Terror<\/li>\n<li>Sky Temple<\/li>\n<li>Warhead Junction<\/li>\n<li>Braxis Holdout<\/li>\n<li>Dragon Shire<\/li>\n<li>Blackheart&#8217;s Bay<\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#0099ff;\"><strong>Snow Flurries<\/strong><\/span>\n<ul>\n<li>Cursed Hollow<\/li>\n<li>Infernal Shrines<\/li>\n<li>Volskaya Foundry<\/li>\n<li>Alterac Pass<\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#0099ff;\"><strong>Foggy Mists<\/strong><\/span>\n<ul>\n<li>Tomb of the Spider Queen<\/li>\n<li>Battlefield of Eternity<\/li>\n<li>Hanamura Temple<\/li>\n<li>Towers of Doom<\/li>\n<\/ul>\n<\/li>\n<li>All other Battlegrounds will use a random weather, including Brawls mode.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><a href=\"#return\">Return to Top<\/a><\/p>\n<hr class=\"image-divider\"><\/hr>\n<h3><a name=\"general\"><\/a><strong>General<\/strong><\/h3>\n<ul>\n<li><span style=\"color:#9900ff;\"><strong>A.I.<\/strong><\/span>\n<ul>\n<li>The maximum follow distance for A.I. agents has been increased from 5 to 7. This will allow melee Heroes who are following ranged Heroes to attack targets at maximum range.<\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#9900ff;\"><strong>Favorite Talents<\/strong><\/span>\n<ul>\n<li>New hotkey named &#8220;Quick Talent Selection Favorite (Ctrl + `)&#8221; has been added under the Hero Management section in Advanced Hotkey settings.<\/li>\n<li>You can press this hotkey to select the favorite talent you prepicked when the quick talent selection panel is open.<\/li>\n<li>If the prepicked talent is disabled or a future tier is selected, pressing this hotkey will have no effect.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><a href=\"#return\">Return to Top<\/a><\/p>\n<hr class=\"image-divider\"><\/hr>\n<h3><a name=\"event\"><\/a><strong>Event<\/strong><\/h3>\n<ul>\n<li><span style=\"color:#9900ff;\"><strong>Nexomania II Event Quests<\/strong><\/span>\n<ul>\n<li>Nexomania II is the summer event for Heroes of the Storm running from the week of June 23 to week of September 7, PDT.<\/li>\n<li>One of the most prestigious stops on the Nexomania circuit is the Intermultiversal Nexoweight Championship: No rules, no mercy, just nonstop, bicep-busting carnage. This time, many fans expected Mal\u2019gaucho Mal&#8217;Ganis to win it all. The Swingin\u2019 Scourge of Stratholme tore a bloody path through his side of the bracket, burying opponents beneath a deluge of demonic blows. But on the other side of the bracket, a mysterious upstart known only as La Gata de Batalla has proven herself a worthy challenger, defeating foes many times her size en route to the championship match. The arena is packed, with Nexomania legend MC Tombstone roaring away on the mic, and the final battle is about to begin. Whose side are you on?<\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#9900ff;\"><strong>Loot Chests<\/strong><\/span>\n<ul>\n<li>During the Nexomania II event, all Loot Chests you earn through progression, Heroes Brawl, or by spending gold will be Nexomania II Loot Chests. (Except Hero-specific Chests, which will remain unchanged.) Most limited-time items shown above have a chance to drop from Nexomania II Loot Chests only. You can also score Items from previous years\u2019 summer events limited-time loot chests!<\/li>\n<li><strong>Note:<\/strong> Loot Chests earned prior to the start of this event will not become Nexomania II Loot Chests.