{"id":16064,"date":"2019-02-08T22:58:46","date_gmt":"2019-02-08T21:58:46","guid":{"rendered":"https:\/\/psionic-storm.com\/?p=16064"},"modified":"2019-02-09T02:52:54","modified_gmt":"2019-02-09T01:52:54","slug":"message-de-kaeo-milker-08-fevrier-2019","status":"publish","type":"post","link":"https:\/\/psionic-storm.com\/pt\/message-de-kaeo-milker-08-fevrier-2019\/","title":{"rendered":"Message de Ka\u00e9o Milker &#8211; 08 f\u00e9vrier 2019"},"content":{"rendered":"<p><img loading=\"lazy\" decoding=\"async\" width=\"896\" height=\"598\" src=\"https:\/\/psionic-storm.com\/wp-content\/uploads\/kaeo_milker-896x598.jpg\" alt=\"\" class=\"aligncenter size-large wp-image-16057\" srcset=\"https:\/\/psionic-storm.com\/wp-content\/uploads\/kaeo_milker-896x598.jpg 896w, https:\/\/psionic-storm.com\/wp-content\/uploads\/kaeo_milker-600x400.jpg 600w, https:\/\/psionic-storm.com\/wp-content\/uploads\/kaeo_milker-768x512.jpg 768w, https:\/\/psionic-storm.com\/wp-content\/uploads\/kaeo_milker.jpg 1382w\" sizes=\"(max-width: 896px) 100vw, 896px\" \/><br \/>\n<strong>Blizzard <\/strong>donne enfin signe de vie par le biais de son directeur de production <strong>Ka\u00e9o Milker<\/strong>, devenu de facto le directeur de jeu officieux ! Si la communaut\u00e9 se remet \u00e0 peine du choc de la suppression brutale du <strong>HGC<\/strong>, l&#8217;\u00e9quipe de d\u00e9veloppeurs a \u00e9galement souffert de d\u00e9cisions impos\u00e9es. N\u00e9anmoins c&#8217;est avec un certain optimisme que <strong>Ka\u00e9o <\/strong>nous pr\u00e9sente les nouveaut\u00e9s \u00e0 venir.<\/p>\n<p>Voici un r\u00e9capitulatif :<\/p>\n<ul>\n<li>L&#8217;\u00e9quipe de d\u00e9veloppement se r\u00e9organise pour continuer \u00e0 am\u00e9liorer et offrir une meilleure exp\u00e9rience de jeu. Ils sont tr\u00e8s enthousiastes \u00e0 sortir le prochain \u00e9v\u00e8nement <strong>R\u00e9sistance <\/strong>qui arrive sur le serveur live la semaine prochaine avec de nouvelles skins pour <a href='\/heroes\/hanzo' class='js-popover' data-toggle='popover' data-trigger='hover' title=\"\" data-content=\"&lt;img src=&#039;\/wp-content\/themes\/psionicstorm\/img\/heroes\/avatars\/hanzo.jpg&#039; class=&#039;popover-hero-avatar&#039; alt=&#039;Hanzo&#039;&gt;&lt;div class=&#039;popover-hero-main&#039;&gt;&lt;h3 class=&#039;popover-hero-name&#039;&gt;&lt;div class=&#039;category-icons&#039;&gt;Hanzo &lt;i class=&#039;icon-ranged-assassin&#039;&gt;&lt;\/i&gt;&lt;i class=&#039;icon-overwatch&#039;Overwatch&#039;&gt;&lt;\/i&gt;&lt;\/div&gt;&lt;\/h3&gt;&lt;div class=&#039;popover-hero-title&#039;&gt;Mestre Assassino&lt;\/div&gt;&lt;\/div&gt;\">Hanzo<\/a>, <a href='\/heroes\/deckard' class='js-popover' data-toggle='popover' data-trigger='hover' title=\"\" data-content=\"&lt;img src=&#039;\/wp-content\/themes\/psionicstorm\/img\/heroes\/avatars\/deckard.jpg&#039; class=&#039;popover-hero-avatar&#039; alt=&#039;Deckard&#039;&gt;&lt;div class=&#039;popover-hero-main&#039;&gt;&lt;h3 class=&#039;popover-hero-name&#039;&gt;&lt;div class=&#039;category-icons&#039;&gt;Deckard &lt;i class=&#039;icon-healer&#039;&gt;&lt;\/i&gt;&lt;i class=&#039;icon-diablo&#039;Diablo&#039;&gt;&lt;\/i&gt;&lt;\/div&gt;&lt;\/h3&gt;&lt;div class=&#039;popover-hero-title&#039;&gt;O \u00daltimo Horadrim&lt;\/div&gt;&lt;\/div&gt;\">Deckard<\/a> et <a href='\/heroes\/blaze' class='js-popover' data-toggle='popover' data-trigger='hover' title=\"\" data-content=\"&lt;img src=&#039;\/wp-content\/themes\/psionicstorm\/img\/heroes\/avatars\/blaze.jpg&#039; class=&#039;popover-hero-avatar&#039; alt=&#039;Blaze&#039;&gt;&lt;div class=&#039;popover-hero-main&#039;&gt;&lt;h3 class=&#039;popover-hero-name&#039;&gt;&lt;div class=&#039;category-icons&#039;&gt;Blaze &lt;i class=&#039;icon-tank&#039;&gt;&lt;\/i&gt;&lt;i class=&#039;icon-starcraft&#039;Starcraft&#039;&gt;&lt;\/i&gt;&lt;\/div&gt;&lt;\/h3&gt;&lt;div class=&#039;popover-hero-title&#039;&gt;Morcego de Fogo Veterano&lt;\/div&gt;&lt;\/div&gt;\">Blaze<\/a>.