Health points: - (+-% per lev )
Regen: - (+-% per lev )
Mana: - (+10% per lev )
Regen: - (+0.1% per lev )
Damage per attack: - (+-% per lev )
Attack speed: - (per sec)
Attack range: -
Healing Brew (Q)
Mana: 25 Cooldown: 4s
Heal lowest Health ally (prioritizing Heroes) within 6 range for 175 Health.
Cloud Serpent (W)
Mana: 35 Cooldown: 11s
Summon a Cloud Serpent on an allied Hero that attacks nearby enemies every second. Each attack deals 26 damage and heals the ally for 20. Lasts for 8 seconds.
Blinding Wind (E)
Mana: 30 Cooldown: 12s
Throw a cloud of wind at the 2 nearest enemies (prioritizing Heroes), dealing 133 damage. Heroes hit are Blinded and Slowed by 15% for 1.5 seconds.
Jug of 1,000 Cups (R)
Mana: 80 Cooldown: 20s
Channel for up to 6 seconds. Every 0.25 seconds, increase the cooldown of Jug of 1,000 Cups by 2 seconds, up to 50 additional seconds, and heal the lowest Health nearby allied Hero for 66 Health.
Water Dragon (R)
Mana: 60 Cooldown: 50s
Li Li channels for 2 seconds, summoning a Water Dragon that hits the nearest enemy Hero within 12 range and all enemies near them, dealing 300 damage and slowing their Movement Speed by 70% for 4 seconds.
Fast Feet (T)
Upon taking damage, your Basic Ability cooldowns refresh 50% faster and you gain 10% Movement Speed for 1 second.