{"id":14285,"date":"2018-06-04T21:48:42","date_gmt":"2018-06-04T19:48:42","guid":{"rendered":"https:\/\/psionic-storm.com\/?p=14285"},"modified":"2018-06-05T11:02:57","modified_gmt":"2018-06-05T09:02:57","slug":"patch-notes-ptr-yrel-et-la-passe-dalterac","status":"publish","type":"post","link":"https:\/\/psionic-storm.com\/pt\/patch-notes-ptr-yrel-et-la-passe-dalterac\/","title":{"rendered":"Patch notes PTR : Yrel et la Passe d\u2019Alterac"},"content":{"rendered":"<p><img loading=\"lazy\" decoding=\"async\" width=\"896\" height=\"504\" src=\"https:\/\/psionic-storm.com\/wp-content\/uploads\/yrel_wallpaper-896x504.jpg\" alt=\"\" class=\"aligncenter size-large wp-image-14274\" srcset=\"https:\/\/psionic-storm.com\/wp-content\/uploads\/yrel_wallpaper-896x504.jpg 896w, https:\/\/psionic-storm.com\/wp-content\/uploads\/yrel_wallpaper-600x338.jpg 600w, https:\/\/psionic-storm.com\/wp-content\/uploads\/yrel_wallpaper-768x432.jpg 768w, https:\/\/psionic-storm.com\/wp-content\/uploads\/yrel_wallpaper-1536x864.jpg 1536w, https:\/\/psionic-storm.com\/wp-content\/uploads\/yrel_wallpaper.jpg 1920w\" sizes=\"(max-width: 896px) 100vw, 896px\" \/><br \/>\n<strong>Blizzard <\/strong>a d\u00e9ploy\u00e9 un patch sur le PTR permettant de tester la nouvelle h\u00e9ro\u00efne <a href='\/heroes\/yrel' class='js-popover' data-toggle='popover' data-trigger='hover' title=\"\" data-content=\"&lt;img src=&#039;\/wp-content\/themes\/psionicstorm\/img\/heroes\/avatars\/yrel.jpg&#039; class=&#039;popover-hero-avatar&#039; alt=&#039;Yrel&#039;&gt;&lt;div class=&#039;popover-hero-main&#039;&gt;&lt;h3 class=&#039;popover-hero-name&#039;&gt;&lt;div class=&#039;category-icons&#039;&gt;Yrel &lt;i class=&#039;icon-bruiser&#039;&gt;&lt;\/i&gt;&lt;i class=&#039;icon-warcraft&#039;Warcraft&#039;&gt;&lt;\/i&gt;&lt;\/div&gt;&lt;\/h3&gt;&lt;div class=&#039;popover-hero-title&#039;&gt;Luz da Esperan\u00e7a&lt;\/div&gt;&lt;\/div&gt;\">Yrel<\/a> (sortie officielle 12 juin) et le nouveau champ de bataille : la Passe d&#8217;Alterac (sortie officielle 20 juin). Ca va chauffer !<\/p>\n<div class=\"last-updated\">Mise \u00e0 jour 23:40<br \/>\nDes modifications affectent les armures et les points de vie de plusieurs guerriers. Ainsi <a href='\/heroes\/anubarak' class='js-popover' data-toggle='popover' data-trigger='hover' title=\"\" data-content=\"&lt;img src=&#039;\/wp-content\/themes\/psionicstorm\/img\/heroes\/avatars\/anubarak.jpg&#039; class=&#039;popover-hero-avatar&#039; alt=&#039;Anub&#039;arak&#039;&gt;&lt;div class=&#039;popover-hero-main&#039;&gt;&lt;h3 class=&#039;popover-hero-name&#039;&gt;&lt;div class=&#039;category-icons&#039;&gt;Anub&#039;arak &lt;i class=&#039;icon-tank&#039;&gt;&lt;\/i&gt;&lt;i class=&#039;icon-warcraft&#039;Warcraft&#039;&gt;&lt;\/i&gt;&lt;\/div&gt;&lt;\/h3&gt;&lt;div class=&#039;popover-hero-title&#039;&gt;Rei Traidor&lt;\/div&gt;&lt;\/div&gt;\">Anub\u2019arak<\/a>, <a href='\/heroes\/arthas' class='js-popover' data-toggle='popover' data-trigger='hover' title=\"\" data-content=\"&lt;img src=&#039;\/wp-content\/themes\/psionicstorm\/img\/heroes\/avatars\/arthas.jpg&#039; class=&#039;popover-hero-avatar&#039; alt=&#039;Arthas&#039;&gt;&lt;div class=&#039;popover-hero-main&#039;&gt;&lt;h3 class=&#039;popover-hero-name&#039;&gt;&lt;div class=&#039;category-icons&#039;&gt;Arthas &lt;i class=&#039;icon-tank&#039;&gt;&lt;\/i&gt;&lt;i class=&#039;icon-warcraft&#039;Warcraft&#039;&gt;&lt;\/i&gt;&lt;\/div&gt;&lt;\/h3&gt;&lt;div class=&#039;popover-hero-title&#039;&gt;O Lich Rei&lt;\/div&gt;&lt;\/div&gt;\">Arthas<\/a>, <a href='\/heroes\/johanna' class='js-popover' data-toggle='popover' data-trigger='hover' title=\"\" data-content=\"&lt;img src=&#039;\/wp-content\/themes\/psionicstorm\/img\/heroes\/avatars\/johanna.jpg&#039; class=&#039;popover-hero-avatar&#039; alt=&#039;Johanna&#039;&gt;&lt;div class=&#039;popover-hero-main&#039;&gt;&lt;h3 class=&#039;popover-hero-name&#039;&gt;&lt;div class=&#039;category-icons&#039;&gt;Johanna &lt;i class=&#039;icon-tank&#039;&gt;&lt;\/i&gt;&lt;i class=&#039;icon-diablo&#039;Diablo&#039;&gt;&lt;\/i&gt;&lt;\/div&gt;&lt;\/h3&gt;&lt;div class=&#039;popover-hero-title&#039;&gt;Cruzada de Zakarum&lt;\/div&gt;&lt;\/div&gt;\">Johanna<\/a>, <a href='\/heroes\/varian' class='js-popover' data-toggle='popover' data-trigger='hover' title=\"\" data-content=\"&lt;img src=&#039;\/wp-content\/themes\/psionicstorm\/img\/heroes\/avatars\/varian.jpg&#039; class=&#039;popover-hero-avatar&#039; alt=&#039;Varian&#039;&gt;&lt;div class=&#039;popover-hero-main&#039;&gt;&lt;h3 class=&#039;popover-hero-name&#039;&gt;&lt;div class=&#039;category-icons&#039;&gt;Varian &lt;i class=&#039;icon-bruiser&#039;&gt;&lt;\/i&gt;&lt;i class=&#039;icon-warcraft&#039;Warcraft&#039;&gt;&lt;\/i&gt;&lt;\/div&gt;&lt;\/h3&gt;&lt;div class=&#039;popover-hero-title&#039;&gt;Alto-rei da Alian\u00e7a&lt;\/div&gt;&lt;\/div&gt;\">Varian<\/a> voient leur armure tomber \u00e0 z\u00e9ro ! L&#8217;armure de <a href='\/heroes\/cassia' class='js-popover' data-toggle='popover' data-trigger='hover' title=\"\" data-content=\"&lt;img src=&#039;\/wp-content\/themes\/psionicstorm\/img\/heroes\/avatars\/cassia.jpg&#039; class=&#039;popover-hero-avatar&#039; alt=&#039;C\u00e1ssia&#039;&gt;&lt;div class=&#039;popover-hero-main&#039;&gt;&lt;h3 class=&#039;popover-hero-name&#039;&gt;&lt;div class=&#039;category-icons&#039;&gt;C\u00e1ssia &lt;i class=&#039;icon-ranged-assassin&#039;&gt;&lt;\/i&gt;&lt;i class=&#039;icon-diablo&#039;Diablo&#039;&gt;&lt;\/i&gt;&lt;\/div&gt;&lt;\/h3&gt;&lt;div class=&#039;popover-hero-title&#039;&gt;Amazona Matriarca-de-guerra&lt;\/div&gt;&lt;\/div&gt;\">Cassia<\/a> tombe \u00e9galement de 65 \u00e0 40 points. Leurs points de vie semblent avoir \u00e9t\u00e9 ajust\u00e9s pour compenser. C&#8217;est un changement tr\u00e8s surprenant ! Signifie-t-il que Blizzard s&#8217;oriente vers la suppression du concept d&#8217;armure ? Vous pouvez \u00e9tudier les changements dans notre <a href=\"https:\/\/psionic-storm.com\/units\/?region=ptr#d=armor\">comparateur d&#8217;unit\u00e9s<\/a>.