{"id":25682,"date":"2020-11-05T00:28:17","date_gmt":"2020-11-04T23:28:17","guid":{"rendered":"https:\/\/psionic-storm.com\/?p=25682"},"modified":"2020-11-05T00:28:17","modified_gmt":"2020-11-04T23:28:17","slug":"patch-notes-equilibrage-du-4-novembre-2020","status":"publish","type":"post","link":"https:\/\/psionic-storm.com\/it\/patch-notes-equilibrage-du-4-novembre-2020\/","title":{"rendered":"Patch notes : \u00e9quilibrage du 4 novembre 2020"},"content":{"rendered":"<p><img loading=\"lazy\" decoding=\"async\" width=\"896\" height=\"498\" src=\"https:\/\/psionic-storm.com\/wp-content\/uploads\/2015\/06\/patch-notes-896x498.jpg\" alt=\"\" class=\"aligncenter size-large wp-image-1557\" srcset=\"https:\/\/psionic-storm.com\/wp-content\/uploads\/2015\/06\/patch-notes-896x498.jpg 896w, https:\/\/psionic-storm.com\/wp-content\/uploads\/2015\/06\/patch-notes-600x333.jpg 600w, https:\/\/psionic-storm.com\/wp-content\/uploads\/2015\/06\/patch-notes-768x427.jpg 768w, https:\/\/psionic-storm.com\/wp-content\/uploads\/2015\/06\/patch-notes.jpg 900w\" sizes=\"(max-width: 896px) 100vw, 896px\" \/><br \/>\n<strong>Blizzard <\/strong>a d\u00e9ploy\u00e9 un patch d&#8217;\u00e9quilibrage sur les serveurs de jeu avec un gros nerf attendu sur <a href='\/heroes\/gazlowe' class='js-popover' data-toggle='popover' data-trigger='hover' title=\"\" data-content=\"&lt;img src=&#039;\/wp-content\/themes\/psionicstorm\/img\/heroes\/avatars\/gazlowe.jpg&#039; class=&#039;popover-hero-avatar&#039; alt=&#039;Sparachiodi&#039;&gt;&lt;div class=&#039;popover-hero-main&#039;&gt;&lt;h3 class=&#039;popover-hero-name&#039;&gt;&lt;div class=&#039;category-icons&#039;&gt;Sparachiodi &lt;i class=&#039;icon-bruiser&#039;&gt;&lt;\/i&gt;&lt;i class=&#039;icon-warcraft&#039;Warcraft&#039;&gt;&lt;\/i&gt;&lt;\/div&gt;&lt;\/h3&gt;&lt;div class=&#039;popover-hero-title&#039;&gt;Boss di Porto Paranco&lt;\/div&gt;&lt;\/div&gt;\">Gazleu<\/a> et un nerf bien moindre sur <a href='\/heroes\/dva' class='js-popover' data-toggle='popover' data-trigger='hover' title=\"\" data-content=\"&lt;img src=&#039;\/wp-content\/themes\/psionicstorm\/img\/heroes\/avatars\/dva.jpg&#039; class=&#039;popover-hero-avatar&#039; alt=&#039;D.VA&#039;&gt;&lt;div class=&#039;popover-hero-main&#039;&gt;&lt;h3 class=&#039;popover-hero-name&#039;&gt;&lt;div class=&#039;category-icons&#039;&gt;D.VA &lt;i class=&#039;icon-bruiser&#039;&gt;&lt;\/i&gt;&lt;i class=&#039;icon-overwatch&#039;Overwatch&#039;&gt;&lt;\/i&gt;&lt;\/div&gt;&lt;\/h3&gt;&lt;div class=&#039;popover-hero-title&#039;&gt;Pilota di MEKA&lt;\/div&gt;&lt;\/div&gt;\">D.Va<\/a>. Plusieurs h\u00e9ros un peu d\u00e9laiss\u00e9s se voient b\u00e9n\u00e9ficier de divers buffs. Une nouveaut\u00e9 fait son apparition sur Menace Nucl\u00e9aire avec des tunnels permettant de se t\u00e9l\u00e9porter !<\/p>\n<p>Les h\u00e9ros concern\u00e9s par le patch sont :<\/p>\n<ul>\n<li><a href='\/heroes\/anubarak' class='js-popover' data-toggle='popover' data-trigger='hover' title=\"\" data-content=\"&lt;img src=&#039;\/wp-content\/themes\/psionicstorm\/img\/heroes\/avatars\/anubarak.jpg&#039; class=&#039;popover-hero-avatar&#039; alt=&#039;Anub&#039;arak&#039;&gt;&lt;div class=&#039;popover-hero-main&#039;&gt;&lt;h3 class=&#039;popover-hero-name&#039;&gt;&lt;div class=&#039;category-icons&#039;&gt;Anub&#039;arak &lt;i class=&#039;icon-tank&#039;&gt;&lt;\/i&gt;&lt;i class=&#039;icon-warcraft&#039;Warcraft&#039;&gt;&lt;\/i&gt;&lt;\/div&gt;&lt;\/h3&gt;&lt;div class=&#039;popover-hero-title&#039;&gt;Re Traditore&lt;\/div&gt;&lt;\/div&gt;\">Anub\u2019arak<\/a>, <a href='\/heroes\/malganis' class='js-popover' data-toggle='popover' data-trigger='hover' title=\"\" data-content=\"&lt;img src=&#039;\/wp-content\/themes\/psionicstorm\/img\/heroes\/avatars\/malganis.jpg&#039; class=&#039;popover-hero-avatar&#039; alt=&#039;Mal&#039;Ganis&#039;&gt;&lt;div class=&#039;popover-hero-main&#039;&gt;&lt;h3 class=&#039;popover-hero-name&#039;&gt;&lt;div class=&#039;category-icons&#039;&gt;Mal&#039;Ganis &lt;i class=&#039;icon-tank&#039;&gt;&lt;\/i&gt;&lt;i class=&#039;icon-warcraft&#039;Warcraft&#039;&gt;&lt;\/i&gt;&lt;\/div&gt;&lt;\/h3&gt;&lt;div class=&#039;popover-hero-title&#039;&gt;Signore Nathrezim&lt;\/div&gt;&lt;\/div&gt;\">Mal\u2019Ganis<\/a><\/li>\n<li><a href='\/heroes\/chen' class='js-popover' data-toggle='popover' data-trigger='hover' title=\"\" data-content=\"&lt;img src=&#039;\/wp-content\/themes\/psionicstorm\/img\/heroes\/avatars\/chen.jpg&#039; class=&#039;popover-hero-avatar&#039; alt=&#039;Chen&#039;&gt;&lt;div class=&#039;popover-hero-main&#039;&gt;&lt;h3 class=&#039;popover-hero-name&#039;&gt;&lt;div class=&#039;category-icons&#039;&gt;Chen &lt;i class=&#039;icon-bruiser&#039;&gt;&lt;\/i&gt;&lt;i class=&#039;icon-warcraft&#039;Warcraft&#039;&gt;&lt;\/i&gt;&lt;\/div&gt;&lt;\/h3&gt;&lt;div class=&#039;popover-hero-title&#039;&gt;Mastro Birraio Leggendario&lt;\/div&gt;&lt;\/div&gt;\">Chen<\/a>, <a href='\/heroes\/dehaka' class='js-popover' data-toggle='popover' data-trigger='hover' title=\"\" data-content=\"&lt;img src=&#039;\/wp-content\/themes\/psionicstorm\/img\/heroes\/avatars\/dehaka.jpg&#039; class=&#039;popover-hero-avatar&#039; alt=&#039;Dehaka&#039;&gt;&lt;div class=&#039;popover-hero-main&#039;&gt;&lt;h3 class=&#039;popover-hero-name&#039;&gt;&lt;div class=&#039;category-icons&#039;&gt;Dehaka &lt;i class=&#039;icon-bruiser&#039;&gt;&lt;\/i&gt;&lt;i class=&#039;icon-starcraft&#039;Starcraft&#039;&gt;&lt;\/i&gt;&lt;\/div&gt;&lt;\/h3&gt;&lt;div class=&#039;popover-hero-title&#039;&gt;Capobranco primordiale&lt;\/div&gt;&lt;\/div&gt;\">Dehaka<\/a>, <a href='\/heroes\/dva' class='js-popover' data-toggle='popover' data-trigger='hover' title=\"\" data-content=\"&lt;img src=&#039;\/wp-content\/themes\/psionicstorm\/img\/heroes\/avatars\/dva.jpg&#039; class=&#039;popover-hero-avatar&#039; alt=&#039;D.VA&#039;&gt;&lt;div class=&#039;popover-hero-main&#039;&gt;&lt;h3 class=&#039;popover-hero-name&#039;&gt;&lt;div class=&#039;category-icons&#039;&gt;D.VA &lt;i class=&#039;icon-bruiser&#039;&gt;&lt;\/i&gt;&lt;i class=&#039;icon-overwatch&#039;Overwatch&#039;&gt;&lt;\/i&gt;&lt;\/div&gt;&lt;\/h3&gt;&lt;div class=&#039;popover-hero-title&#039;&gt;Pilota di MEKA&lt;\/div&gt;&lt;\/div&gt;\">D.Va<\/a>, <a href='\/heroes\/gazlowe' class='js-popover' data-toggle='popover' data-trigger='hover' title=\"\" data-content=\"&lt;img src=&#039;\/wp-content\/themes\/psionicstorm\/img\/heroes\/avatars\/gazlowe.jpg&#039; class=&#039;popover-hero-avatar&#039; alt=&#039;Sparachiodi&#039;&gt;&lt;div class=&#039;popover-hero-main&#039;&gt;&lt;h3 class=&#039;popover-hero-name&#039;&gt;&lt;div class=&#039;category-icons&#039;&gt;Sparachiodi &lt;i class=&#039;icon-bruiser&#039;&gt;&lt;\/i&gt;&lt;i class=&#039;icon-warcraft&#039;Warcraft&#039;&gt;&lt;\/i&gt;&lt;\/div&gt;&lt;\/h3&gt;&lt;div class=&#039;popover-hero-title&#039;&gt;Boss di Porto Paranco&lt;\/div&gt;&lt;\/div&gt;\">Gazleu<\/a>, <a href='\/heroes\/leoric' class='js-popover' data-toggle='popover' data-trigger='hover' title=\"\" data-content=\"&lt;img src=&#039;\/wp-content\/themes\/psionicstorm\/img\/heroes\/avatars\/leoric.jpg&#039; class=&#039;popover-hero-avatar&#039; alt=&#039;Leoric&#039;&gt;&lt;div class=&#039;popover-hero-main&#039;&gt;&lt;h3 class=&#039;popover-hero-name&#039;&gt;&lt;div class=&#039;category-icons&#039;&gt;Leoric &lt;i class=&#039;icon-bruiser&#039;&gt;&lt;\/i&gt;&lt;i