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><a href=\"#return\">Return to Top<\/a><\/p>\n<hr class=\"image-divider\"><\/hr>\n<h3><a name=\"collection\"><\/a><strong>Collection<\/strong><\/h3>\n<p>Many seasonal items will be returning to the collection, and will be available for crafting and in Loot Chests for a limited time!<\/p>\n<ul>\n<li><span style=\"color:#9900ff;\"><strong>New Bundles (Limited Time Only!)<\/strong><\/span>\n<ul>\n<li>Pajama Party Mei Heroic Bundle<\/li>\n<li>Nexoweight Championship Bundle<\/li>\n<li>Mal&#8217;gaucho Mal&#8217;Ganis Skin Pack<\/li>\n<li>El Bandido Imperius Skin Pack<\/li>\n<li>Gata de Batalla Li Li Skin Pack<\/li>\n<li>Nexomania Best Bros Bundle<\/li>\n<li>Nexomania Bitter Rivals Bundle<\/li>\n<li>Pumped up Pato Bundle<\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#9900ff;\"><strong>New Skins<\/strong><\/span>\n<ul>\n<li>Renowned Mei<\/li>\n<li>Vanguard Mei<\/li>\n<li><span style=\"color:#0099ff;\"><strong>Pajama Party Mei<\/strong><\/span>\n<ul>\n<li>Panda Pajama Party Mei<\/li>\n<li>Gnoll Pajama Party Mei<\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#0099ff;\"><strong>Mal&#8217;gaucho Mal&#8217;Ganis<\/strong><\/span>\n<ul>\n<li>Nemesis Mal&#8217;gaucho Mal&#8217;Ganis<\/li>\n<li>Underworld Mal&#8217;gaucho Mal&#8217;Ganis<\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#0099ff;\"><strong>El Bandido Imperius<\/strong><\/span>\n<ul>\n<li>El Fuego Imperius<\/li>\n<li>Sinister El Bandido Imperius<\/li>\n<li>Vigilante El Bandido Imperius<\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#0099ff;\"><strong>Gata de Batalla Li Li<\/strong><\/span>\n<ul>\n<li>Comeback Gata de Batalla Li Li<\/li>\n<li>Underworld Gata de Batalla Li Li<\/li>\n<\/ul>\n<\/li>\n<li>Hulking El Chamuco Diablo<\/li>\n<li>Pink Singlet El Chamuco Diablo<\/li>\n<li>El Festejo Garrosh<\/li>\n<li>El Jefe Amarillo Garrosh<\/li>\n<li>La Medianoche Lunara<\/li>\n<li>La Rosa Lunara<\/li>\n<li>La Campeona Sonya<\/li>\n<li>Pink Pantera Sonya<\/li>\n<li>Championship El Mariachi E.T.C.<\/li>\n<li>El Cielo E.T.C.<\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#9900ff;\"><strong>New Mounts<\/strong><\/span>\n<ul>\n<li><span style=\"color:#0099ff;\"><strong>Rat\u00f3n de Batalla<\/strong><\/span>\n<ul>\n<li>Comeback Rat\u00f3n de Batalla<\/li>\n<li>Underworld Rat\u00f3n de Batalla<\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#0099ff;\"><strong>Pumped Up Pato<\/strong><\/span>\n<ul>\n<li>Pumped Up Swan<\/li>\n<li>Underworld Pumped Up Pato<\/li>\n<\/ul>\n<\/li>\n<li>Championship Luchihuahua<\/li>\n<li>Festive Luchihuahua<\/li>\n<li>Wild Pig\u00f1ata<\/li>\n<li>Festive Pig\u00f1ata<\/li>\n<li>Thraller Bill<\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#9900ff;\"><strong>New Announcer<\/strong><\/span>\n<ul>\n<li>Mei Announcer<\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#9900ff;\"><strong>New Content<\/strong><\/span>\n<ul>\n<li>Several new Portraits, Sprays and other items have been added to the Collection!<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><a href=\"#return\">Return to Top<\/a><\/p>\n<hr class=\"image-divider\"><\/hr>\n<h3><a name=\"stormleague\"><\/a><strong>Storm League<\/strong><\/h3>\n<p>With the upcoming third Season of 2020, we wanted to make some changes to the reward structure of Storm League.<\/p>\n<ul>\n<li><span style=\"color:#9900ff;\"><strong>Replacing Gold Rewards<\/strong><\/span>\n<ul>\n<li>Starting with Season 3 of 2020, we are removing all Gold rewards from Storm League, End of Season prizes and Seasonal Questlines. This will also affect Season 2 rewards. The new Seasonal Questline reward structure is as follows: a Nexomania II Chest after 5 wins, a Rare Nexomania II Chest after 15 wins, and an Epic Nexomania II Chest after 30 wins.