{"id":27591,"date":"2024-02-07T20:37:01","date_gmt":"2024-02-07T19:37:01","guid":{"rendered":"https:\/\/psionic-storm.com\/en\/?p=27591"},"modified":"2024-09-09T00:37:28","modified_gmt":"2024-09-08T22:37:28","slug":"patch-notes-mise-a-jour-du-6-fevrier-2024","status":"publish","type":"post","link":"https:\/\/psionic-storm.com\/pt\/patch-notes-mise-a-jour-du-6-fevrier-2024\/","title":{"rendered":"Patch notes : mise \u00e0 jour du 6 F\u00e9vrier 2024"},"content":{"rendered":"<p><img loading=\"lazy\" decoding=\"async\" width=\"900\" height=\"500\" src=\"https:\/\/psionic-storm.com\/wp-content\/uploads\/2015\/06\/patch-notes.jpg\" alt=\"\" class=\"aligncenter size-full wp-image-1557\" srcset=\"https:\/\/psionic-storm.com\/wp-content\/uploads\/2015\/06\/patch-notes.jpg 900w, https:\/\/psionic-storm.com\/wp-content\/uploads\/2015\/06\/patch-notes-600x333.jpg 600w, https:\/\/psionic-storm.com\/wp-content\/uploads\/2015\/06\/patch-notes-896x498.jpg 896w, https:\/\/psionic-storm.com\/wp-content\/uploads\/2015\/06\/patch-notes-768x427.jpg 768w\" sizes=\"(max-width: 900px) 100vw, 900px\" \/><br \/>\n<strong>Blizzard <\/strong>a d\u00e9ploy\u00e9 un patch d&#8217;\u00e9quilibrage sur les serveurs de jeu.<\/p>\n<div class=\"blizzard\">\n<h6>Heroes of the Storm Live Patch Notes &#8211; February 6, 2024 <a class=\"source\" href=\"https:\/\/news.blizzard.com\/en-us\/heroes-of-the-storm\/24061887\/heroes-of-the-storm-live-patch-notes-february-6-2024\">[Blizzard]<\/a><\/h6>\n<article data-id=\"24061887\" data-title=\"Heroes of the Storm Live Patch Notes - February 6, 2024\" data-slug=\"heroes-of-the-storm-live-patch-notes-february-6-2024\" data-community=\"heroes-of-the-storm\" class=\"ArticleDetail\">\n<div class=\"ArticleDetail-heading\">\n<div class=\"ArticleDetail-headingImageBlock\">\n<div class=\"Image\"><img decoding=\"async\" src=\"\/\/bnetcmsus-a.akamaihd.net\/cms\/blog_header\/g8\/G8NAM4UMWQ0D1620254978629.png\" alt=\"Heroes of the Storm Live Patch Notes - February 6, 2024\" class=\"Image-image\"><\/img><\/div>\n<\/div>\n<\/div>\n<div class=\"ResponsiveBlogs\">\n<div data=\"blog-body\" class=\"ArticleDetail-content\">\n<p>The next Heroes of the Storm patch has arrived! Dive on in for more information.<\/p>\n<p><span style=\"color:#FF8C00; \"><strong>NOTE: Orange text indicates a change between PTR and Live notes.<\/strong><\/span><\/p>\n<hr>\n<\/hr>\n<p><a name=\"return\"><\/a><\/p>\n<h3>Quick Navigation:<\/h3>\n<ul>\n<li><strong><a href=\"#general\">General<\/a><\/strong><\/li>\n<li><strong><a href=\"#balance\">Balance Update<\/a><\/strong><\/li>\n<li><strong><a href=\"#bugs\">Bug Fixes<\/a><\/strong><\/li>\n<\/ul>\n<hr>\n<\/hr>\n<p><a name=\"general\"><\/a><\/p>\n<h3><strong>General<\/strong><\/h3>\n<ul>\n<li>Added XP given to enemy display. <span style=\"color:#FF8C00;\">This will show up as purple floating text for the player that had their Hero slain.<\/span><\/li>\n<\/ul>\n<p><a href=\"#return\">Return to Top<\/a><\/p>\n<hr>\n<\/hr>\n<p><a name=\"balance\"><\/a><\/p>\n<h3><strong>Balance Update<\/strong><\/h3>\n<p><span style=\"color:#9900ff;\"><strong>Heroes<\/strong><\/span><\/p>\n<ul>\n<li><strong style=\"color:#0099ff;\">Li Li<\/strong>\n<ul>\n<li>Jug of 1,000 Cups healing increased from 66 to <span style=\"color:#FF8C00;\">75<\/span>.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#0099ff;\">Medivh<\/strong>\n<ul>\n<li>Mage Armor duration increased from 4 seconds to <span style=\"color:#FF8C00;\">5<\/span> seconds.<\/li>\n<li>Mage Armor increased from 30 to <span style=\"color:#FF8C00;\">40<\/span> Armor.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#0099ff;\">Nova<\/strong>\n<ul>\n<li>Advanced Cloaking bonus mana regen increased from 3 to 6.