Health points: - (+-% per lev )
Regen: - (+-% per lev )
Mana: - (+10% per lev )
Regen: - (+0.1% per lev )
Damage per attack: - (+-% per lev )
Attack speed: - (per sec)
Attack range: -
Spectral Scythe (Q)
Mana: 55 Cooldown: 8s
Summon a scythe that travels to Xul after 1 second, dealing 210 damage to enemies and spawning a Skeletal Warrior when hitting enemy Heroes. These do not count towards Xul's Raise Skeleton maximum.
Cursed Strikes (W)
Mana: 50 Cooldown: 16s
Xul's Basic Attacks deal damage in a wide area and reduce the Attack Speed of Heroes and Summons by 40% for 2 seconds. Lasts 4 seconds once triggered.
Bone Prison (E)
Mana: 70 Cooldown: 10s
After a 2 second delay, deal 80 damage and Root the target enemy Hero for 1.75 seconds. All nearby Skeletal Warriors will fixate on the target for their duration.
Bone Armor (?)
Activate to gain a Shield equal to 25% of Xul's maximum Health for 3 seconds.
Poison Nova (R)
Mana: 100 Cooldown: 90s
After 0.5 seconds, release poisonous missiles that deal 630 damage to all enemies hit over 10 seconds.
Skeletal Mages (R)
Mana: 80 Cooldown: 90s
Summon 4 Frost Mages in a line that attack nearby enemies for 47 damage a second and Slow them by 30% for 2 seconds. Last up to 15 seconds.
Raise Skeleton (T)
When a nearby enemy Minion dies, it becomes a Skeletal Warrior with 240 Health that attacks for 21 damage and lasts up to 12 seconds. Upon death, Skeletal Warriors deal 50 damage to nearby enemies. Up to 3 Skeletal Warriors can be active at once when spawned in this way.