<\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#9900ff;\"><strong>Storm League Reward Mounts<\/strong><\/span>\n<ul>\n<li>Since the inception of Storm League, we have received a lot of feedback about the retirement of Ranked Play reward Mounts. We have heard you and are extremely happy to announce the return of exclusive Storm League Mounts starting next season. The ultimate and final reward of the 2020 Season 3 Questline will be the Regal Tiger Mount, which will be awarded after winning 50 games in Ranked Play.<\/li>\n<li>As of Season 3, you won&#8217;t have to wait for the end of the Season to claim your well-earned Regal Tiger. It will become available as soon as you complete the four-step Storm League Quest Line. The mount only requires you to win 50 games and will be granted to players in all Leagues and Divisions.<\/li>\n<li>As usual, we&#8217;re happy to listen to your feedback. Please share your thoughts with us, so we can continue to adjust and evolve the Storm League rewards further.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><a href=\"#return\">Return to Top<\/a><\/p>\n<hr class=\"image-divider\"><\/hr>\n<h3><a name=\"malganis\"><\/a><strong>Heroes Rework: Mal&#8217;Ganis<\/strong><\/h3>\n<p><strong style=\"color: rgb(153, 0, 255); \">Base<\/strong><\/p>\n<ul>\n<li><strong>Vitals<\/strong>\n<ul>\n<li><strong style=\"color: rgb(255, 140, 0);\">Health reduced from 2500 to 2450.<\/strong><\/li>\n<li><strong style=\"color: rgb(255, 140, 0);\">Health Regeneration reduced from 5.21 to 5.11.<\/strong><\/li>\n<\/ul>\n<\/li>\n<li><strong>Basic Attack<\/strong>\n<ul>\n<li>Basic Attack damage reduced from 100 to 92.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#0099ff;\">Fel Claws [Q]<\/strong>\n<ul>\n<li>Damage reduced from 69 to 63.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><strong style=\"color: rgb(153, 0, 255); \">Talents<\/strong><\/p>\n<ul>\n<li><strong>Level 1<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Vampiric Aura [Trait]<\/strong>\n<ul>\n<li>Additional functionality: Mal&#8217;Ganis heals for 30% of Physical Damage dealt.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#0099ff;\">Time to Feed [Passive]<\/strong>\n<ul>\n<li>Healing reduced from 52 to 44.<\/li>\n<li>Additional functionality: If Mal&#8217;Ganis damages a nearby enemy Hero with Fel Claws, double this healing.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Level 4<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Fueled By Torment [W]<\/strong>\n<ul>\n<li>Bonus Healing against enemy Heroes increased from 15% to 20%.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#0099ff;\">Might of Sargeras [W]<\/strong>\n<ul>\n<li>No longer reduces the duration of Necrotic Embrace.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#0099ff;\">Echo of Doom [W]<\/strong>\n<ul>\n<li>Explosion damage increased from 50 to 54.<\/li>\n<li>No longer increases the duration of Necrotic Embrace when its explosion damage hits enemy Heroes.<\/li>\n<li>Additional functionality: Gain 5 Mana and reduce the cooldown of Necrotic Embrace by .75 seconds for each enemy Hero hit by its explosion damage.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Level 7<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Nightmare Fuel [E]<\/strong>\n<ul>\n<li>Removed.