<\/li>\n<li>Anti-Armor Shells duration increased from 3 seconds to <span style=\"color:#FF8C00;\">4<\/span> seconds.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><a href=\"#return\">Return to Top<\/a><\/p>\n<hr>\n<\/hr>\n<p><a name=\"bugs\"><\/a><\/p>\n<h3><strong>Bug Fixes<\/strong><\/h3>\n<p><span style=\"color:#9900ff;\"><strong>General<\/strong><\/span><\/p>\n<ul>\n<li>Fixed an anchor offset on Hero Select display.<\/li>\n<li>Fixed an issue that caused Shielding to not be displayed correctly in the Death Recap.<\/li>\n<li>Fixed an issue that caused Hellbats and Gnolls to reduce the Armor of enemies before damage was dealt.<\/li>\n<li>Fixed an issue that caused Heroes that use non-standard attack abilities to display the incorrect confirmation visuals. <span style=\"color:#FF8C00;\">Certain Heroes would show a red confirmation arrow instead of a green arrow when moving.<\/span><\/li>\n<li>Fixed an issue that caused place of death to reveal into nearby shrubs.<\/li>\n<li>Fixed an issue that caused player-located cooldowns to continue refreshing after a Core is destroyed.<\/li>\n<li>Fixed an issue that caused Sapper Mercenaries&#8217; area warning indicator to persist after the attack has landed.<\/li>\n<li>Fixed an issue that caused the event count in the Death Recap to update for all players when a new death recap is created for any player.<\/li>\n<\/ul>\n<p><span style=\"color:#9900ff;\"><strong>Maps<\/strong><\/span><\/p>\n<ul>\n<li><strong style=\"color:#0099ff;\">Blackheart&#8217;s Bay<\/strong>\n<ul>\n<li>Chests now feature a warning indicator for the coin land location. <span style=\"color:#FF8C00;\">The display happens once the coin has been launched and not prior to the coin launching.<\/span><\/li>\n<\/ul>\n<\/li>\n<li><strong><span style=\"color:#FF8C00;\">Lost Cavern<\/span><\/strong>\n<ul>\n<li><span style=\"color:#FF8C00;\">Fixed an issue that caused minions to grant 1 XP for being in range of them dying.<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><span style=\"color:#9900ff;\"><strong>Heroes<\/strong><\/span><\/p>\n<ul>\n<li><strong style=\"color:#0099ff;\">Abathur<\/strong>\n<ul>\n<li>Evolve Monstrosity Stacks are now a Heroic Quest. <span style=\"color:#FF8C00;\">Players will now be able to see how many stacks the Monstrosity has on the scoreboard, and when it has full stacks, it will display a quest complete indicator.<\/span><\/li>\n<li>Toxic Nest is no longer triggered by Invulnerable enemies.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#0099ff;\">Alarak<\/strong>\n<ul>\n<li><span style=\"color:#FF8C00;\">Fixed an issue that caused Alarak&#8217;s Lightning Surge to display incorrectly at long range.<\/span><\/li>\n<li>Fixed an issue that caused Last Laugh to heal when they have been granted Spell leech. (Example: Nano Infusion from Ana)<\/li>\n<\/ul>\n<\/li>\n<li><strong><span style=\"color:#FF8C00;\">Ana<\/span><\/strong>\n<ul>\n<li><span style=\"color:#FF8C00;\">Fixed an issue that caused Eye of Horus to hit Invulnerable Heroes.<\/span><\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#0099ff;\">Anduin<\/strong>\n<ul>\n<li><span style=\"color:#FF8C00;\">Divine Star Sword will no longer be destroyed when leaving the base during the game start period.<\/span><\/li>\n<li>Fixed an issue that caused Piercing Light to treat the first hit as the second.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#0099ff;\">Anubarak<\/strong>\n<ul>\n<li>Anubarak&#8217;s Burning Beetle damage is now affected by all forms of damage modification.<\/li>\n<li>No longer able to use Locust Swarm while riding on the Toy Train.<\/li>\n<li>Updating cancel animations of Hardened Shields to be like similar visuals.