Voici toutes les capacités et talents de Ana Amari dans notre calculateur avec les icônes du PTR, les traductions FR et la version EN. Sur l’équilibrage il est trop tôt pour dire ce que Ana va donner, mais avec son kit et son style de jeu on peut déjà dire qu’elle s’annonce comme une héroïne exceptionnelle !
Partagez-nous dès à présent vos meilleurs builds et mettez-les de côté comme quick builds… car il va y avoir du nouveau très bientôt sur Psionic Storm. Ca chauffe !
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Basic Abilities
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Healing Dart (Q)
Mana: 10 Cooldown: 2s
Fire a dart which heals the first allied Hero hit for 195 Health. Does not affect full Health Heroes.
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Biotic Grenade (W)
Mana: 50 Cooldown: 16s
Toss a grenade at the target area. Allied Heroes hit are healed for 152 Health and receive 25% increased healing from Ana for 4 seconds. Enemies hit take 60 damage and receive 100% less healing for 1.75 seconds.
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Sleep Dart (E)
Mana: 50 Cooldown: 14s
Fire a dart that puts the first enemy Hero hit to Sleep, Stunning them for 3 seconds. Sleep's effects end instantly if the target takes damage after the first 0.5 seconds.
Cannot be used on Vehicles.
Heroic Abilities
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Nano Boost (R)
Mana: 60 Cooldown: 70s
Instantly boost an allied Hero, restoring 200 Mana. For the next 8 seconds, they gain 30% Spell Power and their Basic Ability cooldowns recharge 150% faster.
Cannot be used on Ana. -
Eye of Horus (R)
Mana: 45 Cooldown: 60s
Assume a sniping position, gaining the ability to fire up to 6 specialized rounds with unlimited range. Rounds pierce allied and enemy Heroes but collide with enemy Structures in their path. Allies are healed for 225 and enemies are damaged for 135. Deals 50% less damage to Structures.
Ana is unable to move while Eye of Horus is active.
Trait
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Shrike (T)
Basic Attacks apply a Dose to enemies, dealing 40 damage over 5 seconds, plus additional damage equal to the current number of stacks on the target, stacking up to 5 times. Every 0.5 seconds, Ana is healed for 60% of the damage dealt by Shrike.
Aim Down SightsActivating Shrike reduces your Movement Speed by 25%, but increases the Range of Healing Dart and Sleep Dart by 25% while also allowing them to pierce one Hero. Lasts until canceled.