class=&#039;icon-diablo&#039;Diablo&#039;&gt;&lt;\/i&gt;&lt;\/div&gt;&lt;\/h3&gt;&lt;div class=&#039;popover-hero-title&#039;&gt;Il Re Scheletro&lt;\/div&gt;&lt;\/div&gt;\">L\u00e9oric<\/a>, <\/li>\n<li><a href='\/heroes\/alexstrasza' class='js-popover' data-toggle='popover' data-trigger='hover' title=\"\" data-content=\"&lt;img src=&#039;\/wp-content\/themes\/psionicstorm\/img\/heroes\/avatars\/alexstrasza.jpg&#039; class=&#039;popover-hero-avatar&#039; alt=&#039;Alexstrasza&#039;&gt;&lt;div class=&#039;popover-hero-main&#039;&gt;&lt;h3 class=&#039;popover-hero-name&#039;&gt;&lt;div class=&#039;category-icons&#039;&gt;Alexstrasza &lt;i class=&#039;icon-healer&#039;&gt;&lt;\/i&gt;&lt;i class=&#039;icon-warcraft&#039;Warcraft&#039;&gt;&lt;\/i&gt;&lt;\/div&gt;&lt;\/h3&gt;&lt;div class=&#039;popover-hero-title&#039;&gt;Protettrice della Vita&lt;\/div&gt;&lt;\/div&gt;\">Alexstrasza<\/a>, <\/li>\n<li><a href='\/heroes\/alarak' class='js-popover' data-toggle='popover' data-trigger='hover' title=\"\" data-content=\"&lt;img src=&#039;\/wp-content\/themes\/psionicstorm\/img\/heroes\/avatars\/alarak.jpg&#039; class=&#039;popover-hero-avatar&#039; alt=&#039;Alarak&#039;&gt;&lt;div class=&#039;popover-hero-main&#039;&gt;&lt;h3 class=&#039;popover-hero-name&#039;&gt;&lt;div class=&#039;category-icons&#039;&gt;Alarak &lt;i class=&#039;icon-melee-assassin&#039;&gt;&lt;\/i&gt;&lt;i class=&#039;icon-starcraft&#039;Starcraft&#039;&gt;&lt;\/i&gt;&lt;\/div&gt;&lt;\/h3&gt;&lt;div class=&#039;popover-hero-title&#039;&gt;Monarca dei Tal&#039;darim&lt;\/div&gt;&lt;\/div&gt;\">Alarak<\/a>, <\/li>\n<li><a href='\/heroes\/azmodan' class='js-popover' data-toggle='popover' data-trigger='hover' title=\"\" data-content=\"&lt;img src=&#039;\/wp-content\/themes\/psionicstorm\/img\/heroes\/avatars\/azmodan.jpg&#039; class=&#039;popover-hero-avatar&#039; alt=&#039;Azmodan&#039;&gt;&lt;div class=&#039;popover-hero-main&#039;&gt;&lt;h3 class=&#039;popover-hero-name&#039;&gt;&lt;div class=&#039;category-icons&#039;&gt;Azmodan &lt;i class=&#039;icon-ranged-assassin&#039;&gt;&lt;\/i&gt;&lt;i class=&#039;icon-diablo&#039;Diablo&#039;&gt;&lt;\/i&gt;&lt;\/div&gt;&lt;\/h3&gt;&lt;div class=&#039;popover-hero-title&#039;&gt;Signore del Peccato&lt;\/div&gt;&lt;\/div&gt;\">Asmodan<\/a>, <a href='\/heroes\/falstad' class='js-popover' data-toggle='popover' data-trigger='hover' title=\"\" data-content=\"&lt;img src=&#039;\/wp-content\/themes\/psionicstorm\/img\/heroes\/avatars\/falstad.jpg&#039; class=&#039;popover-hero-avatar&#039; alt=&#039;Falstad&#039;&gt;&lt;div class=&#039;popover-hero-main&#039;&gt;&lt;h3 class=&#039;popover-hero-name&#039;&gt;&lt;div class=&#039;category-icons&#039;&gt;Falstad &lt;i class=&#039;icon-ranged-assassin&#039;&gt;&lt;\/i&gt;&lt;i class=&#039;icon-warcraft&#039;Warcraft&#039;&gt;&lt;\/i&gt;&lt;\/div&gt;&lt;\/h3&gt;&lt;div class=&#039;popover-hero-title&#039;&gt;Thane dei Granmartello&lt;\/div&gt;&lt;\/div&gt;\">Falstad<\/a>, <a href='\/heroes\/lunara' class='js-popover' data-toggle='popover' data-trigger='hover' title=\"\" data-content=\"&lt;img src=&#039;\/wp-content\/themes\/psionicstorm\/img\/heroes\/avatars\/lunara.jpg&#039; class=&#039;popover-hero-avatar&#039; alt=&#039;Lunara&#039;&gt;&lt;div class=&#039;popover-hero-main&#039;&gt;&lt;h3 class=&#039;popover-hero-name&#039;&gt;&lt;div class=&#039;category-icons&#039;&gt;Lunara &lt;i class=&#039;icon-ranged-assassin&#039;&gt;&lt;\/i&gt;&lt;i class=&#039;icon-warcraft&#039;Warcraft&#039;&gt;&lt;\/i&gt;&lt;\/div&gt;&lt;\/h3&gt;&lt;div class=&#039;popover-hero-title&#039;&gt;Prima Figlia di Cenarius&lt;\/div&gt;&lt;\/div&gt;\">Lunara<\/a>, <a href='\/heroes\/orphea' class='js-popover' data-toggle='popover' data-trigger='hover' title=\"\" data-content=\"&lt;img src=&#039;\/wp-content\/themes\/psionicstorm\/img\/heroes\/avatars\/orphea.jpg&#039; class=&#039;popover-hero-avatar&#039; alt=&#039;Orfea&#039;&gt;&lt;div class=&#039;popover-hero-main&#039;&gt;&lt;h3 class=&#039;popover-hero-name&#039;&gt;&lt;div class=&#039;category-icons&#039;&gt;Orfea &lt;i class=&#039;icon-ranged-assassin&#039;&gt;&lt;\/i&gt;&lt;i class=&#039;icon-nexus&#039;Nexus&#039;&gt;&lt;\/i&gt;&lt;\/div&gt;&lt;\/h3&gt;&lt;div class=&#039;popover-hero-title&#039;&gt;Erede della Corte del Corvo&lt;\/div&gt;&lt;\/div&gt;\">Orph\u00e9a<\/a>, <a href='\/heroes\/sgt-hammer' class='js-popover' data-toggle='popover' data-trigger='hover' title=\"\" data-content=\"&lt;img src=&#039;\/wp-content\/themes\/psionicstorm\/img\/heroes\/avatars\/sgt-hammer.jpg&#039; class=&#039;popover-hero-avatar&#039; alt=&#039;Sgt. Hammer&#039;&gt;&lt;div class=&#039;popover-hero-main&#039;&gt;&lt;h3 class=&#039;popover-hero-name&#039;&gt;&lt;div class=&#039;category-icons&#039;&gt;Sgt. Hammer &lt;i class=&#039;icon-ranged-assassin&#039;&gt;&lt;\/i&gt;&lt;i class=&#039;icon-starcraft&#039;Starcraft&#039;&gt;&lt;\/i&gt;&lt;\/div&gt;&lt;\/h3&gt;&lt;div class=&#039;popover-hero-title&#039;&gt;Carrista d\u2019assedio&lt;\/div&gt;&lt;\/div&gt;\">Sgt. Marteau.<\/a><\/li>\n<\/ul>\n<p>Voici le patch notes en francais :<\/p>\n<div class=\"blizzard\">\n<h6>Notes de mise \u00e0 jour de Heroes of the Storm \u2014 4 novembre 2020 <a class=\"source\" href=\"https:\/\/news.blizzard.com\/fr-fr\/heroes-of-the-storm\/23557933\/notes-de-mise-a-jour-de-heroes-of-the-storm-4-novembre-2020\">[Blizzard]<\/a><\/h6>\n<article data-id=\"23557933\" data-title=\"Notes de mise &#xE0; jour de Heroes of the Storm &#x2014; 4 novembre 2020\" data-slug=\"notes-de-mise-a-jour-de-heroes-of-the-storm-4-novembre-2020\" data-community=\"heroes-of-the-storm\" class=\"ArticleDetail\">\n<div class=\"ArticleDetail-heading\">\n<div class=\"ArticleDetail-headingImageBlock\">\n<div class=\"Image\"><img decoding=\"async\" src=\"\/\/bnetcmsus-a.akamaihd.net\/cms\/blog_header\/ee\/EE5EVR7G2FAY1453319542840.png\" alt=\"Notes de mise &#xE0; jour de Heroes of the Storm &#x2014; 4 novembre 2020\" class=\"Image-image\"><\/img><\/div>\n<\/div>\n<\/div>\n<div class=\"ResponsiveBlogs\">\n<div data=\"blog-body\" class=\"ArticleDetail-content\">\n<p>La nouvelle mise \u00e0 jour de Heroes of the Storm contient des modifications de h\u00e9ros\u00a0! Lisez ce qui suit pour plus de d\u00e9tails.<\/p>\n<hr>\n<\/hr>\n<h3><a name=\"return\"><\/a>Acc\u00e8s rapide\u00a0:<\/h3>\n<ul>\n<li><strong><a href=\"#heroes\">H\u00e9ros<\/a><\/strong><\/li>\n<li><strong><a href=\"#battlegrounds\">Champs de bataille<\/a><\/strong><\/li>\n<\/ul>\n<hr>\n<\/hr>\n<h3><a id=\"heroes\" name=\"heroes\"><\/a>H\u00e9ros<\/h3>\n<table class=\"table table-condensed\">\n<tbody>\n<tr>\n<th style=\"text-align: center; font-size: 14px;\"><a href=\"#tank\">GUERRIER D\u00c9FENSIF<\/a><\/th>\n<th style=\"text-align: center; font-size: 14px;\"><a href=\"#bruiser\">GUERRIER OFFENSIF<\/a><\/th>\n<th style=\"text-align: center; font-size: 14px;\"><a href=\"#healer\">SOIGNEUR<\/a><\/th>\n<th style=\"text-align: center; font-size: 14px;\"><a href=\"#melee\">M\u00caL\u00c9E<\/a><\/th>\n<th style=\"text-align: center; font-size: 14px;\"><a href=\"#ranged\">DISTANCE<\/a><\/th>\n<\/tr>\n<tr>\n<td style=\"text-align: center; font-size: 14px;\"><a href=\"#anub'arak\">Anub\u2019arak<\/a><\/td>\n<td style=\"text-align: center; font-size: 14px;\"><a href=\"#chen\">Chen<\/a><\/td>\n<td style=\"text-align: center; font-size: 14px;\"><a href=\"#alexstrasza\">Alexstrasza<\/a><\/td>\n<td style=\"text-align: center; font-size: 14px;\"><a href=\"#alarak\">Alarak<\/a><\/td>\n<td