Xul
Cryptic Necromancer
Specifications
Health points: - (+-% per lev )
Regen: - (+-% per lev )
Mana: - (+10% per lev )
Regen: - (+0.1% per lev )
Damage per attack: - (+-% per lev )
Attack speed: - (per sec)
Dps: -
Attack range: -
Basic Abilities
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Spectral Scythe (Q)
Mana: 55 Cooldown: 8s
Summon a scythe that travels to Xul after 1 second, dealing 190 damage to enemies and spawning a Skeletal Warrior when hitting enemy Heroes. These do not count towards Xul's Raise Skeleton maximum.
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Cursed Strikes (W)
Mana: 50 Cooldown: 16s
Xul's Basic Attacks deal damage in a wide area and reduce the Attack Speed of Heroes and Summons by 40% for 2 seconds. Lasts 4 seconds once triggered.
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Bone Prison (E)
Mana: 70 Cooldown: 10s
After a 2 second delay, deal 80 damage and Root the target enemy Hero for 1.75 seconds. All nearby Skeletal Warriors will fixate on the target for their duration.
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Bone Armor (?)
Cooldown: 30s
Activate to gain a Shield equal to 25% of Xul's maximum Health for 3 seconds.
Heroic Abilities
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Poison Nova (R)
Mana: 100 Cooldown: 90s
After 0.5 seconds, release poisonous missiles that deal 630 damage to all enemies hit over 10 seconds.
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Skeletal Mages (R)
Mana: 80 Cooldown: 90s
Vector Targeting
Summon 4 Frost Mages in a line that attack nearby enemies for 47 damage a second and Slow them by 30% for 2 seconds. Last up to 15 seconds.
Trait
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Raise Skeleton (T)
When a nearby enemy Minion dies, it becomes a Skeletal Warrior with 240 Health that attacks for 21 damage and lasts up to 12 seconds. Upon death, Skeletal Warriors deal 40 damage to nearby enemies. Up to 3 Skeletal Warriors can be active at once when spawned in this way.