Siege Tank Operator
Health points: - (+-% per lev )
Regen: - (+-% per lev )
Mana: - (+10% per lev )
Regen: - (+0.1% per lev )
Damage per attack: - (+-% per lev )
Attack speed: - (per sec)
Attack range: -
Spider Mines (Q)
Mana: 50 Cooldown: 14s
Create 3 mines that arm after 1.25 seconds. Mines detonate when an enemy comes in range, dealing 96 damage to nearby enemies and Slowing them by 25% for 1.5 seconds.
Siege Mode: Cast range increased by 100%.
Concussive Blast (W)
Mana: 80 Cooldown: 12s
Deal 141 damage to enemies in front of Sgt. Hammer and knock them back.
Siege Mode: Radius increased by 50%.
Neosteel Plating (E)
Mana: 60 Cooldown: 16s
Gain 25 Armor for 2 seconds.
Siege Mode: Grants 100% more Armor.
Blunt Force Gun (R)
Mana: 100 Cooldown: 70s
Fire a missile across the battlefield, dealing 500 damage to non-Structure enemies in its path.
Napalm Strike (R)
Mana: 35 Cooldown: 6s
Deals 164 damage on impact, and leaves a napalm area that deals 50 damage per second. Lasts for 4 seconds.
Siege Mode (T)
Activate to enter Siege Mode. While in Siege Mode, Basic Attacks deal 20% more damage, have 100% increased range, and deal 25% of their damage as splash damage around the target.