style=\"text-align: center; font-size: 14px;\"><a href=\"#azmodan\">Asmodan<\/a><\/td>\n<\/tr>\n<tr>\n<td style=\"text-align: center; font-size: 14px;\"><a href=\"#mal'ganis\">Mal\u2019Ganis<\/a><\/td>\n<td style=\"text-align: center; font-size: 14px;\"><a href=\"#dehaka\">Dehaka<\/a><\/td>\n<td><\/td>\n<td><\/td>\n<td style=\"text-align: center; font-size: 14px;\"><a href=\"#falstad\">Falstad<\/a><\/td>\n<\/tr>\n<tr>\n<td><\/td>\n<td style=\"text-align: center; font-size: 14px;\"><a href=\"#d.va\">D.Va<\/a><\/td>\n<td><\/td>\n<td><\/td>\n<td style=\"text-align: center; font-size: 14px;\"><a href=\"#lunara\">Lunara<\/a><\/td>\n<\/tr>\n<tr>\n<td><\/td>\n<td style=\"text-align: center; font-size: 14px;\"><a href=\"#gazlowe\">Gazleu<\/a><\/td>\n<td><\/td>\n<td><\/td>\n<td style=\"text-align: center; font-size: 14px;\"><a href=\"#orphea\">Orph\u00e9a<\/a><\/td>\n<\/tr>\n<tr>\n<td><\/td>\n<td style=\"text-align: center; font-size: 14px;\"><a href=\"#leoric\">L\u00e9oric<\/a><\/td>\n<td><\/td>\n<td><\/td>\n<td style=\"text-align: center; font-size: 14px;\"><a href=\"#sgt.hammer\">Sgt Marteau<\/a><\/td>\n<\/tr>\n<tr>\n<td><\/td>\n<td style=\"text-align: center; font-size: 14px;\"><a href=\"#malthael\">Maltha\u00ebl<\/a><\/td>\n<td><\/td>\n<td><\/td>\n<td style=\"text-align: center; font-size: 14px;\"><a href=\"#sylvanas\">Sylvanas<\/a><\/td>\n<\/tr>\n<tr>\n<td><\/td>\n<td style=\"text-align: center; font-size: 14px;\"><a href=\"#varian\">Varian<\/a><\/td>\n<td><\/td>\n<td><\/td>\n<td style=\"text-align: center; font-size: 14px;\"><a href=\"#tychus\">Tychus<\/a><\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p><a href=\"#return\">Haut de page<\/a><\/p>\n<hr>\n<\/hr>\n<h3><strong style=\"color: rgb(0, 153, 255);\"><a id=\"tank\" name=\"tank\"><\/a>Guerrier d\u00e9fensif<\/strong><\/h3>\n<h4><a id=\"anub&#x2019;arak\" name=\"anub&#x2019;arak\"><\/a>Anub\u2019arak<\/h4>\n<p><strong style=\"color: rgb(153, 0, 255);\">Talents<\/strong><\/p>\n<ul>\n<li><strong>Niveau\u00a020<\/strong>\n<ul>\n<li><strong style=\"color: rgb(0, 153, 255);\">Ma\u00eetre de la ruche [R1]<\/strong>\n<ul>\n<li>D\u00e9g\u00e2ts augment\u00e9s de 153 \u00e0 165 points.<\/li>\n<li>Soins augment\u00e9s de 50 \u00e0 80\u00a0points.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color: rgb(0, 153, 255);\">Tisse-crypte [R2]<\/strong>\n<ul>\n<li>Fonctionnalit\u00e9 suppl\u00e9mentaire\u00a0: apr\u00e8s avoir quitt\u00e9 le cocon, les ennemis subissent 50\u00a0points de d\u00e9g\u00e2ts en 4\u00a0secondes. Ces d\u00e9g\u00e2ts sont augment\u00e9s de 100% pour chaque seconde pass\u00e9e dans le cocon.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color: rgb(0, 153, 255);\">Bouclier renforc\u00e9 [actif]<\/strong>\n<ul>\n<li>Supprim\u00e9.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color: rgb(0, 153, 255);\">Nouveau talent\u00a0: Roi tra\u00eetre [actif]<\/strong>\n<ul>\n<li>Conf\u00e8re un bonus de 10% aux points de vie maximum et 20\u00a0points d\u2019armure anti-sort. \u00c0 l\u2019activation, conf\u00e8re 75\u00a0points d\u2019armure pendant 4\u00a0secondes. Temps de recharge\u00a0: 60\u00a0secondes.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<blockquote><p><strong>Commentaire des d\u00e9veloppeurs\u00a0:<\/strong> nous apportons quelques changements aux talents de niveau\u00a020 d\u2019Anub\u2019arak pour leur donner une aura plus h\u00e9ro\u00efque. \u00c0 l\u2019heure actuelle, Retour rapide domine ce palier car en plus d\u2019\u00eatre puissant, il s\u2019adapte parfaitement au kit d\u2019Anub\u2019arak. Nous appr\u00e9cions cette popularit\u00e9 et nous ne voulons pas amoindrir ce talent, mais nous am\u00e9liorons ses autres options pour les rendre tout aussi attrayantes.<\/p><\/blockquote>\n<p><a href=\"#return\">Haut de page<\/a><\/p>\n<h4><a id=\"mal'ganis\" name=\"mal'ganis\"><\/a>Mal\u2019Ganis<\/h4>\n<p><strong style=\"color: rgb(153, 0, 255);\">Caract\u00e9ristiques<\/strong><\/p>\n<ul>\n<li>Points de vie augment\u00e9s de 2450 \u00e0 2550.<\/li>\n<li>R\u00e9cup\u00e9ration des points de vie augment\u00e9e de 5,11 \u00e0 5,31.<\/li>\n<\/ul>\n<p><strong style=\"color: rgb(153, 0, 255);\">Talents<\/strong><\/p>\n<ul>\n<li><strong>Niveau\u00a04<\/strong>\n<ul>\n<li><strong style=\"color: rgb(0, 153, 255);\">\u00c9cho funeste [Z]<\/strong>\n<ul>\n<li>D\u00e9g\u00e2ts augment\u00e9s de 60 \u00e0 66\u00a0points.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<blockquote><p><strong>Commentaire des d\u00e9veloppeurs\u00a0:<\/strong> Mal\u2019Ganis est en retrait par rapport aux autres guerriers. Ses talents sont satisfaisants depuis sa refonte, c\u2019est pourquoi nous lui rendons quelques PV afin de lui permettre de mieux jouer le r\u00f4le de tank pour son \u00e9quipe.<\/p><\/blockquote>\n<p><a href=\"#return\">Haut de page<\/a><\/p>\n<hr>\n<\/hr>\n<h3><strong style=\"color: rgb(0, 153, 255);\"><a id=\"bruiser\" name=\"bruiser\"><\/a>Guerrier offensif<\/strong><\/h3>\n<h4><a id=\"chen\" name=\"chen\"><\/a>Chen<\/h4>\n<p><strong style=\"color: rgb(153, 0, 255);\">Talents<\/strong><\/p>\n<ul>\n<li><strong>Niveau\u00a01<\/strong>\n<ul>\n<li><strong style=\"color: rgb(0, 153, 255);\">Meilleurs ingr\u00e9dients [trait]<\/strong>\n<ul>\n<li>R\u00e9duction du temps de recharge une fois la qu\u00eate termin\u00e9e augment\u00e9e de 1 \u00e0 2\u00a0secondes.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Niveau\u00a04<\/strong>\n<ul>\n<li><strong style=\"color: rgb(0, 153, 255);\">Frappe l\u00e9tale [A]<\/strong>\n<ul>\n<li>Le bonus aux d\u00e9g\u00e2ts est augment\u00e9 de 100% \u00e0 125%.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Niveau\u00a07<\/strong>\n<ul>\n<li><strong style=\"color: rgb(0, 153, 255);\">Don du buffle [E]<\/strong>\n<ul>\n<li>D\u00e9g\u00e2ts subis sur la dur\u00e9e r\u00e9duits de 60% \u00e0 50% des d\u00e9g\u00e2ts subis.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<blockquote><p><strong>Commentaire des d\u00e9veloppeurs\u00a0:<\/strong> nous avons apport\u00e9 de l\u00e9g\u00e8res am\u00e9liorations \u00e0 des talents qui laissaient \u00e0 d\u00e9sirer. Ces changements ne devraient pas avoir d\u2019effets radicaux, mais c\u2019\u00e9tait l\u2019occasion de faciliter la vie des joueurs de Chen\u00a0!<\/p><\/blockquote>\n<p><a href=\"#return\">Haut de page<\/a><\/p>\n<h4><a id=\"dehaka\" name=\"dehaka\"><\/a>Dehaka<\/h4>\n<p><strong style=\"color: rgb(153, 0, 255);\">Caract\u00e9ristiques<\/strong><\/p>\n<ul>\n<li><strong style=\"color: rgb(0, 153, 255);\">Essaim noir [Z]<\/strong>\n<ul>\n<li>D\u00e9g\u00e2ts augment\u00e9s de 49 \u00e0 52\u00a0points.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><strong style=\"color: rgb(153, 0, 255);\">Talents<\/strong><\/p>\n<ul>\n<li>Les talents de niveau 13 et 20 ont \u00e9t\u00e9 r\u00e9organis\u00e9s afin de correspondre aux conventions d\u2019agencement habituelles. [A, Z, E, etc.]<\/li>\n<li><strong>Niveau\u00a04<\/strong>\n<ul>\n<li><strong style=\"color: rgb(0, 153, 255);\">Souche r\u00f4deur [E]<\/strong>\n<ul>\n<li>R\u00e9duction du temps de recharge augment\u00e9e de 4 \u00e0 6\u00a0secondes.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Niveau\u00a07<\/strong>\n<ul>\n<li><strong style=\"color: rgb(0, 153, 255);\">Enzymes paralysantes [A]<\/strong>\n<ul>\n<li>Ralentissement augment\u00e9 de 30% \u00e0 35%.