![Anduin](/wp-content/themes/psionicstorm/img/heroes/avatars/anduin.jpg)
Anduin
King of Stormwind
1
4
7
10
13
16
20
![King of Stormwind](/media/img/skins/fullsize/king-of-stormwind.jpg)
Description
Level 10
Lightbomb
generally provides an extremely strong threat in teamfights, and should be the default.
Holy Word: Salvation
should be considered when there's no good carriers for
Lightbomb
on the team and the opponent has some fairly predictable, high AoE damage, but don't have a good interrupt for
Holy Word: Salvation
. This makes the talent exceptionally niche.
Level 16
Renew
increases healing throughput by a good amount. Note that
Divine Star
will also increase the duration if it triggered the basic attacks from
Moral Compass
.
Glyph of Faith
should be taken if the opponent is forcing the pull consistently and their threats are on a shorter cooldown than 70s.
Level 20
Varian's Legacy
provides a strong amount of raw stats, and synergizes with the rest of the talent.
Inner Fire
provides a very strong amount of defenses and makes it easier to deliver
Lightbomb
. This should be considered if the
Lightbomb
carrier is struggling to reliably deliver the stun.
Holy Word: Salvation
provides invulnerability to everyone in the AoE except Anduin, which can be extremely strong, but if there's any remotely reliable interrupts on the enemy team it should be avoided.