<\/p>\n<p>Mise \u00e0 jour 23:57<br \/>\nCes changements ne sont en fait manquants que dans le patch notes FR ! Le<a href=\"https:\/\/heroesofthestorm.com\/en-us\/blog\/21795071\/heroes-of-the-storm-ptr-notes-june-4-2018-2018-6-4\/#heroes\"> patch notes US<\/a> comporte un tas d&#8217;autres changements d&#8217;\u00e9quilibrage&#8230;\n<\/div>\n<p>&nbsp;<\/p>\n<div class=\"blizzard\">\n<h6>Notes de mise \u00e0 jour du royaume de test de Heroes of the Storm (4 juin 2018) <a class=\"source\" href=\"https:\/\/heroesofthestorm.com\/fr-fr\/blog\/21795071\/notes-de-mise-a-jour-du-royaume-de-test-de-heroes-of-the-storm-4-juin-2018-2018-6-4\/\">[Blizzard]<\/a><\/h6>\n<div class=\"article-container\"><img decoding=\"async\" class=\"article-container__article-banner\" src=\"\/\/bnetcmsus-a.akamaihd.net\/cms\/blog_header\/VKJLB9OOWDTB1495093355833.jpg\"><\/img><\/p>\n<div>\n<p><span style=\"font-size:14px;\">La prochaine mise \u00e0 jour de <em name=\"return\">Heroes of the Storm<\/em> vient d\u2019\u00eatre d\u00e9ploy\u00e9e sur le royaume public de test et restera accessible jusqu\u2019au 11\u00a0juin. Comme toujours, si vous remarquez des bugs durant vos sessions de jeu, n\u2019h\u00e9sitez pas \u00e0 consulter le <a href=\"http:\/\/us.battle.net\/heroes\/en\/forum\/20013840\/\" target=\"_blank\">forum de rapport de bug du RPT<\/a> (en anglais) pour nous faire part de vos exp\u00e9riences.<\/span><\/p>\n<p><a name=\"return\"><\/a><\/p>\n<hr class=\"image-divider\"><\/hr>\n<h3>Acc\u00e8s rapide\u00a0:<\/h3>\n<figure class=\"pull-right\">\n<div class=\"image\"><img decoding=\"async\" src=\"https:\/\/bnetcmsus-a.akamaihd.net\/cms\/content_folder_media\/ISFHI41B4KU91527277715330.jpg\"><\/img><\/div>\n<\/figure>\n<ul>\n<li><span style=\"font-size:14px;\"><a href=\"#new-event\">\u00c9chos d\u2019Alterac<\/a><\/span><\/li>\n<li><span style=\"font-size:14px;\"><a href=\"#new-battleground\">Nouveau champ de bataille<\/a><\/span><\/li>\n<li><span style=\"font-size:14px;\"><a href=\"#new-hero\">Nouveau h\u00e9ros<\/a><\/span><\/li>\n<li><span style=\"font-size:14px;\"><a href=\"#art\">Graphismes<\/a><\/span><\/li>\n<li><span style=\"font-size:14px;\"><a href=\"#design\">Conception<\/a><\/span><\/li>\n<li><span style=\"font-size:14px;\"><a href=\"#heroes\">H\u00e9ros<\/a><\/span><\/li>\n<li><span style=\"font-size:14px;\"><a href=\"#collection\">Collection<\/a><\/span><\/li>\n<li><span style=\"font-size:14px;\"><a href=\"#bug-fixes\">Corrections de bugs<\/a><\/span><\/li>\n<\/ul>\n<p><!-- NEW EVENT --><a name=\"new-event\"><\/a><\/p>\n<hr class=\"image-divider\"><\/hr>\n<h3>\u00c9chos d\u2019Alterac<\/h3>\n<p><span style=\"font-size:14px;\"><strong><em>Remarque concernant le RPT\u00a0:<\/em><\/strong><em> si des \u00e9l\u00e9ments de cette qu\u00eate sont susceptibles d\u2019appara\u00eetre sur le royaume public de test, la progression effectu\u00e9e et les r\u00e9compenses d\u00e9bloqu\u00e9es sur le RPT ne seront pas conserv\u00e9es lors du d\u00e9ploiement officiel de la mise \u00e0 jour la semaine prochaine.<\/em><\/span><\/p>\n<p><span style=\"font-size:14px;\">Une rivalit\u00e9 ancestrale s\u2019embrase, alors que la Horde et l\u2019Alliance se disputent une passe strat\u00e9gique dans les montagnes d\u2019Alterac. Les g\u00e9n\u00e9raux de chaque faction cherchent \u00e0 recruter des h\u00e9ros afin de prendre le dessus sur leurs adversaires, et de gagner le contr\u00f4le de la passe d\u2019Alterac. \u00c0 qui pr\u00eaterez-vous all\u00e9geance\u00a0? Vanndar Foudrepique, de l\u2019Alliance\u00a0? Ou Drek\u2019Thar, de la Horde\u00a0? R\u00e9fl\u00e9chissez bien\u00a0! Votre d\u00e9cision sera d\u00e9finitive, et ces v\u00e9t\u00e9rans du combat n\u2019auront aucune piti\u00e9 pour les tra\u00eetres dans leurs rangs.<\/span><\/p>\n<div><span style=\"font-size:14px;\"><strong>De la semaine du 12\u00a0juin au 9\u00a0juillet<\/strong>, les joueurs qui accompliront les qu\u00eates du g\u00e9n\u00e9ral de leur choix recevront de belles r\u00e9compenses, dont un <strong>coffre de renfort Warcraft<\/strong>, qui contiendra \u00e0 coup s\u00fbr un h\u00e9ros de Warcraft de raret\u00e9 \u00e9pique ou sup\u00e9rieure.<\/span><\/div>\n<div><span style=\"font-size:14px;\"><span style=\"color: rgb(153, 51, 255);\"><strong>Suite de qu\u00eates et r\u00e9compenses de l\u2019Alliance<\/strong><\/span><\/span><\/div>\n<ul>\n<li><span style=\"font-size:14px;\"><span style=\"color:#0099ff;\"><strong>Reconnaissance\u00a0:<\/strong><\/span> Jouer 4\u00a0parties avec un h\u00e9ros de l\u2019univers Warcraft.<\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\"><strong>R\u00e9compense\u00a0:<\/strong> Coffre de renfort Warcraft<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"font-size:14px;\"><span style=\"color:#0099ff;\"><strong>\u00c0 l\u2019assaut des camps\u00a0:<\/strong><\/span> faire 50\u00a0victimes dans des parties gagnantes<\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\"><strong>R\u00e9compense\u00a0:<\/strong> portrait de l\u2019Alliance<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"font-size:14px;\"><span style=\"color:#0099ff;\"><strong>Haut la banni\u00e8re\u00a0:<\/strong><\/span> Jouer 6 parties avec un ami<\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\"><strong>R\u00e9compense\u00a0:<\/strong> banni\u00e8re de l\u2019Alliance<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"font-size:14px;\"><span style=\"color:#0099ff;\"><strong>Pour l\u2019Alliance\u00a0!\u00a0:<\/strong><\/span> Gagner 8\u00a0parties avec un h\u00e9ros de l\u2019univers Warcraft<\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\"><strong>R\u00e9compenses\u00a0:<\/strong> montures B\u00e9liers rapides<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<div><span style=\"font-size:14px;\"><span style=\"color: rgb(153, 51, 255);\"><strong>Suite de qu\u00eates et r\u00e9compenses de la Horde<\/strong><\/span><\/span><\/div>\n<ul>\n<li><span style=\"font-size:14px;\"><span style=\"color:#0099ff;\"><strong>\u00c9claireur\u00a0:<\/strong><\/span> jouer 4\u00a0parties avec un h\u00e9ros de l\u2019univers Warcraft.