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Niveau\u00a013<\/strong>\n<ul>\n<li><strong style=\"color: rgb(0, 153, 255);\">Rage primordiale [trait]<\/strong>\n<ul>\n<li>Bonus aux d\u00e9g\u00e2ts augment\u00e9 de 1% \u00e0 1,25% par point d\u2019essence stock\u00e9.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Niveau\u00a020<\/strong>\n<ul>\n<li><strong style=\"color: rgb(0, 153, 255);\">Changer, c\u2019est survivre [R]<\/strong>\n<ul>\n<li>R\u00e9duction du temps de recharge augment\u00e9e de 30 \u00e0 40\u00a0secondes.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color: rgb(0, 153, 255);\">Pr\u00e9dateur de l\u2019apex [W]<\/strong>\n<ul>\n<li>R\u00e9duction du temps de recharge augment\u00e9e de 35 \u00e0 50\u00a0secondes.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<blockquote><p><strong>Commentaire des d\u00e9veloppeurs\u00a0:<\/strong> au fil des ann\u00e9es, nous avons nettement affaibli certains h\u00e9ros comme Dehaka en raison de leur capacit\u00e9 \u00e0 \u00eatre pr\u00e9sents sur toute la carte, un atout que les joueurs ont appris \u00e0 utiliser tr\u00e8s efficacement sur les grandes cartes. Cependant, Dehaka affiche un taux de victoire plus faible depuis quelque temps en raison de ces affaiblissements, c\u2019est pourquoi nous lui rendons une partie de sa puissance.<\/p><\/blockquote>\n<p><a href=\"#return\">Haut de page<\/a><\/p>\n<h4><a id=\"d.va\" name=\"d.va\"><\/a>D.va<\/h4>\n<p><strong style=\"color: rgb(153, 0, 255);\">Talents<\/strong><\/p>\n<ul>\n<li><strong>Niveau\u00a04<\/strong>\n<ul>\n<li><strong style=\"color: rgb(0, 153, 255);\">Fonceuse [A]<\/strong>\n<ul>\n<li>D\u00e9g\u00e2ts et soins contre les h\u00e9ros ennemis r\u00e9duits de 3% \u00e0 2% des points de vie maximum.<\/li>\n<li>Bonus aux d\u00e9g\u00e2ts inflig\u00e9s aux unit\u00e9s ennemies non h\u00e9ro\u00efques r\u00e9duit de 75% \u00e0 70%.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<blockquote><p><strong>Commentaire des d\u00e9veloppeurs\u00a0:<\/strong> nous sommes tr\u00e8s satisfaits des r\u00e9sultats de D.Va depuis sa refonte, mais Fonceuse est un peu trop efficace et repr\u00e9sente une trop grande partie de la puissance de D.Va, c\u2019est pourquoi nous continuons de l\u2019affaiblir.<\/p><\/blockquote>\n<p><a href=\"#return\">Haut de page<\/a><\/p>\n<h4><a id=\"gazlowe\" name=\"gazlowe\"><\/a>Gazleu<\/h4>\n<p><strong style=\"color: rgb(153, 0, 255);\">Caract\u00e9ristiques<\/strong><\/p>\n<ul>\n<li><strong style=\"color: rgb(0, 153, 255);\">Tourelle Sulfatt [A]<\/strong>\n<ul>\n<li>D\u00e9g\u00e2ts r\u00e9duits de 40 \u00e0 38\u00a0points.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color: rgb(0, 153, 255);\">Trucidolaser [Z]<\/strong>\n<ul>\n<li>D\u00e9g\u00e2ts r\u00e9duits de 184 \u00e0 180\u00a0points.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><strong style=\"color: rgb(153, 0, 255);\">Talents<\/strong><\/p>\n<ul>\n<li><strong>Niveau\u00a01<\/strong>\n<ul>\n<li><strong style=\"color: rgb(0, 153, 255);\">Chasseur de gros gibier [trait]<\/strong>\n<ul>\n<li>R\u00e9duction du temps de recharge diminu\u00e9e de 2 \u00e0 1,5\u00a0seconde.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Niveau\u00a04<\/strong>\n<ul>\n<li><strong style=\"color: rgb(0, 153, 255);\">Protection Sulfatt [A]<\/strong>\n<ul>\n<li>Capacit\u00e9 du bouclier r\u00e9duite de 215 \u00e0 200\u00a0points.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Niveau\u00a013<\/strong>\n<ul>\n<li><strong style=\"color: rgb(0, 153, 255);\">Plans am\u00e9lior\u00e9s [A]<\/strong>\n<ul>\n<li>D\u00e9g\u00e2ts de zone r\u00e9duits de 75% \u00e0 60%.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Niveau\u00a016<\/strong>\n<ul>\n<li><strong style=\"color: rgb(0, 153, 255);\">R\u00e9acteur ARK [E]<\/strong>\n<ul>\n<li>R\u00e9duction du temps de recharge diminu\u00e9e de 3 \u00e0 2\u00a0secondes.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<blockquote><p><strong>Commentaire des d\u00e9veloppeurs\u00a0:<\/strong> Gazleu est un peu trop puissant suite aux derniers changements dont il a b\u00e9n\u00e9fici\u00e9, nous att\u00e9nuons donc quelques-unes de nos am\u00e9liorations et nous corrigeons quelques talents un peu trop efficaces. Globalement, il occupe une place beaucoup plus satisfaisante, et nous nous attendons \u00e0 ce qu\u2019il joue un r\u00f4le pertinent dans la m\u00e9ta, m\u00eame apr\u00e8s ces affaiblissements.<\/p><\/blockquote>\n<p><a href=\"#return\">Haut de page<\/a><\/p>\n<h4><a id=\"leoric\" name=\"leoric\"><\/a>L\u00e9oric<\/h4>\n<p><strong style=\"color: rgb(153, 0, 255);\">Caract\u00e9ristiques<\/strong><\/p>\n<ul>\n<li>D\u00e9g\u00e2ts des attaques de base augment\u00e9s de 109 \u00e0 115\u00a0points.<\/li>\n<\/ul>\n<p><strong style=\"color: rgb(153, 0, 255);\">Talents<\/strong><\/p>\n<ul>\n<li><strong>Niveau\u00a013<\/strong>\n<ul>\n<li><strong style=\"color: rgb(0, 153, 255);\">D\u00e9sesp\u00e9rance [Z]<\/strong>\n<ul>\n<li>R\u00e9duction du temps de recharge quand Drain d\u2019espoir est actif augment\u00e9e de 0,5 \u00e0 0,75\u00a0seconde.<\/li>\n<li>R\u00e9duction du temps de recharge si Drain d\u2019espoir atteint son terme r\u00e9duite de 3 \u00e0 2\u00a0secondes.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Niveau\u00a020<\/strong>\n<ul>\n<li><strong style=\"color: rgb(0, 153, 255);\">Os endurcis [Z]<\/strong>\n<ul>\n<li>Supprim\u00e9.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color: rgb(0, 153, 255);\">D\u00e9sespoir contagieux [Z]<\/strong>\n<ul>\n<li>Ajout d\u2019effets visuels de coup critique quand D\u00e9sespoir contagieux inflige des d\u00e9g\u00e2ts suppl\u00e9mentaires pendant Drain d\u2019espoir.<\/li>\n<li>Fonctionnalit\u00e9 suppl\u00e9mentaire\u00a0: quand Drain d\u2019espoir est actif, vous gagnez 40\u00a0points d\u2019armure.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color: rgb(0, 153, 255);\">Linceul du roi d\u00e9funt [actif]<\/strong>\n<ul>\n<li>Temps de recharge r\u00e9duit de 30 \u00e0 25\u00a0secondes.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<blockquote><p><strong>Commentaire des d\u00e9veloppeurs\u00a0:<\/strong> L\u00e9oric est l\u00e9g\u00e8rement \u00e0 l\u2019\u00e9cart de la m\u00e9ta et affiche un taux de victoire de 48%. Nous lui donnons quelques coups de pouce centr\u00e9s sur ses talents de niveau\u00a020 pour les rendre plus int\u00e9ressants et puissants.<\/p><\/blockquote>\n<p><a href=\"#return\">Haut de page<\/a><\/p>\n<h4><a id=\"malthael\" name=\"malthael\"><\/a>Maltha\u00ebl<\/h4>\n<p><strong style=\"color: rgb(153, 0, 255);\">Talents<\/strong><\/p>\n<ul>\n<li><strong>Niveau\u00a04<\/strong>\n<ul>\n<li><strong style=\"color: rgb(0, 153, 255);\">Ombre projet\u00e9e [E]<\/strong>\n<ul>\n<li>Fonctionnalit\u00e9 suppl\u00e9mentaire\u00a0: l\u2019impact initial de Voile du faucheur inflige des d\u00e9g\u00e2ts \u00e9quivalents \u00e0 2% des points de vie maximum.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Niveau\u00a016<\/strong>\n<ul>\n<li><strong style=\"color: rgb(0, 153, 255);\">Memento Mori [trait]<\/strong>\n<ul>\n<li>Bonus aux d\u00e9g\u00e2ts augment\u00e9 de 80% \u00e0 90%.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<blockquote><p><strong>Commentaire des d\u00e9veloppeurs\u00a0:<\/strong> les talents et les performances globales de Maltha\u00ebl sont satisfaisants, mais Ombre projet\u00e9e et Memento Mori sont moins populaires depuis quelque temps. Nous ajoutons de nouveaux effets \u00e0 Ombre projet\u00e9e pour rendre ce talent plus attrayant et nous augmentons les d\u00e9g\u00e2ts suppl\u00e9mentaires de Memento Mori pour le rendre aussi int\u00e9ressant que les autres options du niveau\u00a016.