Health points: - (+-% per lev )
Regen: - (+-% per lev )
Mana: - (+10% per lev )
Regen: - (+0.1% per lev )
Damage per attack: - (+-% per lev )
Attack speed: - (per sec)
Attack range: -
Storm Bow (Q)
Mana: 20 Cooldown: 4s
Activate to charge an arrow that deals 291 damage to the first enemy hit. Storm Bow's range increases the longer it is Channeled.
Scatter Arrow (W)
Mana: 50 Cooldown: 8s
Fire an arrow that deals 88 to the first enemy Hero hit. Scatter Arrow can collide with terrain and Structures, splitting into 5 arrows that travel extra distance, ricochet up to 4 additional times, and deal 88 damage each to the first enemy hit.
Sonic Arrow (E)
Mana: 50 Cooldown: 20s
Fire an arrow that grants vision in a large area for 5 seconds. Enemies inside are revealed for 1 second. If Sonic Arrow lands directly on an enemy, it deals 165 damage to them and follows them as they move.
Mana: 60 Cooldown: 60s
After 1.5 seconds, summon a pair of Spirit Dragons which travel forward, dealing 84 damage every 0.25 seconds to enemy Heroes in its area. Enemies in the center take 50% increased damage.
Dragon's Arrow (R)
Mana: 90 Cooldown: 70s
Fire a missile that travels across the battleground. Explodes upon hitting an enemy Hero, dealing 130 damage to all nearby enemies and Stunning them for 0.5 seconds.
After traveling a medium distance, the damage is increased to 260 and the Stun duration to 1.25 seconds.
After traveling a long distance, the damage is increased to 390 and the Stun duration to 2 seconds.
Natural Agility (T)
Jump over unpathable terrain or Structures, up to a maximum range.