<\/li>\n<li>L&#8217;\u00e9v\u00e8nement <strong>F\u00eate Lunaire<\/strong> n&#8217;est pas oubli\u00e9 mais il sera transform\u00e9 en \u00e9v\u00e8nement saisonnier pour le printemps, pr\u00e9vu pour le mois prochain. L&#8217;optique dans le futur est d&#8217;avoir un grand \u00e9v\u00e8nement pour chaque saison ! La f\u00eate lunaire sera \u00e9galement accompagn\u00e9e d&#8217;un th\u00e8me avec de nouveaux mod\u00e8les.<\/li>\n<li>Les nouveaut\u00e9s annonc\u00e9es \u00e0 la <strong>BlizzCon <\/strong>pour les <strong>parties class\u00e9es<\/strong>, les <strong>parties rapides<\/strong> et le <strong>matchmaking <\/strong>ne sont pas oubli\u00e9es, ainsi que la refonte des r\u00f4les. Tous ces sujets seront discut\u00e9s avec la communaut\u00e9 dans un &#8220;AMA&#8221; reddit (Questions \/ R\u00e9ponses) \u00e0 venir, en principe \u00e0 la fin du mois.<\/li>\n<li>La <strong>Collection<\/strong> \u00e9volue enfin et \u00e0 partir de l&#8217;\u00e9v\u00e8nement <strong>R\u00e9sistance <\/strong>il sera possible d&#8217;acheter tous les mod\u00e8les du jeu avec un double prix en Gemmes et en Cristaux. C&#8217;\u00e9tait une demande r\u00e9currente de la communaut\u00e9 et elle sera (enfin !) exauc\u00e9e.<\/li>\n<li>A partir de la <strong>F\u00eate Lunaire <\/strong>le mois prochain il sera \u00e9galement possible de transformer les Pi\u00e8ces d&#8217;Or en Cristaux !<\/li>\n<li>L&#8217;\u00e9quipe se ressoude et sera ravie de r\u00e9pondre \u00e0 vos questions avec des AMAs en f\u00e9vrier, mars et avril !<\/li>\n<\/ul>\n<div class=\"blizzard\">\n<h6>Ka\u00e9o Milker<a class=\"source\" href=\"https:\/\/us.forums.blizzard.com\/en\/heroes\/t\/heroes-of-the-storm-update-feb-08-2019\/14370\">[Forum]<\/a><\/h6>\n<p>Hi, Heroes!<\/p>\n<p>I know we\u2019ve been more quiet than usual the past few weeks, but it\u2019s not because we\u2019ve lost focus on the game. In fact, we\u2019ve been working very hard behind the scenes to regroup as a team and align on our goals for 2019 and beyond. As I mentioned before, this process involved revisiting not only our existing plans, but also rethinking some of our approaches to core areas of the game and its development with our focus solely on creating the best experience possible for our players. It\u2019s been a bunch of work and there\u2019s still much more work ahead, but we\u2019re finally ready to get back to talking about our plans and sharing some insight as to what our players can expect next.<\/p>\n<p>We can\u2019t talk about Heroes without talking about our awesome content. As you\u2019ve seen so far this year, we released Imperius along with a flurry of impactful hero balance changes across the game. We also announced our Resistance themed event before bringing it to PTR this week, and we\u2019re excited to deliver those fun skins for Hanzo, Deckard, and my BFF, Blaze, next week! While we have more balance changes coming at regular intervals, our next new hero is also right around the corner. There are some theories floating around as to who\u2019s next, but we have a few more releases before they\u2019ll be ready to see the light of day.