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#0099ff;\">Artanis<\/strong>\n<ul>\n<li>Fixed an issue that caused Target Purified to deal double damage.<\/li>\n<li>Fixed an issue that caused Titan Killer being capable of damaging Invulnerable targets when activated from Twin Blades.<\/li>\n<li>Updated visuals of Spell Armor.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#0099ff;\">Arthas<\/strong>\n<ul>\n<li>Legion of Northrend&#8217;s bonus healing is now additive.<\/li>\n<li>Rime now has a Block visual.<\/li>\n<\/ul>\n<\/li>\n<li><strong><span style=\"color:#FF8C00;\">Auriel<\/span><\/strong>\n<ul>\n<li><span style=\"color:#FF8C00;\">Fixed an issue that caused Searing Light to not grant energy when hitting a Protected enemy.<\/span><\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#0099ff;\">Azmodan<\/strong>\n<ul>\n<li>Bombardment will no longer attack inactive Mercenaries unless the attack is against an inactive Mercenary.<\/li>\n<li><span style=\"color:#FF8C00;\">Fixed an issue that caused Azmodan&#8217;s Demon Warriors to leave permanent burning visuals if killed at the same moment they spawn.<\/span><\/li>\n<li><span style=\"color:#FF8C00;\">Fixed an issue that caused Tide of Sin to leave visual markers at place of death.<\/span><\/li>\n<li>Fixed Globe of Annihilation no longer stacking off of Possessed minions.<\/li>\n<li><span style=\"color:#FF8C00;\">No longer possible to cast Tide of Sin when it is already active.<\/span><\/li>\n<\/ul>\n<\/li>\n<li><strong><span style=\"color:#FF8C00;\">Blaze<\/span><\/strong>\n<ul>\n<li><span style=\"color:#FF8C00;\">Fixed an issue that caused Blaze to deal bonus damage to enemies hit by another Blaze&#8217;s Flame Streams.<\/span><\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#0099ff;\">Brightwing<\/strong>\n<ul>\n<li>Fixed an issue that caused Phase Shift to activate on the previous target.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#0099ff;\">Butcher<\/strong>\n<ul>\n<li>Fixed an issue that caused Butcher&#8217;s Fresh Meat spawning meat off of Possessed minions.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#0099ff;\">Cassia<\/strong>\n<ul>\n<li>Updating cancel animations of Hardened Shields to be like similar visuals.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#0099ff;\">Chen<\/strong>\n<ul>\n<li>Fixed an issue that caused Stagger to heal when they have been granted Spell leech. (Example: Nano Infusion from Ana)<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#0099ff;\">ChoGall<\/strong>\n<ul>\n<li>Fixed an issue that caused Enraged Regeneration to display incorrectly in the Death Recap.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#0099ff;\">Deathwing<\/strong>\n<ul>\n<li>Added Bellowing Roar Camera Lock.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#0099ff;\">Deckard<\/strong>\n<ul>\n<li>Fixed an issue that caused Ancient Blessings damage to not scale on targets if they level up while it is active.<\/li>\n<li>Included Potion to search text for Deckard.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#0099ff;\">Dehaka<\/strong>\n<ul>\n<li>Updated visuals of Spell Armor.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#0099ff;\">D.Va<\/strong>\n<ul>\n<li>Fixed an issue that caused Liquid Cooling to reset the fountain in ARAM incorrectly.<\/li>\n<li><span style=\"color:#FF8C00;\">Fixed an issue that caused Nuclear Option to trigger on an already exploded Mech.<\/span><\/li>\n<li><span style=\"color:#FF8C00;\">Micro Missiles no longer hits Invulnerable targets.<\/span><\/li>\n<li>Pilot Mode can now see the Self-Destruct charge.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#0099ff;\">E.T.C.