{"id":7744,"date":"2016-08-02T12:52:54","date_gmt":"2016-08-02T10:52:54","guid":{"rendered":"http:\/\/psionic-storm.com\/?p=7744"},"modified":"2016-09-23T15:41:53","modified_gmt":"2016-09-23T13:41:53","slug":"patch-notes-ptr-auriel","status":"publish","type":"post","link":"https:\/\/psionic-storm.com\/it\/patch-notes-ptr-auriel\/","title":{"rendered":"Patch notes PTR : Auriel"},"content":{"rendered":"<p><a href=\"https:\/\/psionic-storm.com\/le-lt-morales-sera-testable-sur-le-rpt\/psionic-storm-rpt\/\" rel=\"attachment wp-att-2575\"><img loading=\"lazy\" decoding=\"async\" width=\"896\" height=\"498\" src=\"https:\/\/psionic-storm.com\/wp-content\/uploads\/psionic-storm-rpt-896x498.jpg\" alt=\"Psionic Storm RPT\" class=\"aligncenter size-large wp-image-2575\" srcset=\"https:\/\/psionic-storm.com\/wp-content\/uploads\/psionic-storm-rpt-896x498.jpg 896w, https:\/\/psionic-storm.com\/wp-content\/uploads\/psionic-storm-rpt-600x333.jpg 600w, https:\/\/psionic-storm.com\/wp-content\/uploads\/psionic-storm-rpt-768x427.jpg 768w, https:\/\/psionic-storm.com\/wp-content\/uploads\/psionic-storm-rpt.jpg 900w\" sizes=\"(max-width: 896px) 100vw, 896px\" \/><\/a><\/p>\n<p><strong>Blizzard<\/strong> vient de publier le patch notes du PTR (RPT) et vous pouvez d&#8217;ores et d\u00e9j\u00e0 vous y connecter afin pour tester la nouvelle h\u00e9ro\u00efne issue de Diablo, mais surtout, une nouvelle recrue de soutien : <a href=\"\/heros\/auriel\">Auriel<\/a> !<\/p>\n<p>Ce patch apporte aussi des modifications d&#8217;\u00e9quilibrage sur plusieurs h\u00e9ros: <strong>Kael&#8217;thas, Tracer, Gazleu, Nasibo, L\u00e9oric, Balafr\u00e9<\/strong>.<\/p>\n<p>Les changements les plus importants concernent <strong>Kael&#8217;thas<\/strong>, qui voit le Broiement Gravitationnel (E) \u00e0 niveau 7 supprim\u00e9 (!) et son talent-cl\u00e9 Fureur du roi-soleil \u00e0 niveau 16 d\u00e9plac\u00e9 \u00e0 niveau 7, avec un tout nouvel effet sur les bombes vivantes. De plus, 2 nouveaux talents font leur apparition \u00e0 niveau 16 et 20. La mutation de Kael vers un mage sp\u00e9cialis\u00e9 en effet de zone (AoE) suit son cours. <\/p>\n<p><strong>Tracer <\/strong>voit aussi des ajustements \u00e0 niveau 1, 7, 13 et 20 qui vont dans les 2 sens mais elle semble au final nerf\u00e9e sur son talent de Rappel \u00e0 niveau 1 et surtout \u00e0 niveau 20 qui est plut\u00f4t bienvenu.<\/p>\n<p>Pour finir, le patch apporte de tr\u00e8s nombreuses corrections de bugs sp\u00e9cifiques \u00e0 certains h\u00e9ros et des petites am\u00e9liorations toujours sympathiques. Blizzard ne ch\u00f4me pas pendant l&#8217;\u00e9t\u00e9 ! \ud83d\ude42<\/p>\n<p>Entre autres : &#8220;de nombreux talents de qu\u00eate appara\u00eetront d\u00e9sormais correctement et leur progression sera indiqu\u00e9e dans la barre d\u2019am\u00e9liorations situ\u00e9e sous le portrait du h\u00e9ros&#8221;. <\/p>\n<p>Voici l&#8217;int\u00e9gralit\u00e9 des changements apport\u00e9s par le patch :<\/p>\n<div class=\"blizzard\">\n<h6>Notes de mise \u00e0 jour du royaume de test de Heroes of the Storm (1er ao\u00fbt) (<a href=\"http:\/\/eu.battle.net\/heroes\/fr\/blog\/20194781\/notes-de-mise-%C3%A0-jour-du-royaume-de-test-de-heroes-of-the-storm-1er-ao%C3%BBt-01-08-2016\">source<\/a>)<br \/>\n<\/h6>\n<p><img decoding=\"async\" class=\"article-container__article-banner\" src=\"\/\/bnetcmsus-a.akamaihd.net\/cms\/blog_header\/yf\/YFNI2EMGPNI41456847551639.jpg\" alt=\"\" \/><\/p>\n<p><span style=\"font-size: 14px;\">La prochaine mise \u00e0 jour de Heroes of the Storm vient d\u2019\u00eatre d\u00e9ploy\u00e9e sur le royaume public de test et restera accessible jusqu\u2019au 8 ao\u00fbt. Pendant cette p\u00e9riode, vous pourrez tester le nouveau contenu avant la sortie officielle de la mise \u00e0 jour. Comme chaque fois, si vous remarquez des bugs ou rencontrez tout autre probl\u00e8me durant vos sessions de jeu, n\u2019h\u00e9sitez pas \u00e0 consulter le <a href=\"http:\/\/us.battle.net\/heroes\/en\/forum\/20013840\/\" target=\"_blank\">forum de rapport de bug du RPT<\/a> (en anglais) pour nous faire part de vos exp\u00e9riences. <\/span><\/p>\n<p style=\"text-align: center;\"><img decoding=\"async\" alt=\"\" src=\"https:\/\/bnetcmsus-a.akamaihd.net\/cms\/content_folder_media\/19RBT3IUQUYB1403137112368.png\" \/><\/p>\n<div class=\"hero-animated-preview\"><img decoding=\"async\" alt=\"HOS_xEC_LOGO_500x350.png\" data-id=\"17602942\" src=\"https:\/\/bnetcmsus-a.akamaihd.net\/cms\/content_folder_media\/gy\/GYOJ1QJYAX8A1469640994630.jpg\" style=\"float: right;\" \/><\/div>\n<p><!-- Shortcuts --><a name=\"Return\"><\/a><\/p>\n<div class=\"spotlight-toc\">\n<h3 class=\"toc-header-text\"><span style=\"font-size:26px;\">Sommaire&#160;:<\/span><\/h3>\n<ul class=\"toc-list\">\n<li style=\"margin-left: 40px;\"><span style=\"font-size:16px;\"><a href=\"#New_Hero\">Nouveau h\u00e9ros<\/a><\/span><\/li>\n<li style=\"margin-left: 40px;\"><span style=\"font-size: 16px;\"><a href=\"#Shop\">Boutique<\/a><\/span><\/li>\n<li style=\"margin-left: 40px;\"><span style=\"font-size:16px;\"><a href=\"#Performance\">Performances et graphismes<\/a><\/span><\/li>\n<li style=\"margin-left: 40px;\"><span style=\"font-size:16px;\"><a href=\"#User_Interface\">Interface utilisateur<\/a><\/span><\/li>\n<li style=\"margin-left: 40px;\"><span style=\"font-size:16px;\"><a href=\"#Heroes\">H\u00e9ros<\/a><\/span><\/li>\n<li style=\"margin-left: 40px;\"><span style=\"font-size:16px;\"><a href=\"#Bug_Fixes\">Corrections de bugs<\/a><\/span><\/li>\n<\/ul>\n<\/div>\n<p style=\"text-align: center;\"><img decoding=\"async\" alt=\"\" src=\"https:\/\/bnetcmsus-a.akamaihd.net\/cms\/content_folder_media\/19RBT3IUQUYB1403137112368.png\" \/><\/p>\n<p><!-- New Hero --> <a name=\"New_Hero\"><\/a><\/p>\n<h3>Nouveau h\u00e9ros&#160;: Auriel<\/h3>\n<p><span style=\"font-size:14px;\">C\u2019est au travers de l\u2019archange Auriel que le pouvoir de l\u2019espoir impr\u00e8gne l\u2019essence de la cr\u00e9ation. Sa lumi\u00e8re \u00e9ternelle illumine les \u00e2mes m\u00eame les plus noires. Recherchant l\u2019harmonie en toutes choses, c\u2019est une m\u00e9diatrice, une conseill\u00e8re et quand le besoin s\u2019en fait sentir, une intr\u00e9pide guerri\u00e8re.<\/span><\/p>\n<p><span style=\"font-size:14px;\"><span style=\"color:#9933ff;\"><strong>Trait<\/strong><\/span><\/span><\/p>\n<ul style=\"margin-left: 40px;\">\n<li><span style=\"font-size:14px;\"><span style=\"color:#0099ff;\"><strong>Don d\u2019espoir (D)<\/strong><\/span><\/span>\n<ul style=\"list-style-type: circle; margin-left: 40px;\">\n<li><span style=\"font-size:14px;\">Donne de l\u2019espoir \u00e0 un h\u00e9ros alli\u00e9. Tant qu\u2019il reste \u00e0 proximit\u00e9, les d\u00e9g\u00e2ts qu\u2019il inflige vous font gagner de l\u2019\u00e9nergie. Vous ne pouvez utiliser Don d\u2019espoir que sur 1&#160;alli\u00e9 \u00e0 la fois.