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#0099ff;\">Black Claws [Q]<\/strong>\n<ul>\n<li>Additional functionality: Basic Attacks after hitting enemy Heroes with Fel Claws also reduces their Armor by 15 for 2 seconds.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#0099ff;\">Will of Tichondrius [Q]<\/strong>\n<ul>\n<li>New functionality: Each enemy Hero hit by the first 2 slashes of Fel Claws causes the final slash to steal 1% maximum Health, up to 4%. If Mal&#8217;Ganis hits at least 4 enemy Heroes with the first 2 slashes of Fel Claws, then the final slash Stuns enemies for an additional .25 seconds.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#0099ff;\">Spreading Plague [E]<\/strong>\n<ul>\n<li>Adjusted functionality: Spreading Plague\u2019s effect now starts when Mal&#8217;Ganis begins using Night Rush instead of when Night Rush expires.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Level 13<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">The Night Beckons [E]<\/strong>\n<ul>\n<li>Additional functionality: Basic Attacks deal 200% more damage to Sleeping targets.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Level 16<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Frenzied Assault [Passive]<\/strong>\n<ul>\n<li>New functionality: Basic Attacks against enemy Heroes with a higher Health percentage heal for an additional 50% of damage dealt. Basic Attacks against enemy Heroes with a lower Health percentage grant 35% Attack Speed for 2 seconds.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#0099ff;\">Blind as a Bat [Active]<\/strong>\n<ul>\n<li>Additional functionality: Enemy Heroes hit by the final slash of Fel Claws reduces the cooldown of this Ability by 5 seconds.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Level 20<\/strong>\n<ul>\n<li><strong style=\"color:#0099ff;\">Vanquish the Weak [Q]<\/strong>\n<ul>\n<li>Slow amount increased from 15% to 25%.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#0099ff;\">Alone in the Dark [E]<\/strong>\n<ul>\n<li>Additional functionality: Reduce the cooldown of Night Rush by 4 seconds.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<blockquote><p><strong>Developer Comment:<\/strong> Our main goal with these changes is to make Mal&#8217;Ganis\u2019s talent tree as a whole more interesting and impactful. While we need to slightly nerf his base kit to keep him at a similar relative strength compared to other Warriors, we believe these changes will overall leave him in a powerful state while also giving players more expression in how they want to play Mal&#8217;Ganis in regards to his survivability and in how he controls the flow of battle.<\/p><\/blockquote>\n<p><a href=\"#return\">Return to Top<\/a><\/p>\n<hr class=\"image-divider\"><\/hr>\n<h3><a name=\"heroes\"><\/a><strong>Heroes<\/strong><\/h3>\n<h4>Murky<\/h4>\n<p><strong style=\"color: rgb(153, 0, 255); \">Base<\/strong><\/p>\n<ul>\n<li><strong style=\"color:#0099ff;\">Spawn Egg [Trait]<\/strong>\n<ul>\n<li>Health increased from 324 to 420.<\/li>\n<li>Health Scaling changed from 30 to 4% per level.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<blockquote><p><strong>Developer Comment:<\/strong> We\u2019re changing Murky\u2019s Spawn Egg to have the standard 4% scaling that is present in most other places throughout the game. This is a buff to the egg\u2019s Health for most of the game, with its Health value being the same as its current level at around the Level 20 mark.