<\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\"><strong>R\u00e9compense\u00a0:<\/strong> coffre de renfort Warcraft<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"font-size:14px;\"><span style=\"color:#0099ff;\"><strong>L\u2019heure de la riposte\u00a0:<\/strong><\/span> Faire 50\u00a0victimes dans des parties gagnantes<\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\"><strong>R\u00e9compense\u00a0:<\/strong> portrait de la Horde.<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"font-size:14px;\"><span style=\"color:#0099ff;\"><strong>Pour la faveur de Drek\u2019Thar\u00a0:<\/strong><\/span> jouer 6 parties avec un ami<\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\"><strong><span style=\"font-size:14px;\"><strong>R\u00e9compense:<\/strong> banni\u00e8re de la Horde<\/span><\/strong><\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"font-size:14px;\"><span style=\"color:#0099ff;\"><strong>Pour la Horde\u00a0!\u00a0:<\/strong> <\/span>gagner 8\u00a0parties avec un h\u00e9ros de l\u2019univers Warcraft<\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\"><strong>R\u00e9compenses\u00a0:<\/strong> montures Loup enrag\u00e9<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p align=\"center\"><span style=\"font-size:14px;\"><strong><em>Pour plus d\u2019informations sur l\u2019\u00e9v\u00e8nement \u00c9chos d\u2019Alterac, rendez-vous sur <a href=\"https:\/\/heroesofthestorm.com\/game\/events\/echoes-of-alterac\/\">le site officiel de Heroes of the Storm<\/a>\u00a0!<\/em><\/strong><\/span><\/p>\n<p><span style=\"font-size:12px;\"><a href=\"#return\">Haut de page<\/a><\/span><\/p>\n<p><!-- NEW BATTLEGROUND --> <a name=\"new-battleground\"><\/a><\/p>\n<hr class=\"image-divider\"><\/hr>\n<h3>Nouveau champ de bataille\u00a0: passe d\u2019Alterac<\/h3>\n<aside class=\"video-container center-block\">\n<div class=\"video\"><iframe loading=\"lazy\" allowfullscreen=\"true\" frameborder=\"0\" height=\"315\" src=\"\/\/www.youtube.com\/embed\/wOFvf_-tqhw\" width=\"560\"><\/iframe><\/div>\n<\/aside>\n<p align=\"center\"><span style=\"font-size:14px;\"><em>Rendez-vous sur le <a href=\"https:\/\/heroesofthestorm.com\/battlegrounds\/alterac-pass\/\">site officiel de Heroes of the Storm<\/a> pour en savoir encore plus sur la passe d\u2019Alterac\u00a0!<\/em><\/span><\/p>\n<div><span style=\"font-size:14px;\">La passe d\u2019Alterac est un grand champ de bataille \u00e0 3\u00a0voies, sur lequel les h\u00e9ros doivent lib\u00e9rer des soldats alli\u00e9s emprisonn\u00e9s, sonner des charges de cavalerie et occire le g\u00e9n\u00e9ral adverse afin de conqu\u00e9rir la passe pour leur faction. En plus des troupes ennemies, les montagnes d\u2019Alterac rec\u00e8lent bien des dangers\u00a0! Les h\u00e9ros devront rester sur leurs gardes, car un simple faux pas dans une flaque de boue peut se r\u00e9v\u00e9ler une erreur fatale. En outre, les \u00e9quipes seraient bien avis\u00e9es de recruter les saccageurs gnolls et les g\u00e9ants de glace qui se terrent dans les environs, avant que leurs adversaires ne rallient ces redoutables cr\u00e9atures \u00e0 leur banni\u00e8re.<\/span><\/div>\n<div><span style=\"color:#9933ff;\"><span style=\"font-size:14px;\"><strong>Pas d\u2019idoles, mais des g\u00e9n\u00e9raux<\/strong><\/span><\/span><\/div>\n<ul>\n<li><span style=\"font-size:14px;\">L\u2019idole de chaque \u00e9quipe est remplac\u00e9e par un g\u00e9n\u00e9ral qui combattra les assaillants.<\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\"><span style=\"color:#0099ff;\"><strong>Vanndar Foudrepique<\/strong><\/span> m\u00e8ne les forces de l\u2019Alliance (\u00e9quipe de gauche) dans leur combat contre la Horde dans la passe d\u2019Alterac.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><span style=\"color:#0099ff;\"><strong>Drek\u2019Thar<\/strong><\/span> a ralli\u00e9 la Horde (\u00e9quipe de droite) pour d\u00e9fendre la passe contre les envahisseurs de l\u2019Alliance.<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"font-size:14px;\">Chaque g\u00e9n\u00e9ral dispose d\u2019un bonus d\u2019armure et de d\u00e9g\u00e2ts en fonction du nombre de bastions alli\u00e9s restants. D\u00e9truisez les bastions ennemis pour affaiblir le g\u00e9n\u00e9ral.<\/span><\/li>\n<li><span style=\"font-size:14px;\">Lorsque vous attaquez un g\u00e9n\u00e9ral de front, soyez pr\u00eats \u00e0 aller au bout des choses, car Vanndar et Drek\u2019Thar r\u00e9cup\u00e8rent leurs points de vie d\u00e8s qu\u2019ils ne sont plus en combat\u00a0!<\/span><\/li>\n<li><span style=\"font-size:14px;\">En plus de leurs attaques de base, ils disposent \u00e9galement de deux capacit\u00e9s\u00a0:<\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\"><span style=\"color:#0099ff;\"><strong>Trombe\u00a0:<\/strong> <\/span>inflige des d\u00e9g\u00e2ts de zone autour du g\u00e9n\u00e9ral.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><span style=\"color:#0099ff;\"><strong>Charge\u00a0:<\/strong><\/span> le g\u00e9n\u00e9ral fonce sur l\u2019ennemi cibl\u00e9 et lui inflige des d\u00e9g\u00e2ts.<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<div><span style=\"color:#9933ff;\"><span style=\"font-size:14px;\"><strong>Capturez les camps d\u2019emprisonnement pour appeler la cavalerie\u00a0!<\/strong><\/span><\/span><\/div>\n<ul>\n<li><span style=\"font-size:14px;\">3\u00a0minutes apr\u00e8s le d\u00e9but d\u2019une partie, un camp d\u2019emprisonnement appara\u00eetra pour chaque \u00e9quipe. Envahissez le territoire ennemi, \u00e9liminez les gardes et lib\u00e9rez vos prisonniers pour sonner une charge de cavalerie\u00a0!