<\/span><\/li>\n<li><span style=\"font-size:14px;\">Passif&#160;: 40% des d\u00e9g\u00e2ts inflig\u00e9s aux h\u00e9ros et 8% des d\u00e9g\u00e2ts inflig\u00e9s aux unit\u00e9s non h\u00e9ro\u00efques sont convertis en \u00e9nergie.<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><span style=\"font-size:14px;\"><span style=\"color:#9933ff;\"><strong>Capacit\u00e9s de base<\/strong><\/span><\/span><\/p>\n<ul style=\"margin-left: 40px;\">\n<li><span style=\"font-size:14px;\"><span style=\"color:#0099ff;\"><strong>Arc vertueux (A)<\/strong><\/span><\/span>\n<ul style=\"list-style-type: circle; margin-left: 40px;\">\n<li><span style=\"font-size:14px;\">Inflige des d\u00e9g\u00e2ts aux ennemis sur un large arc, ainsi que des d\u00e9g\u00e2ts suppl\u00e9mentaires aux ennemis touch\u00e9s au centre de la zone balay\u00e9e.<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"font-size:14px;\"><span style=\"color:#0099ff;\"><strong>Rayon des cieux (Z)<\/strong><\/span><\/span>\n<ul style=\"list-style-type: circle; margin-left: 40px;\">\n<li><span style=\"font-size:14px;\">Consomme toute l\u2019\u00e9nergie accumul\u00e9e pour soigner les h\u00e9ros alli\u00e9s dans la zone cibl\u00e9e. Le montant des soins d\u00e9pend de la quantit\u00e9 d\u2019\u00e9nergie d\u00e9pens\u00e9e.<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"font-size:14px;\"><span style=\"color:#0099ff;\"><strong>Entrave (E)<\/strong><\/span><\/span>\n<ul style=\"list-style-type: circle; margin-left: 40px;\">\n<li><span style=\"font-size:14px;\">Inflige des d\u00e9g\u00e2ts au premier h\u00e9ros ennemi touch\u00e9 et le repousse. S\u2019il percute un obstacle, l\u2019\u00e9tourdit pendant 1,25 seconde et lui inflige des d\u00e9g\u00e2ts suppl\u00e9mentaires.<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><span style=\"font-size:14px;\"><span style=\"color:#9933ff;\"><strong>Capacit\u00e9s h\u00e9ro\u00efques<\/strong><\/span><\/span><\/p>\n<ul style=\"margin-left: 40px;\">\n<li><span style=\"font-size:14px;\"><span style=\"color:#0099ff;\"><strong>\u00c9gide de cristal (R)<\/strong><\/span><\/span>\n<ul style=\"list-style-type: circle; margin-left: 40px;\">\n<li><span style=\"font-size:14px;\">Plonge un h\u00e9ros alli\u00e9 en stase pendant 2&#160;secondes. \u00c0 l\u2019expiration, \u00c9gide de cristal explose et inflige des d\u00e9g\u00e2ts aux ennemis proches.<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"font-size:14px;\"><span style=\"color:#0099ff;\"><strong>R\u00e9surrection (R)<\/strong><\/span><\/span>\n<ul style=\"list-style-type: circle; margin-left: 40px;\">\n<li><span style=\"font-size:14px;\">Les h\u00e9ros alli\u00e9s laissent un esprit derri\u00e8re eux lorsqu\u2019ils meurent. Apr\u00e8s 3&#160;secondes de canalisation sur l\u2019esprit d\u2019un alli\u00e9 mort, le ram\u00e8ne \u00e0 la vie avec 50% de son maximum de points de vie \u00e0 l\u2019emplacement de sa mort.<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><span style=\"font-size:12px;\">&#160; &#160; &#160;<a href=\"#Return\">Haut de page<\/a><\/span><\/p>\n<p style=\"text-align: center;\"><img decoding=\"async\" alt=\"\" src=\"https:\/\/bnetcmsus-a.akamaihd.net\/cms\/content_folder_media\/19RBT3IUQUYB1403137112368.png\" \/><\/p>\n<p><a name=\"Shop\"><\/a><\/p>\n<h3 class=\"quote-text\">Boutique<\/h3>\n<p><span style=\"color:#9933ff;\"><span style=\"font-size:14px;\"><strong>Packs<\/strong><\/span><\/span><\/p>\n<ul style=\"list-style-type: circle; margin-left: 40px;\">\n<li><span style=\"font-size:14px;\">Un pack Auriel sera ajout\u00e9 \u00e0 la boutique une fois la mise \u00e0 jour d\u00e9ploy\u00e9e dans la r\u00e9gion concern\u00e9e.<\/span><\/li>\n<\/ul>\n<p><span style=\"color:#9933ff;\"><span style=\"font-size:14px;\"><strong>Nouveau h\u00e9ros<\/strong><\/span><\/span><\/p>\n<ul style=\"margin-left: 40px;\">\n<li><span style=\"font-size:14px;\"><span style=\"color:#0099ff;\"><strong>Auriel<\/strong> <\/span>a \u00e9t\u00e9 ajout\u00e9e \u00e0 la boutique en jeu.<\/span><\/li>\n<\/ul>\n<p><span style=\"color:#9933ff;\"><span style=\"font-size:14px;\"><strong>Mod\u00e8les<\/strong><\/span><\/span><\/p>\n<ul style=\"margin-left: 40px;\">\n<li><span style=\"font-size:14px;\">Auriel d\u00e9mon<\/span><\/li>\n<li><span style=\"font-size:14px;\">Auriel &#8211; Ma\u00eetre<\/span><\/li>\n<\/ul>\n<p><span style=\"font-size:12px;\">&#160; &#160; &#160;<a href=\"#Return\">Haut de page<\/a><\/span><\/p>\n<p style=\"text-align: center;\"><img decoding=\"async\" alt=\"\" src=\"https:\/\/bnetcmsus-a.akamaihd.net\/cms\/content_folder_media\/19RBT3IUQUYB1403137112368.png\" \/><\/p>\n<p><!-- Performance and Graphics --> <a name=\"Performance\"><\/a><\/p>\n<h3>Performances et graphismes<\/h3>\n<p><span style=\"color:#9933ff;\"><span style=\"font-size:14px;\"><strong>G\u00e9n\u00e9ral<\/strong><\/span><\/span><\/p>\n<ul style=\"margin-left: 40px;\">\n<li><span style=\"font-size:14px;\">Des am\u00e9liorations notables ont \u00e9t\u00e9 apport\u00e9es au taux de rafra\u00eechissement g\u00e9n\u00e9ral de Heroes of the Storm. Elles s\u2019appliquent \u00e0 tous les modes de jeu et tous les champs de bataille.<\/span><\/li>\n<\/ul>\n<p><span style=\"font-size:12px;\">&#160; &#160; &#160;<a href=\"#Return\">Haut de page<\/a><\/span><\/p>\n<p style=\"text-align: center;\"><img decoding=\"async\" alt=\"\" src=\"https:\/\/bnetcmsus-a.akamaihd.net\/cms\/content_folder_media\/19RBT3IUQUYB1403137112368.png\" \/><\/p>\n<p><a name=\"User_Interface\"><\/a> <!-- User Interface --><\/p>\n<h3>Interface utilisateur<\/h3>\n<p><span style=\"color: rgb(153, 51, 255);\"><span style=\"font-size: 14px;\"><strong>En jeu<\/strong><\/span><\/span><\/p>\n<ul style=\"margin-left: 40px;\">\n<li><span style=\"font-size: 14px;\">Uther dispose d\u00e9sormais d\u2019une interface personnalis\u00e9e qui s\u2019affiche \u00e0 c\u00f4t\u00e9 de son portrait apr\u00e8s avoir appris le talent Radiance grandissante. Celle-ci indique le montant de soins et de d\u00e9g\u00e2ts suppl\u00e9mentaires appliqu\u00e9s \u00e0 la prochaine utilisation de Radiance sacr\u00e9e.<\/span><\/li>\n<\/ul>\n<p><span style=\"color: rgb(153, 51, 255);\"><span style=\"font-size: 14px;\"><strong>\u00c9cran de chargement<\/strong><\/span><\/span><\/p>\n<ul style=\"margin-left: 40px;\">\n<li><span style=\"font-size: 14px;\">Les barres de chargement ont de nouveaux graphismes et sont d\u00e9sormais violettes.