Voici les capacités et talents de Varian ! Varian sera multi-classé guerrier ET assassin. Cela veut dire qu’il permettra de boucler les quêtes journalières en question mais ca prend aussi son sens pour le choix de ses héroïques (1 tanky, 1 dégâts et 1 hybride dégâts/vitesse).
Les capacités ont été traduites au vol. Il se peut que la version officielle VF diffère. Faute de temps les talents n’ont pas encore été traduits. Mais voici déjà un bon aperçu !
Capacités de base
Croc-de-Lion (A) – Lion’s Fang
Temps de recharge : 8 secondes
Créée une onde de choc qui se déplace en ligne droite, infligeant 156 dégâts (+4% par niveau) et ralentissant de 30% pendant 0.75 secondes.
Parade (Z) – Parry
Mana: 15
Temps de recharge : 10 secondes
Pare les attaques de base pendant 0.75s, réduisant leur dégâts de 100%.
Charge (E)
Temps de recharge : 16 secondes
Charge l’ennemi ciblé, infligeant 52 dégâts (+4% par niveau) et les ralentissant de 75% pendant 0.75 secondes
Capacités héroïques
Provocation (R1) – Taunt
Temps de recharge : 25 secondes
Force le héros ciblé à vous attaquer pendant 1.25 secondes
Passif : maximum de points de vie réduit augmenté de 50%.
Passif : vitesse d’attaque réduite de 25%.
Fracas du Colosse (R2) – Colossus Smash
Temps de recharge : 20 secondes
Fracasse un ennemi ciblé, lui infligeant 194 dégâts (+4% par niveau ) et le rendant vulnérable pendant 3 secondes.
Passif : dégâts d’attaque augmentés de 75%.
Passif : maximum de points de vie réduit de 10%.
Lames Jumelles de Fureur (R3) – Twin Blades of Fury
Vos attaques de base réduisent le temps de recharge de Frappe Héroïque de 9 secondes (trait) et augmentent votre vitesse de déplacement de 30% pendant 2 secondes.
Passif : vitesse d’attaque augmentée de 100% et dégâts réduits de 25%.
Trait
Frappe Héroïque (Trait) – Heroic Strike
Temps de recharge : 18 secondes
Toutes les 18s, la prochaine attaque de base inflige un bonus de 129 dégâts (+4% par niveau). Chaque attaque de base réduit le temps de recharge de 2s.
Talents
Niveau 1
Lion’s Maw
Quests: Every time Lion’s Fang hits a Hero, increase its damage by 4 up to 120.
Reward: After hitting 30 Heroes, the slow is increased to 40% and its duration is increased to 2 seconds.
Overpower
When you Parry a Heros‘ Basic Attack, Heroic Strike’s cooldown is refreshed. Can only occur once per cast.
High King’s Quest
Quest: Hit 50 Heroes with Basic Attacks.
Quest: Participate in 5 Hero Takedowns.
Quest: Gather 20 Regeneration Globes.
Reward: When you complete a Quest, gain 10 Attack Damage. When you complete all 3 Quests, gain an additional 30 Attack Damage.
Niveau 4
Shield Wall
Parry now makes you Protected, preventing all incoming damage for the duration
Warbringer
Charge no stuns the target for 0.75 seconds instead of slowing them, and its cooldown is reduced by 8 seconds
Niveau 7
Live by the Sword
Increase the duration of Parry by 33%. If you block at least 2 Hero Basic Attacks with a single Parry, its cooldown is reduced by 3 seconds.
Second Wind
Basic Attacks heal you for 1% of your maximum health. While below 50% Health, they also heal you for 50% of the damage dealt.
Victory Rush
Every 60 seconds, your next Basic Attack will heal you for 417 Health (+4% per level). When a nearby enemy minion dies, the cooldown is reduced by 15 seconds.
Niveau 10
Taunt
Cooldown: 25 seconds
Force the target Hero to attack you for 1.25 seconds
Passive: Maximum Health increased by 50%.
Attack Speed reduced by 25%.
Colossus Smash
Cooldown: 20 seconds
Smash a target enemy, dealing 194 damage (+4% per level) and making Vulnerable for 3 seconds.
Passive: Attack Damage increased by 75%.
Passive: Maximum Health reduced by 10%.
Twin Blades of Fury
Basic Attacks reduce Heroic Strike’s cooldown by 9 seconds, and increase your Movement Speed by 30% for 2 seconds.
Passive: Attack Speed increased by 100%
Passive: Attack Damage reduced by 25%.
Niveau 13
Banner of Stormwind
Cooldown: 45 seconds
Activate to place a Banner that grants 25% increased Movement Speed to nearby allied Heroes. Lasts 12 seconds.
Banner of Ironforge
Cooldown: 45 seconds
Activate to place a Banner that grants Resistant to nearby allied Heroes, reducing damage taken by 25%. Lasts 12 seconds.
Banner of Dalaran
Cooldown: 45 seconds.
Activate to place a Banner that grants 20% increased Ability Power to nearby allied Heroes. Lasts 12 seconds.
Niveau 16
Juggernaut
Charge deals bonus damage to Heroes equal to 5% of their maximum Health
Mortal Strike
Heroes hit by Heroic Strike receive 40% reduced healing for 4 seconds.
Shattering Throw
Activate to throw a sword. Deals 52 damage (+4% per level) to the target, and up to 1457 (+4% per level) damage to their Shields.
Passive: Your Basic Attacksd eal up to 200% bonus damage to Shields.
Niveau 20
Vigilance
Being hit by a Hero Basic Attack reduced the cooldown of Taunt by 1 second.
Master at Arms
Colossus Smash damages all enemies near your target and its cooldown is reduced by 10 seconds.
Frenzy
Twin Blades of Fury increases your Attack Speed by an additional 15%, and Basic Attacks increase your Movement Speed by an additional 10%.
Glory of the Alliance
Allied Heroes near your Banner also receive 50% increased healing and its cooldown is reduced by 20 seconds.
Demoralizing Shout
Cooldown: 25 seconds
Activate to demoralize nearby enemy Heroes, reducing damage they deal by 25% for 5 seconds.