<\/strong>\n<ul>\n<li>Crowd Surfer now displays floating text for mana refund.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#0099ff;\">Falstad<\/strong>\n<ul>\n<li>Fixed an issue that caused Falstad&#8217;s Flight warning indicator to no longer display after selecting Epic Mount.<\/li>\n<li>Fixed an issue that caused Sustained Winds to damage invulnerable targets.<\/li>\n<\/ul>\n<\/li>\n<li><strong><span style=\"color:#FF8C00;\">Garrosh<\/span><\/strong>\n<ul>\n<li><span style=\"color:#FF8C00;\">Unrivaled Strength bonus is now additive.<\/span><\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#0099ff;\">Gazlowe<\/strong>\n<ul>\n<li>Fixed an issue that caused Xplodium Bomb to not be affected by allied cooldown reduction.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#0099ff;\">Genji<\/strong>\n<ul>\n<li>Fixed an issue that caused Strike at the Heart to not display a damage preview.<\/li>\n<li>Swift Strike now displays floating text for mana refund.<\/li>\n<li>Updated visuals of Spell Armor.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#0099ff;\">Hanzo<\/strong>\n<ul>\n<li>Ignore All Distractions will now display MISSED! text in the case of Blinds.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#0099ff;\">Hogger<\/strong>\n<ul>\n<li>Fixed an issue that caused Hogger&#8217;s Hogg Wild visual to be visible when Hogger is visible.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#0099ff;\">Imperius<\/strong>\n<ul>\n<li>Fixed an issue that caused Brightwing and Falstad to be at the incorrect height after Celestial Charge Stuns them and a least one other Hero.<\/li>\n<\/ul>\n<\/li>\n<li><strong><span style=\"color:#FF8C00;\">Jaina<\/span><\/strong>\n<ul>\n<li><span style=\"color:#FF8C00;\">Water Elemental Frostbolts will now behave consistently with Jaina&#8217;s Frostbolts.<\/span><\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#0099ff;\">Junkrat<\/strong>\n<ul>\n<li><span style=\"color:#FF8C00;\">Chattering Teeth will now chase (but not trap) Invulnerable targets.<\/span><\/li>\n<li>Fixed an issued that caused Chattering Teeth to apply to Arming Steel Traps when selected.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#0099ff;\">Kerrigan<\/strong>\n<ul>\n<li>Fixed an issue that caused Sharpened Blades to stack off of Possessed minions.<\/li>\n<li>Included Infested to search text for Kerrigan.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#0099ff;\">Leoric<\/strong>\n<ul>\n<li>Skeletal Swing mana refund now displays as a crit.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#0099ff;\">Li-Ming<\/strong>\n<ul>\n<li>Fixed an issue if Seeker is slected while Magic Missiles are in flight while Force Armor was selected.<\/li>\n<li>Fixed an issue that caused Force Armor to grant multiple stacks from the same Magic Missiles cast.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#0099ff;\">Lucio<\/strong>\n<ul>\n<li>Fixed an issue that caused Sound Barrier shields to not decay if Bossa Nova was slected while the target was shielded.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#0099ff;\">Lunara<\/strong>\n<ul>\n<li><span style=\"color:#FF8C00;\">Fixed an issue that caused Splintered Spear to not display correctly while Blinded or against an Evading enemy.<\/span><\/li>\n<li>Splintered Spear will no longer attack inactive Mercenaries unless the triggering attack is against an inactive Mercenary.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#0099ff;\">Maiev<\/strong>\n<ul>\n<li>Naisha&#8217;s Memento first bounce can now bounce to inactive Mercenaries if the triggering attack is against an inactive Mercenary.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#0099ff;\">Mal&#8217;Ganis<\/strong>\n<ul>\n<li>Included Vampire to search text for Mal&#8217;Ganis.