<\/p><\/blockquote>\n<p><a href=\"#return\">Return to Top<\/a><\/p>\n<hr class=\"image-divider\"><\/hr>\n<h3><a name=\"bugs\"><\/a><strong>Bug Fixes<\/strong><\/h3>\n<p><strong style=\"color: rgb(153, 0, 255); \">General<\/strong><\/p>\n<ul>\n<li>Fixed an issue where Toys 1 Event reward Portraits could not be equipped for those who had earned them in Toys 1 Event in 2018.<\/li>\n<\/ul>\n<p><strong style=\"color: rgb(153, 0, 255); \">Heroes<\/strong><\/p>\n<ul>\n<li><strong style=\"color:#0099ff;\">Anduin<\/strong>\n<ul>\n<li>Anduin&#8217;s Light of Stormwind now correctly removes damage over time effects.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#0099ff;\">Murky<\/strong>\n<ul>\n<li>Murky&#8217;s Egg Health now properly scales at 4% per level.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#0099ff;\">Stitches<\/strong>\n<ul>\n<li>Fixed an issue where Slam would go on cooldown when Stitches was interrupted during its initial cast.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#0099ff;\">Tassadar<\/strong>\n<ul>\n<li>The Ranged Assassin tooltip at the bottom is now properly displaying for Tassadar.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><a href=\"#return\">Return to Top<\/a><\/p>\n<hr class=\"image-divider\"><\/hr>\n<p style=\"text-align: center;\"><strong><a href=\"https:\/\/us.forums.blizzard.com\/en\/heroes\/\" target=\"_blank\" rel=\"noopener noreferrer\">Click here to discuss this post with other players in the official Heroes of the Storm forums<\/a>.<\/strong><\/p>\n<p style=\"text-align: center;\"><strong><img decoding=\"async\" alt=\"\" class=\"no-border; no-shadow\" src=\"https:\/\/bnetcmsus-a.akamaihd.net\/cms\/content_folder_media\/g6\/G6G0N80EOC941426801305139.png\"><\/img><\/strong><\/p>\n<\/div>\n<\/div>\n<div class=\"space-adaptive-medium\"><\/div>\n<\/article>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>\n<strong>Blizzard<\/strong> a d\u00e9ploy\u00e9 le patch Mei sur les serveurs de jeu en zone US. Par rapport au patch PTR, quelques changements concernent les effets climatiques qui ne rencontrent visiblement <a href=\"https:\/\/www.reddit.com\/r\/heroesofthestorm\/comments\/heiex5\/heroes_of_the_storm_live_patch_notes_june_23_2020\/\">pas un grand succ\u00e8s<\/a>&#8230; ainsi que le nerf sur les points de vie Mal&#8217;ganis qui est un peu att\u00e9nu\u00e9 au passage (le nerf se prend un nerf).<\/p>\n<p>Le patch notes n&#8217;est disponible qu&#8217;en anglais pour le moment.<\/p>\n<p> <a class=\"more-link\" href=\"https:\/\/psionic-storm.com\/it\/patch-notes-mei-23-avril-2020\/\">Read more&nbsp;&raquo;<\/a><\/p>\n","protected":false},"author":67,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[3,944],"tags":[],"class_list":["post-24806","post","type-post","status-publish","format-standard","hentry","category-news","category-patch"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v26.9 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Patch notes : Mei (23 avril 2020) - (English) Psionic Storm - Heroes of the Storm overwhelming!<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/psionic-storm.com\/it\/patch-notes-mei-23-avril-2020\/\" \/>\n<meta property=\"og:locale\" content=\"it_IT\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Patch notes : Mei (23 avril 2020) - (English) Psionic Storm - Heroes of the Storm overwhelming!\" \/>\n<meta property=\"og:description\" content=\"Blizzard a d\u00e9ploy\u00e9 le patch Mei sur les serveurs de jeu en zone US. 