<\/span><\/li>\n<\/ul>\n<p><span style=\"font-size:12px;\">&#160; &#160; &#160;<a href=\"#Return\">Haut de page<\/a><\/span><\/p>\n<p style=\"text-align: center;\"><img decoding=\"async\" alt=\"\" src=\"https:\/\/bnetcmsus-a.akamaihd.net\/cms\/content_folder_media\/19RBT3IUQUYB1403137112368.png\" \/><\/p>\n<p><a name=\"Heroes\"><\/a><a name=\"Hero_Return\"><\/a> <!-- Heroes --><\/p>\n<h3 class=\"quote-text\">H\u00e9ros<\/h3>\n<table border=\"0\" cellpadding=\"0\" cellspacing=\"0\" class=\"schedule_table\">\n<tbody>\n<tr>\n<th bgcolor=\"#1A0A33\" style=\"text-align: center;\"><span style=\"font-size:14px;\"><span style=\"color:#FFFFFF;\"><strong style=\"font-size: 14.44444465637207px;\"><a href=\"#Assassin\">Assassin<\/a><\/strong><\/span><\/span><\/th>\n<th bgcolor=\"#1A0A33\" style=\"text-align: center;\"><span style=\"font-size:14px;\"><span style=\"color:#FFFFFF;\"><strong style=\"font-size: 14.44444465637207px;\"><a href=\"#Specialist\">Sp\u00e9cialiste<\/a><\/strong><\/span><\/span><\/th>\n<th bgcolor=\"#1A0A33\" style=\"text-align: center;\"><span style=\"font-size:14px;\"><span style=\"color:#FFFFFF;\"><strong style=\"font-size: 14.44444465637207px;\"><a href=\"#Warrior\">Guerrier<\/a><\/strong><\/span><\/span><\/th>\n<\/tr>\n<tr>\n<td bgcolor=\"#100029\" style=\"text-align: center;\"><a href=\"#Kaelthas\">Kael\u2019thas<\/a><\/td>\n<td bgcolor=\"#100029\" style=\"text-align: center;\"><a href=\"#Gazlowe\">Gazleu<\/a><\/td>\n<td bgcolor=\"#100029\" style=\"text-align: center;\"><a href=\"#Leoric\">L\u00e9oric<\/a><\/td>\n<\/tr>\n<tr>\n<td bgcolor=\"#100029\" style=\"text-align: center;\"><a href=\"#Tracer\">Tracer<\/a><\/td>\n<td bgcolor=\"#100029\" style=\"text-align: center;\"><a href=\"#Nazeebo\">Nasibo<\/a><\/td>\n<td bgcolor=\"#100029\" style=\"text-align: center;\"><a href=\"#Stitches\">Balafr\u00e9<\/a><\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p><span style=\"font-size:12px;\">&#160; &#160; &#160;<a href=\"#Return\">Haut de page<\/a><\/span><\/p>\n<p style=\"text-align: center;\"><img decoding=\"async\" alt=\"\" src=\"https:\/\/bnetcmsus-a.akamaihd.net\/cms\/content_folder_media\/19RBT3IUQUYB1403137112368.png\" \/><\/p>\n<p><a name=\"Assassin\"><\/a>&#160;<\/p>\n<h3><span style=\"color:#0099ff;\">Assassin<\/span><\/h3>\n<p><!-- Kael'thas --><\/p>\n<h4><a name=\"Kaelthas\"><\/a>Kael\u2019thas<\/h4>\n<p><img decoding=\"async\" alt=\"\" src=\"https:\/\/bnetcmsus-a.akamaihd.net\/cms\/content_folder_media\/RRZWEAEXJ8441439221492336.png\" \/><\/p>\n<p><span style=\"font-size:14px;\"><span style=\"color:#9933ff;\"><strong>Talents<\/strong><\/span><\/span><\/p>\n<ul style=\"margin-left: 40px;\">\n<li><span style=\"color:#0099ff;\"><span style=\"font-size:14px;\"><strong>Niveau&#160;7<\/strong><\/span><\/span>\n<ul style=\"margin-left: 40px;\">\n<li><span style=\"font-size:14px;\">Broiement gravitationnel (E)<\/span>\n<ul style=\"margin-left: 40px;\">\n<li><span style=\"font-size:14px;\">Supprim\u00e9.<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#0099ff;\"><span style=\"font-size:14px;\"><strong>Niveau&#160;16<\/strong><\/span><\/span>\n<ul style=\"margin-left: 40px;\">\n<li><span style=\"font-size:14px;\">Fureur du roi-soleil (Z)<\/span>\n<ul style=\"margin-left: 40px;\">\n<li><span style=\"font-size:14px;\">D\u00e9plac\u00e9 au niveau&#160;7.<\/span><\/li>\n<li><span style=\"font-size:14px;\">Nouvel effet&#160;: augmente d\u00e9sormais de 30% les d\u00e9g\u00e2ts des bombes vivantes qui se propagent aux h\u00e9ros ennemis.<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"font-size:14px;\"><span style=\"color:#FFFFFF;\"><strong>NOUVEAU TALENT&#160;: Dynamique arcanique (passif)<\/strong><\/span><\/span>\n<ul style=\"margin-left: 40px;\">\n<li><span style=\"font-size:14px;\">Utiliser une capacit\u00e9 de base augmente votre puissance de capacit\u00e9 de 3% pendant 5&#160;secondes, jusqu\u2019\u00e0 un maximum de 15% suppl\u00e9mentaires.<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#0099ff;\"><span style=\"font-size:14px;\"><strong>Niveau&#160;20<\/strong><\/span><\/span>\n<ul style=\"margin-left: 40px;\">\n<li><span style=\"font-size:14px;\">Pouvoir des Arcanes (actif)<\/span>\n<ul style=\"margin-left: 40px;\">\n<li><span style=\"font-size:14px;\">Supprim\u00e9.<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"font-size:14px;\"><span style=\"color:#FFFFFF;\"><strong>NOUVEAU TALENT&#160;: Lance-flamme (A)<\/strong><\/span><\/span>\n<ul style=\"margin-left: 40px;\">\n<li><span style=\"font-size:14px;\">Augmente la port\u00e9e de Choc de flammes de 40%. Si vous touchez deux h\u00e9ros ennemis ou plus, le temps de recharge de Choc de flammes est r\u00e9duit de 4&#160;secondes.<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<blockquote><p><span style=\"font-size:14px;\"><em><strong>Commentaires des d\u00e9veloppeurs&#160;:<\/strong><\/em> comme nous vous le disions lors des pr\u00e9c\u00e9dentes mises \u00e0 jour, nous voulions faire de Kael\u2019thas un mage de zone, capable de sanctionner les \u00e9quipes qui restent group\u00e9es. Les pr\u00e9c\u00e9dents changements ont am\u00e9lior\u00e9 la diversit\u00e9 de ses talents, mais cela ne suffisait pas tout \u00e0 fait \u00e0 le caract\u00e9riser comme mage de zone. Nous avons d\u00e9cid\u00e9 de retirer Broiement gravitationnel et de modifier le talent Fureur du roi-soleil pour qu\u2019il corresponde plus \u00e0 ce que nous avions en t\u00eate pour Kael\u2019thas.<\/p>\n<p>Pour remplacer Fureur du roi-soleil au niveau&#160;16, nous avons cr\u00e9\u00e9 le talent Dynamique arcanique, qui r\u00e9compense les joueurs qui espacent judicieusement l\u2019utilisation de leurs capacit\u00e9s et g\u00e8rent leur consommation de mana. Nous avons \u00e9galement supprim\u00e9 le talent g\u00e9n\u00e9rique Pouvoir des Arcanes pour le remplacer par Lance-flamme, un talent qui permettra aux configurations ax\u00e9es sur Choc de flammes d\u2019ass\u00e9ner le coup de gr\u00e2ce \u00e0 l\u2019ennemi.<\/span><\/p><\/blockquote>\n<p><span style=\"font-size:12px;\">&#160; &#160; &#160;<a href=\"#Hero_Return\">Retour<\/a><\/span><\/p>\n<p><!-- Tracer --> <a name=\"Tracer\"><\/a><\/p>\n<h4>Tracer<\/h4>\n<p><img decoding=\"async\" alt=\"\" src=\"https:\/\/bnetcmsus-a.akamaihd.net\/cms\/content_folder_media\/cr\/CRCTL07EI16X1461800038629.png\" \/><\/p>\n<p><span style=\"font-size:14px;\"><span style=\"color:#9933ff;\"><strong>Talents<\/strong><\/span><\/span><\/p>\n<ul style=\"margin-left: 40px;\">\n<li><span style=\"color:#0099ff;\"><span style=\"font-size:14px;\"><strong>Niveau&#160;1<\/strong><\/span><\/span>\n<ul style=\"margin-left: 40px;\">\n<li><span style=\"font-size:14px;\">R\u00e9manence (E)<\/span>\n<ul style=\"margin-left: 40px;\">\n<li><span style=\"font-size:14px;\">Ne r\u00e9duit plus le temps de recharge de Rappel de 2&#160;secondes.