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#0099ff;\">Medivh<\/strong>\n<ul>\n<li>Medivh&#8217;s Portal is now an invalid target for allied abilities. (Example: Brightwing&#8217;s Blink Heal)<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#0099ff;\">Mei<\/strong>\n<ul>\n<li>Fixed an issue where The Big One was not gaining the full benefit of Slushball.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#0099ff;\">Mephisto<\/strong>\n<ul>\n<li>Fixed an issue that caused Unspeakable Horror being temporarily disabled when the target is knocked back.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#0099ff;\">Murky<\/strong>\n<ul>\n<li>Egg Hunt Egg is no longer killed in one hit by Structures.<\/li>\n<li>Fixed an issue that caused Fishy Deal to stack off of Possessed minions.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#0099ff;\">Nazeebo<\/strong>\n<ul>\n<li>Fixed an issue that caused Voodoo Ritual to stack off of Possessed minions.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#0099ff;\">Nova<\/strong>\n<ul>\n<li>Fixed an issue that caused Holo Decoy&#8217;s health bars to display incorrectly after losing Protected.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#0099ff;\">Orphea<\/strong>\n<ul>\n<li>Fixed an issue that caused Ravenous Hunger to stack off of Possessed minions.<\/li>\n<li>Fixed an issue that caused Shadow Waltz to refund mana multiple times per cast.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#0099ff;\">Probius<\/strong>\n<ul>\n<li>Fixed an issue that caused Spawning Minerals off of Possessed minions.<\/li>\n<li>Included Builder to search text for Probius.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#0099ff;\">Qhira<\/strong>\n<ul>\n<li>Updated visuals of Spell Armor.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#0099ff;\">Ragnaros<\/strong>\n<ul>\n<li>Fixed an issue that caused Sulfuras Hungers to stack off of Possessed minions.<\/li>\n<li>Updated visuals of Spell Armor.<\/li>\n<\/ul>\n<\/li>\n<li><strong><span style=\"color:#FF8C00;\">Raynor<\/span><\/strong>\n<ul>\n<li><span style=\"color:#FF8C00;\">Execute Orders now displays in the Death Recap for its Hyperion cast.<\/span><\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#0099ff;\">Rehgar<\/strong>\n<ul>\n<li>Improved Death Recap for Hunger of the Wolf.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#0099ff;\">Samuro<\/strong>\n<ul>\n<li>Mirage now functions like other Spell Armor Blocks.<\/li>\n<\/ul>\n<\/li>\n<li><strong><span style=\"color:#FF8C00;\">Sgt. Hammer<\/span><\/strong>\n<ul>\n<li><span style=\"color:#FF8C00;\">Fixed an issue that caused Orbital BFG to not be affected by damage reduction.<\/span><\/li>\n<li><span style=\"color:#FF8C00;\">Pulse Detonation Core will replace Spider Mines in the recap if chosen.<\/span><\/li>\n<li><span style=\"color:#FF8C00;\">Spider Mines damage is now modified by Defense Matrix and Ultimate Evolution damage modifications.<\/span><\/li>\n<li><span style=\"color:#FF8C00;\">Spider Mines duration will continue while they are chasing.<\/span><\/li>\n<li><span style=\"color:#FF8C00;\">Spider Mines will no longer detonate on Invulnerable targets but will continue to chase them.<\/span><\/li>\n<li><span style=\"color:#FF8C00;\">Spider Mines will now display their damage when clicked in the Target Info Panel.<\/span><\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#0099ff;\">Stitches<\/strong>\n<ul>\n<li>Fixed an issue that caused Putrefaction to display floating text multiple times at once.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#0099ff;\">Stukov<\/strong>\n<ul>\n<li>Fixed an issue that caused Weighted Pustule to not display a damage preview.