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Le patch semble tr\u00e8s consensuel et am\u00e8ne logiquement des nerfs pour (survie et d\u00e9g\u00e2ts), (survie), (ballistospores), (araign\u00e9es) et des buffs pour (survie) qui s'est pris des nerfs trop violents sur le dernier patch, comme nous l'avions anticip\u00e9. prend des\u2026","rel":"","context":"In &quot;Actualit\u00e9s&quot;","block_context":{"text":"Actualit\u00e9s","link":"https:\/\/psionic-storm.com\/it\/categories\/news\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/psionic-storm.com\/wp-content\/uploads\/2015\/06\/patch-notes.jpg?resize=350%2C200&ssl=1","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/psionic-storm.com\/wp-content\/uploads\/2015\/06\/patch-notes.jpg?resize=350%2C200&ssl=1 1x, https:\/\/i0.wp.com\/psionic-storm.com\/wp-content\/uploads\/2015\/06\/patch-notes.jpg?resize=525%2C300&ssl=1 1.5x, https:\/\/i0.wp.com\/psionic-storm.com\/wp-content\/uploads\/2015\/06\/patch-notes.jpg?resize=700%2C400&ssl=1 2x"},"classes":[]},{"id":13651,"url":"https:\/\/psionic-storm.com\/it\/mise-a-jour-version-live-31-0\/","url_meta":{"origin":24806,"position":1},"title":"Mise \u00e0 jour version live 31.0","author":"HerrVigg","date":"28 marzo 2018","format":false,"excerpt":"Le calculateur de talents et le comparateur d'unit\u00e9s sont \u00e0 jour avec le patch live 31.0 (F\u00e9nix). Reportez-vous au patch notes pour tous les d\u00e9tails mais voici un bref r\u00e9capitulatif. Quelques nerfs sur ... mais suffiront-ils ? Les statistiques le donnent actuellement comme OP avec plus de 60% de winrate.\u2026","rel":"","context":"In &quot;Actualit\u00e9s&quot;","block_context":{"text":"Actualit\u00e9s","link":"https:\/\/psionic-storm.com\/it\/categories\/news\/"},"img":{"alt_text":"Unit\u00e9s","src":"https:\/\/i0.wp.com\/psionic-storm.com\/wp-content\/uploads\/heroes-units-fr-896x498.jpg?resize=350%2C200&ssl=1","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/psionic-storm.com\/wp-content\/uploads\/heroes-units-fr-896x498.jpg?resize=350%2C200&ssl=1 1x, https:\/\/i0.wp.com\/psionic-storm.com\/wp-content\/uploads\/heroes-units-fr-896x498.jpg?resize=525%2C300&ssl=1 1.5x, https:\/\/i0.wp.com\/psionic-storm.com\/wp-content\/uploads\/heroes-units-fr-896x498.jpg?resize=700%2C400&ssl=1 2x"},"classes":[]},{"id":13053,"url":"https:\/\/psionic-storm.com\/it\/patch-notes-equilibrage-du-9-fevrier-2018\/","url_meta":{"origin":24806,"position":2},"title":"Patch notes : \u00e9quilibrage du 9 f\u00e9vrier 2018","author":"HerrVigg","date":" 9 febbraio 2018","format":false,"excerpt":"Comme nous l'avions annonc\u00e9 \u00e0 peine quelques heures apr\u00e8s sa sortie, il \u00e9tait \u00e9vident que \u00e9tait compl\u00e8tement OP (winrate autour de 66%). 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Blizzard vient de d\u00e9ployer un patch \u00e0 effet imm\u00e9diat pour nerfer le trait de qui affecte la conservation de son \u00e9nergie et donc ses d\u00e9g\u00e2ts. Son trait ne devrait plus s'appeler \"Energie\" mais plut\u00f4t \"Yoyo\"... est actuellement OP, confirme notre analyse de cet apr\u00e8s-midi\u2026","rel":"","context":"In &quot;Actualit\u00e9s&quot;","block_context":{"text":"Actualit\u00e9s","link":"https:\/\/psionic-storm.com\/it\/categories\/news\/"},"img":{"alt_text":"Psionic Storm \u00c9quilibrage","src":"https:\/\/i0.wp.com\/psionic-storm.com\/wp-content\/uploads\/psionic-storm-equilibrage-896x498.jpg?resize=350%2C200&ssl=1","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/psionic-storm.com\/wp-content\/uploads\/psionic-storm-equilibrage-896x498.jpg?resize=350%2C200&ssl=1 1x, https:\/\/i0.wp.com\/psionic-storm.com\/wp-content\/uploads\/psionic-storm-equilibrage-896x498.jpg?resize=525%2C300&ssl=1 