<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#0099ff;\"><span style=\"font-size:14px;\"><strong>Niveau&#160;7<\/strong><\/span><\/span>\n<ul style=\"margin-left: 40px;\">\n<li><span style=\"font-size:14px;\">\u00c9cho spatial (A)<\/span>\n<ul style=\"margin-left: 40px;\">\n<li><span style=\"font-size:14px;\">Nouvel effet&#160;: \u00e9liminer des h\u00e9ros ennemis vous conf\u00e8re d\u00e9sormais des charges de Transfert.<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#0099ff;\"><span style=\"font-size:14px;\"><strong>Niveau&#160;13<\/strong><\/span><\/span>\n<ul style=\"margin-left: 40px;\">\n<li><span style=\"font-size:14px;\">Bombe collante (R)<\/span>\n<ul style=\"margin-left: 40px;\">\n<li><span style=\"font-size:14px;\">Ralentissement augment\u00e9 de 60% \u00e0 70%.<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#0099ff;\"><span style=\"font-size:14px;\"><strong>Niveau&#160;13<\/strong><\/span><\/span>\n<ul style=\"margin-left: 40px;\">\n<li><span style=\"font-size:14px;\">Pluie de balles (Z)<\/span>\n<ul style=\"margin-left: 40px;\">\n<li><span style=\"font-size:14px;\">Augmentation de la port\u00e9e en m\u00eal\u00e9e r\u00e9duite de 50% \u00e0 40%.<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#0099ff;\"><span style=\"font-size:14px;\"><strong>Niveau&#160;20<\/strong><\/span><\/span>\n<ul style=\"margin-left: 40px;\">\n<li><span style=\"font-size:14px;\">Rappel d\u2019urgence (E)<\/span>\n<ul style=\"margin-left: 40px;\">\n<li><span style=\"font-size:14px;\">Augmente d\u00e9sormais \u00e9galement le temps de recharge de Rappel de 8&#160;secondes.<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<blockquote><p><span style=\"font-size:14px;\"><em><strong>Commentaires des d\u00e9veloppeurs&#160;:<\/strong><\/em> dans l\u2019ensemble, les talents de Tracer sont plut\u00f4t \u00e9quilibr\u00e9s, mais nous voulions ajuster certains cas particuliers, notamment \u00c9cho spatial et Rappel d\u2019urgence. L\u2019objectif d\u2019\u00c9cho spatial \u00e9tait de donner un boost de puissance \u00e0 Tracer par rapport aux deux autres talents du niveau&#160;7, qui ont une utilit\u00e9 plus g\u00e9n\u00e9rale et lui permettent d\u2019obtenir plus de charges de Transfert dans la partie. Bien que les taux de victoire associ\u00e9s \u00e0 ce talent soient \u00e9quilibr\u00e9s par rapport au reste, celui-ci restait largement plus populaire et nous n\u2019aimions pas le fait qu\u2019il permette \u00e0 Tracer d\u2019utiliser son Rappel pour s\u2019\u00e9chapper impun\u00e9ment, gr\u00e2ce aux transferts qu\u2019elle \u00e9tait certaine d\u2019obtenir. Si \u00c9cho spatial permet toujours \u00e0 Tracer de gagner en puissance, elle devra d\u00e9sormais s\u2019assurer de la mort de sa cible avant de pouvoir utiliser Rappel pour se mettre en s\u00fbret\u00e9.<\/p>\n<p>Rappel d\u2019urgence est un talent qui nous pla\u00eet beaucoup, mais il g\u00e2te un peu trop Tracer en lui permettant de r\u00e9g\u00e9n\u00e9rer ses points de vie. Afin d\u2019obliger les joueurs \u00e0 r\u00e9fl\u00e9chir \u00e0 deux fois avant de choisir ce talent, celui-ci a d\u00e9sormais l\u2019inconv\u00e9nient d\u2019augmenter le temps de recharge de Rappel.<\/span><\/p><\/blockquote>\n<p><span style=\"font-size:12px;\">&#160; &#160; &#160;<a href=\"#Hero_Return\">Retour<\/a><\/span><\/p>\n<p style=\"text-align: center;\"><img decoding=\"async\" alt=\"\" src=\"https:\/\/bnetcmsus-a.akamaihd.net\/cms\/content_folder_media\/19RBT3IUQUYB1403137112368.png\" \/><\/p>\n<p><a name=\"Specialist\"><\/a><\/p>\n<h3><span style=\"color:#0099ff;\">Sp\u00e9cialiste<\/span><\/h3>\n<p><!-- Gazlowe --><\/p>\n<h4><a name=\"Gazlowe\"><\/a>Gazleu<\/h4>\n<p><img decoding=\"async\" alt=\"\" src=\"https:\/\/bnetcmsus-a.akamaihd.net\/cms\/content_folder_media\/LG3RTGEBRHUN1417483334268.png\" \/><\/p>\n<p><span style=\"font-size:14px;\"><span style=\"color:#9933ff;\"><strong>Talents<\/strong><\/span><\/span><\/p>\n<ul style=\"margin-left: 40px;\">\n<li><span style=\"font-size:14px;\"><strong>Niveau&#160;4<\/strong><\/span>\n<ul style=\"margin-left: 40px;\">\n<li><span style=\"font-size:14px;\">Poings \u00e0 vapeur (A)<\/span>\n<ul style=\"margin-left: 40px;\">\n<li><span style=\"font-size:14px;\">Nouvel effet&#160;: Qu\u00eate &#8211; Les attaques de base augmentent la dur\u00e9e des tourelles Sulfatt actives de 2&#160;secondes. R\u00e9compense &#8211; Apr\u00e8s avoir accumul\u00e9 un bonus de 600&#160;secondes, le temps de recharge de Tourelle Sulfatt est r\u00e9duit de fa\u00e7on permanente de 3&#160;secondes.<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<blockquote><p><span style=\"font-size:14px;\"><em><strong>Commentaires des d\u00e9veloppeurs&#160;:<\/strong><\/em> Gazleu adore les tourelles, et nous aussi. Et puis, qui dirait non \u00e0 des tourelles suppl\u00e9mentaires&#160;?<\/span><\/p><\/blockquote>\n<p><span style=\"font-size:12px;\">&#160; &#160; &#160;<a href=\"#Hero_Return\">Retour<\/a><\/span><\/p>\n<p><!-- Nazeebo --> <a name=\"Nazeebo\"><\/a><\/p>\n<h4>Nasibo<\/h4>\n<p><img decoding=\"async\" alt=\"\" src=\"https:\/\/bnetcmsus-a.akamaihd.net\/cms\/content_folder_media\/O8ZNMK9MAPYM1417483334973.png\" \/><\/p>\n<p><span style=\"font-size:14px;\"><span style=\"color:#9933ff;\"><strong>Capacit\u00e9s<\/strong><\/span><\/span><\/p>\n<ul style=\"margin-left: 40px;\">\n<li><span style=\"font-size:14px;\"><span style=\"color:#0099ff;\"><strong>Mur de zombies (Z)<\/strong><\/span><\/span>\n<ul style=\"margin-left: 40px;\">\n<li><span style=\"font-size:14px;\">Les capacit\u00e9s permettant aux h\u00e9ros de traverser des unit\u00e9s (l\u2019Acrobatie de Valla, la Glissade d\u2019E.T.C., la Trombe de Sonya, etc.) ne peuvent plus \u00eatre utilis\u00e9es pour \u00e9chapper \u00e0 Mur de zombies.<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<blockquote><p><span style=\"font-size:14px;\"><em><strong>Commentaires des d\u00e9veloppeurs&#160;:<\/strong><\/em> cela fait d\u00e9j\u00e0 un moment que Nasibo a rejoint le jeu. Lorsque Heroes of the Storm en \u00e9tait \u00e0 ses d\u00e9buts, tr\u00e8s peu de h\u00e9ros pouvaient \u00e9chapper \u00e0 son Mur de zombies et cette capacit\u00e9 faisait trembler tout le Nexus. Entretemps, nous avons ajout\u00e9 de nombreux h\u00e9ros poss\u00e9dant diverses options de mobilit\u00e9 qui leur permettent de se sortir des ennuis. En ajoutant un effet de collision aux zombies de Nasibo, le nombre de h\u00e9ros capables d\u2019\u00e9chapper \u00e0 Mur de zombies sera drastiquement r\u00e9duit.