<\/p><\/blockquote>\n<p><a href=\"#return\">Haut de page<\/a><\/p>\n<h4><a id=\"varian\" name=\"varian\"><\/a>Varian<\/h4>\n<p><strong style=\"color: rgb(153, 0, 255);\">Caract\u00e9ristiques<\/strong><\/p>\n<ul>\n<li>Points de vie augment\u00e9s de 2116 \u00e0 2220.<\/li>\n<li>R\u00e9cup\u00e9ration des points de vie augment\u00e9e de 4,41 \u00e0 4,63.<\/li>\n<\/ul>\n<p><strong style=\"color: rgb(153, 0, 255);\">Talents<\/strong><\/p>\n<ul>\n<li><strong>Niveau\u00a01<\/strong>\n<ul>\n<li><strong style=\"color: rgb(0, 153, 255);\">Croc-de-Lion [A]<\/strong>\n<ul>\n<li>Bonus aux d\u00e9g\u00e2ts augment\u00e9 de 5 \u00e0 6\u00a0points par cumul.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color: rgb(0, 153, 255);\">Qu\u00eate du haut roi [passif]<\/strong>\n<ul>\n<li>Nombre de globes de r\u00e9g\u00e9n\u00e9ration \u00e0 r\u00e9cup\u00e9rer pour terminer la qu\u00eate r\u00e9duit de 20 \u00e0 15.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Niveau\u00a020<\/strong>\n<ul>\n<li><strong style=\"color: rgb(0, 153, 255);\">Cri d\u00e9moralisant [actif]<\/strong>\n<ul>\n<li>Temps de recharge r\u00e9duit de 25 \u00e0 20\u00a0secondes.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<blockquote><p><strong>Commentaire des d\u00e9veloppeurs\u00a0:<\/strong> malgr\u00e9 quelques am\u00e9liorations r\u00e9centes, Varian reste encore l\u00e9g\u00e8rement en retrait par rapport aux autres h\u00e9ros en termes de puissance globale. Ce constat s\u2019applique \u00e0 ses trois types de configuration, c\u2019est pourquoi nous augmentons nettement ses points de vie en plus d\u2019am\u00e9liorer quelques-uns de ses talents.<\/p><\/blockquote>\n<p><a href=\"#return\">Haut de page<\/a><\/p>\n<hr>\n<\/hr>\n<h3><strong style=\"color: rgb(0, 153, 255);\"><a id=\"healer\" name=\"healer\"><\/a>Soigneur<\/strong><\/h3>\n<h4><a id=\"alexstrasza\" name=\"alexstrasza\"><\/a>Alexstrasza<\/h4>\n<p><strong style=\"color: rgb(153, 0, 255);\">Caract\u00e9ristiques<\/strong><\/p>\n<ul>\n<li><strong style=\"color: rgb(0, 153, 255);\">Luxuriance [Z]<\/strong>\n<ul>\n<li>Port\u00e9e augment\u00e9e de 10 \u00e0 11,5.\u200b<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color: rgb(0, 153, 255);\">Or rouge [Z]<\/strong>\n<ul>\n<li>Port\u00e9e augment\u00e9e de 10,5 \u00e0 11,5.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<blockquote><p><strong>Commentaire des d\u00e9veloppeurs\u00a0:<\/strong> certains commentaires nous ont signal\u00e9 que depuis l\u2019augmentation globale de la vitesse de d\u00e9placement, mise en place il y a quelques mises \u00e0 jour, Alexstrasza rencontre parfois des situations d\u00e9licates o\u00f9 elle d\u00e9passe la zone d\u2019effet de Luxuriance, m\u00eame lorsque la capacit\u00e9 est lanc\u00e9e \u00e0 sa port\u00e9e maximale. Nous pensons aussi qu\u2019un petit coup de pouce ne lui ferait pas de mal, c\u2019est pourquoi nous augmentons la port\u00e9e de Luxuriance.<\/p><\/blockquote>\n<p><a href=\"#return\">Haut de page<\/a><\/p>\n<hr>\n<\/hr>\n<h3><strong style=\"color: rgb(0, 153, 255);\"><a id=\"melee\" name=\"melee\"><\/a>Assassin en m\u00eal\u00e9e<\/strong><\/h3>\n<h4><a id=\"alarak\" name=\"alarak\"><\/a>Alarak<\/h4>\n<p><strong style=\"color: rgb(153, 0, 255);\">Talents<\/strong><\/p>\n<ul>\n<li><strong>Niveau\u00a016<\/strong>\n<ul>\n<li><strong style=\"color: rgb(0, 153, 255);\">Frappes railleuses [passif]<\/strong>\n<ul>\n<li>Fonctionnement modifi\u00e9\u00a0: les attaques de base contre les h\u00e9ros adverses r\u00e9duisent le temps de recharge des capacit\u00e9s de base d\u2019Alarak de 1,5\u00a0seconde. Ce bonus est doubl\u00e9 contre les h\u00e9ros adverses \u00e9tourdis, r\u00e9duits au silence, ralentis ou immobilis\u00e9s.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<blockquote><p><strong>Commentaire des d\u00e9veloppeurs\u00a0:<\/strong> Frappes railleuses est l\u00e9g\u00e8rement en retrait par rapport \u00e0 d\u2019autres options, c\u2019est pourquoi nous rendons la moiti\u00e9 de ses avantages plus accessibles, ce qui devrait rendre l\u2019utilisation de ce talent moins risqu\u00e9e et plus facile \u00e0 rentabiliser.<\/p><\/blockquote>\n<p><a href=\"#return\">Haut de page<\/a><\/p>\n<hr>\n<\/hr>\n<h3><strong style=\"color: rgb(0, 153, 255);\"><a id=\"ranged\" name=\"ranged\"><\/a>Assassin \u00e0 distance<\/strong><\/h3>\n<h4><a id=\"azmodan\" name=\"azmodan\"><\/a>Asmodan<\/h4>\n<p><strong style=\"color: rgb(153, 0, 255);\">Talents<\/strong><\/p>\n<ul>\n<li>Les bonus des talents li\u00e9s \u00e0 Tout doit br\u00fbler d\u00e9clenchent d\u00e9sormais leurs effets si la cible meurt pendant la canalisation de Tout doit br\u00fbler contre un ennemi.<\/li>\n<li>Ce changement concerne les effets de Ma\u00eetre \u00e8s destruction, Baiser de Cyda\u00e9e, Faille infernale et Emprise du p\u00e9ch\u00e9.<\/li>\n<\/ul>\n<blockquote><p><strong>Commentaire des d\u00e9veloppeurs\u00a0:<\/strong> certains commentaires nous ont signal\u00e9 que Tout doit br\u00fbler \u00e9tait d\u00e9licat \u00e0 utiliser car plusieurs d\u00e9clenchements \u00e9taient perdus si la cible mourait pendant qu\u2019Asmodan canalisait son sort. Nous avions opt\u00e9 pour ce fonctionnement de peur que cette capacit\u00e9 ne devienne trop puissante et ne cr\u00e9e des situations \u00e9tranges, mais nous avons r\u00e9alis\u00e9 que ce manque d\u2019efficacit\u00e9 nuisait \u00e0 ces talents et \u00e0 Asmodan, c\u2019est pourquoi nous allons rendre ces d\u00e9clenchements possibles m\u00eame quand la cible meurt.<\/p><\/blockquote>\n<p><a href=\"#return\">Haut de page<\/a><\/p>\n<h4><a id=\"falstad\" name=\"falstad\"><\/a>Falstad<\/h4>\n<p><strong style=\"color: rgb(153, 0, 255);\">Talents<\/strong><\/p>\n<ul>\n<li><strong>Niveau\u00a01<\/strong>\n<ul>\n<li><strong style=\"color: rgb(0, 153, 255);\">Temp\u00eate grandissante [A]<\/strong>\n<ul>\n<li>Bonus aux d\u00e9g\u00e2ts augment\u00e9 de 1,5 \u00e0 2\u00a0points.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Niveau\u00a04<\/strong>\n<ul>\n<li>\u200b<strong style=\"color: rgb(0, 153, 255);\">Courant ascendant [E]<\/strong>\n<ul>\n<li>Bonus \u00e0 la capacit\u00e9 du bouclier augment\u00e9 de 60% \u00e0 70%.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Niveau\u00a07<\/strong>\n<ul>\n<li>\u200b<strong style=\"color: rgb(0, 153, 255);\">Arme secr\u00e8te [A]<\/strong>\n<ul>\n<li>Bonus aux d\u00e9g\u00e2ts augment\u00e9 de 80% \u00e0 90%.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Niveau\u00a010<\/strong>\n<ul>\n<li>\u200b<strong style=\"color: rgb(0, 153, 255);\">Explosion des Hinterlands [R1]<\/strong>\n<ul>\n<li>Co\u00fbt en mana r\u00e9duit de 100 \u00e0 80 points.<\/li>\n<li>R\u00e9duction du temps de recharge lorsque vous touchez des h\u00e9ros adverses augment\u00e9e de 25 \u00e0 30\u00a0secondes.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Niveau\u00a020<\/strong>\n<ul>\n<li>\u200b<strong style=\"color: rgb(0, 153, 255);\">Monture \u00e9pique [W]<\/strong>\n<ul>\n<li>R\u00e9duction du temps de recharge augment\u00e9e de 40 \u00e0 50\u00a0secondes.