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#0099ff;\">Sylvanas<\/strong>\n<ul>\n<li>Fixed an issue that caused Withering Fire to display incorrectly.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#0099ff;\">Tassadar<\/strong>\n<ul>\n<li>Fixed an issue where Twilight Archon could use Toy Train.<\/li>\n<li>Khaydarin Amulet will cancel itself if the target is an inactive Mercenary.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#0099ff;\">Thrall<\/strong>\n<ul>\n<li>Fixed an issue that caused Echo of the Elements activating off of Possessed Minions and Hallucinations.<\/li>\n<li>Fixed an issue that caused Rolling Thunder to not activate from Tempest Fury&#8217;s attacks.<\/li>\n<li>Fixed an issue that caused Wolf Pack to reset Feral Spirit on talent reset incorrectly.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#0099ff;\">The Lost Vikings<\/strong>\n<ul>\n<li>Fixed an issue that caused Nordic Attack Squad to be able to damage invulnerable targets.<\/li>\n<li>Fixed an issue where there health was not set to full on death.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#0099ff;\">Tracer<\/strong>\n<ul>\n<li><span style=\"color:#FF8C00;\">Fixed an issue that caused Get Stuffed to be capable of knocking back a target multiple times when Melee was cast in quick succession.<\/span><\/li>\n<li><span style=\"color:#FF8C00;\">Fixed an issue that caused Get Stuffed to knock back targets with other Heroes&#8217; Pulse Bombs placed on them.<\/span><\/li>\n<li><span style=\"color:#FF8C00;\">Locked and Loaded will now cause Tracer&#8217;s Basic Attacks to display as Criticals when active.<\/span><\/li>\n<li>Ricochet can now bounce to inactive Mercenaries if the attack is against an inactive Mercenary.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#0099ff;\">Whitemane<\/strong>\n<ul>\n<li>Included Chapeau to search text for Whitemane.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#0099ff;\">Zagara<\/strong>\n<ul>\n<li>Medusa Blades will no longer attack inactive Mercenaries unless the triggering attack is against an inactive Mercenary.<\/li>\n<li>Mutalisk first bounce can now bounce to inactive Mercenaries if the attack is against an inactive Mercenary.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#0099ff;\">Zarya<\/strong>\n<ul>\n<li>Fixed an issue that caused Basic Attacks not being affected properly by attack speed modifiers.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#0099ff;\">Zeratul<\/strong>\n<ul>\n<li>Fixed an issue that caused Might of the Nerazim abilities to heal for more damage than intended with Shadow Mending.<\/li>\n<\/ul>\n<\/li>\n<li><strong style=\"color:#0099ff;\">Zul&#8217;jin<\/strong>\n<ul>\n<li>A Surprise For Ya! can now bounce to inactive Mercenaries if the attack is against an inactive Mercenary.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><a href=\"#return\">Return to Top<\/a><\/p>\n<hr>\n<\/hr>\n<p style=\"text-align: center;\"><span style=\"font-size:14px;\"><strong><a href=\"https:\/\/us.forums.blizzard.com\/en\/heroes\/\" target=\"_blank\" rel=\"noopener\">Click here to discuss this post with other players in the official Heroes of the Storm forums<\/a>.<\/strong><\/span><\/p>\n<p style=\"text-align: center;\"><strong><img decoding=\"async\" alt=\"\" class=\"no-border; no-shadow\" src=\"https:\/\/bnetcmsus-a.akamaihd.net\/cms\/content_folder_media\/g6\/G6G0N80EOC941426801305139.png\"><\/img><\/strong><\/p>\n<\/div>\n<\/div>\n<div class=\"space-adaptive-medium\"><\/div>\n<\/article>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>\n<strong>Blizzard <\/strong>a d\u00e9ploy\u00e9 un patch d&#8217;\u00e9quilibrage sur les serveurs de jeu.