<\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Canalisez un camp d\u2019emprisonnement adverse pour initier une \u00e9vasion, puis lib\u00e9rez les prisonniers en emp\u00eachant l\u2019\u00e9quipe ennemie de reprendre le contr\u00f4le du camp pendant 30\u00a0secondes.<\/span>\n<ul>\n<li><span style=\"font-size:14px;\">Faites attention aux h\u00e9ros ennemis et aux gardes\u00a0! Ces derniers tenteront d\u2019arr\u00eater les attaquants et de canaliser leur camp d\u2019emprisonnement pour en reprendre le contr\u00f4le.<\/span><\/li>\n<li><span style=\"font-size:14px;\">\u00c0 chaque nouvelle \u00e9vasion, l\u2019\u00e9quipe qui tente de capturer le camp devra maintenir le contr\u00f4le pendant 10\u00a0secondes suppl\u00e9mentaires, jusqu\u2019\u00e0 un maximum de 50\u00a0secondes.<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<ul>\n<li><span style=\"font-size:14px;\">Lorsqu\u2019une \u00e9quipe parvient \u00e0 lib\u00e9rer les prisonniers d\u2019un camp adverse, sa cavalerie lancera une charge dans les 3\u00a0voies, et attaquera tous les ennemis et les b\u00e2timents sur son chemin.<\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Les unit\u00e9s de cavalerie \u00e9mettent une aura qui augmente la vitesse de d\u00e9placement des serviteurs et des h\u00e9ros proches, et augmente les d\u00e9g\u00e2ts des h\u00e9ros alli\u00e9s proches.<\/span>\n<ul>\n<li><span style=\"font-size:14px;\">Le bonus de d\u00e9g\u00e2ts de l\u2019aura augmente avec le nombre d\u2019\u00e9v\u00e8nements de camps d\u2019emprisonnement d\u00e9j\u00e0 termin\u00e9s, jusqu\u2019\u00e0 un maximum de 3\u00a0\u00e9v\u00e8nements.<\/span>\n<ul>\n<li><span style=\"font-size:14px;\">La cavalerie des deux \u00e9quipes b\u00e9n\u00e9ficie de cette augmentation, peu importe qui a remport\u00e9 les \u00e9v\u00e8nements individuels.<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><span style=\"font-size:14px;\">Les camps d\u2019emprisonnement suivants appara\u00eetront al\u00e9atoirement, dans une certaine fourchette de temps suivant l\u2019\u00e9limination de toute la cavalerie du pr\u00e9c\u00e9dent \u00e9v\u00e8nement. Cette fourchette est d\u00e9termin\u00e9e de la mani\u00e8re suivante\u00a0:<\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">De 110\u00a0secondes (moins le nombre de minutes depuis le d\u00e9but de la partie, multipli\u00e9 par 2) \u00e0 150\u00a0secondes (moins le nombre de minutes depuis le d\u00e9but de la partie, multipli\u00e9 par 2).<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>Exemple\u00a0:<\/strong> si toutes les unit\u00e9s de cavalerie du dernier \u00e9v\u00e8nement sont \u00e9limin\u00e9es \u00e0 10\u00a0minutes de jeu, les prochains camps d\u2019emprisonnement appara\u00eetront al\u00e9atoirement entre 90 et 130\u00a0secondes plus tard.<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<div><span style=\"color:#9933ff;\"><span style=\"font-size:14px;\"><strong>Mercenaires<\/strong><\/span><\/span><\/div>\n<ul>\n<li><span style=\"color:#0099ff;\"><span style=\"font-size:14px;\"><strong>Saccageurs gnolls\u00a0: camp de si\u00e8ge<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Gare aux gnolls qui arpentent la passe\u00a0! Ces redoutables cr\u00e9atures ex\u00e9cutent des attaques de zone capables de d\u00e9truire l\u2019armure d\u2019un h\u00e9ros en un clin d\u2019\u0153il.<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#0099ff;\"><span style=\"font-size:14px;\"><strong>G\u00e9ants de glace\u00a0: boss<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Les g\u00e9ants de glace qui r\u00f4dent aux extr\u00e9mit\u00e9s nord et sud de la passe ont tendance \u00e0 rester dans leur coin, mais si on vient les titiller, ils r\u00e9pliqueront en jetant des boules de glace mortelles et en frappant le sol pour ralentir ou \u00e9tourdir leurs assaillants.<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<div><span style=\"color:#9933ff;\"><span style=\"font-size:14px;\"><strong>Flaques de boue<\/strong><\/span><\/span><\/div>\n<ul>\n<li><span style=\"font-size:14px;\">Les h\u00e9ros qui ne prennent pas garde o\u00f9 ils mettent les pieds risquent de tomber dans une des nombreuses flaques de boue qui se sont form\u00e9es dans la passe d\u2019Alterac.<\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Tout h\u00e9ros qui p\u00e9n\u00e8tre dans une flaque de boue verra sa vitesse de d\u00e9placement r\u00e9duite de 16% par seconde, jusqu\u2019\u00e0 un maximum de 60%, tant qu\u2019il y reste.<\/span><\/li>\n<li><span style=\"font-size:14px;\">Une fois de retour sur la terre ferme, le h\u00e9ros retrouvera sa vitesse de d\u00e9placement \u00e0 raison de 50% par seconde.<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<div><span style=\"font-size:14px;\"><strong>Remarque\u00a0:<\/strong> la passe d\u2019Alterac sera d\u00e9ploy\u00e9e en 3\u00a0\u00e9tapes au cours des prochaines semaines\u00a0:<\/span><\/div>\n<ul>\n<li><span style=\"font-size:14px;\"><strong>Royaume public de test\u00a0:<\/strong> la passe d\u2019Alterac est disponible sur le RPT d\u00e8s aujourd\u2019hui, et ce jusqu\u2019au 11\u00a0juin.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>Modes de jeu non class\u00e9s\u00a0:<\/strong> pendant la semaine du 19\u00a0juin, la passe d\u2019Alterac sera disponible en Partie rapide, S\u00e9lection non class\u00e9e et Contre l\u2019IA, ainsi qu\u2019en Partie personnalis\u00e9e.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>Partie class\u00e9e\u00a0:<\/strong> pendant la semaine du 10\u00a0juillet, la passe d\u2019Alterac rejoindra la rotation des champs de bataille en partie class\u00e9e.<\/span><\/li>\n<\/ul>\n<p><span style=\"font-size:12px;\"><a href=\"#return\">Haut de page<\/a><\/span><\/p>\n<p><!-- NEW HERO --> <a name=\"new-hero\"><\/a><\/p>\n<hr class=\"image-divider\"><\/hr>\n<h3>Nouveau h\u00e9ros\u00a0: Yrel<\/h3>\n<aside class=\"video-container center-block\">\n<div class=\"video\"><iframe loading=\"lazy\" allowfullscreen=\"true\" frameborder=\"0\" height=\"315\" src=\"\/\/www.youtube.com\/embed\/9fOGDzM-iP0\" width=\"560\"><\/iframe><\/div>\n<\/aside>\n<p align=\"center\"><span style=\"font-size:14px;\"><em>Rendez-vous sur la page d\u00e9di\u00e9e \u00e0 Yrel sur le <a href=\"https:\/\/heroesofthestorm.com\/heroes\/yrel\/\">site officiel de Heroes of the Storm<\/a> pour en apprendre davantage \u00e0 son sujet\u00a0!