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<blockquote><p><strong>Commentaire des d\u00e9veloppeurs\u00a0:<\/strong> cela faisait un moment que nous n\u2019avions pas ajust\u00e9 Falstad\u00a0; nous nous sommes donc pench\u00e9s sur son cas et avons trouv\u00e9 quelques talents \u00e0 am\u00e9liorer. Bon nombre de ses paliers comportent deux talents privil\u00e9gi\u00e9s par les joueurs au d\u00e9triment de la troisi\u00e8me option, c\u2019est pourquoi nous essayons d\u2019encourager l\u2019utilisation de ces talents moins pl\u00e9biscit\u00e9s.<\/p><\/blockquote>\n<p><a href=\"#return\">Haut de page<\/a><\/p>\n<h4><a id=\"lunara\" name=\"lunara\"><\/a>Lunara<\/h4>\n<p><strong style=\"color: rgb(153, 0, 255);\">Talents<\/strong><\/p>\n<ul>\n<li><strong>Niveau\u00a04<\/strong>\n<ul>\n<li><strong style=\"color: rgb(0, 153, 255);\">Houle fleurie [A]<\/strong>\n<ul>\n<li>Fonctionnement modifi\u00e9\u00a0: augmente la port\u00e9e de Fleurs nocives de 25% et son rayon de 20%. Houle fleurie applique 2\u00a0cumuls de Toxine naturelle aux ennemis touch\u00e9s.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Niveau\u00a016<\/strong>\n<ul>\n<li><strong style=\"color: rgb(0, 153, 255);\">Infection galopante [A]<\/strong>\n<ul>\n<li>Fonctionnement modifi\u00e9\u00a0: r\u00e9duit le co\u00fbt en mana de Fleurs nocives de 60 \u00e0 40\u00a0points. Tant qu\u2019au moins 1\u00a0ennemi est affect\u00e9 par Toxine naturelle, Fleurs nocives se recharge 75% plus vite.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color: rgb(0, 153, 255);\">Lance en bois d\u2019\u00e9toile [Z]<\/strong>\n<ul>\n<li>Fonctionnement modifi\u00e9\u00a0: augmente de 0,5 la port\u00e9e des attaques de base de Lunara. Utiliser Spores affaiblissantes augmente la port\u00e9e des attaques de base de Lunara de 2,25\u00a0unit\u00e9s suppl\u00e9mentaires pendant 6\u00a0secondes.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<blockquote><p><strong>Commentaire des d\u00e9veloppeurs\u00a0:<\/strong> nous modifions le fonctionnement de quelques-uns des talents de Lunara, notamment ceux de sa configuration\u00a0A, afin de rendre leurs b\u00e9n\u00e9fices plus accessibles. En outre, le choix du talent Lance bois d\u2019\u00e9toile conf\u00e9rera imm\u00e9diatement un l\u00e9ger bonus de port\u00e9e \u00e0 vos attaques de base. Nous savons que cette augmentation de port\u00e9e reste modeste, mais nous voulons \u00e9viter de trop augmenter la port\u00e9e d\u2019un h\u00e9ros qui b\u00e9n\u00e9ficie d\u00e9j\u00e0 d\u2019un bonus constant \u00e0 la vitesse de d\u00e9placement\u00a0; nous surveillerons donc cette modification de pr\u00e8s, quitte \u00e0 la renforcer si cela nous semble n\u00e9cessaire.<\/p><\/blockquote>\n<p><a href=\"#return\">Haut de page<\/a><\/p>\n<h4><a id=\"orphea\" name=\"orphea\"><\/a>Orph\u00e9a<\/h4>\n<p><strong style=\"color: rgb(153, 0, 255);\">Talents<\/strong><\/p>\n<ul>\n<li><strong>Niveau\u00a04<\/strong>\n<ul>\n<li><strong style=\"color: rgb(0, 153, 255);\">Prestissimo [A]<\/strong>\n<ul>\n<li>Fonctionnalit\u00e9 suppl\u00e9mentaire\u00a0: r\u00e9duit le temps de recharge de Valse d\u2019ombre de 1\u00a0seconde.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Niveau\u00a07<\/strong>\n<ul>\n<li><strong style=\"color: rgb(0, 153, 255);\">Insatiable [Z]<\/strong>\n<ul>\n<li>Temps de recharge ramen\u00e9 \u00e0 2\u00a0secondes (au lieu de 1,5) si Mandibule touche un h\u00e9ros.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Niveau\u00a020<\/strong>\n<ul>\n<li><strong style=\"color: rgb(0, 153, 255);\">Monstre int\u00e9rieur [R1]<\/strong>\n<ul>\n<li>Nouveau fonctionnement\u00a0: Festin perp\u00e9tuel conf\u00e8re 1\u00a0point de chaos chaque fois qu\u2019il touche un h\u00e9ros. Tant que Festin perp\u00e9tuel est actif, les capacit\u00e9s de base d\u2019Orph\u00e9a se rechargent 150% plus vite.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color: rgb(0, 153, 255);\">Crocs fracassants [R2]<\/strong>\n<ul>\n<li>Dur\u00e9e de la r\u00e9duction d\u2019armure augment\u00e9e de 2 \u00e0 3\u00a0secondes.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color: rgb(0, 153, 255);\">Point d\u2019orgue [actif]<\/strong>\n<ul>\n<li>Temps de recharge r\u00e9duit de 30 \u00e0 20\u00a0secondes.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<blockquote><p><strong>Commentaire des d\u00e9veloppeurs\u00a0:<\/strong> nous donnons un peu plus de punch aux talents de niveau\u00a020 d\u2019Orph\u00e9a afin de rendre vos choix plus amusants. Pendant cette passe, nous avons remarqu\u00e9 quelques autres paliers m\u00e9ritant d\u2019\u00eatre am\u00e9lior\u00e9s, c\u2019est pourquoi nous avons \u00e9galement ajust\u00e9 Prestissimo et Insatiable.<\/p><\/blockquote>\n<p><a href=\"#return\">Haut de page<\/a><\/p>\n<h4><a id=\"sgt.hammer\" name=\"sgt.hammer\"><\/a>Sgt Marteau<\/h4>\n<p><strong style=\"color: rgb(153, 0, 255); \">Talents<\/strong><\/p>\n<ul>\n<li><strong>Niveau\u00a01<\/strong>\n<ul>\n<li><strong style=\"color: rgb(0, 153, 255);\">Obus Maelstr\u00f6m [actif]<\/strong>\n<ul>\n<li>Bonus aux d\u00e9g\u00e2ts r\u00e9duit de 35% \u00e0 30%.<\/li>\n<li>Temps de recharge augment\u00e9 de 90 \u00e0 100\u00a0secondes.<\/li>\n<li>Fonctionnalit\u00e9 suppl\u00e9mentaire\u00a0: les attaques de base contre les h\u00e9ros adverses en mode si\u00e8ge r\u00e9duisent le temps de recharge d\u2019Obus Maelstr\u00f6m de 5\u00a0secondes.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Niveau\u00a04<\/strong>\n<ul>\n<li><strong style=\"color: rgb(0, 153, 255);\">Barricade [Z]<\/strong>\n<ul>\n<li>R\u00e9duction du temps de recharge augment\u00e9e de 3 \u00e0 4\u00a0secondes.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Niveau\u00a07<\/strong>\n<ul>\n<li><strong style=\"color: rgb(0, 153, 255);\">Charge \u00e0 fragmentation [A]<\/strong>\n<ul>\n<li>R\u00e9duction du temps de recharge augment\u00e9e de 1 \u00e0 1,5\u00a0seconde, et de 1,5 \u00e0 2,5\u00a0secondes en mode si\u00e8ge.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color: rgb(0, 153, 255);\">Port\u00e9e gradu\u00e9e [trait]<\/strong>\n<ul>\n<li>Dur\u00e9e entre les augmentations de port\u00e9e des attaques de base r\u00e9duite de 3 \u00e0 2\u00a0secondes.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Niveau\u00a016<\/strong>\n<ul>\n<li><strong style=\"color: rgb(0, 153, 255);\">Sensibilit\u00e9 m\u00e9canique [E]<\/strong>\n<ul>\n<li>Bouclier augment\u00e9 de 5% \u00e0 20% des points de vie maximum.<\/li>\n<li>Bonus aux d\u00e9g\u00e2ts des attaques de base r\u00e9duit de 50% \u00e0 30%.<\/li>\n<li>Ne n\u00e9cessite plus la destruction du bouclier pour conf\u00e9rer un bonus aux d\u00e9g\u00e2ts.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<blockquote><p><strong>Commentaire des d\u00e9veloppeurs\u00a0:<\/strong> Sgt Marteau n\u2019a pas connu de grands changements depuis un moment, surtout du c\u00f4t\u00e9 des talents Obus Maelstr\u00f6m et Sensibilit\u00e9 m\u00e9canique. Comme beaucoup d\u2019autres modifications de cette mise \u00e0 jour, nous am\u00e9liorons ces talents peu populaires en leur donnant des bonus plus accessibles.<\/p><\/blockquote>\n<p><a href=\"#return\">Haut de page<\/a><\/p>\n<h4><a id=\"sylvanas\" name=\"sylvanas\"><\/a>Sylvanas<\/h4>\n<p><strong style=\"color: rgb(153, 0, 255); \">Talents<\/strong><\/p>\n<ul>\n<li><strong>Niveau\u00a010<\/strong>\n<ul>\n<li><strong style=\"color: rgb(0, 153, 255);\">Contr\u00f4le mental [R2]<\/strong>\n<ul>\n<li>Temps de recharge r\u00e9duit de 50 \u00e0 40\u00a0secondes.<\/li>\n<li>Co\u00fbt en mana r\u00e9duit de 75 \u00e0 50\u00a0points.