<\/span><\/p><\/blockquote>\n<p><span style=\"font-size:12px;\">&#160; &#160; &#160;<a href=\"#Hero_Return\">Retour<\/a><\/span><\/p>\n<p style=\"text-align: center;\"><img decoding=\"async\" alt=\"\" src=\"https:\/\/bnetcmsus-a.akamaihd.net\/cms\/content_folder_media\/19RBT3IUQUYB1403137112368.png\" \/><\/p>\n<p><a name=\"Warrior\"><\/a>&#160;<\/p>\n<h3><span style=\"color:#0099ff;\">Guerrier<\/span><\/h3>\n<p><!-- Leoric --><\/p>\n<p><a name=\"Leoric\"><\/a>&#160;<\/p>\n<h4>L\u00e9oric<\/h4>\n<p><img decoding=\"async\" alt=\"\" src=\"https:\/\/bnetcmsus-a.akamaihd.net\/cms\/content_folder_media\/10VUJ6C6M9DG1439221492653.png\" \/><\/p>\n<p><span style=\"font-size:14px;\"><span style=\"color:#9933ff;\"><strong>Capacit\u00e9s<\/strong><\/span><\/span><\/p>\n<ul style=\"margin-left: 40px;\">\n<li><span style=\"font-size:14px;\"><span style=\"color:#0099ff;\"><strong>Niveau&#160;1<\/strong><\/span><\/span>\n<ul style=\"margin-left: 40px;\">\n<li><span style=\"font-size:14px;\">D\u00e9sespoir (Z)<\/span>\n<ul style=\"margin-left: 40px;\">\n<li><span style=\"font-size:14px;\">L\u2019augmentation de port\u00e9e passe de 20% \u00e0 25%.<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><span style=\"font-size:14px;\"><span style=\"color:#0099ff;\"><strong>Niveau&#160;4<\/strong><\/span><\/span>\n<ul style=\"margin-left: 40px;\">\n<li><span style=\"font-size:14px;\">Roi de l\u2019esquive (E)<\/span>\n<ul style=\"margin-left: 40px;\">\n<li><span style=\"font-size:14px;\">En plus de son effet actuel, augmente d\u00e9sormais les d\u00e9g\u00e2ts de la prochaine Frappe du squelette de 50%.<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><span style=\"font-size:12px;\">&#160; &#160; &#160;<a href=\"#Hero_Return\">Retour<\/a><\/span><\/p>\n<p><!-- Stitches --><\/p>\n<p><a name=\"Stitches\"><\/a>&#160;<\/p>\n<h4>Balafr\u00e9<\/h4>\n<p><img decoding=\"async\" alt=\"\" src=\"https:\/\/bnetcmsus-a.akamaihd.net\/cms\/content_folder_media\/PEX1HU1XRW0G1417483335311.png\" \/><\/p>\n<p><span style=\"font-size:14px;\"><span style=\"color:#9933ff;\"><strong>Capacit\u00e9s<\/strong><\/span><\/span><\/p>\n<ul style=\"margin-left: 40px;\">\n<li><span style=\"font-size:14px;\"><span style=\"color:#0099ff;\"><strong>Main secourable (actif)<\/strong><\/span><\/span>\n<ul style=\"margin-left: 40px;\">\n<li><span style=\"font-size:14px;\">La touche de raccourci de Main secourable (par d\u00e9faut&#160;: &#38;) lance directement la version Main secourable de Crochet, au lieu d\u2019utiliser Main secourable au prochain lancement de Crochet. La touche de raccourci de Crochet (par d\u00e9faut&#160;: A) lance la version normale de cette capacit\u00e9. Crochet et Main secourable partagent le m\u00eame temps de recharge.<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><span style=\"font-size:12px;\">&#160; &#160; &#160;<a href=\"#Hero_Return\">Retour<\/a><\/span><\/p>\n<p style=\"text-align: center;\"><img decoding=\"async\" alt=\"\" src=\"https:\/\/bnetcmsus-a.akamaihd.net\/cms\/content_folder_media\/19RBT3IUQUYB1403137112368.png\" \/><\/p>\n<p><a name=\"Bug_Fixes\"><\/a> <!-- Bug Fixes --><\/p>\n<h3>Corrections de bugs<\/h3>\n<p><span style=\"font-size:14px;\"><span style=\"color:#0099ff;\"><strong>G\u00e9n\u00e9ral<\/strong><\/span><\/span><\/p>\n<ul style=\"margin-left: 40px;\">\n<li><span style=\"font-size:14px;\"><strong>Collision&#160;:<\/strong> les h\u00e9ros ne peuvent plus pousser les mercenaires neutres et ennemis.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>Mac&#160;:<\/strong> correction d\u2019un probl\u00e8me qui entra\u00eenait parfois le plantage du client de jeu avec Network Link Conditioner.<\/span><\/li>\n<li><span style=\"font-size:14px;\">Correction de plusieurs coquilles et probl\u00e8mes d\u2019infobulle dans tout le jeu.<\/span><\/li>\n<\/ul>\n<p><span style=\"font-size:14px;\"><span style=\"color:#0099ff;\"><strong>IA<\/strong><\/span><\/span><\/p>\n<ul style=\"margin-left: 40px;\">\n<li><span style=\"font-size:14px;\"><strong>Abathur&#160;:<\/strong> lorsqu\u2019un joueur quitte la partie, l\u2019IA qui contr\u00f4le Abathur n\u2019utilisera plus sa pierre de foyer si Symbiote est actif sur un autre h\u00e9ros.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>Medivh&#160;:<\/strong> l\u2019IA de Medivh ne tentera plus d\u2019attaquer un h\u00e9ros ennemi situ\u00e9 dans le hall des Temp\u00eates adverse.<\/span><\/li>\n<li><span style=\"font-size:14px;\">Les apparitions de Rexxar ou d\u2019Uther contr\u00f4l\u00e9s par l\u2019IA ne provoqueront plus de message d\u2019erreur.<\/span><\/li>\n<\/ul>\n<p><span style=\"font-size:14px;\"><span style=\"color:#0099ff;\"><strong>Graphismes<\/strong><\/span><\/span><\/p>\n<ul style=\"margin-left: 40px;\">\n<li><span style=\"font-size:14px;\"><strong>Falstad&#160;:<\/strong> l\u2019indicateur d\u2019atterrissage du Vol de Falstad ne sera plus coup\u00e9 en cas de voyage sur de longues distances.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>Nova&#160;:<\/strong> d\u00e9sormais, le mod\u00e8le Novamazone lancera bien un javelot lors de l\u2019utilisation de Tir de pr\u00e9cision.<\/span><\/li>\n<\/ul>\n<p><span style=\"font-size:14px;\"><span style=\"color:#0099ff;\"><strong>Champs de bataille<\/strong><\/span><\/span><\/p>\n<ul style=\"margin-left: 40px;\">\n<li><span style=\"font-size:14px;\"><strong>Champs de l\u2019\u00c9ternit\u00e9&#160;:<\/strong> les h\u00e9ros ennemis ne sont plus visibles lorsqu\u2019ils se trouvent dans la zone embrum\u00e9e situ\u00e9e juste en dessous de la porte centrale du c\u00f4t\u00e9 Enfer.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>Comt\u00e9 du dragon&#160;:<\/strong> l\u2019infobulle du trait Faiseur de d\u00e9combres du chevalier dragon n\u2019indique plus par erreur que celui-ci r\u00e9duit la dur\u00e9e des effets de silence.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>Jardins de terreur&#160;:<\/strong> correction d\u2019un probl\u00e8me qui emp\u00eachait la terreur de jardin d\u2019utiliser Luxuriance si sa zone d\u2019effet empi\u00e9tait sur le hall des Temp\u00eates ennemi.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>Tours du destin&#160;:<\/strong> correction d\u2019un probl\u00e8me qui emp\u00eachait certaines invocations comme les goules d\u2019Arthas de se t\u00e9l\u00e9porter avec leur h\u00e9ros en utilisant le tunnel.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>Mode Essai&#160;:<\/strong> le talent Contamination de Zagara ne continuera plus d\u2019affecter les serviteurs si vous cliquez sur R\u00e9initialiser les talents.