<\/p>\n<h6>Heroes of the Storm Live Patch Notes &#8211; February 6, 2024 <a class=\"source\" href=\"https:\/\/news.blizzard.com\/en-us\/heroes-of-the-storm\/24061887\/heroes-of-the-storm-live-patch-notes-february-6-2024\"><\/a><\/h6>\n<p>The next Heroes of the Storm patch has arrived! Dive on in for more information.<\/p>\n<p><strong>NOTE: Orange text indicates a change between PTR and Live notes.<\/strong><\/p>\n<p><a name=\"return\"><\/a><\/p>\n<h3>Quick Navigation:<\/h3>\n<ul>\n<li><strong><a href=\"#general\">General<\/a><\/strong><\/li>\n<li><strong><a href=\"#balance\">Balance Update<\/a><\/strong><\/li>\n<li><strong><a href=\"#bugs\">Bug Fixes<\/a><\/strong><\/li>\n<\/ul>\n<p><a name=\"general\"><\/a><\/p>\n<h3><strong>General<\/strong><\/h3>\n<ul>\n<li>Added XP given to enemy display.<\/li>\n<\/ul>\n<p> <a class=\"more-link\" href=\"https:\/\/psionic-storm.com\/pt\/patch-notes-mise-a-jour-du-6-fevrier-2024\/\">Read more&nbsp;&raquo;<\/a><\/p>\n","protected":false},"author":67,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"Patch notes : mise \u00e0 jour du 6 F\u00e9vrier 2024","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[3,944],"tags":[],"class_list":["post-27591","post","type-post","status-publish","format-standard","hentry","category-news","category-patch"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v26.9 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Patch notes : mise \u00e0 jour du 6 F\u00e9vrier 2024 - (English) Psionic Storm - Heroes of the Storm overwhelming!<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/psionic-storm.com\/pt\/patch-notes-mise-a-jour-du-6-fevrier-2024\/\" \/>\n<meta property=\"og:locale\" content=\"pt_BR\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Patch notes : mise \u00e0 jour du 6 F\u00e9vrier 2024 - (English) Psionic Storm - Heroes of the Storm overwhelming!\" \/>\n<meta property=\"og:description\" content=\"Blizzard a d\u00e9ploy\u00e9 un patch d&#8217;\u00e9quilibrage sur les serveurs de jeu. Heroes of the Storm Live Patch Notes &#8211; February 6, 2024     The next Heroes of the Storm patch has arrived! Dive on in for more information. NOTE: Orange text indicates a change between PTR and Live notes.  Quick Navigation: General Balance Update Bug Fixes   General Added XP given to enemy display. 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Le patch notes n'est pour le moment disponible qu'en anglais (NB : le patch notes Heroes 2.0 \/\u2026","rel":"","context":"Em &quot;Actualit\u00e9s&quot;","block_context":{"text":"Actualit\u00e9s","link":"https:\/\/psionic-storm.com\/pt\/categories\/news\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/psionic-storm.com\/wp-content\/uploads\/correctifs-896x498.jpg?resize=350%2C200&ssl=1","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/psionic-storm.com\/wp-content\/uploads\/correctifs-896x498.jpg?resize=350%2C200&ssl=1 1x, https:\/\/i0.wp.com\/psionic-storm.com\/wp-content\/uploads\/correctifs-896x498.jpg?resize=525%2C300&ssl=1 1.5x, https:\/\/i0.wp.com\/psionic-storm.com\/wp-content\/uploads\/correctifs-896x498.jpg?resize=700%2C400&ssl=1 2x"},"classes":[]},{"id":6973,"url":"https:\/\/psionic-storm.com\/pt\/correctifs-25-mai-2016\/","url_meta":{"origin":27591,"position":1},"title":"Correctifs du 25 mai 2016","author":"Croakx","date":"25 de maio de 2016","format":false,"excerpt":"Blizzard vient de d\u00e9ployer un tout petit patch visant \u00e0 corriger un bug avec le talent Retour rapide sur Rehgar, un bug emp\u00eachant le client du jeu de quitter correctement ainsi qu'un probl\u00e8me de tooltip pour le talent Fureur de l'essaim de Kerrigan. 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