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Niveau\u00a020<\/strong>\n<ul>\n<li><strong style=\"color: rgb(0, 153, 255);\">L\u2019appel de la Dame noire [R]<\/strong>\n<ul>\n<li>R\u00e9duction du temps de recharge diminu\u00e9e de 30 \u00e0 25\u00a0secondes.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color: rgb(0, 153, 255);\">Barrage d\u2019affliction [A]<\/strong>\n<ul>\n<li>Fonctionnalit\u00e9 suppl\u00e9mentaire\u00a0: Tir d\u2019affliction applique Mal\u00e9diction de la banshee.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<blockquote><p><strong>Commentaire des d\u00e9veloppeurs\u00a0:<\/strong> nous donnons un petit coup de pouce suppl\u00e9mentaire \u00e0 Contr\u00f4le mental, et nous essayons de faire de Barrage d\u2019affliction un talent digne du niveau\u00a020.<\/p><\/blockquote>\n<p><a href=\"#return\">Haut de page<\/a><\/p>\n<h4><a id=\"tychus\" name=\"tychus\"><\/a>Tychus<\/h4>\n<p><strong style=\"color: rgb(153, 0, 255); \">Talents<\/strong><\/p>\n<ul>\n<li><strong>Niveau\u00a01<\/strong>\n<ul>\n<li><strong style=\"color: rgb(0, 153, 255);\">Lanceur [Z]<\/strong>\n<ul>\n<li>Fonctionnalit\u00e9 suppl\u00e9mentaire\u00a0: augmente les d\u00e9g\u00e2ts de Grenade \u00e0 fragmentation de 20%.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<blockquote><p><strong>Commentaire des d\u00e9veloppeurs\u00a0:<\/strong> nous nous attendions \u00e0 ce que les talents de d\u00e9but de partie de Tychus soient un peu boulevers\u00e9s suite \u00e0 leur mont\u00e9e en puissance, mais nous avons l\u00e9g\u00e8rement n\u00e9glig\u00e9 Discobole. D\u00e9placer un talent du niveau\u00a07 au niveau\u00a01 peut sembler attrayant en soi, mais la puissance ajout\u00e9e aux autres alternatives a fait de l\u2019ombre \u00e0 ce talent, c\u2019est pourquoi nous donnons un peu de punch \u00e0 ce dernier ainsi qu\u2019\u00e0 la configuration\u00a0Z en g\u00e9n\u00e9ral.<\/p><\/blockquote>\n<p><a href=\"#return\">Haut de page<\/a><\/p>\n<hr>\n<\/hr>\n<h3><a id=\"battlegrounds\" name=\"battlegrounds\"><\/a>Champs de bataille<\/h3>\n<p><strong style=\"color: rgb(153, 0, 255);\">Menace nucl\u00e9aire<\/strong><\/p>\n<ul>\n<li><strong style=\"color:#0099ff;\">Nouvel agencement<\/strong>\n<ul>\n<li>Des tunnels d\u2019\u00e9vacuation ont \u00e9t\u00e9 ajout\u00e9s en haut et en bas du champ de bataille.<\/li>\n<li>Le tunnel du bas remplace l\u2019essaimeur.<\/li>\n<li>Une tour de guet suppl\u00e9mentaire a \u00e9t\u00e9 ajout\u00e9e sous la voie du milieu.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<blockquote><p><strong>Commentaire des d\u00e9veloppeurs\u00a0:<\/strong> depuis la sortie de ce champ de bataille, deux commentaires reviennent tr\u00e8s fr\u00e9quemment\u00a0: la carte est tr\u00e8s grande, et les \u00e9quipes ont du mal \u00e0 aller affronter l\u2019ennemi car il faut couvrir de longues distances tout en collectant des ogives. Tr\u00e8s souvent, la partie vire \u00e0 la course \u00e0 la base adverse\u00a0: chaque \u00e9quipe prend un essaimeur et tente d\u2019avancer sur les voies oppos\u00e9es plus vite que l\u2019ennemi. Pour y rem\u00e9dier, nous avons ajout\u00e9 quelques tunnels d\u2019\u00e9vacuation (des t\u00e9l\u00e9porteurs, en quelque sorte), et l\u2019un d\u2019eux remplace l\u2019essaimeur du bas. Nous avons aussi ajout\u00e9 une tour de guet suppl\u00e9mentaire afin d\u2019aider les \u00e9quipes \u00e0 surveiller le tunnel du bas. Ces changements devraient apporter une bouff\u00e9e d\u2019air frais \u00e0 Menace nucl\u00e9aire et il nous tarde de d\u00e9couvrir vos commentaires\u00a0!<\/p><\/blockquote>\n<p><a href=\"#return\">Haut de page<\/a><\/p>\n<hr>\n<\/hr>\n<p style=\"text-align: center;\"><strong><a href=\"https:\/\/eu.forums.blizzard.com\/fr\/heroes\/\" target=\"_blank\" rel=\"noopener noreferrer\">Cliquez ici pour discuter de cet article avec d\u2019autres joueurs sur le forum officiel de <em>Heroes of the Storm<\/em><\/a>.<\/strong><\/p>\n<p style=\"text-align: center;\"><strong><img decoding=\"async\" alt=\"\" class=\"no-border; no-shadow\" src=\"https:\/\/bnetcmsus-a.akamaihd.net\/cms\/content_folder_media\/g6\/G6G0N80EOC941426801305139.png\"><\/img><\/strong><\/p>\n<\/div>\n<\/div>\n<div class=\"space-adaptive-medium\"><\/div>\n<\/article>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>\n<strong>Blizzard <\/strong>a d\u00e9ploy\u00e9 un patch d&#8217;\u00e9quilibrage sur les serveurs de jeu avec un gros nerf attendu sur Gazleu et un nerf bien moindre sur D.Va. Plusieurs h\u00e9ros un peu d\u00e9laiss\u00e9s se voient b\u00e9n\u00e9ficier de divers buffs. Une nouveaut\u00e9 fait son apparition sur Menace Nucl\u00e9aire avec des tunnels permettant de se t\u00e9l\u00e9porter !<\/p>\n<p>Les h\u00e9ros concern\u00e9s par le patch sont :<\/p>\n<ul>\n<li>Anub&#8217;arak, Mal&#8217;Ganis<\/li>\n<li>Chen,<\/li>\n<\/ul>\n<p> <a class=\"more-link\" href=\"https:\/\/psionic-storm.com\/it\/patch-notes-equilibrage-du-4-novembre-2020\/\">Read more&nbsp;&raquo;<\/a><\/p>\n","protected":false},"author":67,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[3,944],"tags":[],"class_list":["post-25682","post","type-post","status-publish","format-standard","hentry","category-news","category-patch"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v26.9 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Patch notes : \u00e9quilibrage du 4 novembre 2020 - (English) Psionic Storm - Heroes of the Storm overwhelming!<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/psionic-storm.com\/it\/patch-notes-equilibrage-du-4-novembre-2020\/\" \/>\n<meta property=\"og:locale\" content=\"it_IT\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Patch notes : \u00e9quilibrage du 4 novembre 2020 - (English) Psionic Storm - Heroes of the Storm overwhelming!\" \/>\n<meta property=\"og:description\" content=\"Blizzard a d\u00e9ploy\u00e9 un patch d&#8217;\u00e9quilibrage sur les serveurs de jeu avec un gros nerf attendu sur Gazleu et un nerf bien moindre sur D.Va. Plusieurs h\u00e9ros un peu d\u00e9laiss\u00e9s se voient b\u00e9n\u00e9ficier de divers buffs. Une nouveaut\u00e9 fait son apparition sur Menace Nucl\u00e9aire avec des tunnels permettant de se t\u00e9l\u00e9porter ! 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Le patch semble tr\u00e8s consensuel et am\u00e8ne logiquement des nerfs pour (survie et d\u00e9g\u00e2ts), (survie), (ballistospores), (araign\u00e9es) et des buffs pour (survie) qui s'est pris des nerfs trop violents sur le dernier patch, comme nous l'avions anticip\u00e9. prend des\u2026","rel":"","context":"In &quot;Actualit\u00e9s&quot;","block_context":{"text":"Actualit\u00e9s","link":"https:\/\/psionic-storm.com\/it\/categories\/news\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/psionic-storm.com\/wp-content\/uploads\/2015\/06\/patch-notes.jpg?resize=350%2C200&ssl=1","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/psionic-storm.com\/wp-content\/uploads\/2015\/06\/patch-notes.jpg?resize=350%2C200&ssl=1 1x, https:\/\/i0.wp.com\/psionic-storm.com\/wp-content\/uploads\/2015\/06\/patch-notes.jpg?resize=525%2C300&ssl=1 1.5x, https:\/\/i0.wp.com\/psionic-storm.com\/wp-content\/uploads\/2015\/06\/patch-notes.jpg?resize=700%2C400&ssl=1 2x"},"classes":[]},{"id":11949,"url":"https:\/\/psionic-storm.com\/it\/patch-notes-correctifs-du-25-octobre-2017\/","url_meta":{"origin":25682,"position":1},"title":"Patch notes : correctifs du 25 octobre 2017","author":"HerrVigg","date":"25 