Release date: 2017-09-26
Health points: - (+-% per lev )
Regen: - (+-% per lev )
Mana: - (+10% per lev )
Regen: - (+0.1% per lev )
Damage per attack: - (+-% per lev )
Attack speed: - (per sec)
Attack range: -
Healing Dart (Q)
Mana: 10 Cooldown: 2s
Fire a dart which heals the first allied Hero hit for 195 Health. Does not affect full Health Heroes.
Biotic Grenade (W)
Mana: 50 Cooldown: 16s
Toss a grenade at the target area. Allied Heroes hit are healed for 152 Health and receive 25% increased healing from Ana for 4 seconds. Enemies hit take 60 damage and receive 100% less healing for 2 seconds.
Sleep Dart (E)
Mana: 50 Cooldown: 14s
Fire a dart that puts the first enemy Hero hit to Sleep, Stunning them for 3 seconds. Sleep's effects end instantly if the target takes damage after the first 0.5 seconds.
Cannot be used on Vehicles.
Nano Boost (R)
Mana: 60 Cooldown: 70s
Instantly boost an allied Hero, restoring 200 Mana. For the next 8 seconds, they gain 30% Spell Power and their Basic Ability cooldowns recharge 150% faster.
Cannot be used on Ana.
Eye of Horus (R)
Mana: 45 Cooldown: 60s
Assume a sniping position, gaining the ability to fire up to 6 specialized rounds with unlimited range. Rounds pierce allied and enemy Heroes but collide with enemy Structures in their path. Allies are healed for 225 and enemies are damaged for 135. Deals 50% less damage to Structures.
Ana is unable to move while Eye of Horus is active.
Basic Attacks apply a Dose to enemies, dealing an additional 40 damage over 5 seconds, and stacking up to 5 times. Every 0.5 seconds, Ana is healed for 50% of the damage dealt by Shrike.
Aim Down SightsActivating Shrike reduces your Movement Speed by 25%, but increases the Range of Healing Dart and Sleep Dart by 25% while also allowing them to pierce one Hero. Lasts until canceled.