Master Assassin

Once heir to the Shimada clan's criminal empire, Hanzo abandoned his birthright after he almost killed his younger brother. He now strives to perfect his skills as a warrior, and sees the Nexus and its endless conflict as the ideal training ground.

Release date: 2017-12-17 youtube


- Level 0 +
  • Health points: - (+-% per lev )

  • Regen: - (+-% per lev )


  • Mana: - (+10% per lev )

  • Regen: - (+0.1% per lev )

  • Damage per attack: - (+-% per lev )

  • Attack speed: - (per sec)


  • Dps: -

  • Attack range: -

Basic Abilities

  • Storm Bow

    Storm Bow (Q)

    Mana: 20 Cooldown:  4s

    Activate to charge an arrow that deals 291 damage to the first enemy hit. Storm Bow's range increases the longer it is Channeled.

  • Scatter Arrow

    Scatter Arrow (W)

    Mana: 50 Cooldown:  8s

    Fire an arrow that deals 88 to the first enemy Hero hit. Scatter Arrow can collide with terrain and Structures, splitting into 5 arrows that travel extra distance, ricochet up to 4 additional times, and deal 88 damage each to the first enemy hit.

  • Sonic Arrow

    Sonic Arrow (E)

    Mana: 50 Cooldown:  20s

    Fire an arrow that grants vision in a large area for 5 seconds. Enemies inside are revealed for 1 second. If Sonic Arrow lands directly on an enemy, it deals 165 damage to them and follows them as they move.

Heroic Abilities

  • Dragonstrike

    Dragonstrike (R)

    Mana: 60 Cooldown:  60s

    After 1.5 seconds, summon a pair of Spirit Dragons which travel forward, dealing 84 damage every 0.25 seconds to enemy Heroes in its area. Enemies in the center take 75% increased damage.

  • Dragon's Arrow

    Dragon's Arrow (R)

    Mana: 90 Cooldown:  70s

    Fire a missile that travels across the battleground. Explodes upon hitting an enemy Hero, dealing 130 damage to all nearby enemies and Stunning them for 0.5 seconds.

    After traveling a medium distance, the damage is increased to 260 and the Stun duration to 1.25 seconds.

    After traveling a long distance, the damage is increased to 390 and the Stun duration to 2 seconds.


  • Natural Agility

    Natural Agility (T)

    Cooldown:  25s

    Jump over unpathable terrain or Structures, up to a maximum range.


  • Master Assassin

    Master Assassin

  • Farstrider Hanzo

    Farstrider Hanzo