<\/span><\/li>\n<\/ul>\n<p><span style=\"font-size:14px;\"><span style=\"color:#0099ff;\"><strong>H\u00e9ros et talents<\/strong><\/span><\/span><\/p>\n<ul style=\"margin-left: 40px;\">\n<li><span style=\"font-size:14px;\">Correction d\u2019un probl\u00e8me qui pouvait provoquer la perte de s\u00e9lection du h\u00e9ros \u00e0 la mort dans certaines circonstances.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>Luisaile&#160;:<\/strong> Bouclier de phase conf\u00e8re d\u00e9sormais correctement un bouclier aux cibles qui sont sous l\u2019effet du symbiote d\u2019Abathur.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>Chromie&#160;:<\/strong> Boucle temporelle ne peut plus renvoyer sa cible sur une zone du terrain non accessible. La cible sera renvoy\u00e9e au plus pr\u00e8s de sa position originale.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>Dehaka&#160;:<\/strong> M\u00e9tamorphose ne supprime plus les effets d\u2019Essaim noir.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>Gazleu&#160;:<\/strong> le talent R\u00e9sidus moteur permet d\u00e9sormais correctement aux tourelles Sulfatt de r\u00e9duire la vitesse de d\u00e9placement des ennemis.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>Griset\u00eate&#160;:<\/strong> ce h\u00e9ros n\u2019effectuera plus de glissade \u00e0 la fin de Sombre course si la cible se d\u00e9place hors de port\u00e9e lorsque Griset\u00eate commence \u00e0 bondir.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>Griset\u00eate&#160;:<\/strong> les bonus aux d\u00e9g\u00e2ts d\u2019\u00c0 la gorge conf\u00e9r\u00e9s par le talent D\u00e9cha\u00een\u00e9 se cumulent d\u00e9sormais correctement.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>Gul\u2019dan&#160;:<\/strong> l\u2019infobulle du talent activable Absorption d\u2019\u00e2me indique d\u00e9sormais correctement que celui-ci peut cumuler jusqu\u2019\u00e0 2&#160;charges.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>Gul\u2019dan&#160;:<\/strong> le bonus \u00e0 la puissance de capacit\u00e9 conf\u00e9r\u00e9 par le talent T\u00e9n\u00e8bres int\u00e9rieures s\u2019applique d\u00e9sormais correctement \u00e0 chaque it\u00e9ration des soins de Drain de vie.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>Gul\u2019dan&#160;:<\/strong> l\u2019effet de peur d\u2019\u00c9pouvante est d\u00e9sormais correctement suspendu lorsque les ennemis touch\u00e9s par la capacit\u00e9 p\u00e9n\u00e8trent dans la prison du Vide de Zeratul.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>Gul\u2019dan&#160;:<\/strong> les h\u00e9ros affect\u00e9s par \u00c9pouvante s\u2019enfuient d\u00e9sormais du centre de la zone vers les portes et tours \u00e0 proximit\u00e9 au lieu de tenter de les contourner.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>Kael\u2019thas&#160;:<\/strong> les effets visuels qui s\u2019affichent lorsque vous terminez la qu\u00eate du talent Accro au mana apparaissent d\u00e9sormais correctement apr\u00e8s avoir collect\u00e9 20&#160;globes de r\u00e9g\u00e9n\u00e9ration au lieu de 25.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>Kerrigan&#160;:<\/strong> Assimilation convertit d\u00e9sormais correctement en bouclier les d\u00e9g\u00e2ts de zone inflig\u00e9s par les attaques de base de Kerrigan apr\u00e8s avoir appris Fureur de l\u2019Essaim.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>L\u00e9oric&#160;:<\/strong> l\u2019infobulle de Drain d\u2019essence indique d\u00e9sormais correctement que cette capacit\u00e9 soigne \u00e0 hauteur de 12,5% du maximum de points de vie, au lieu de 10%.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>L\u00e9oric&#160;:<\/strong> l\u2019effet de Drain d\u2019espoir appliqu\u00e9 par le talent Marche de la mort inflige d\u00e9sormais le montant de d\u00e9g\u00e2ts correct.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>Lunara&#160;:<\/strong> apr\u00e8s avoir lanc\u00e9 Abolir la magie sur vous-m\u00eame, la dur\u00e9e des effets de peur, d\u2019immobilisation, de silence, de ralentissement et d\u2019\u00e9tourdissement est d\u00e9sormais correctement r\u00e9duite.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>Nasibo&#160;:<\/strong> le temps de recharge de Pi\u00e9tinement ne se d\u00e9clenche plus si le gargantua est plong\u00e9 en stase.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>Nasibo&#160;:<\/strong> le joueur ne verra plus d\u2019effet visuel de stase si le gargantua de Nasibo est affect\u00e9 par la capacit\u00e9 Gueule vorace de Zagara.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>Rehgar&#160;:<\/strong> l\u2019effet de r\u00e9cup\u00e9ration de mana du talent Mande-foudre s\u2019applique d\u00e9sormais \u00e0 tous les boucliers de foudre actifs et plus seulement \u00e0 celui ayant \u00e9t\u00e9 lanc\u00e9 en dernier.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>Rexxar&#160;:<\/strong> la capacit\u00e9 Misha, focalisation&#160;! peut d\u00e9sormais \u00eatre lanc\u00e9e m\u00eame si Rexxar et Misha sont m\u00e9tamorphos\u00e9s. Cela devrait emp\u00eacher la bombe m\u00e9tamorphique de Medivh de m\u00e9tamorphoser ind\u00e9finiment Rexxar et Misha.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>Sylvanas&#160;:<\/strong> la capacit\u00e9 Possession ne peut plus \u00eatre lanc\u00e9e sur les coffres de doublons.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>Sylvanas&#160;:<\/strong> l\u2019effet visuel de Contr\u00f4le mental ne s\u2019\u00e9tendra plus \u00e0 tout le champ de bataille et Sylvanas ne tentera plus de poursuivre Gul\u2019dan si celui-ci se t\u00e9l\u00e9porte vers un cercle d\u00e9moniaque pendant le temps d\u2019incantation de Contr\u00f4le mental.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>Zagara&#160;:<\/strong> le temps de recharge de Barrage de chancres n\u2019est plus suspendu si vous vous trouvez \u00e0 l\u2019int\u00e9rieur d\u2019un ver de Nydus.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>Zagara&#160;:<\/strong> les cafards, les hydralisks et les mutalisks ne re\u00e7oivent plus de soins lorsqu\u2019ils se trouvent sur du mucus.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>Zagara&#160;:<\/strong> lancer Purification sur un h\u00e9ros attir\u00e9 par Gueule vorace ne lui permet plus de s\u2019\u00e9chapper.<\/span><\/li>\n<\/ul>\n<p><span style=\"color:#0099ff;\"><span style=\"font-size:14px;\"><strong>Son<\/strong><\/span><\/span><\/p>\n<ul style=\"margin-left: 40px;\">\n<li><span style=\"font-size:14px;\"><strong>Boutique&#160;:<\/strong> la r\u00e9plique jou\u00e9e lors de l\u2019achat de Gul\u2019dan ne sera plus coup\u00e9e dans le client de jeu ta\u00efwanais.