ottobre 2017","format":false,"excerpt":"Blizzard a d\u00e9ploy\u00e9 un petit patch correctif qui concerne notamment et . Notes de mise \u00e0 jour pour Heroes of the Storm (correctif du 25 octobre 2017) [Blizzard] Une nouvelle mise \u00e0 jour pour Heroes of the Storm vient d\u2019\u00eatre d\u00e9ploy\u00e9e. Elle contient quelques corrections de bugs. Corrections de bugs\u2026","rel":"","context":"In &quot;Actualit\u00e9s&quot;","block_context":{"text":"Actualit\u00e9s","link":"https:\/\/psionic-storm.com\/it\/categories\/news\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/psionic-storm.com\/wp-content\/uploads\/correctifs-896x498.jpg?resize=350%2C200&ssl=1","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/psionic-storm.com\/wp-content\/uploads\/correctifs-896x498.jpg?resize=350%2C200&ssl=1 1x, https:\/\/i0.wp.com\/psionic-storm.com\/wp-content\/uploads\/correctifs-896x498.jpg?resize=525%2C300&ssl=1 1.5x, https:\/\/i0.wp.com\/psionic-storm.com\/wp-content\/uploads\/correctifs-896x498.jpg?resize=700%2C400&ssl=1 2x"},"classes":[]},{"id":15845,"url":"https:\/\/psionic-storm.com\/it\/patch-notes-equilibrage-du-19-decembre-2018\/","url_meta":{"origin":25682,"position":2},"title":"Patch notes : \u00e9quilibrage du 19 d\u00e9cembre 2018","author":"HerrVigg","date":"19 dicembre 2018","format":false,"excerpt":"Et non Heroes n'est pas encore mort ! Notre bien-aim\u00e9e Blizzard \u00e9quipe de d\u00e9veloppeurs Heroes a d\u00e9ploy\u00e9 un patch d'\u00e9quilibrage assez cons\u00e9quent juste avant les f\u00eates de No\u00ebl. En particulier on notera un bon nerf pour , un buff pour et m\u00eame un aussi pour . Le v\u00e9n\u00e9rable avait aussi\u2026","rel":"","context":"In &quot;Actualit\u00e9s&quot;","block_context":{"text":"Actualit\u00e9s","link":"https:\/\/psionic-storm.com\/it\/categories\/news\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/psionic-storm.com\/wp-content\/uploads\/2015\/06\/patch-notes-896x498.jpg?resize=350%2C200&ssl=1","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/psionic-storm.com\/wp-content\/uploads\/2015\/06\/patch-notes-896x498.jpg?resize=350%2C200&ssl=1 1x, https:\/\/i0.wp.com\/psionic-storm.com\/wp-content\/uploads\/2015\/06\/patch-notes-896x498.jpg?resize=525%2C300&ssl=1 1.5x, https:\/\/i0.wp.com\/psionic-storm.com\/wp-content\/uploads\/2015\/06\/patch-notes-896x498.jpg?resize=700%2C400&ssl=1 2x"},"classes":[]},{"id":13413,"url":"https:\/\/psionic-storm.com\/it\/correctifs-du-10-mars-2018\/","url_meta":{"origin":25682,"position":3},"title":"Correctifs du 10 mars 2018","author":"HerrVigg","date":"10 marzo 2018","format":false,"excerpt":"Blizzard a d\u00e9ploy\u00e9 un patch correctif \"hotfix\" visant un bug sur et son talent (blocage \u00e0 niveau 1). Une armure physique permanente lui \u00e9tait conf\u00e9r\u00e9e apr\u00e8s avoir \u00eatre touch\u00e9e par des rayons, comme celui de . Mais au passage son talent est \u00e9galement nerf\u00e9 ! D'autres correctifs concerne des d\u00e9g\u00e2ts\u2026","rel":"","context":"In &quot;Actualit\u00e9s&quot;","block_context":{"text":"Actualit\u00e9s","link":"https:\/\/psionic-storm.com\/it\/categories\/news\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/psionic-storm.com\/wp-content\/uploads\/correctifs-896x498.jpg?resize=350%2C200&ssl=1","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/psionic-storm.com\/wp-content\/uploads\/correctifs-896x498.jpg?resize=350%2C200&ssl=1 1x, https:\/\/i0.wp.com\/psionic-storm.com\/wp-content\/uploads\/correctifs-896x498.jpg?resize=525%2C300&ssl=1 1.5x, https:\/\/i0.wp.com\/psionic-storm.com\/wp-content\/uploads\/correctifs-896x498.jpg?resize=700%2C400&ssl=1 2x"},"classes":[]},{"id":12161,"url":"https:\/\/psionic-storm.com\/it\/patch-notes-ptr-equilibrage-4-decembre-2017\/","url_meta":{"origin":25682,"position":4},"title":"Patch notes PTR : \u00e9quilibrage du 4 d\u00e9cembre 2017","author":"HerrVigg","date":" 5 dicembre 2017","format":false,"excerpt":"Alors que des commentaires faisaient d\u00e9j\u00e0 \u00e9tat d'un certain manque de d\u00e9g\u00e2ts du c\u00f4t\u00e9 de chez , l'\u00e9quipe d'\u00e9quilibrage de Blizzard prend un peu tout le monde par surprise avec un patch d'ajustement \u00e0 vif sur le PTR apportant un buff g\u00e9n\u00e9ral de +10% sur tous ses d\u00e9g\u00e2ts ! Voil\u00e0\u2026","rel":"","context":"In &quot;Actualit\u00e9s&quot;","block_context":{"text":"Actualit\u00e9s","link":"https:\/\/psionic-storm.com\/it\/categories\/news\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/psionic-storm.com\/wp-content\/uploads\/psionic-storm-rpt-896x498.jpg?resize=350%2C200&ssl=1","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/psionic-storm.com\/wp-content\/uploads\/psionic-storm-rpt-896x498.jpg?resize=350%2C200&ssl=1 1x, https:\/\/i0.wp.com\/psionic-storm.com\/wp-content\/uploads\/psionic-storm-rpt-896x498.jpg?resize=525%2C300&ssl=1 1.5x, https:\/\/i0.wp.com\/psionic-storm.com\/wp-content\/uploads\/psionic-storm-rpt-896x498.jpg?resize=700%2C400&ssl=1 2x"},"classes":[]},{"id":13053,"url":"https:\/\/psionic-storm.com\/it\/patch-notes-equilibrage-du-9-fevrier-2018\/","url_meta":{"origin":25682,"position":5},"title":"Patch notes : \u00e9quilibrage du 9 f\u00e9vrier 2018","author":"HerrVigg","date":" 9 febbraio 2018","format":false,"excerpt":"Comme nous l'avions annonc\u00e9 \u00e0 peine quelques heures apr\u00e8s sa sortie, il \u00e9tait \u00e9vident que \u00e9tait compl\u00e8tement OP (winrate autour de 66%). Blizzard a r\u00e9agi assez vite avec un patch pour calmer un peu ses ardeurs. Elle perd des d\u00e9g\u00e2ts et son armure sur son trait mais gagne quelques points\u2026","rel":"","context":"In &quot;Actualit\u00e9s&quot;","block_context":{"text":"Actualit\u00e9s","link":"https:\/\/psionic-storm.com\/it\/categories\/news\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/psionic-storm.com\/wp-content\/uploads\/2015\/06\/patch-notes-896x498.jpg?resize=350%2C200&ssl=1","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/psionic-storm.com\/wp-content\/uploads\/2015\/06\/patch-notes-896x498.jpg?resize=350%2C200&ssl=1 1x, https:\/\/i0.wp.com\/psionic-storm.com\/wp-content\/uploads\/2015\/06\/patch-notes-896x498.jpg?resize=525%2C300&ssl=1 1.5x, https:\/\/i0.wp.com\/psionic-storm.com\/wp-content\/uploads\/2015\/06\/patch-notes-896x498.jpg?resize=700%2C400&ssl=1 2x"},"classes":[]}],"_links":{"self":[{"href":"https:\/\/psionic-storm.com\/it\/wp-json\/wp\/v2\/posts\/25682","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/psionic-storm.com\/it\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/psionic-storm.com\/it\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/psionic-storm.com\/it\/wp-json\/wp\/v2\/users\/67"}],"replies":[{"embeddable":true,"href":"https:\/\/psionic-storm.com\/it\/wp-json\/wp\/v2\/comments?post=25682"}],"version-history":[{"count":2,"href":"https:\/\/psionic-storm.com\/it\/wp-json\/wp\/v2\/posts\/25682\/revisions"}],"predecessor-version":[{"id":25684,"href":"https:\/\/psionic-storm.com\/it\/wp-json\/wp\/v2\/posts\/25682\/revisions\/25684"}],"wp:attachment":[{"href":"https:\/\/psionic-storm.com\/it\/wp-json\/wp\/v2\/media?parent=25682"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/psionic-storm.com\/it\/wp-json\/wp\/v2\/categories?post=25682"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/psionic-storm.com\/it\/wp-json\/wp\/v2\/tags?post=25682"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}