Savior of the Templar
Health points: - (+-% per lev )
Regen: - (+-% per lev )
Mana: - (+10% per lev )
Regen: - (+0.1% per lev )
Damage per attack: - (+-% per lev )
Attack speed: - (per sec)
Attack range: -
Shock Ray (Q)
Mana: 55 Cooldown: 7s
Channel a beam of Psionic energy, dealing 280 damage and Slowing enemies in a line by 30% for 2 seconds.
Psionic Storm (W)
Mana: 60 Cooldown: 8s
Create a Psionic Storm at the targeted location for 3 seconds. While in a storm, enemies take 38 damage every 0.5 seconds, increasing by 20% for each consecutive instance of damage, up to 100%.
Force Wall (E)
Mana: 65 Cooldown: 18s
After a 0.5 second delay, create a wall that blocks all units from moving through it for 2 seconds.
Mana: 100 Cooldown: 90s
Tassadar transforms into an Archon, gaining a Shield equal to 25% of his maximum Health and empowering Resonance Beam. Lasts for 12 seconds.
Resonance Beam: Deals 140 damage to the target and splashes 70 damage to nearby enemies. Heroes hit have their Spell Armor reduced by 20 for 2 seconds. Resonance Beam is fully charged while Archon is active.
Black Hole (R)
Mana: 60 Cooldown: 60s
After a 0.5 second cast, create a Black Hole that travels in a long line. Enemy Heroes within the Black Hole's area are quickly pulled towards its center. Touching the center deals 310 damage and Stuns the target for 1.25 seconds.
Resonance Beam (T)
Tassadar's Basic Attack is a Channeled beam that Slows by 15%. While Channeling, your Basic Attack damage and Mana regeneration increases by 25% a second, to a maximum of 100%. While at full charge, gain an extra 3 Mana every second.
This bonus is lost after 6 seconds of not Channeling.