<\/em><\/span><\/p>\n<div>\n<p><span style=\"font-size:14px;\">Apr\u00e8s avoir envahi une version alternative de Draenor, les forces d\u2019Azeroth ont sauv\u00e9 l\u2019acolyte Yrel des griffes de la Horde de Fer. Gr\u00e2ce \u00e0 leur aide, elle s\u2019est hiss\u00e9e jusqu\u2019au rang d\u2019exarque et a combattu l\u2019invasion d\u00e9moniaque de son monde. Aujourd\u2019hui, elle se retrouve au point de convergence du temps, de l\u2019espace et des dimensions\u00a0: le Nexus.<\/span><\/p>\n<\/div>\n<\/p>\n<div><span style=\"color:#9933ff;\"><span style=\"font-size:14px;\"><strong>Trait<\/strong><\/span><\/span><\/div>\n<ul>\n<li><span style=\"color:#0099ff;\"><span style=\"font-size:14px;\"><strong>Dessein divin (D)<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">\u00c0 l\u2019activation, charge instantan\u00e9ment la prochaine capacit\u00e9 de base d\u2019Yrel, sans d\u00e9penser de mana.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>Passif\u00a0: <\/strong>les capacit\u00e9s de base d\u2019Yrel se chargent en 1,5\u00a0seconde, gagnant ainsi en efficacit\u00e9, mais r\u00e9duisant sa vitesse de d\u00e9placement de 25%.<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<div><span style=\"color:#9933ff;\"><span style=\"font-size:14px;\"><strong>Capacit\u00e9s de base<\/strong><\/span><\/span><\/div>\n<ul>\n<li><span style=\"color:#0099ff;\"><span style=\"font-size:14px;\"><strong>Vindication (A)<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Projette de l\u2019\u00e9nergie sacr\u00e9e autour d\u2019Yrel, lui rendant 96\u00a0points de vie et infligeant 38\u00a0points de d\u00e9g\u00e2ts aux ennemis proches.<\/span><\/li>\n<li><span style=\"font-size:14px;\">Charger cette capacit\u00e9 augmente ses d\u00e9g\u00e2ts jusqu\u2019\u00e0 125\u00a0points, et ses soins jusqu\u2019\u00e0 320\u00a0points.<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#0099ff;\"><span style=\"font-size:14px;\"><strong>Marteau vertueux (Z)<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Yrel frappe devant elle avec son marteau, ce qui inflige 38\u00a0points de d\u00e9g\u00e2ts aux ennemis et les repousse.<\/span><\/li>\n<li><span style=\"font-size:14px;\">Charger cette capacit\u00e9 augmente la distance de recul et les d\u00e9g\u00e2ts jusqu\u2019\u00e0 125\u00a0points. Au niveau de charge maximum, les ennemis touch\u00e9s sont \u00e9tourdis pendant 0,75\u00a0seconde.<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#0099ff;\"><span style=\"font-size:14px;\"><strong>Courroux vengeur (E)<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Bondit \u00e0 l\u2019endroit cibl\u00e9, inflige 150\u00a0points de d\u00e9g\u00e2ts aux ennemis dans la zone et les ralentit de 50% pendant 1\u00a0seconde.<\/span><\/li>\n<li><span style=\"font-size:14px;\">Charger cette capacit\u00e9 augmente sa port\u00e9e.<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<div><span style=\"color:#9933ff;\"><span style=\"font-size:14px;\"><strong>Capacit\u00e9s h\u00e9ro\u00efques<\/strong><\/span><\/span><\/div>\n<ul>\n<li><span style=\"color:#0099ff;\"><span style=\"font-size:14px;\"><strong>Ardent d\u00e9fenseur (R)<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Cr\u00e9e une barri\u00e8re autour d\u2019Yrel pendant 3\u00a0secondes, qui absorbe tous les d\u00e9g\u00e2ts subis et lui rend des points de vie \u00e9gaux \u00e0 50% des d\u00e9g\u00e2ts absorb\u00e9s.<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"color:#0099ff;\"><span style=\"font-size:14px;\"><strong>Terre sacr\u00e9e (R)<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Yrel sanctifie le sol sous ses pieds, ce qui lui conf\u00e8re 40\u00a0points d\u2019armure tant qu\u2019elle reste dans la zone.<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><span style=\"font-size:12px;\"><a href=\"#return\">Haut de page<\/a><\/span><\/p>\n<p><!-- ART --> <a name=\"art\"><\/a><\/p>\n<hr class=\"image-divider\"><\/hr>\n<h3>Graphismes<\/h3>\n<div><span style=\"color:#9933ff;\"><span style=\"font-size:14px;\"><strong>\u00c9cran de s\u00e9lection des h\u00e9ros<\/strong><\/span><\/span><\/div>\n<ul>\n<li><span style=\"font-size:14px;\">\u00c0 compter d\u2019aujourd\u2019hui, les joueurs s\u00e9lectionneront leurs h\u00e9ros au beau milieu des pics enneig\u00e9s et pittoresques d\u2019Alterac.<\/span><\/li>\n<\/ul>\n<div><span style=\"color:#9933ff;\"><span style=\"font-size:14px;\"><strong>H\u00e9ros, capacit\u00e9s et talents<\/strong><\/span><\/span><\/div>\n<ul>\n<li><span style=\"font-size:14px;\">Les effets visuels des capacit\u00e9s des h\u00e9ros suivants ont \u00e9t\u00e9 modifi\u00e9s\u00a0:<\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Auriel<\/span><\/li>\n<li><span style=\"font-size:14px;\">Muradin<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><span style=\"font-size:12px;\"><a href=\"#return\">Haut de page<\/a><\/span><\/p>\n<p><!-- DESIGN --> <a name=\"design\"><\/a><\/p>\n<hr class=\"image-divider\"><\/hr>\n<h3>Conception<\/h3>\n<div><span style=\"font-size:14px;\"><span style=\"color: rgb(153, 51, 255);\"><strong>V\u00e9hicules<\/strong><\/span><\/span><\/div>\n<ul>\n<li><span style=\"font-size:14px;\">Le raccourci pour sortir des v\u00e9hicules a \u00e9t\u00e9 affect\u00e9 \u00e0 la touche r\u00e9serv\u00e9e au trait (D par d\u00e9faut), et le raccourci du trait des v\u00e9hicules a \u00e9t\u00e9 affect\u00e9e \u00e0 la touche r\u00e9serv\u00e9e aux capacit\u00e9s h\u00e9ro\u00efques (R par d\u00e9faut). Cela concerne\u00a0:<\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Le chevalier dragon<\/span><\/li>\n<li><span style=\"font-size:14px;\">Les terreurs de jardin<\/span><\/li>\n<li><span style=\"font-size:14px;\">Le protecteur Triglav<\/span><\/li>\n<li><span style=\"font-size:14px;\">Le Bunker de Kramer<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<div><span style=\"font-size:14px;\"><span style=\"color: rgb(153, 51, 255);\"><strong>H\u00e9ros, capacit\u00e9s et talents<\/strong><\/span><\/span><\/div>\n<ul>\n<li><span style=\"font-size:14px;\"><strong>Ragnaros\u00a0:<\/strong> lorsque Ragnaros est aveugl\u00e9, Renforcement de Sulfuras manque d\u00e9sormais sa cible et d\u00e9bute son temps de recharge.