1.5x, https:\/\/i0.wp.com\/psionic-storm.com\/wp-content\/uploads\/psionic-storm-equilibrage-896x498.jpg?resize=700%2C400&ssl=1 2x"},"classes":[]},{"id":23956,"url":"https:\/\/psionic-storm.com\/it\/patch-notes-correctifs-du-5-septembre-2019\/","url_meta":{"origin":24806,"position":4},"title":"Patch notes : correctifs du 5 septembre 2019","author":"HerrVigg","date":" 5 settembre 2019","format":false,"excerpt":"Blizzard a d\u00e9ploy\u00e9 une petite mise \u00e0 jour sur les serveurs de jeu pour quelques correctifs concernant . Et non, le dernier patch n'a pas rendu particuli\u00e8rement plus OP loin s'en faut ;) Voici le contenu du patch : Notes de mise \u00e0 jour pour Heroes of the Storm -\u2026","rel":"","context":"In &quot;Actualit\u00e9s&quot;","block_context":{"text":"Actualit\u00e9s","link":"https:\/\/psionic-storm.com\/it\/categories\/news\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/psionic-storm.com\/wp-content\/uploads\/correctifs-896x498.jpg?resize=350%2C200&ssl=1","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/psionic-storm.com\/wp-content\/uploads\/correctifs-896x498.jpg?resize=350%2C200&ssl=1 1x, https:\/\/i0.wp.com\/psionic-storm.com\/wp-content\/uploads\/correctifs-896x498.jpg?resize=525%2C300&ssl=1 1.5x, https:\/\/i0.wp.com\/psionic-storm.com\/wp-content\/uploads\/correctifs-896x498.jpg?resize=700%2C400&ssl=1 2x"},"classes":[]},{"id":10200,"url":"https:\/\/psionic-storm.com\/it\/correctifs-17-fevrier-2017\/","url_meta":{"origin":24806,"position":5},"title":"Correctifs du 17 f\u00e9vrier 2017","author":"HerrVigg","date":"18 febbraio 2017","format":false,"excerpt":"Blizzard vient de d\u00e9ployer un patch de correctifs (hotfix) sur les serveurs de jeu. Ceci corrige des bugs particuliers pour les parties IA et apporte en fait un petit nerf pour li\u00e9 au talent Haut-Parleur au niveau 7 (NDLR d\u00e9not\u00e9 Ampli dans le patch notes) qui ne donnera plus \u00e0\u2026","rel":"","context":"In &quot;Actualit\u00e9s&quot;","block_context":{"text":"Actualit\u00e9s","link":"https:\/\/psionic-storm.com\/it\/categories\/news\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/psionic-storm.com\/wp-content\/uploads\/correctifs-896x498.jpg?resize=350%2C200&ssl=1","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/psionic-storm.com\/wp-content\/uploads\/correctifs-896x498.jpg?resize=350%2C200&ssl=1 1x, https:\/\/i0.wp.com\/psionic-storm.com\/wp-content\/uploads\/correctifs-896x498.jpg?resize=525%2C300&ssl=1 1.5x, https:\/\/i0.wp.com\/psionic-storm.com\/wp-content\/uploads\/correctifs-896x498.jpg?resize=700%2C400&ssl=1 2x"},"classes":[]}],"_links":{"self":[{"href":"https:\/\/psionic-storm.com\/it\/wp-json\/wp\/v2\/posts\/24806","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/psionic-storm.com\/it\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/psionic-storm.com\/it\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/psionic-storm.com\/it\/wp-json\/wp\/v2\/users\/67"}],"replies":[{"embeddable":true,"href":"https:\/\/psionic-storm.com\/it\/wp-json\/wp\/v2\/comments?post=24806"}],"version-history":[{"count":0,"href":"https:\/\/psionic-storm.com\/it\/wp-json\/wp\/v2\/posts\/24806\/revisions"}],"wp:attachment":[{"href":"https:\/\/psionic-storm.com\/it\/wp-json\/wp\/v2\/media?parent=24806"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/psionic-storm.com\/it\/wp-json\/wp\/v2\/categories?post=24806"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/psionic-storm.com\/it\/wp-json\/wp\/v2\/tags?post=24806"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}