<\/p>\n<p>Speaking of our next few releases, you probably noticed that our Lunar New Year seasonal event hasn\u2019t hit yet, but fear not \u2013 that\u2019s just because we\u2019ve reimagined it as our Spring Event. Last year we had a ton of fun with our unique seasonal events like Nexomania in Summer, The Fall of King\u2019s Crest in Fall, and Toys in Winter, and we\u2019d like to continue exploring fun new universes and themes to coincide with each season moving forward. Stay tuned for all the details on our Spring Event next month, and know that we\u2019ll not only be bringing back our previous limited-time Lunar New Year content, but we\u2019ll also unveil an exciting, all-new skin theme to round out this year\u2019s event.<\/p>\n<p>Let\u2019s talk about features and systems. There\u2019s been a lot of discussion both on the Heroes dev team and amongst our community regarding the state of Ranked Play, Quick Match, and matchmaking. The team\u2019s made some decisions as a continuation of the plans we shared at BlizzCon and we have a schedule for a series of improvements we\u2019ll be making across the next few patches and Ranked Seasons. Much like we did in our AMA\u2019s last year, we\u2019d like to have the developers responsible for those changes discuss these plans with you at our next Reddit AMA, tentatively planned for later this month. As part of that AMA, we\u2019ll also dive into some thoughts surrounding our continued evolution of Quick Match and our upcoming completion of the Hero Role overhaul, so please join us for that discussion. We\u2019ll share the upcoming Reddit AMA schedule soon!<\/p>\n<p>Another thing I mentioned in my last post was that we\u2019d be reevaluating not only our content and feature plans, but also taking another look at how players unlock the Collection. As part of looking back, we took stock of where we\u2019ve been across the game\u2019s lifespan. We recognized that Heroes 2.0 was an important step in our game\u2019s evolution and brought a lot of very positive changes. It grew our audience, got more players earning or buying the stuff we loved creating, and most importantly \u2013 it uncapped progression and gave all Heroes players a chance to unlock content in the Collection for free by simply playing the game and earning Loot Chests. While we saw a lot of benefits from our Heroes 2.0 changes, they did come at the cost of taking away the ability to purchase most skins directly. I\u2019m excited to say that we\u2019ve decided to make some changes here based on player feedback.<\/p>\n<p>Beginning with the Resistance patch that hits next week, all skins in the Collection will be purchasable individually with Gems. This is a change that many of our players have asked for, and we\u2019re really happy to finally bring it to the game. Note that this goes beyond what we offered pre-Heroes 2.0, as every skin in the Collection will now have a Gem and Shard price individually, whereas before Heroes 2.0 skins were only available in bundles that included every color variation. Be sure to check out the patch notes next week for all the details and know that we have plans down the road to expand these offerings to the rest of the Collection. We hope this change helps give players the best option yet to get the exact content they\u2019re most excited about.