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>Abathur\u00a0:<\/strong> les h\u00f4tes des Symbiotes, qu\u2019ils soient alli\u00e9s ou ennemis, sont d\u00e9sormais indiqu\u00e9s sur la minicarte par une ic\u00f4ne de couronne surmontant leur portrait.<\/span><\/li>\n<\/ul>\n<p><span style=\"font-size:12px;\"><a href=\"#return\">Haut de page<\/a><\/span><\/p>\n<p><!-- COLLECTION --> <a name=\"collection\"><\/a><\/p>\n<hr class=\"image-divider\"><\/hr>\n<h3>Collection<\/h3>\n<div><span style=\"font-size:14px;\"><span style=\"color:#9933ff;\"><strong>Nouveaux packs et ensembles de mod\u00e8les<\/strong><\/span><\/span><\/div>\n<ul>\n<li><span style=\"font-size:14px;\">Le nouveau pack suivant sera bient\u00f4t disponible pour une dur\u00e9e limit\u00e9e\u00a0:<\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\"><strong>Pack h\u00e9ro\u00efque Yrel<\/strong>\u00a0: disponible d\u00e8s la semaine du 12\u00a0juin, et jusqu\u2019au 25\u00a0juin.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>Pack H\u00e9ros de Warcraft<\/strong>\u00a0: disponible d\u00e8s la semaine du 12\u00a0juin, et jusqu\u2019au 9\u00a0juillet.<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<div><span style=\"font-size:14px;\"><span style=\"color:#9933ff;\"><strong>Nouveaux annonceurs<\/strong><\/span><\/span><\/div>\n<ul>\n<li><span style=\"font-size:14px;\">Annonceur Yrel<\/span><\/li>\n<li><span style=\"font-size:14px;\">Annonceur Drek\u2019Thar<\/span><\/li>\n<li><span style=\"font-size:14px;\">Annonceur Vanndar<\/span><\/li>\n<\/ul>\n<div>\n<p><span style=\"font-size:14px;\"><span style=\"color:#9933ff;\"><strong>Nouveaux mod\u00e8les<\/strong><\/span><\/span><\/p>\n<ul>\n<li><span style=\"font-size:14px;\"><span style=\"color:#0099ff;\"><strong>Falstad<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Falstad de Forgefer<\/span><\/li>\n<li><span style=\"font-size:14px;\">Falstad boucanier de minuit<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"font-size:14px;\"><span style=\"color:#0099ff;\"><strong>Griset\u00eate<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Griset\u00eate navigateur<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"font-size:14px;\"><span style=\"color:#0099ff;\"><strong>Rehgar<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Rehgar gladiateur<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"font-size:14px;\"><span style=\"color:#0099ff;\"><strong>Varian<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Varian de cuivre<\/span><\/li>\n<li><span style=\"font-size:14px;\">Prince Varian<\/span><\/li>\n<\/ul>\n<\/li>\n<li><span style=\"font-size:14px;\"><span style=\"color:#0099ff;\"><strong>Zul\u2019jin<\/strong><\/span><\/span>\n<ul style=\"list-style-type:circle;\">\n<li><span style=\"font-size:14px;\">Zul\u2019jin scalp-rouge<\/span><\/li>\n<li><span style=\"font-size:14px;\">Zul\u2019jin crins-de-givre<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><span style=\"font-size:14px;\"><span style=\"color:#9933ff;\"><strong>Nouveaux portraits et tags<\/strong><\/span><\/span><\/div>\n<ul>\n<li><span style=\"font-size:14px;\">Nous nous sommes de nouveau associ\u00e9s \u00e0 Carbot Animations pour cr\u00e9er encore plus de portraits et tags inspir\u00e9s par le style distinctif de HeroStorm\u00a0!<\/span><\/li>\n<\/ul>\n<p><span style=\"font-size:12px;\"><a href=\"#return\">Haut de page<\/a><\/span><\/p>\n<p><!-- BUG FIXES --> <a name=\"bug-fixes\"><\/a><\/p>\n<hr class=\"image-divider\"><\/hr>\n<h3>Corrections de bugs<\/h3>\n<div><span style=\"font-size:14px;\"><span style=\"color:#9933ff;\"><strong>G\u00e9n\u00e9ral<\/strong><\/span><\/span><\/div>\n<ul>\n<li><span style=\"font-size:14px;\">Correction de plusieurs coquilles et probl\u00e8mes d\u2019infobulle dans tout le jeu.<\/span><\/li>\n<\/ul>\n<div><span style=\"font-size:14px;\"><span style=\"color:#9933ff;\"><strong>IA<\/strong><\/span><\/span><\/div>\n<ul>\n<li><span style=\"font-size:14px;\"><strong>Chromie\u00a0:<\/strong> les Chromie contr\u00f4l\u00e9es par l\u2019IA ne lancent plus Boucle temporelle sur les v\u00e9hicules, comme les chevaliers dragons ou les terreurs de jardin.<\/span><\/li>\n<\/ul>\n<div><span style=\"font-size:14px;\"><span style=\"color:#9933ff;\"><strong>Graphismes<\/strong><\/span><\/span><\/div>\n<ul>\n<li><span style=\"font-size:14px;\"><strong>Abathur\u00a0:<\/strong> suppression d\u2019un effet visuel superflu qui pouvait appara\u00eetre lors de l\u2019utilisation de Symbiote sur une monstruosit\u00e9 avec le mod\u00e8le X\u00e9no-Abathur.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>Abathur\u00a0:<\/strong> les clones de Mini Ragnaros cr\u00e9\u00e9s par \u00c9volution ultime emploient d\u00e9sormais le mod\u00e8le de mort correct lorsque la capacit\u00e9 expire ou que le clone est d\u00e9truit.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>Gall\u00a0:<\/strong> le talent Un pas en arri\u00e8re est d\u00e9sormais repr\u00e9sent\u00e9 par l\u2019ic\u00f4ne de base d\u2019Orbe funeste sur la fen\u00eatre de s\u00e9lection des talents.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>Genji\u00a0:<\/strong> Genji ne prend plus parfois une pause g\u00e9n\u00e9rique apr\u00e8s avoir \u00e9t\u00e9 affect\u00e9 par un effet d\u2019arr\u00eat du temps pendant Lame du dragon.