Release date: 2014-03-14
Health points: - (+-% per lev )
Regen: - (+-% per lev )
Mana: - (+10% per lev )
Regen: - (+0.1% per lev )
Damage per attack: - (+-% per lev )
Attack speed: - (per sec)
Attack range: -
Mana: 40 Cooldown: 6s
Deal 200 damage to nearby enemies.
Singularity Spike (W)
Mana: 70 Cooldown: 12s
Flings a Singularity Spike that sticks to the first enemy hit. Deals 240 damage after 1 second and Slows the enemy by 40% for 3 seconds.
Mana: 50 Cooldown: 10s
Teleport to the target location.
Using this Ability does not break Stealth.
Vorpal Blade (?)
Activate to teleport to Zeratul's last non-structure Basic Attack target within 3 seconds. The target is revealed during these 3 seconds.
Might Of The Nerazim (R)
Mana: 30 Cooldown: 20s
Activate to cast an untalented version of Zeratul's most recently used Basic Ability, dealing 50% less damage.
Passive: After using an Ability, Zeratul's next Basic Attack within 6 seconds deals 30% more damage.
Void Prison (R)
Mana: 80 Cooldown: 100s
Slows time in an area to a near standstill, placing allies and enemies in Time Stop for 5 seconds. Zeratul is not affected.
Permanent Cloak (T)
Gain Stealth when out of combat for 3 seconds. Taking damage, attacking, using Abilities, or Channeling ends Stealth. Remaining stationary for at least 1.5 seconds while Stealthed grants Invisible.