<\/span><\/li>\n<\/ul>\n<p><strong style=\"color: rgb(0, 153, 255); font-size: 14px; line-height: 2;\">Interface utilisateur<\/strong><\/p>\n<ul style=\"margin-left: 40px;\">\n<li><span style=\"font-size:14px;\"><strong>Mode S\u00e9lection&#160;:<\/strong> le bouton Parcourir tous les h\u00e9ros ne se d\u00e9placera plus en diagonale depuis la partie sup\u00e9rieure gauche.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>Mode S\u00e9lection&#160;:<\/strong> l\u2019effet lumineux de l\u2019arri\u00e8re-plan de l\u2019\u00e9quipe bleue ne virera plus au gris apr\u00e8s avoir valid\u00e9 un choix de h\u00e9ros.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>Raccourcis&#160;:<\/strong> assigner le raccourci d\u2019une capacit\u00e9 au bouton gauche de la souris n\u2019emp\u00eachera plus celle-ci d\u2019\u00eatre utilis\u00e9e \u00e0 l\u2019aide du bouton gauche.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>Raccourcis&#160;:<\/strong> r\u00e9assigner la touche de raccourci de discussion n\u2019ajoutera plus le caract\u00e8re associ\u00e9 \u00e0 cette touche dans le champ de discussion.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>En jeu&#160;:<\/strong> de nombreux talents de qu\u00eate appara\u00eetront d\u00e9sormais correctement et leur progression sera indiqu\u00e9e dans la barre d\u2019am\u00e9liorations situ\u00e9e sous le portrait du h\u00e9ros.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>\u00c9cran de chargement&#160;:<\/strong> correction d\u2019un probl\u00e8me qui entra\u00eenait l\u2019affichage incorrect des raccourcis indiqu\u00e9s dans certaines astuces des \u00e9crans de chargement.<\/span><\/li>\n<li><span style=\"font-size: 14px;\"><strong>Menus&#160;:<\/strong> les joueurs peuvent d\u00e9sormais quitter une partie personnalis\u00e9e en s\u00e9lectionnant Quitter ou Retour au bureau.<\/span><\/li>\n<li><span style=\"font-size: 14px;\"><strong>Menus&#160;:<\/strong> les joueurs en groupe ne seront plus oblig\u00e9s de s\u00e9lectionner Retour au bureau pour quitter une partie contre l\u2019IA.<\/span><\/li>\n<li><span style=\"font-size: 14px;\"><strong>Menus&#160;:<\/strong> les graphismes d\u2019arri\u00e8re-plan du panneau d\u2019accueil de l\u2019\u00e9preuve du feu ne sont plus coup\u00e9s lorsque les param\u00e8tres graphiques sont r\u00e9gl\u00e9s sur Faible.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>Profil&#160;:<\/strong> les pages de statistiques de chaque h\u00e9ros, accessibles depuis votre collection de h\u00e9ros, indiqueront d\u00e9sormais les statistiques totales du h\u00e9ros et ne seront plus affich\u00e9es par saison.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>Profil&#160;:<\/strong> les statistiques de pr\u00e9saison de l\u2019onglet Statistiques indiqueront d\u00e9sormais le rang le plus \u00e9lev\u00e9 atteint par le joueur atteint durant la p\u00e9riode de pr\u00e9saison, et ce m\u00eame s\u2019il a atteint cette place avant la r\u00e9initialisation des rangs en ao\u00fbt&#160;2015.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>Profil&#160;:<\/strong> correction d\u2019un probl\u00e8me qui pouvait parfois entra\u00eener une diff\u00e9rence entre les statistiques actuelles d\u2019un joueur et son total de points de rang ou son classement en palier Grand Ma\u00eetre tels qu\u2019indiqu\u00e9s dans la section Partie class\u00e9e de l\u2019onglet R\u00e9sum\u00e9 du profil.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>Profil&#160;:<\/strong> correction d\u2019un probl\u00e8me qui entra\u00eenait parfois l\u2019affichage d\u2019une ic\u00f4ne de cadenas au lieu de l\u2019insigne de ligue dans la section Partie class\u00e9e de l\u2019onglet R\u00e9sum\u00e9 du profil.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>Lancement rapide&#160;:<\/strong> l\u2019activation du r\u00e9ticule de ciblage d\u2019une capacit\u00e9 n\u2019emp\u00eache plus son lancement rapide.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>Reconnexion&#160;:<\/strong> le message de reconnexion ne persistera plus apr\u00e8s avoir refus\u00e9 de reprendre une partie.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>Reconnexion&#160;:<\/strong> les groupes de cinq joueurs qui quittent une partie contre l\u2019IA ne seront plus oblig\u00e9s de reprendre cette partie.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>Boutique&#160;:<\/strong> les ic\u00f4nes de raccourci des capacit\u00e9s h\u00e9ro\u00efques sont d\u00e9sormais correctement align\u00e9es dans les pages d\u2019information de la boutique.<\/span><\/li>\n<\/ul>\n<p><span style=\"font-size:12px;\">&#160; &#160; &#160;<a href=\"#Return\">Haut de page<\/a><\/span><\/p>\n<p style=\"text-align: center;\"><img decoding=\"async\" alt=\"\" src=\"https:\/\/bnetcmsus-a.akamaihd.net\/cms\/content_folder_media\/19RBT3IUQUYB1403137112368.png\" \/><\/p>\n<h4><span style=\"font-size: 14px; line-height: 28px;\">L\u00e9gende<\/span><\/h4>\n<ul>\n<li><span style=\"color:#FFA500;\"><span style=\"font-size:14px;\">Le texte en orange indique un ajout aux notes de mise \u00e0 jour.<\/span><\/span><\/li>\n<\/ul>\n<p style=\"text-align: center;\"><img decoding=\"async\" alt=\"\" src=\"https:\/\/bnetcmsus-a.akamaihd.net\/cms\/content_folder_media\/g6\/G6G0N80EOC941426801305139.png\" \/><\/p>\n<p style=\"text-align: center;\"><img decoding=\"async\" alt=\"InvisibleDividerLine_800x50.png\" data-id=\"14509591\" src=\"https:\/\/bnetcmsus-a.akamaihd.net\/cms\/content_folder_media\/6VA2831Q81IU1403137406234.png\" \/><\/p>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p><a href=\"https:\/\/psionic-storm.com\/le-lt-morales-sera-testable-sur-le-rpt\/psionic-storm-rpt\/\" rel=\"attachment wp-att-2575\"><\/a><\/p>\n<p><strong>Blizzard<\/strong> vient de publier le patch notes du PTR (RPT) et vous pouvez d&#8217;ores et d\u00e9j\u00e0 vous y connecter afin pour tester la nouvelle h\u00e9ro\u00efne issue de Diablo, mais surtout, une nouvelle recrue de soutien : <a href=\"\/heros\/auriel\">Auriel<\/a> !<\/p>\n<p>Ce patch apporte aussi des modifications d&#8217;\u00e9quilibrage sur plusieurs h\u00e9ros: <strong>Kael&#8217;thas, Tracer, Gazleu, Nasibo, L\u00e9oric, Balafr\u00e9<\/strong>.<\/p>\n<p>Les changements les plus importants concernent <strong>Kael&#8217;thas<\/strong>,<\/p>\n<p> <a class=\"more-link\" href=\"https:\/\/psionic-storm.com\/it\/patch-notes-ptr-auriel\/\">Read more&nbsp;&raquo;<\/a><\/p>\n","protected":false},"author":67,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":true,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[3,944],"tags":[1049,23,480,102,126,136,165,194,512],"class_list":["post-7744","post","type-post","status-publish","format-standard","hentry","category-news","category-patch","tag-auriel","tag-balafre","tag-equilibrage","tag-gazleu","tag-kaelthas","tag-leoric","tag-nasibo","tag-ptr","tag-tracer"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v26.9 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Patch notes PTR : Auriel - (English) Psionic Storm - Heroes of the Storm overwhelming!