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>Griset\u00eate\u00a0:<\/strong> le mod\u00e8le Griset\u00eate traqueur ne dissimule plus son visage derri\u00e8re son \u00e9pauli\u00e8re sur l\u2019\u00e9cran de r\u00e9sum\u00e9, apr\u00e8s une partie.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>L\u00e9oric\u00a0:<\/strong> le talent Drain de vitalit\u00e9 est d\u00e9sormais repr\u00e9sent\u00e9 par l\u2019ic\u00f4ne de base de Frappe du squelette sur la fen\u00eatre de s\u00e9lection des talents.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>Medivh\u00a0:<\/strong> le talent Attaque mystique et l\u2019ic\u00f4ne de la qu\u00eate de Faille arcanique sont d\u00e9sormais repr\u00e9sent\u00e9s par l\u2019ic\u00f4ne de base de Faille arcanique.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>Tassadar\u00a0:<\/strong> le talent Psi-infusion est d\u00e9sormais repr\u00e9sent\u00e9 par l\u2019ic\u00f4ne de base de Temp\u00eate psionique sur la fen\u00eatre de s\u00e9lection des talents.<\/span><\/li>\n<\/ul>\n<div><span style=\"font-size:14px;\"><span style=\"color:#9933ff;\"><strong>Champs de bataille<\/strong><\/span><\/span><\/div>\n<ul>\n<li><span style=\"font-size:14px;\"><strong>Mode essai\u00a0:<\/strong> les h\u00e9ros contr\u00f4l\u00e9s par l\u2019IA ignorent d\u00e9sormais les camps de mercenaires. Toutefois, les h\u00e9ros alli\u00e9s continueront \u00e0 attaquer un camp, si le joueur l\u2019attaque pendant qu\u2019ils le suivent.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>Fonderie Volskaya\u00a0:<\/strong> les serviteurs ne peuvent plus traverser le mur du nord pr\u00e8s du fort de la voie du bas.<\/span><\/li>\n<\/ul>\n<div><span style=\"font-size:14px;\"><span style=\"color:#9933ff;\"><strong>H\u00e9ros, capacit\u00e9s et talents<\/strong><\/span><\/span><\/div>\n<ul>\n<li><span style=\"font-size:14px;\"><strong>Artanis\u00a0:<\/strong> Rayon purificateur s\u2019interrompt d\u00e9sormais correctement s\u2019il a pour cible un h\u00e9ros dot\u00e9 d\u2019un effet post mortem, comme L\u00e9oric ou Uther, et que celui-ci est tu\u00e9 pendant le lancement de la capacit\u00e9.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>Deckard\u00a0:<\/strong> le mod\u00e8le de livre utilis\u00e9 par Restez un instant et \u00e9coutez ne persiste plus visuellement si la capacit\u00e9 est interrompue par un effet de provocation.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>Deckard\u00a0:<\/strong> en cas d\u2019utilisation sur un tapis roulant, la zone d\u2019effet de Cube horadrique n\u2019est plus s\u00e9par\u00e9e de son effet visuel.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>Deckard\u00a0:<\/strong> en cas d\u2019utilisation sur un tapis roulant, la zone d\u2019effet de Parchemin de confinement n\u2019est plus s\u00e9par\u00e9e de son effet visuel.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>Deckard\u00a0:<\/strong> correction d\u2019un probl\u00e8me qui pouvait emp\u00eacher de ramasser une Potion de soin, si celle-ci \u00e9tait plac\u00e9e entre un alli\u00e9 bless\u00e9 et Deckard, alors que Deckard disposait de tous ses points de vie.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>F\u00e9nix\u00a0:<\/strong> Cadence de guerre ne cesse plus de fonctionner si F\u00e9nix meurt au moment o\u00f9 sa prochaine attaque de base aurait d\u00e9clench\u00e9 le bonus de d\u00e9g\u00e2ts du talent.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>Li-Ming\u00a0:<\/strong> correction d\u2019un probl\u00e8me qui \u00e9courtait d\u2019une it\u00e9ration les d\u00e9g\u00e2ts de D\u00e9sint\u00e9gration.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>Ragnaros\u00a0:<\/strong> lorsqu\u2019ils sont lanc\u00e9s sur Ragnaros sous sa forme normale, le Rite du Rak\u2019Shir d\u2019Alarak et la B\u00e9n\u00e9diction du Vol rouge d\u2019Alexstrasza ne persistent plus pendant l\u2019utilisation de C\u0153ur du Magma. Cependant, ces marques seront \u00e0 nouveau appliqu\u00e9es \u00e0 Ragnaros apr\u00e8s l\u2019expiration de C\u0153ur du Magma.<\/span><\/li>\n<\/ul>\n<div><span style=\"font-size:14px;\"><span style=\"color:#9933ff;\"><strong>Son<\/strong><\/span><\/span><\/div>\n<ul>\n<li><span style=\"font-size:14px;\"><strong>Abathur\u00a0:<\/strong> augmentation du volume des r\u00e9pliques de X\u00e9no-Abathur pendant Symbiote.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>Annonceurs\u00a0:<\/strong> en d\u00e9but de partie, les comptes \u00e0 rebours de plusieurs annonceurs ne s\u2019arr\u00eateront plus pr\u00e9matur\u00e9ment.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>Interactions entre h\u00e9ros\u00a0:<\/strong> correction d\u2019un probl\u00e8me qui emp\u00eachait la lecture de r\u00e9pliques uniques lorsqu\u2019un affrontement entre certains h\u00e9ros (comme Uther et Arthas) se soldait par une mort.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>L\u00e9oric\u00a0:<\/strong> r\u00e9duction du volume des effets sonores des attaques de base.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>Tychus\u00a0:<\/strong> les Tychus contr\u00f4l\u00e9s par l\u2019IA \u00e9taient un peu trop bavards sur le champ de bataille. Nous leur avons ordonn\u00e9 de la boucler et se concentrer sur le combat.<\/span><\/li>\n<\/ul>\n<div><span style=\"font-size:14px;\"><span style=\"color:#9933ff;\"><strong>Interface utilisateur<\/strong><\/span><\/span><\/div>\n<ul>\n<li><span style=\"font-size:14px;\"><strong>Abathur\u00a0:<\/strong> Symbiote fait d\u00e9sormais correctement appara\u00eetre une ic\u00f4ne de couronne sur les portraits des cibles alli\u00e9es sur la minicarte.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>Artanis\u00a0:<\/strong> les d\u00e9g\u00e2ts inflig\u00e9s par le talent Br\u00fblure plasmique figurent d\u00e9sormais correctement sur les r\u00e9capitulatifs de mort.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>Stukov\u00a0:<\/strong> les soins prodigu\u00e9s par le talent Souche r\u00e9sistante ne sont plus indiqu\u00e9s comme \u00ab\u00a0Inconnu\u00a0\u00bb sur les r\u00e9capitulatifs de mort.