<\/p>\n<p>We didn\u2019t want to stop there, so we also looked deeper at ways we could provide more value and utility with Gold. As a result, we\u2019re going to start allowing players to convert their earned Gold to Shards alongside the release of our Spring Event next month. This change combined with the Gem changes is intended to give all players maximum flexibility in how they unlock their favorite content, and the team is excited to provide these options.<\/p>\n<p>So that\u2019s a lot of stuff summarized at once here, and the team will be elaborating on it all as it unfolds across the next few patches. The past few months have been challenging for us, but the Heroes team is united with a passion for this game and all of you in our community. It\u2019s been difficult to remain so silent while we unpacked all these changes, but we\u2019re eager to get back to communicating regularly with you and talking about the game we all love. To that end, be on the lookout for our next few AMAs across February, March, and April and we\u2019ll be striving to find more ways to get our developers involved in discussing the game with you.<\/p>\n<p>Thank you for bearing with us as we adapt to these changes, and we can\u2019t wait to share more of the awesome things we\u2019re working on with you in the coming weeks and months! In the meantime, please keep that feedback coming!<\/p>\n<p>Ka\u00e9o\n<\/p><\/div>\n","protected":false},"excerpt":{"rendered":"<p>\n<strong>Blizzard <\/strong>donne enfin signe de vie par le biais de son directeur de production <strong>Ka\u00e9o Milker<\/strong>, devenu de facto le directeur de jeu officieux ! Si la communaut\u00e9 se remet \u00e0 peine du choc de la suppression brutale du <strong>HGC<\/strong>, l&#8217;\u00e9quipe de d\u00e9veloppeurs a \u00e9galement souffert de d\u00e9cisions impos\u00e9es. N\u00e9anmoins c&#8217;est avec un certain optimisme que <strong>Ka\u00e9o <\/strong>nous pr\u00e9sente les nouveaut\u00e9s \u00e0 venir.<\/p>\n<p> <a class=\"more-link\" href=\"https:\/\/psionic-storm.com\/pt\/message-de-kaeo-milker-08-fevrier-2019\/\">Read more&nbsp;&raquo;<\/a><\/p>\n","protected":false},"author":67,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2},"jetpack_post_was_ever_published":false},"categories":[3,947],"tags":[],"class_list":["post-16064","post","type-post","status-publish","format-standard","hentry","category-news","category-misc"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.6 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Message de Ka\u00e9o Milker - 08 f\u00e9vrier 2019 - (English) Psionic Storm - Heroes of the Storm overwhelming!<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/psionic-storm.com\/pt\/message-de-kaeo-milker-08-fevrier-2019\/\" \/>\n<meta property=\"og:locale\" content=\"pt_BR\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Message de Ka\u00e9o Milker - 08 f\u00e9vrier 2019 - (English) Psionic Storm - Heroes of the Storm overwhelming!\" \/>\n<meta property=\"og:description\" content=\"Blizzard donne enfin signe de vie par le biais de son directeur de production Ka\u00e9o Milker, devenu de facto le directeur de jeu officieux ! Si la communaut\u00e9 se remet \u00e0 peine du choc de la suppression brutale du HGC, l&#8217;\u00e9quipe de d\u00e9veloppeurs a \u00e9galement souffert de d\u00e9cisions impos\u00e9es. N\u00e9anmoins c&#8217;est avec un certain optimisme que Ka\u00e9o nous pr\u00e9sente les nouveaut\u00e9s \u00e0 venir. 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