<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/psionic-storm.com\/it\/patch-notes-ptr-auriel\/\" \/>\n<meta property=\"og:locale\" content=\"it_IT\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Patch notes PTR : Auriel - (English) Psionic Storm - Heroes of the Storm overwhelming!\" \/>\n<meta property=\"og:description\" content=\"Blizzard vient de publier le patch notes du PTR (RPT) et vous pouvez d&#8217;ores et d\u00e9j\u00e0 vous y connecter afin pour tester la nouvelle h\u00e9ro\u00efne issue de Diablo, mais surtout, une nouvelle recrue de soutien : Auriel ! Ce patch apporte aussi des modifications d&#8217;\u00e9quilibrage sur plusieurs h\u00e9ros: Kael&#8217;thas, Tracer, Gazleu, Nasibo, L\u00e9oric, Balafr\u00e9. 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This year we launched the build editor and a unique feature in the hots community with the alternative talents\u2026","rel":"","context":"In &quot;Actualit\u00e9s&quot;","block_context":{"text":"Actualit\u00e9s","link":"https:\/\/psionic-storm.com\/it\/categories\/news\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/psionic-storm.com\/wp-content\/uploads\/psionic-patreon-896x498.jpg?resize=350%2C200&ssl=1","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/psionic-storm.com\/wp-content\/uploads\/psionic-patreon-896x498.jpg?resize=350%2C200&ssl=1 1x, https:\/\/i0.wp.com\/psionic-storm.com\/wp-content\/uploads\/psionic-patreon-896x498.jpg?resize=525%2C300&ssl=1 1.5x, https:\/\/i0.wp.com\/psionic-storm.com\/wp-content\/uploads\/psionic-patreon-896x498.jpg?resize=700%2C400&ssl=1 2x"},"classes":[]},{"id":26308,"url":"https:\/\/psionic-storm.com\/it\/patch-notes-ptr-mise-a-jour-du-30-november-2021\/","url_meta":{"origin":7744,"position":3},"title":"Patch Notes PTR : mise \u00e0 jour du 30 november 2021","author":"HerrVigg","date":" 1 dicembre 2021","format":false,"excerpt":"Blizzard vient de d\u00e9ployer un patch sur le PTR ! On n'y croyait pas vraiment, mais on va couper court, pas de nouvel h\u00e9ros. On imagine bien que l'\u00e9quipe doit \u00eatre m\u00e9chamment r\u00e9duite. Mais une ann\u00e9e sans h\u00e9ros, c'est quand m\u00eame d\u00e9cevant. :-( Tout d'abord des changements sur le gameplay,\u2026","rel":"","context":"In &quot;Actualit\u00e9s&quot;","block_context":{"text":"Actualit\u00e9s","link":"https:\/\/psionic-storm.com\/it\/categories\/news\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/psionic-storm.com\/wp-content\/uploads\/psionic-storm-rpt.jpg?resize=350%2C200&ssl=1","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/psionic-storm.com\/wp-content\/uploads\/psionic-storm-rpt.jpg?resize=350%2C200&ssl=1 1x, https:\/\/i0.wp.com\/psionic-storm.com\/wp-content\/uploads\/psionic-storm-rpt.jpg?resize=525%2C300&ssl=1 1.5x, https:\/\/i0.wp.com\/psionic-storm.com\/wp-content\/uploads\/psionic-storm-rpt.jpg?resize=700%2C400&ssl=1 2x"},"classes":[]},{"id":27317,"url":"https:\/\/psionic-storm.com\/it\/patches-notes-ptr-mise-a-jour-du-05-septembre-2023\/","url_meta":{"origin":7744,"position":4},"title":"Patches notes PTR : mise \u00e0 jour du 05 septembre 2023","author":"HerrVigg","date":" 9 settembre 2023","format":false,"excerpt":"Non non, vous ne r\u00eavez pas ! Blizzard vient de d\u00e9ployer un patch de correctifs sur le PTR ! Pas d'\u00e9quilibrage au menu mais beaucoup, beaucoup de bugs corrig\u00e9s dans cette livraison. Comme quoi, il y a encore quelques d\u00e9veloppeurs qui y ont pass\u00e9 du temps et le d\u00e9ploient d'abord\u2026","rel":"","context":"In &quot;Actualit\u00e9s&quot;","block_context":{"text":"Actualit\u00e9s","link":"https:\/\/psionic-storm.com\/it\/categories\/news\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/psionic-storm.com\/wp-content\/uploads\/psionic-storm-rpt.jpg?resize=350%2C200&ssl=1","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/psionic-storm.com\/wp-content\/uploads\/psionic-storm-rpt.jpg?resize=350%2C200&ssl=1 1x, https:\/\/i0.wp.com\/psionic-storm.com\/wp-content\/uploads\/psionic-storm-rpt.jpg?resize=525%2C300&ssl=1 1.5x, https:\/\/i0.wp.com\/psionic-storm.com\/wp-content\/uploads\/psionic-storm-rpt.jpg?resize=700%2C400&ssl=1 2x"},"classes":[]},{"id":26324,"url":"https:\/\/psionic-storm.com\/it\/patch-notes-mise-a-jour-du-7-decembre-2021\/","url_meta":{"origin":7744,"position":5},"title":"Patch notes : mise \u00e0 jour du 7 d\u00e9cembre 2021","author":"HerrVigg","date":" 8 dicembre 2021","format":false,"excerpt":"Blizzard vient de d\u00e9ployer un patch sur les serveurs de jeu. Pas de nouvel h\u00e9ros. Peu de changements par rapport au patch PTR, juste quelques ajustements. Nouveaut\u00e9 sur le gameplay, les fontaines deviennent indestructibles et les forts seront plus long \u00e0 d\u00e9truire. Un rework surprise fait son apparition pour qui\u2026","rel":"","context":"In &quot;Actualit\u00e9s&quot;","block_context":{"text":"Actualit\u00e9s","link":"https:\/\/psionic-storm.com\/it\/categories\/news\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/psionic-storm.com\/wp-content\/uploads\/2015\/06\/patch-notes.jpg?resize=350%2C200&ssl=1","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/psionic-storm.com\/wp-content\/uploads\/2015\/06\/patch-notes.jpg?resize=350%2C200&ssl=1 1x, https:\/\/i0.wp.com\/psionic-storm.com\/wp-content\/uploads\/2015\/06\/patch-notes.jpg?resize=525%2C300&ssl=1 1.5x, https:\/\/i0.wp.com\/psionic-storm.com\/wp-content\/uploads\/2015\/06\/patch-notes.jpg?resize=700%2C400&ssl=1 2x"},"classes":[]}],"_links":{"self":[{"href":"https:\/\/psionic-storm.com\/it\/wp-json\/wp\/v2\/posts\/7744","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/psionic-storm.com\/it\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/psionic-storm.com\/it\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/psionic-storm.com\/it\/wp-json\/wp\/v2\/users\/67"}],"replies":[{"embeddable":true,"href":"https:\/\/psionic-storm.com\/it\/wp-json\/wp\/v2\/comments?post=7744"}],"version-history":[{"count":0,"href":"https:\/\/psionic-storm.com\/it\/wp-json\/wp\/v2\/posts\/7744\/revisions"}],"wp:attachment":[{"href":"https:\/\/psionic-storm.com\/it\/wp-json\/wp\/v2\/media?parent=7744"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/psionic-storm.com\/it\/wp-json\/wp\/v2\/categories?post=7744"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/psionic-storm.com\/it\/wp-json\/wp\/v2\/tags?post=7744"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}