<\/span><\/li>\n<li><span style=\"font-size:14px;\"><strong>Tychus\u00a0:<\/strong> le journal des \u00e9v\u00e8nements affiche d\u00e9sormais correctement l\u2019ic\u00f4ne dor\u00e9e de Fonce et d\u00e9fonce lors de l\u2019ach\u00e8vement de la qu\u00eate du talent Course effr\u00e9n\u00e9e.<\/span><\/li>\n<\/ul>\n<p><span style=\"font-size:12px;\"><a href=\"#return\">Haut de page<\/a><\/span><\/p>\n<hr class=\"image-divider\"><\/hr>\n<p align=\"center\"><span style=\"font-size:14px;\">Rendez-vous sur les forums officiels de <em>Heroes of the Storm<\/em> pour discuter de cet article avec d\u2019autres joueurs.<\/span><\/p>\n<p style=\"text-align: center;\"><a class=\"btn btn-default btn-lg\" href=\"https:\/\/eu.battle.net\/forums\/fr\/heroes\/index\" type=\"button\">Forums officiels de <em>Heroes of the Storm<\/em><\/a><\/p>\n<p style=\"text-align: center;\"><img decoding=\"async\" alt=\"\" class=\"no-border; no-shadow\" src=\"https:\/\/bnetcmsus-a.akamaihd.net\/cms\/content_folder_media\/g6\/G6G0N80EOC941426801305139.png\"><\/img><\/p>\n<p style=\"text-align: center;\"><img decoding=\"async\" alt=\"InvisibleDividerLine_800x50.png\" class=\"no-border; no-shadow\" data-id=\"14509591\" src=\"https:\/\/bnetcmsus-a.akamaihd.net\/cms\/content_folder_media\/6VA2831Q81IU1403137406234.png\"><\/img><\/p>\n<\/div>\n<\/div>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>\n<strong>Blizzard <\/strong>a d\u00e9ploy\u00e9 un patch sur le PTR permettant de tester la nouvelle h\u00e9ro\u00efne Yrel (sortie officielle 12 juin) et le nouveau champ de bataille : la Passe d&#8217;Alterac (sortie officielle 20 juin). Ca va chauffer !<\/p>\n<p>Mise \u00e0 jour 23:40<br \/>\nDes modifications affectent les armures et les points de vie de plusieurs guerriers. Ainsi Anub&#8217;arak, Arthas, Johanna, Varian voient leur armure tomber \u00e0 z\u00e9ro ! <a class=\"more-link\" href=\"https:\/\/psionic-storm.com\/pt\/patch-notes-ptr-yrel-et-la-passe-dalterac\/\">Read more&nbsp;&raquo;<\/a><\/p>\n","protected":false},"author":67,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[3,944],"tags":[],"class_list":["post-14285","post","type-post","status-publish","format-standard","hentry","category-news","category-patch"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v26.9 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Patch notes PTR : Yrel et la Passe d\u2019Alterac - (English) Psionic Storm - Heroes of the Storm overwhelming!<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/psionic-storm.com\/pt\/patch-notes-ptr-yrel-et-la-passe-dalterac\/\" \/>\n<meta property=\"og:locale\" content=\"pt_BR\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Patch notes PTR : Yrel et la Passe d\u2019Alterac - (English) Psionic Storm - Heroes of the Storm overwhelming!\" \/>\n<meta property=\"og:description\" content=\"Blizzard a d\u00e9ploy\u00e9 un patch sur le PTR permettant de tester la nouvelle h\u00e9ro\u00efne Yrel (sortie officielle 12 juin) et le nouveau champ de bataille : la Passe d&#8217;Alterac (sortie officielle 20 juin). Ca va chauffer ! Mise \u00e0 jour 23:40 Des modifications affectent les armures et les points de vie de plusieurs guerriers. Ainsi Anub&#8217;arak, Arthas, Johanna, Varian voient leur armure tomber \u00e0 z\u00e9ro ! Read more&nbsp;&raquo;\" \/>\n<meta property=\"og:url\" content=\"https:\/\/psionic-storm.com\/pt\/patch-notes-ptr-yrel-et-la-passe-dalterac\/\" \/>\n<meta property=\"og:site_name\" content=\"(English) Psionic Storm - Heroes of the Storm overwhelming!\" \/>\n<meta property=\"article:publisher\" content=\"https:\/\/www.facebook.com\/psionicstormfr\" \/>\n<meta property=\"article:published_time\" content=\"2018-06-04T19:48:42+00:00\" \/>\n<meta property=\"article:modified_time\" content=\"2018-06-05T09:02:57+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/psionic-storm.com\/wp-content\/uploads\/yrel_wallpaper-896x504.jpg\" \/>\n<meta name=\"author\" content=\"HerrVigg\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:creator\" content=\"@PsionicStormFR\" \/>\n<meta name=\"twitter:site\" content=\"@PsionicStormFR\" \/>\n<meta name=\"twitter:label1\" content=\"Escrito por\" \/>\n\t<meta name=\"twitter:data1\" content=\"HerrVigg\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. tempo de leitura\" \/>\n\t<meta name=\"twitter:data2\" content=\"16 minutos\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\/\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\/\/psionic-storm.com\/pt\/patch-notes-ptr-yrel-et-la-passe-dalterac\/#article\",\"isPartOf\":{\"@id\":\"https:\/\/psionic-storm.com\/pt\/patch-notes-ptr-yrel-et-la-passe-dalterac\/\"},\"author\":{\"name\":\"HerrVigg\",\"@id\":\"https:\/\/psionic-storm.com\/en\/#\/schema\/person\/714bc045f184d25afdef471a3b6c1de3\"},\"headline\":\"Patch notes PTR : Yrel et la Passe d\u2019Alterac\",\"datePublished\":\"2018-06-04T19:48:42+00:00\",\"dateModified\":\"2018-06-05T09:02:57+00:00\",\"mainEntityOfPage\":{\"@id\":\"https:\/\/psionic-storm.com\/pt\/patch-notes-ptr-yrel-et-la-passe-dalterac\/\"},\"wordCount\":3117,\"commentCount\":0,\"publisher\":{\"@id\":\"https:\/\/psionic-storm.com\/en\/#organization\"},\"image\":{\"@id\":\"https:\/\/psionic-storm.com\/pt\/patch-notes-ptr-yrel-et-la-passe-dalterac\/#primaryimage\"},\"thumbnailUrl\":\"https:\/\/psionic-storm.com\/wp-content\/uploads\/yrel_wallpaper-896x504.jpg\",\"articleSection\":[\"Actualit\u00e9s\",\"Patch\"],\"inLanguage\":\"pt-BR\",\"potentialAction\":[{\"@type\":\"CommentAction\",\"name\":\"Comment\",\"target\":[\"https:\/\/psionic-storm.com\/pt\/patch-notes-ptr-yrel-et-la-passe-dalterac\/#respond\"]}]},{\"@type\":\"WebPage\",\"@id\":\"https:\/\/psionic-storm.com\/pt\/patch-notes-ptr-yrel-et-la-passe-dalterac\/\",\"url\":\"https:\/\/psionic-storm.com\/pt\/patch-notes-ptr-yrel-et-la-passe-dalterac\/\",\"name\":\"Patch notes PTR : Yrel et la Passe d\u2019Alterac - 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